Yu Suzuki: I expect individual backers to provide the majority of funds for Shenmue

What happened to, you know, just ignoring media that you don't want to consume?

What is behind this call for banning websites, are you worried that people aren't capable of thinking for themselves or something?

How is a user personally blocking the website not "ignoring the media that you don't want to consume"?
 
What happened to, you know, just ignoring media that you don't want to consume?

What is behind this call for banning websites, are you worried that people aren't capable of thinking for themselves or something?

Are you new here ?
NeoGaf does have a blacklist for websites and games.

Wait, so people actually believed all that bull shit about sony holding these ips hostage, abusing fan support to skimp on development costs and pocketing kickstarter money. Lol I thought it was just fake concern trolling.
Multiple interviews were made so multiple people were asked the same question and they gave all their own reply of it.
Now, they're all sticking to the same version thanks to the backlash.
 
If Sony isn't footing any bill and he really wants to give fans what they want, how about physical copies for both PS4 and X1?

The Dreamcast was many console gens ago, the people who want Shenmue 3 are EVERYWHERE! You should try to get to them all, Yu!
 
If Sony isn't footing any bill and he really wants to give fans what they want, how about physical copies for both PS4 and X1?

The Dreamcast was many console gens ago, the people who want Shenmue 3 are EVERYWHERE! You should try to get to them all, Yu!

Sony is handling the PS4 port. Go bug microsoft if you want an Xbox One port.
 
How is a user personally blocking the website not "ignoring the media that you don't want to consume"?

Its not, but I question their impulse control if they need to take such steps because they're afraid they might even accidentally click on a link taking them to content from that site.

The childish calls for banning websites are a bigger concern (there's that word again).
 
$2 million = Strictly focusing on the story and not much gameplay elements.

$5 million = Suzuki is able to try out a new idea he wants to implement in Shenmue 3.

$10 million = Now he has enough funds to give us the true Shenmue 3 experience.

I'm sure I'm not the first one saying this (I haven't been following this closely in past days), but it's stretching credulity to think you can make an open world modern shenmue game that anyone would think is any good for $2 million. It's not possible. Honestly, $10 million to me still sounds quite low. $20 million sounds more reasonable but you can easily imagine a modern open world game going well beyond that.
 
Are you new here ?
NeoGaf does have a blacklist for websites and games.

Nope, not that new! And I can still find it ridiculous even while enjoying the content and discussion on the site...kind of like how I can be sceptical of some aspects of this KS while still hoping for its runaway success!
 
Its not, but I question their impulse control if they need to take such steps because they're afraid they might even accidentally click on a link taking them to content from that site.

The childish calls for banning websites are a bigger concern (there's that word again).

I love how you link maturity to giving someone you don't care for a platform to speak to you.

And yes, you seem quite hung up on concerns.
 
I love how you link maturity to giving someone you don't care for a platform to speak to you.

And yes, you seem quite hung up on concerns.

Well thankfully I have you here to dismiss all of them as originating from not being a true fan of the series, as well as likely being motivated by my desire to see this Kickstarter utterly fail.
 
Its not, but I question their impulse control if they need to take such steps because they're afraid they might even accidentally click on a link taking them to content from that site.

The childish calls for banning websites are a bigger concern (there's that word again).
Clicks bring traffic, traffic brings revenue. Some people don't want to support things, even by accident.

Also, we have multiple websites banned on GAF specifically because they provide incorrect information and shouldn't be used in a debate or to try and educate someone else. It's a perfectly reasonable thing to ban a site for. I don't know why you would want that to be an option for some one to link to any way. What good does linking an article full of false information do but muddy up the conversation?
 
What happened to, you know, just ignoring media that you don't want to consume?

What is behind this call for banning websites, are you worried that people aren't capable of thinking for themselves or something?

The internet hasn't believed in ignoring things for awhile. Anything that doesn't appeal to your sensibilities is to be bitched about incessantly until it gets changed. That said, if Neogaf is going to ban sites for not providing quality discussion points or accurate information than Polygon is honestly a pretty good candidate at this point.
 
I'm sure I'm not the first one saying this (I haven't been following this closely in past days), but it's stretching credulity to think you can make an open world modern shenmue game that anyone would think is any good for $2 million. It's not possible. Honestly, $10 million to me still sounds quite low. $20 million sounds more reasonable but you can easily imagine a modern open world game going well beyond that.

It really depends on what you're expecting from an open world. He's not designing Grand Theft Auto or WatchDog here, but a game that takes place in 3 locations in China. They're not even sprawling cities, they're village areas in the game.

For reference Yakuza cost SEGA I think $20 million but they had to design the engine AND the game. Here the team already has an engine in place, it helps massively when it comes to maintaining a budget.

