Rise of the Tomb Raider coming to PC Early 2016. PS4 Holiday 2016

Status
Not open for further replies.
I will play it on Xbox One, sell it and if the game is good enough and shows up with a better version on PS4 with additional content, I might double-dip (Maybe on Pc otherwise). I really enjoyed the reboot so I am somewhat interested to play it this fall. Especially with Uncharted 4 coming later.

Not fond of the exclusivity deal. I'd rather have Microsoft spend their ressources on internal developement for their own original titles.
 
Yep the only difference is that instead of getting content first on the game, they delayed the game for ps4 only owners for an entire year.


SFV ain't the same, and I still don't know the details in FFVIIR, all I know that's coming to PS4 first o-o whats the time exclusivity and to which platforms its coming when it ends is unknown.

End result is worse for SFV and probably same or worse for FFVII.
 
Errr, depreciation and appreciation go hand in hand. Like when the CAD takes a dive (depreciates), the USD appreciates relative to it, same for direct competition between XBO:PS4.
That's kind of a more complex subject imo.

If it has a certain value and its competition depreciates... does that mean the first one maintains the same value, looking better than the competition, or that it actually increases its value?
 
I am a fan of exclusives as it gives dev time to focus on one console's ins and outs to maximize performance.

Hopefully square enix will focus on improvments for the ps4 version now.

Single console peeps need to stop hatin

It's not "hatin". It's people pissed cause they can't play a game
 
For now, I'll go XBO, but if the game is good enough, I may double dip. By then, there may be enough content to make the PS4 and PC versions a GOTY/DLC bundle.
 
So are people still not going to get this , like they said during it's E3 reveal, because it was exclusive for the X1?
well, by the time that game releases, there may already be several other Ps4 games i'll be interested in.

now what i'm wondering is. how well will the xbone version sell? and, this obviously won't be the last tomb raider, so is mS gonna pull this shit for every one of these games from here on out?
Damn that's pretty long.
indeed.
 
At one year they'll pretty much either need to sell it at a discount ($30 max) or make a full price game of the year edition.

Either way it is waaay too soon to decide if i'll be buying it just because holiday is a time for the best of the best. A year old game will have to offer something pretty special for me to want it over actual new releases.
 
I don't know. I mean, from a business perspective, there's always going to be pros and cons. Maybe MS offered a sum of money SE couldn't refuse, or maybe SE miscalculated. Or maybe the numbers just ultimately make sense for all parties. But anyway, these super expensive AAA games are risky. And I don't fault publishers and platform-holders coming together to make mutually beneficial deals. I'm not trying to be carefree or nonchalant, but I very much have an "it is what it is" mindset about these things.

The specifics for each game have varied in the past and will continue to vary in the future, but I feel like -- in particular as console gaming has to rely more and more on AAAA blockbusters -- partnerships have to be forged to mitigate risk. Whether it's non-exclusive promotion deals or any of the various forms of "timed console exclusive" deals we've seen on a number of titles, I understand that publishers like the guaranteed money as a form of risk mitigation and platform-holders like having feathers in their cap for promotion.

I'll note here that I really, really don't care to dive into the minutiae of how these circumstances are different, but my reaction to this deal is about exactly the same reaction as I have to Street Fighter V being a console exclusive for PS4 or Bayonetta 2 being a console exclusive for Wii U. It sucks if you only have a PS4 and have to wait a year to play Tomb Raider. It sucks if you only have an Xbox One and won't get to play Street Fighter V ever. It sucks if you don't have a Wii U and really liked Bayonetta 1. But though the circumstances of each title's exclusivity differ, it ultimately boils down to two parties making a business deal that made sense to them (at least at the time).

And also, I understand that some have more free time than others, but I tend to not get too worked up about this stuff seeing as how time is a bigger limiting factor for me than money. If Tomb Raider winds up being a Game of the Millennium "I feel sorry for any sucker who is playing some other, lesser game" experience, well, I'll just buy an Xbox One. But it's far more likely that buy releasing it on a platform I don't own, they're doing me a favor and letting me focus on other games this year.

Excellently put. Business is business. I play games that are available to me, and don't worry about ones that aren't.

I'm a sports gamer on the Xbox platform, which has meant no baseball for a few years now. But mostly, I've found plenty of games to enjoy, even though Uncharted, TLoU, and some others look like great games.

But at no point have I looked at what I have available to play on the XB1 and thought it wasn't enough. I can't imagine PS4 owners feel any differently. I don't have time to play all of the great games out right now, so I'm not going to waste time worrying about exclusivity of some game on another platform.

