SHENMUE 3 kickstarter (PC/PS4) - FINAL DAY - NEW KS RECORD GO GO GO!

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How long does it take to complete Shenmue 1 + 2, assuming you are playing for the first time and don't rush too much?

Maybe 50 hours, combined. When I played them (for the first time) in 2011-12, it took me something like 20-25 hours to play through each one of them. Atleast that's what it felt like.
 
At the time of release they were the biggest budgeted titles in history. So yeah, without proper funding, we can leave expectations at the door. :( just the nature of reality

Bullshit. Shemue I+II were the most expensive games back then because they actually did something no one had done before. Plus they had to invent a crazy amount of new tech to do it. But all of this is pretty standard today and by using UE4 they already save a ton of money and time.

Shenmue II was already a lot cheaper than I and they would have made a profit with the series as new titles came out if the Dreamcast hadn't died in the meantime.
 
Haha I love that Tomato Mart sticks with him the most. I love that piece of music too. This will be my first backed kickstarter, how easy is it to change a pledge?
 
I think one of its challenges will be number of backers, not total. Even the best games top out around 70k backers. I think this one needs to hit at least 100k to get to that 7-10 range. Those added 500-3000 tiers better be great and not encourage jacket buyers to jump down. I think they need at least one 5000 tier and consider adding more 10k slots.
 
5.5 or so seems possible, if it gains by the day, it can keep "crawling" at 75-90k a day, and accumulate 2mil over 25 days. Lets say it passes 5m around 4-5 days left.. And people always want to push it over milestones when it gets close. It can get get a surge late if theres some good stretch goals in the 6m range and maybe hit those or push near the end. can see upper amount of 6, but just need to see it hit 5
 
I think the stretch goals are being spaced out weirdly in some cases too. In the AMA Yu references things like jobs and village expansions that aren't currently listed.

Q: Are all the towns listed in the Kickstarter stretch goals in the game already, or are the stretch goals only there as a means to help give them more features and spice?

A: They are there, but with more powered up through the stretch goals.

Q: What will Ryo do to earn money in Shenmue 3?

A: There will be part time jobs that will be indicative of those you would find in China. In the Stretch goals there will also be the old favorites.

I think it would be better to get these up soon rather than waiting. I feel like a lot of real estate is being taken up by Baisha Village stuff when the margins could be wider and have more variety. Sounds like he wants to put up a forklift job as a stretch goal at some point.
 
One can lose perspective on this sometimes, but Shenmue III has only been up for a few days and it is already the 15th most funded project in Kickstarter history. It has just recently breezed past the funding of the Double Fine adventure and Yooka Laylee.

By the standards of Kickstarter, this is already a smashing success, and it still has the majority of the campaign left to run!
 
The $2 million goal just seems more and more bizarre as time goes on.
What do you guys think would've happened if the goal was set at $5 million?
Think people might've bulked and not bought in?
 
The $2 million goal just seems more and more bizarre as time goes on.
What do you guys think would've happened if the goal was set at $5 million?
Think people might've bulked and not bought in?

5 Millions is a lot of money, especially for games on kickstarter.

Having that as pure goal would have meant it had high chances of failure.

You don't even know if this current campaign can reach it now.

I am pretty sure Sony will back through kickstarter at least one million, to show even more support. But they will wait for last day.

Sadly it's how medias work, unless you announce a big feature through a stretch goals, they let you "die off" until the very last 72 hours.
 
Yeah, I'm really not trying to pay attention to the bullshit surrounding the "funding". I'm just a fan of the series and want what is best for Shenmue 3. I don't know how it can be any more clear that this project needs all the backer support possible to help make the game reach its potential. Any attempt to stifle that is just so baffling to me. As a fan I'm actually glad Sony and others are helping fund this project in some way, it just makes me feel like more resources can be put in to it to make it something great and isn't that a good thing? The more support involved, including individual backers, is going to make a more ambitious game. That's what is best for Shenmue 3.
 
I think if this KS started with a 5million goal it would have reached that amount in a few days. Unfortunately reaching 2million so early meant that it slowed down a lot.
 
The $2 million goal just seems more and more bizarre as time goes on.
What do you guys think would've happened if the goal was set at $5 million?
Think people might've bulked and not bought in?

Yes, I saw spme project not getting fundind because the goal was too high.

I think if this KS started with a 5million goal it would have reached that amount in a few days. Unfortunately reaching 2million so early meant that it slowed down a lot.

It slowed down mainly because of the backlash that Sony is co-funding it.
Sony has to step in and help Yu with the PR, imo.
 
