Raise the flame shield: Your "controversial" gaming opinion.

Disagree. :)

Well...what made Tifa the tomboy then?

My only concern with Persona is that it looks seems like a continuous story and I haven't played the previous ones.

It's not a continuous story. Innocent Sin leads directly into Eternal Punishment, and both of those games have strong callbacks to 1, but 3 and 4 are off in their own bubbles and 5 will likely follow suit.

--

I like Persona but I don't care about teenagers in video games. I don't care if the protagonists are kids I just want there to be a reason for the focus to be on kids beyond marketing.

Persona 1 and Innocent Sin have actual story reasons for kids to be the focus of the plot. 3 and 4 do it just to appeal to a consumer audience. That's valid as a marketing tactic, sure, but it detracts from the story overall.

Also Persona 3 and 4's battle system was a step down from the press turn battle system they had in Nocturne.

Also this. Combat's boring in 3 and 4.

I still like 4 overall but it's riddled with problems.

Besides the change in overal atmosphere Personas Social Links are some of the worst shit I've ever had to put up with in a video game and the calendar system creates a lot of artificial pacing issues.

The calendar can be an interesting way to show the characters' life outside of the plot's shenanigans. Even with that consideration it can easily slip into a grind of its own.

I'm pretty unforgiving of the flaws of the Social Link system but there are a handful from 3 and 4 that I genuinely enjoy. The highs are pretty high. The lows get pretty low.
 
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The story from Ori and the Blind Forest was the thing I liked relatively least about it. I mean I suppose it was okay, but there are just three things that stuck by me:

- the playful intro and then
Naru dying
,
- the mid-way revelation that
Kuro isn't a traditional monster of some sorts but instead a protective mother towards her last child
,
- and towards the ending
the revived Naru demonstrating her (motherly) love for Ori by ignoring Kuro's threat
.

Other than that, I didn't think it was too special. I suppose I've just been expecting too much considering I've seen people on GAF and outside of GAF praising the story to the heavens and above. For me, the game shines on visual design and excellent gameplay in general, not so much on its narrative.
 
I know it isn't all that controversial (in the respect that other people have voiced this opinion) but highly, highly flammable...

Gone Home could be one of the worst game I have ever played and the sole reason I am cynical to any and all game critics. I bought it off Steam based on the glowing, near universal praise and I discounted the negative user reviews as being par for the course.

I am sure it is a great game for some, and that's their opinion and sincerely huzzah for them. I was expecting something remotely supernatural and riddle based on the vague marketing and spoiler free reviews of an incredible reveal at the end. The reveal was just anticlimatic (and not shocking what so ever) for the build up and I felt like let down expecting something to happen
like omg, you are actually a ghost and this was you last visit home before it's revealed you are dead. And that would have made the game kind of heart warming to see how your little sister and your parents have moved on.
Yeah, but... nothing.

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First off, I applaud you leaning into "The game obviously works for some. I'm just not one of them." when talking about this game. It's so refreshing to see someone who recognizes that art can still have merit even if it doesn't speak to the one critiquing.

Second, it sounds like you went in with false assumption about the game setting and its narrative goals. I've heard this same issue mentioned multiple times from a variety of sources and I'm left wondering where all this miscommunication came from.

Fullbright got out in front of this rumor leading up to launch and flat out said there were no ghosts or supernatural elements in the game. That the game was 100% normal people leading 100% normal lives. Maybe they should have cap-locked the previous sentence in the game description at the top of the Steam page.
 
I think we all got screwed by this generations's games consoles and that every one of the big three could and should have done more with developing a new consoles.

10 years of the past gen, just for one of the smallest leaps in innovation and technology.

While I'm at it. Nintendo's share holders are absolutely right to be angry that Nintendo dropped the ball TWICE on two consoles that should have been market leaders. Instead Nintendo have fumbled their way through this gen and have consistently made bad decisions especially with third party publishers.

Here's another. STEAM are greedy bast**ds. The Greenlight system was and is the dumbest excuse to flood Steam with sh*tty games, to trick people into buy them. Steam has let the lunatics run they asylum and I don't we are ever going to see that come back. Greenlight wasn't a step towards a free consumer driven market. It was the opposite. Now games that should have gone through even the barest of quality control can manipulate and abuse the system to get their god awful games on the system.

Not really controversial, but I feel it's worth mentioning. Why do people keep buying Batman games? They are pretty much the same game each time. The last innovation to come out of that series that didn't fumble and land face first was Arkam City. A premise that literally made no sense. Who agrees to turning a city into a prison!

I think I'm done.
 