EDIT: Saw you specifically mentioned $2 million, yeah he's not desigining an open world game for that budget, that would be a game that is focus first on story and then gameplay.
 
I don't understand this #10millionforshenmue3 or whatever... If $10 million is the number, why does the KS ask for $2 million? I mean, I understand people undershoot the real goal on KS and this common practice may be another discussion all together, but $2 million vs. $10 million is a hell of a difference.

Read the context: $10 million is the ideal funding requirement to make "open-world" elements into the game. At no point whatsoever was there a claim that open-world element is a target and is just a stretch goal to gauge whether or not the general interests will push the design to that direction.

I'm sure I'm not the first one saying this (I haven't been following this closely in past days), but it's stretching credulity to think you can make an open world modern shenmue game that anyone would think is any good for $2 million. It's not possible. Honestly, $10 million to me still sounds quite low. $20 million sounds more reasonable but you can easily imagine a modern open world game going well beyond that.

There are tons of indie titles on steam right now that are open world. Not every open-world game is targeting the production value of (oh, let's say) the Witcher 3.
 
Speaking of that AMA...Shenmue 4 coming out of Suzuki's mouth at all? At this stage?

Hoo boy
I love it. His spirit is still unbroken.

I don't understand this #10millionforshenmue3 or whatever... If $10 million is the number, why does the KS ask for $2 million? I mean, I understand people undershoot the real goal on KS and this common practice may be another discussion all together, but $2 million vs. $10 million is a hell of a difference.
Because he (and many fans, for that matter) thinks continuing the story with a less comprehensive game is still better than it not existing at all.

$10 million would, from my back of the napkin calculations, bring 3's budget to something approaching parity with the first 2.
 
I'm sure I'm not the first one saying this (I haven't been following this closely in past days), but it's stretching credulity to think you can make an open world modern shenmue game that anyone would think is any good for $2 million. It's not possible. Honestly, $10 million to me still sounds quite low. $20 million sounds more reasonable but you can easily imagine a modern open world game going well beyond that.

It's $2 million, or $10 million on top of other funds they are getting from third party relations. Their kickstarter page even said they can't make an open world game with just $2 million. If they only reached 2 mil through kickstarter then all we'd get is a straightforward story-focused only game.
 
Honestly I think it's just people being bitter shit-stirrers. Bottom line is you can pay $30 or $60 bucks and end up with a copy of the game. (Just like a regular game purchase.) Why worry about how the funds are specifically broken down? What, just cause it's taking a more grass-roots approach using KS? It's not like it's some new, unproven venture. The man has a track record with 2 solid, tangible, great previous entries.

At this point the backlash just feels like scrutiny fueled by malicious intent.

I also think people want to feel important and feel like "investors", demanding to know where their money is going and that they are the only reason the game is happening and honestly it's pathetic. You are paying for a product and you will get that product, where your money goes does not matter in the least. That $29 you put in? It's possible it paid for Coffee for the devs one morning and didn't help development at all. Get over yourself.
 
Case in point, we got some guy in this thread calling people childish for blocking polygon after they ran a clickbait (and incorrect) article.

I apologize for it to have degenerated to this level of pettiness. I'll withdraw as I recognize at this point there is nothing to be added to the conversation.
 
Yes, screw the 'concerned' people spewing incorrect assumptions and nonsense like they're facts, but I do think it's for the best that people instead put energy and effort into spreading the word on the true nature of this KS so it can garner more backing and so on. They're probably working on a KS update to clear things out too atm.
 
I'm sure I'm not the first one saying this (I haven't been following this closely in past days), but it's stretching credulity to think you can make an open world modern shenmue game that anyone would think is any good for $2 million. It's not possible. Honestly, $10 million to me still sounds quite low. $20 million sounds more reasonable but you can easily imagine a modern open world game going well beyond that.

but it's not an regular open world game.. given by shenmue standard , it's something much more tight than normal open world game. by being small but detailled/effective ..it is possible.
Ultimately it would depend on the amount of prep work already done and the fact that no unforseen accident happen during dveelloppement , but as long as you don't think open world like GTA, it's doable

That's my opinion and how i interpret this anyway
 
If Sony isn't footing any bill and he really wants to give fans what they want, how about physical copies for both PS4 and X1?

It drastically changes the cost equation.

Do you want to back a $80 physical tier where $20-30 goes to fulfilling the physical copy aspect of the tier?

Because less money goes directly toward development, this affects how much of the money pledged can be put toward the stretch goals.
 
So this is pretty much not going to happen now...... no way it's reaching 10 million not at the current rate.

How come sony isn't providing any cash at all? They shoulda clarified this first pretty sneaky if you ask me.
 
It drastically changes the cost equation.

Do you want to back a $80 physical tier where $20-30 goes to fulfilling the physical copy aspect of the tier?