The fact is, Sony signed up Tomb Raider to an exclusivity deal back when I was gaming on the Dreamcast and then Gamecube. And that wasn't timed. It was just the move they felt like they needed to move units. It wasn't a dick move by Sony then, and it's not one by Microsoft now. It's just business.
 
well, by the time that game releases, there may already be several other Ps4 games i'll be interested in.

now what i'm wondering is. how well will the xbone version sell? and, this obviously won't be the last tomb raider, so is mS gonna pull this shit for every one of these games from here on out?

indeed.
I fully expect the game to tank now as the only ones who will be picking this up will be XB1 owners who don't have a competent PC/PS4 or a die hard fan who MUST play this on release day. But PC players will simply wait for the PC version and PS4 players like me have the GOTY Edition (With all the DLC) to look forward to in one year.
 
Honestly, whatever MS paid for a full year of exclusivity was too much. I assume (logically) that they made the deal to sell XB1s. But, I never saw TR as a "system seller" (even though it will likely move some units). But, with confirmation that it is really coming to PS4 (albeit a year later), that undermines the "exclusive" perception that MS was attempting to convey and will likely cut into the small number of XB1s they might have sold because of the deal. Plus, why announce it now??? Why not wait until after the holidays in order to maintain that perception of exclusivity. Even though most of us knew it was coming to PS4 at some point, there was never actual confirmation. AND it is coming to PC shortly after the holidays!!. All this on top of the fact that it is going to be so overshadowed by Fallout 4 launching on the same day. IMO, not a good deal for MS because it had to have cost them $50 million or more, money that could have been spent on a new IP or a "true" exclusive of some sort..
 
That's kind of a more complex subject imo.

If it has a certain value and its competition depreciates... does that mean the first one maintains the same value, looking better than the competition, or that it actually increases its value?
Increases because of relativity. If they weren't competing with eachother, than no, the value would stay constant because the customer pools (target market) are different. The Xbox One having a popular game that is wanted by the entire consumer pool (people interested in either Xbox One or PS4) exclusive to it makes it better relative to the PS4. It's value does not change for the consumer pool that was only interested in the Xbox One, though.
 
Does anyone know why they are announcing this now? There was a huge controversy after Gamescom last year and they were very tight-lipped about everything and were super careful with their wording. Now they are telling us that the game is coming to PS4, even though the game isn't out yet. What happened?
 
It must be quite an interesting deal then for it to be as long as a year.

Square Enix/Crystal Dynamics have been fairly strange with how they've handled the talk around the exclusivity aspect of it. Announcing the release dates for other platforms 4 months before it hits the platform getting the exclusivity deal just seems a bit on an odd move.

As for the actual deal itself, I wonder how long it's been in place. A 6-month to a year long exclusivity deal almost makes me think the other ports are planned to be worked on quite a bit in that time. I really wonder how the PS4 SKU will perform after that much time even on a larger install base and with past brand history on the ecosystem.

Keep forgetting there's also a 360 port of the game, morbidly curious on how that turns out.

Does anyone know why they are announcing this now? There was a huge controversy after Gamescom last year and they were very tight-lipped about everything and were super careful with their wording. Now they are telling us that the game is coming to PS4, even though the game isn't out yet. What happened?

Yeah kind of wondering that myself. Seems a strange info drop on some random Thursday in July.
 
Increases because of relativity. If they weren't competing with eachother, than no, the value would stay constant because the customer pools (target market) are different. The Xbox One having a popular game that is wanted by the entire consumer pool (people interested in either Xbox One or PS4) exclusive to it makes it better relative to the PS4. It's value does not change for the consumer pool that was only interested in the Xbox One, though.
Makes sense. I wasn't thinking correctly (I shouldn't post when tired).


Still, it's a practice I'm not a fan of. But I will still buy it because it looks too good to pass up.
 
Does anyone know why they are announcing this now? There was a huge controversy after Gamescom last year and they were very tight-lipped about everything and were super careful with their wording. Now they are telling us that the game is coming to PS4, even though the game isn't out yet. What happened?
My theory is that it was done on purpose by Microsoft. Let me find the comment.
Found:
No, I think this was Microsoft's doing.
1. It is very, very likely that they had a paragraph in their contract about when to announce the other versions being up to Microsoft and not Square Enix
2. My theory is that there might have been a lot of people who, up until now, were saying "Oh this game is releasing on PS4 for sure, it will probably not even take long, like 3-6 months tops. I will wait for that, no need to get it on my Xbox One or get an Xbox One system for it." But now, given the long ass duration, some of those people will go "Goddamn, that's a long ass time, that's like 7 dog years, I guess I'll either put up with the wait or get it on my Xbox One or get an Xbox One for it".
 