Oh and fuck the art style they used in the Devil Survivor games.
Really dislike how the newer Digimon games have the same artist. Worst artist when it comes to video games imo

I never played persona.
Older Persona titles are worth looking into imo, not mind blowing but still good.
Persona 4 on the other hand..ehh. It's a game thar is drenched in anime troupes so if that's not your thing I wouldn't bother, P5 seems like it's going in the same direction. My buddies and I nicknamed P4 Anime: The video game due to it.
 
I can't stand Final Fantasy. Not a single game of them. And I have that with many turn-based JRPG's to be honest, they are just not my sort of game.
 
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First off, I applaud you leaning into "The game obviously works for some. I'm just not one of them." when talking about this game. It's so refreshing to see someone who recognizes that art can still have merit even if it doesn't speak to the one critiquing.

Second, it sounds like you went in with false assumption about the game setting and its narrative goals. I've heard this same issue mentioned multiple times from a variety of sources and I'm left wondering where all this miscommunication came from.

Fullbright got out in front of this rumor leading up to launch and flat out said there were no ghosts or supernatural elements in the game. That the game was 100% normal people leading 100% normal lives. Maybe they should have cap-locked the previous sentence in the game description at the top of the Steam page.

First, thank you for seeing I was trying to be respectful in my assessment. I actually disregarded negative user reviews for the game because... ah hmm, they seemed less helpful at their issues with the game. (Really some of the negative reviews alone pushed me to buy considering how baseless they sounded).

Secondly, another poster was also keen to mention, the fault lies with me on not doing my research previous to buying it. I will admit I was just sold into the aspect that was critically acclaimed and strove for spoiler free reviews.

I am realizing now the game was upfront with many faults I had and I wanted this game to be something it never sought out to be.

Thanks for the clarifications from you and Joey Ravn. I actually feel a lot better about the purchase now.
 
While I'm at it. Nintendo's share holders are absolutely right to be angry that Nintendo dropped the ball TWICE on two consoles that should have been market leaders. Instead Nintendo have fumbled their way through this gen and have consistently made bad decisions especially with third party publishers.
I agree. With what you're saying, but their shareholders don't care about third party relations, the quality of their hardware/software.
There have even been shareholders that told the company at shareholder meetings that they don't care about games at all, that they wanted gifts from nintendo, and that nintendo should only be discussing fiscal operations. Basically the shareholders don't care whether they made missteps as long as they were profitable.
They reported losses because they were selling their hardware at a loss, they spent over a billion buying back shares, and they manufactured all of their wiiUs at once so they reported that expense at once etc. This is why they were reporting losses.
 
The last guardian looks like crap. I don't just mean the graphics but the puzzle they showed us looked boring. They will have the dog die and people will mistake having their heart strings pulled for playing a great game.
 
Horizon was hands down the most interesting AAA exclusive game shown at e3, but unchcarted has always been meh for me and I never played persona.

I'm not the person you're responding to, but I share his opinion

I also think MS has the best 2015 lineup, but 2016 looks like it'll be great for both

If you're not a Halo,gears,forza, or fable fan like myself. MS 2015 line-up is absolutely terrible.
 
Gone Home could be one of the worst game I have ever played and the sole reason I am cynical to any and all game critics[.

I wouldn't call it the worst I've ever played, but it was massively oversold by the gaming press. It was a great premise that culminated in a poorly-written and voiced family drama with some cool '90s kid nostalgia. I don't know if it's the worst game I've ever played, but it's one of the most disappointing.
 
I really do think the tendency to use violence as a primary game mechanic is rooted in some sort of fundamental masculine insecurity
It's probably more rooted in how easy it is to convey in a fledgling medium like video games. This might not be the best of examples, but think back on Mario 1. Mario doesn't have to jump on that first Goomba - he could talk to it, crack a joke to ease the tension, maybe he could go home for a few hours and let the thing go about its business. Programming the ramifications of any of those scenarios is far, far, far more complex than you killing it or it killing you.
 
The debate about Chie and Yukiko's sexuality going on earlier has one major hole in it, and that's that I knobbed them both when I played Persona 4 and they loved getting up on the D. Made for an awkward valentine's day though.

XB1's exclusive games lineup is the most uninteresting home console lineup since the Atari Jaguar

Agree.

No standout exclusives so far and outside of Scalebound I can see nothing interesting on the horizon for the console not available elsewhere.
 
Well I may as well throw in my two cents.

I think that Sonic should either be bought by Nintendo or at least a permanent 2nd-party exclusive franchise (like Fatal Frame seems to be). I mean, the facts have shown that Sonic is by far at his biggest success-wise on Nintendo systems and even has a current on-going crossover series with Mario himself. Nintendo is really close to treating Sonic like one of their own. Even Banjo and Bomberman never got that kind of attention I think (and Nintendo owned Banjo for the brief period before the buyout).