Because less money goes directly toward development, this affects how much of the money pledged can be put toward the stretch goals.

Sure, why not? Lots of people won't pledge without a physical console tier. It's better to have $50 from those people after you subtract the $20-$30 than nothing. Also, there are now retail PS4 games (Arcania for example) with MSRPs of $20 and wholesale prices in the $16 range, so the reality is that the actual cost of pressing PS4 games even in low print runs is likely a few dollars and nowhere close to $20.
 
So this is pretty much not going to happen now...... no way it's reaching 10 million not at the current rate.

How come sony isn't providing any cash at all? They shoulda clarified this first pretty sneaky if you ask me.

What's Sony doing? I don't know what exactly is sneaky about anything they're doing.
 
I do research and development in the medical industry using virtual reality. We are producing a game with MD Anderson that will alleviate pain for chemotherapy patients using some technologies I can't speak about just yet.

Wait you find it sad that cancer patients are receiving more funding than a video game.

Holy shit, I can't even.
 
IMO, most stretch goal promises hurt the end product and cause unnecessary stress. The only goals I want to see:

$2M - game
$5M - better game
$10M - bigger and better game

that's fine. i think more communication about why $5m and $10m are better and more desirable is necessary then. people are excited for shenmue iii but it seems the people making it are not.
 
Sure, why not? Lots of people won't pledge without a physical console tier. It's better to have $50 from those people after you subtract the $20-$30 than nothing. Also, there are now retail PS4 games (Arcania for example) with MSRPs of $20 and wholesale prices in the $16 range, so the reality is that the actual cost of pressing PS4 games even in low print runs is likely a few dollars and nowhere close to $20.

I really can't speak to the logistics of printing a console game, let alone shipping to retailers such as GameStop, Target, Best Buy and Wal-Mart and competing for shelf space.

Sure, why not?

That would require recalculating and changing the stretch goal amounts retroactively.

But sure, let's give uninformed laypeople another reason to say this campaign is shady.
 
that's fine. i think more communication about why $5m and $10m are better and more desirable is necessary then. people are excited for shenmue iii but it seems the people making it are not.
Correction: I'm sure the people actually making it are jazzed to be getting the band back together to make Shenmue 3.

Unfortunately, I'm not confident the dudes running the kickstarter are up to task at this point.
 
IMO, most stretch goal promises hurt the end product and cause unnecessary stress. The only goals I want to see:

$2M - game
$5M - better game
$10M - bigger and better game

I know hindsight is 20/20 and all, but I wish they just launched the whole KS campaign from the get-go the way you listed the tiers right there. That way, people currently hurting the campaign wouldn't have had the room to do so.

Of course I want it to hit 10mil,but I'll consider anything 5 and over a victory.
 
Eh... Y'all hardcore Shenmue fans are being too pessimistic IMO. This is more than possible. GAF is a great resource. Spread the word that the Kickstarter funding is what will make this happen and Sony will only partially augment the KS funding.

If my calculations are correct, the KS only needs less than 223,000 more people to sign up for the $29 tier to get to $10 million. THAT should be doable. Notify famous developers, and gaming celebs. Get in touch with gaming publications and ask them to support and get the word out. Get Kyle Bossman to promote the KS, get IGN to promote it, get that Boogie person to promote it. There are many ways here.

Y'all need to think, strategize, and attack. This is not only possible, but also realistic.

I say this as someone who hated the first Shenmue on Dreamcast. You folks are very close to making the dream come true. Don't back down now. F*** the haters and their console warrior nonsense.
 
I'm sure I'm not the first one saying this (I haven't been following this closely in past days), but it's stretching credulity to think you can make an open world modern shenmue game that anyone would think is any good for $2 million. It's not possible. Honestly, $10 million to me still sounds quite low. $20 million sounds more reasonable but you can easily imagine a modern open world game going well beyond that.

The scale of the game is fairly small. It's going to be three villages in rural China (with stretch goals for expanding and adding more to them). We're not talking about something like Shenmue II in a massive city.

Suzuki's aim with Shenmue III is to create a smaller world, but with a lot of care put into all of the characters and giving the player a lot to do within those areas. $10 million certainly doesn't sound like an impossible goal for that, especially considering it's using an existing engine.

He's not going for GTA, or even for The Witcher 3. Instead he's focused on developing things like NPC interactions within a smaller environment.
 
Point taken wrt the first paragraph. Sony's biggest contributions are likely to not show up directly on the balance sheet.

I'm not confident about the second. It's not about "drop in the bucket", it's a simple risk reward thing. And if Shenmue 3 was the kind of project a publishers were jumping to throw $15m at, it'd have happened long before now. Certainly a successful kickstarter changes the narrative (a little), but it won't cause investors to lose their well-honed sense of caution.