Not going to get this game now. Why should I wait a year to get the game as a PS4 owner? I won't support this shitty business practice of paying to delay games on competing platforms.

Why don't MS use this money to make their own games instead of cock blocking gamers. I like how the PC version is delayed as well to maximize the sales of the Xbox version. Classy
 
I just hope it'll be a really really good game. Comments by PS4 fanboys (TR looks like a poor man's Uncharted 4, TR is the direct to DVD Uncharted etc.) are a given at this point that's for sure.

As I said, for me this news means I won't be buying an XBO this year (PC version it is) so I can save a lot of money, which is nice. I just hope SE won't regret their decision going MS exclusive for a while in the long run. Well, we'll see.
 
Xbox you get to play it at full price, early nov 2015, or wait for the value to depreciate and purchase it when it hits a lower price point. This usually takes a few months on console.

Playstation you will most likely purchase it at a discount in late 2016, or wait for the value to depreciate and purchase it when it hits a lower price point.

OR

Wait for the best version of the game on PC. most likely four months after launch. I'd guess that they want the PC version to hit when Uncharted does. Value depreciates rapidly on the PC market, at this point it's just about finding a deal that fits you.


So for potential buyers,

most options - Xbox

worst options - Playstation

best options - PC
 
IMO, not a good deal for MS because it had to have cost them $50 million or more, money that could have been spent on a new IP or a "true" exclusive of some sort..

I think its rather presumptuous to think may or may not have spent this. And as we went over earlier in the thread, Microsoft don't lack new IPs, they have a lot of them coming.

I can't really imagine they did this deal and cancelled something else or refused to fund something else in the process.
 
Xbox you get to play it at full price, early nov 2015, or wait for the value to depreciate and purchase it when it hits a lower price point. This usually takes a few months on console.

Playstation you will most likely purchase it at a discount in late 2016, or wait for the value to depreciate and purchase it when it hits a lower price point.

OR

Wait for the best version of the game on PC. most likely four months after launch. I'd guess that they want the PC version to hit when Uncharted does. Value depreciates rapidly on the PC market, at this point it's just about finding a deal that fits you.


So for potential buyers,

most options - Xbox

worst options - Playstation

best options - PC

Lets not fool ourselves into thinking there isn't going to be a full priced "Complete" Edition with all future DLC included by the time this comes out on PS4 since you make it sound like they will only be releasing the Vanilla version on PS4.
 
Lets not fool ourselves into thinking there isn't going to be a full priced "Complete" Edition with all future DLC included by the time this comes out on PS4 since you make it sound like they will only be releasing the Vanilla version on PS4.

I genuinely don't know. What's the DLC plan for RotTR? Would it demand a GOTY version?

Anyways, if that's the case then it would just lessen the options on the Playstation side, making it a worst case scenario imo.
 
Lets not fool ourselves into thinking there isn't going to be a full priced "Complete" Edition with all future DLC included by the time this comes out on PS4 since you make it sound like they will only be releasing the Vanilla version on PS4.

Square Enix DLC is usually shit. Last TR DLC was basically skins and a one 5 minute tomb. I would rather get 40$ vanilla than 60$ GOTY.
 
I think its rather presumptuous to think may or may not have spent this. And as we went over earlier in the thread, Microsoft don't lack new IPs, they have a lot of them coming.

I can't really imagine they did this deal and cancelled something else or refused to fund something else in the process.

I mean the xbox division doesn't have infinite cash so Phil has to make some choices regarding what titles he is going to fund, partner etc. So there are trade offs. Obviously he thought this one was worth it. Phantom Dust on the other hand needed just a couple more million according to the devs but MS instead cancelled it because apparently it was not worth it for them (example of budget not being infinite).

This of course doesn't mean that if MS hadnt secured this deal that Phantom Dust would be alive and kicking. MS most likely would have used that money somewhere else that looked more profitable for them.
 
I genuinely don't know. What's the DLC plan for RotTR? Would it demand a GOTY version?

Anyways, if that's the case then it would just lessen the options on the Playstation side, making it a worst case scenario imo.
I don't know either and a game doesn't have to get a GOTY award to get a Complete Edition but it wouldn't put it past Square-Enix to have DLC and an eventual Complete Edition 1 year after release so if us PS4 players do end up paying $60 in 1 year at least we will have extra content to play.
 