By the standards of Kickstarter, this is already a smashing success, and it still has the majority of the campaign left to run!

Which isn't going to be that stellar if they don't step up their marketing honestly. And considering their ultimate goal, it's kind of worrying.

I really hope we see some positive change about that soon.
 
i think 3 million might have been the right amount of a goal. gives us something above the baseline experience at least.

i'm still hopeful we'll get to 7 million on kickstarter. who knows, maybe they'll be able to secure even more funding once it's over. the biggest gaming kickstarter ever has got to draw some attention.
 
Which isn't going to be that stellar if they don't step up their marketing honestly. And considering their ultimate goal, it's kind of worrying.

I really hope we see some positive change about that soon.
Even if they don't do anything else from this point on, the growth we're seeing combined with the Kickstarter patterns of last minute funding surges should take this game over Bloodstained and make it the most successful video game Kickstarter of all time.

That sounds like a pretty big success to me.
 
I think if this KS started with a 5million goal it would have reached that amount in a few days. Unfortunately reaching 2million so early meant that it slowed down a lot.

Yeah. I feel like this 2 million-10 million thing needed further clarification upfront. Either way, it's a good thing the trilogy will be finished. I can only imagine the salt if it ends at a cliffhanger o.o

I hope this pans out in a way that everybody wants!
 
Yeah. I feel like this 2 million-10 million thing needed further clarification upfront. Either way, it's a good thing the trilogy will be finished. I can only imagine the salt if it ends at a cliffhanger o.o

I hope this pans out in a way that everybody wants!

This is not a trilogy and never was, hahaha. Shenmue 3 isn't the final game in the series unless Yu Suzuki changes something drastically. Just in the AMA earlier he mentioned that this needs to be a success for Shenmue 4 to happen. The story doesn't end with this game and every Shenmue fan has known that since Shenmue and Shenmue II.
 
Even if they don't do anything else from this point on, the growth we're seeing combined with the Kickstarter patterns of last minute funding surges should take this game over Bloodstained and make it the most successful video game Kickstarter of all time.

That sounds like a pretty big success to me.

Could be even better if the marketing was on par with Bloodstained tho, atm it's really bad on top of the incertainties that people are going way too crazy about.

I'm still happy that it's happening at all and breaking a lot of records.
 
It slowed down mainly because of the backlash that Sony is co-funding it.

I think people are overestimating the popularity of this franchise. It slowed down because its fan base is small but very dedicated. I'd wager that the majority of fans who wanted to see Shenmue III put their money down in the first 24 hours, hence the abnormally high backer average amount.

There's a small group still on the fence about their reward tier or hoping for in-between tiers, but I think it's made the bulk of its donations already. $6 million would be optimistic.
 
Can you imagine if they made a PS4 Shenmue 3 limited release with:

- Physical disc
- Dreamcast Shenmue 1 + 2 GD-Rom reprint
- Audio CDs
- Making of on Blu-Ray
- T-Shirt together with some memorabilia
- Photographic postcards of the real in-game locations
- Artbook :)

Ok I shouldn't be dreaming aloud.
 
How much would it cost and how long would it take to get digital ports of the first two games on PSN or Steam? That might get more people interested in the series and want to back the third one.

I know I'm really curious about the series, and want to try the first two games before I get invested in the third. I'm sure the are a lot of others who feel the same.
 
I think people are overestimating the popularity of this franchise. It slowed down because its fan base is small but very dedicated. I'd wager that the majority of fans who wanted to see Shenmue III put their money down in the first 24 hours, hence the abnormally high backer average amount.

There's a small group still on the fence about their reward tier or hoping for in-between tiers, but I think it's made the bulk of its donations already. $6 million would be optimistic.

We need your positive message in this thread : http://www.neogaf.com/forum/showthread.php?p=169167598&posted=1#post169167598

:)
 
It slowed down because of many things I think.

a) Niche franchise
b) Sony backlash
c) This is how Kickstarters go

c > a > b
 
Can you imagine if they made a PS4 Shenmue 3 physical release limited edition with Dreamcast Shenmue 1 + 2 GD-Rom reprint alongside audio CDs, a making of Blu-Ray, a shirt, some memorabilia, photographic postcards of the real in-game locations and an artbook :)

Ok I shouldn't be dreaming aloud.

Would Sony be funding the re-issuing of the GD-ROM's though?
Cause I don't know how I'd feel about that.....
 
Currently at ~43k. $80 average.
$6 million: 79k backers
$10 million: 125k backers
The average pledge will likely rise, so that backer count is a high estimate. Regardless, I reckon $5 million is a sure thing, $6 million is plausible, $10 million not so much. But with the reaction to the announcement, how quickly it reached its $2 million goal, and the possibly record breaking amount it'll end up at, they're in a better position to convince investors. Maybe the budget will get there?