I'd argue they have a different perspective. They get to have a ownership stake of a large project where a hefty amount of the funds were quite "donated" without near any real obligation to those who donated (the trinkets in the 3 digits packages will cost what? a few dollars to make in 3rd world sweatshops?). The game doesn't have to sell amazing well to have O.K. ROI either. 15mill might be more than they'd do, but I don't see 10mill out of the picture if they know there is 10mil already from other sources, be it KS or 3rd party investors.
 
Eh... Y'all hardcore Shenmue fans are being too pessimistic IMO. This is more than possible. GAF is a great resource. Spread the word that the Kickstarter funding is what will make this happen and Sony will only partially augment the KS funding.

If my calculations are correct, the KS only needs less than 223,000 more people to sign up for the $29 tier to get to $10 million. THAT should be doable. Notify famous developers, and gaming celebs. Get in touch with gaming publications and ask them to support and get the word out. Get Kyle Bossman to promote the KS, get IGN to promote it, get that Boogie person to promote it. There are many ways here.

Y'all need to think, strategize, and attack. This is not only possible, but also realistic.

I say this as someone who hated the first Shenmue on Dreamcast. You folks are very close to making the dream come true. Don't back down now. F*** the haters and their console warrior nonsense.

They are, but one of the biggest Kickstarter campaigns when it comes to the pure number of backers, Double Fine Adventure, only had like 90,000 backers.
 
They are, but one of the biggest Kickstarter campaigns when it comes to the pure number of backers, Double Fine Adventure, only had like 90,000 backers.

And touch screen phones sucked before the iPhone. There is a first for everything. Make it happen. This is NOT an impossible scenario. This is where a very important life lesson comes in handy. Having social connections and being able to leverage them when needed is what separates the alphas and betas.
 
Eh... Y'all hardcore Shenmue fans are being too pessimistic IMO. This is more than possible. GAF is a great resource. Spread the word that the Kickstarter funding is what will make this happen and Sony will only partially augment the KS funding.

If my calculations are correct, the KS only needs less than 223,000 more people to sign up for the $29 tier to get to $10 million. THAT should be doable. Notify famous developers, and gaming celebs. Get in touch with gaming publications and ask them to support and get the word out. Get Kyle Bossman to promote the KS, get IGN to promote it, get that Boogie person to promote it. There are many ways here.

Y'all need to think, strategize, and attack. This is not only possible, but also realistic.

I say this as someone who hated the first Shenmue on Dreamcast. You folks are very close to making the dream come true. Don't back down now. F*** the haters and their console warrior nonsense.


This is so true.

If this E3 has anything to teach is that things aren't as out of reach as you may think.
 
And touch screen phones sucked before the iPhone. There is a first for everything. Make it happen. This is NOT an impossible scenario. This is where a very important life lesson comes in handy. Having social connections and being able to leverage them when needed is what separates the alphas and betas.

That last sentence makes me think you're joking or trolling. No one can actually say that with a serious face.

If you think leveraging your friends and family to pledge to a video game KS is an effective use of your social network, then I don't know what to say to you.
 
$10 million is a lofty goal. I've always believed that Sony shouldn't have to pay for this, especially if it was high risk, and only a small % of fans actually want this (compared to most games and their audience). Or rather, I understand why any company wouldn't want to take that risk. But I really wish Sony would help fund this if it gets to say, $6 million. That it's not a bad $4 million risk. But what do I know. It's always easy speculating from the outside.

I just want this so badly. Even $10 million seems too low to me for a great Shenmue game :/
 
That last sentence makes me think you're joking or trolling. No one can actually say that with a serious face.

If you think leveraging your friends and family to pledge to a video game KS is an effective use of your social network, then I don't know what to say to you.

If this is what your dream is... who are you to judge?
 
So this is pretty much not going to happen now...... no way it's reaching 10 million not at the current rate.

How come sony isn't providing any cash at all? They shoulda clarified this first pretty sneaky if you ask me.

They wanted the glory and goodwill, but at the fraction of the price.
 
They wanted the glory and goodwill, but at the fraction of the price.

I wasn't aware Sony was a charity. Every publisher has baulked at the idea of funding Shenmue 3 for the past 14 years.

They gave Yu Suzuki a platform to launch his Kickstarter, they are giving him some funding to help with the PS4 version and they will help with promoting it.

That's more than anyone else has done including Sega themselves. But apparently it's either not enough or too much depending on some of the nonsense I've seen on here.
 
Everyone should try and contact PewDiePie. If he did a lets play and told his followers to all donate like $10 that would be an instant $2 million dollar bump!

I've send a tweet to him, AngryJoe and Jim Sterling.
Some backers are trying to ask Conan on his facebooks too.

We need more people to ask them.
 
This project has been plagued with misinformation and poor planning.

Kickstarter page needs to be updated accordingly.
 
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