I'd like to point people towards my article at Sonic Stadium that covers the entire history of Sonic on Nintendo's systems starting from SA2B and Advance 1:

http://www.sonicstadium.org/2015/05/the-spin-a-look-into-sonics-history-with-nintendo/

And also, even if the head of Sega just admitted their SEVERE missteps over the last few years, I'll believe it when I see it and if that actually also includes doing better on Nintendo's systems (7th Dragon III being exclusive to 3DS is a good sign).

But still, Nintendo having a Bayo2 like development cooperation on Sonic would be what he's desperately needed. Nintendo made the mistake of standing aside and letting Sega do their own thing with Lost World and Boom, they need to keep Sega in shape, to say the least. Sega really seemed to deliberately drop the ball severely and just shat out the games. Even if Sochi wasn't an amazing game, I say that thanks to Nintendo, the game went from being an awful-running game at its unveiling and at E3 to basically fully-polished by release mere months later, you know as well as I do (and as I just said) that Sega would never have put in that effort.

Also as I saw someone else say, the Adventure era to me is leaps and bounds better than the Genesis games. Yes, 3&K was cool, but the Adventure games were some of the most fun I have ever had in gaming and it's tragic that Sega have turned their back on the series. :(

The games had variety, you played as at least 6 characters, the music was also very varied and full of life and nearly every track hits the right spot. The stories were engaging (even in SA1), the Chao were addicting and adorable as hell, the worlds felt open and free, it was pure bliss.

So yeah, that's my controversial thought. Maybe some agree? Maybe? Please? :P
 
I hate the Adventure games, but then again, my controversial Sonic opinion is that Sonic Generations was the second-best game of all last generation, so maybe we just like popular things even more than they are already liked. :)
 
You don't like the look of Uncharted 4 or Horizon or Persona 5?

Both consoles have some great exclusives incoming.

Uncharted 4, eventually. Hope it's closer to 2 than 3. Horizon has potential, but right now it's just a really cool concept. No interest in Persona at all.
 
yeah I should. I've always played action RPGs like Tales games or Souls but I've been dabbling into more strategic ones like Xenoblade and then into turn based like Bravely Default.

My only concern with Persona is that it looks seems like a continuous story and I haven't played the previous ones.

also I don't have a PS4. I'll probably get one at the end of the generation for vheap

You won't need to, they're self contained stories. If you haven't seen them, here you go:

Trailer 1
Trailer 2

Uncharted 4 looks like a prettier Uncharted 3, but I wouldn't really call that exciting.

It's more than just a visual upgrade.

Combat and stealth.
 
First impressions of ground zeroes...mediocre action game. Doesn't feel like a classic.

Maybe I played it with the wrong controllers? - x1 pad and kb&m
 
Journey is not a fun game.

I haven't played it yet, but based on some trailers I've seen, it's not supposed to be fun, so I don't think this is really controversial. Is it good? Perhaps. Is it fun? Most probably not.

As for my controversial opinion: RPGs are boring, especially JRPGs.
 
I don't think Horizon looks particularly interesting. Looks like 3rd person Far Cry with robots and particle effects and that's really not enough to light my fire these days.

The Last Guardian also does absolutely nothing for me and everything they've said about the catbirddog not necessarily doing what you want it to when you ask it to do things becuase it behaves like a real wild animal sounds like the dullest, most frustrating shit.

Shenmue 3 and the FFVII remakes similarly made me shrug. I suppose it's because I have no nostalgic stakes in either franchise.

Basically what I'm saying is that Sony's E3 conference completely bored me and I could have napped through the whole thing and not really missed anything worthwhile.
 
Apollo Justice has a horrendous story.
Dual Destinies is garbage. Trucy looks like crap.
Virtue's Last Reward is runs like crap on the 3DS, the models look pretty horrible, and the plot/twists are just welp.
Metal Gear Rising has mostly uninteresting bosses. The only bosses that had me go "woah shit" were the Ray fight and the Senator fight.
 
The combined exclusives of the X1 & PS4 would've been laughed at more than 20 months after the release of the PS2. They remain mediocre gaming solutions with uninspiring first party lineups, and that's seemingly going to last until at least 2016.

The Wii U is a terrible system holding some great games hostage. Nothing but frustration to use.
 
demon souls dark souls 1 and 2 and bloodbourne

ARE NOT FUN

it has nothing to do with SKILL.
the games are a total time waste
 
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