I'll settle for a $5-7m Shenmue 3 if I have to, and I believe that could still be alright. But you know, you wish for the full John Hammond vision. For the brief moment I believed Sony was taking this the rest of the way, that was a good time. I wish Sony indeed was committed to plonking down, slapping stacks, dunking cash or what have you. Could not care less about crowdfunding misuse this or that. This game could not exist if this kickstarter didn't, as you can tell by the past 14 years.
 
Sadly it's how medias work, unless you announce a big feature through a stretch goals, they let you "die off" until the very last 72 hours.

How certain is it that this final 72 hour upswing will happen?
This is my first Kickstarter. Does it normally happen as one last push to reach a stretch goal, or it just seems to happen in general regardless...?

Yes, I saw spme project not getting fundind because the goal was too high.

Yeah I think everybody jumped in so enthusiastically because $2m seemed so achievable, so I can see how that's happened previously.

That's not going to happen :) they need a licence from Sega.

Ha, just poking fun at some of the other threads :)
 
The $2 million goal just seems more and more bizarre as time goes on.
What do you guys think would've happened if the goal was set at $5 million?
Think people might've bulked and not bought in?

5 million is a lot of money. It might have made it... but it probably would have been close. At least this way it was guaranteed to be funded.

People continuously underestimate just how much video games cost to make. They see developers posting higher and higher stretch goals, or look for alternative funding and think "Oh these dev are greedy assholes." Well no, they aren't. Its just that funding can't always come from one place.

Shenmue 2 flopped, right? So why would Sony put in a huge amount of money to fund a sequel? Of course a lot of support would come from backers. Thats not to say Sony's part isn't helpful, but gamers need to be realistic here.

This also means that the game itself may not be quite what people are expecting. It will focus on closing out the story, but may not have the bells and whistles of the previous title. I already know there will be a huge backlash on this when more of the game is shown, and in part its the fault of the kickstarter which did not explain things in a sufficient level of detail.

Hopefully though the kickstarter reaches a decent enough level for fans to be satisfied with the results. And hopefully fans can accept the fact that this won't be the big full fledged sequel they wanted, but also accept that its better than not getting anything at all.

I don't think the kickstarter will reach 10 million. Maybe 5. But hopefully thats enough for the vision to shine through.
 
I sent a tweet to @FFStv who helped Bloodstained Kickstarter in hope they give a hand like remaking the presentation... I don't know something. It doesn't cost anything to ask on tweeter.
 
I think you are right.

The focus for fans should be on celebrating our experiences with these works of video game art and sharing that experience with others.
it's good proof that negativity in games is awwwwwwful right now

let's stop the navel gazing and celebrate shenmue and keep this thread on page 1 of gaf the whole way to the end of the kickstarter
 
it's good proof that negativity in games is awwwwwwful right now

let's stop the navel gazing and celebrate shenmue and keep this thread on page 1 of gaf the whole way to the end of the kickstarter
Agreed! And on the positive end of the numbers game, the current funding total just jumped by five thousand dollars in the last few minutes.
 
How certain is it that this final 72 hour upswing will happen?
This is my first Kickstarter. Does it normally happen as one last push to reach a stretch goal, or it just seems to happen in general regardless...?
Don't listen to that guy, a lot of Kickstarter didn't got a lot of media coverage and they were able to get money and final push (thanks social media).

Of course, the baclash isn't helping but it doesn't mean the campaiign is doomed. Anything can please people, maybe just like redoing the presentation by explaining what we saw and read about Sony collab and other simple stuff will appease detractors.
 
How certain is it that this final 72 hour upswing will happen?
This is my first Kickstarter. Does it normally happen as one last push to reach a stretch goal, or it just seems to happen in general regardless...?



Yeah I think everybody jumped in so enthusiastically because $2m seemed so achievable, so I can see how that's happened previously.



Ha, just poking fun at some of the other threads :)

Nah,not poking fun. I wish it could really happen but I know it can't.
 
Sony really should back this up.

I mean, they've wasted money on other IPs, but this time they actually promised something at e3.

No matter what, having this thing on the e3 conference is like promising.
 
Well, I would be willing to up my pledge from $5 to $60 today if it meant a Physical PS4 version... Surprised this wasn't brought up on the AMA.
 
I wonder if in Japan projects that promote Japanese culture can be partially funded by the government. In many countries one finds this sort of thing which promotes and helps niche games/movies.
 
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