I think its rather presumptuous to think may or may not have spent this. And as we went over earlier in the thread, Microsoft don't lack new IPs, they have a lot of them coming.

I can't really imagine they did this deal and cancelled something else or refused to fund something else in the process.
This deal probably cost them exclusive marketing rights to AC and CoD this year in that they allocated a lot of their third party marketing funds over to this deal.

But I think Square Enix is going to walk away like bandits on this one. MS probably promised to buy millions of copies to bundle for this Black Friday and if the AC bundle is any indication, it's probably well over a million guaranteed copies sold before the game even launches. However, I still believe it could do long term harm to the franchise's viability in markets where the Xbox One and how well any potential sequels do in the future is a gigantic question mark.
 
Sweet, hitting the PC earlier than PS4 means I won't be tempted to buy the more expensive console version (or at worst wait until it's $5 on PC when it releases on PS4).
 
Honestly, whatever MS paid for a full year of exclusivity was too much. I assume (logically) that they made the deal to sell XB1s. But, I never saw TR as a "system seller" (even though it will likely move some units). But, with confirmation that it is really coming to PS4 (albeit a year later), that undermines the "exclusive" perception that MS was attempting to convey and will likely cut into the small number of XB1s they might have sold because of the deal. Plus, why announce it now??? Why not wait until after the holidays in order to maintain that perception of exclusivity. Even though most of us knew it was coming to PS4 at some point, there was never actual confirmation. AND it is coming to PC shortly after the holidays!!. All this on top of the fact that it is going to be so overshadowed by Fallout 4 launching on the same day. IMO, not a good deal for MS because it had to have cost them $50 million or more, money that could have been spent on a new IP or a "true" exclusive of some sort..

Lara Croft is a gaming icon. There is a reason Sony locked up Tomb Raider back in the PS2 days, keeping it from Sega and Nintendo. The reboot really was a fantastic game, and from the saltiness of this thread, you can tell that the sequel was highly anticipated.

Microsoft is poised to go big or go home again this holiday season. For as strong as their core exclusives are, Tomb Raider is a great game to move people in the direction of the XB1 if they are just entering this generation of consoles. And that's mostly what is missing from the discussion in this thread. most everyone here, including me, are not part of the reason Microsoft made this move.

Microsoft still has a large and possibly loyal base of 360 owners. The horrid launch of the XB1 has peeled off many of those gamers, so Microsoft's number one goal is to lock down that base going forward.

Backwards compatibility, EA Access, the new dashboard, and the subtraction of the Kinect are all aimed at luring their 360 users into making that jump to the XB1 over the PS4. If I were a PS4 owner, I sure would not buy an XB1 just to play a game that is coming a year later.

I do think that RotTR needs to be a 90+ Meteoritic game, and maybe even something like 94 or 95, to really have the effect Microsoft hopes for. And the last game was in the high 80's, so this is not a guarantee at all. But the last game was so good, that if CD played this right, RotTR should be a monster if they made some subtle changes to the game, like putting in bigger and more expansive tombs, and really nail the story.

But then, Tomb Raider is just one part of Phil Spencer's plan to stem the tide of 360 gamers moving to the PS4. It looks like a fanatic holiday season is in store for the XB1. Halo 5, Gears, Forza 6, Madden and EA Access reaching a critical mass of available games could make the XB1 a no brainer for the average consumer looking for a game console.

But then, how much of a difference will winning the holiday season really make? It just depends on how big the move to current gen consoles is this year. It wasn't a difference maker last year.
 
I fully expect the game to tank now as the only ones who will be picking this up will be XB1 owners who don't have a competent PC/PS4 or a die hard fan who MUST play this on release day. But PC players will simply wait for the PC version and PS4 players like me have the GOTY Edition (With all the DLC) to look forward to in one year.
im confident the xbone version will sell at least decently. The install base will be much larger than it was last year and mS will market the hell out of as well as do some friendly bundles.
PS4 version might as well be canceled at this point lol.
uhh, what
 
What? Gameplay was super solid!
If not the gameplay what were you playing TR2013 for then? The story? LOL

Gameplay was solid but I didn't find myself enjoying it as much as other games. It's the quintessential jack of all trades. It had elements of various other games packed into one like none other, though. The problem is, they're done so much better in other games. The Batman Arkham series is a better stealth action metroidvania series while Uncharted is a better action set piece TPS series. Tomb Raider 2013 was like a cross between both without the strengths of either series. I'd rather play those games than a mid-ground that doesn't do what either of them do quite as well.
 
Status
Not open for further replies.
Top Bottom