Fighting Games Weekly | July 20-26 | No Gods or Kings, Only Tears

I'm so fucking bad at doing the double QCF motion really quickly.When I have gotten in I'm having so much trouble doing something as simple as tatsu > Super. I wish it was just one QCF + all 3 kicks or punches like MVC2. Made my life so much easier when I use to play that game. When I play USF4, I don't even add a jump in because I somehow screw up too often. Just raw Ultra, or focus > Ultra if I can.

Aren't the inputs lenient enough in 4 and this game that you can fuck up the motion and still get super? I swear I've down like a qcf and a shifty dp motion and got it
 
I'm so fucking bad at doing the double QCF motion really quickly.When I have gotten in I'm having so much trouble doing something as simple as tatsu > Super. I wish it was just one QCF + all 3 kicks or punches like MVC2. Made my life so much easier when I use to play that game. When I play USF4, I don't even add a jump in because I somehow screw up too often. Just raw Ultra, or focus > Ultra if I can.
I suck really hard at SF but I got used to this relatively quickly even though I hate most double inputs, double QCF is the only one I'm decent at. It's after FADC that my hand just dies and doesn't know what to do anymore.
 
Thanks reading this let me find a strong aa combo for cammy

vtrigger, aa cc HK, spiral arrow, (b+HP, ca, cannon spike, or ex cannon spike)

This works mid screen with the far HK and LK arrow into HK spike. 367 damage, 535 stun. Can't b+HP after the arrow. Ex spike isn't worth it. Same damage / stun as vtrigger version
 
I'm so fucking bad at doing the double QCF motion really quickly.When I have gotten in I'm having so much trouble doing something as simple as tatsu > Super. I wish it was just one QCF + all 3 kicks or punches like MVC2. Made my life so much easier when I use to play that game. When I play USF4, I don't even add a jump in because I somehow screw up too often. Just raw Ultra, or focus > Ultra if I can.

I'm pretty bad at double qcf. Part of why I don't play street fighter.
 
I'm so fucking bad at doing the double QCF motion really quickly.When I have gotten in I'm having so much trouble doing something as simple as tatsu > Super. I wish it was just one QCF + all 3 kicks or punches like MVC2. Made my life so much easier when I use to play that game. When I play USF4, I don't even add a jump in because I somehow screw up too often. Just raw Ultra, or focus > Ultra if I can.
Is it hard to do in sf4? I'm pretty bad at srk motions but qcfx2 is extremely easy for me (in sf3 at least). sometimes when i mess up an srk a super comes out. I guess i'll try it in ultra training mode later.
 
SFV sales are going to be unfuckingbelievable if they got thousands of us addicts sitting for hours on end, day after day to just get a whiff of training mode. They already knocked it out of the park. I think we need to pre-emptively look into rehabilitation and addiction counselling.
 
Bison stuff:
Knee Press has different spacing when you are in V-Trigger. You can throw after a blocked Knee Press L in corners.

EX Psycho Blast x EX Head Stomp combos full screen. :-)

Edit: also safe on block, LOL!
 
Aren't the inputs lenient enough in 4 and this game that you can fuck up the motion and still get super? I swear I've down like a qcf and a shifty dp motion and got it

It is in SF4, but I swear the input for Super in SFV is stricter. It seems like they want you to be way more precise with nothing every direction that you're suppose to. Anybody else care to comment on this? It can't just be me, it really does seem a little harder to do a Super in this game then Super/Ultra in SF4.
 
Is it hard to do in sf4? I'm pretty bad at srk motions but qcfx2 is extremely easy for me (in sf3 at least). sometimes when i mess up an srk a super comes out. I guess i'll try it in ultra training mode later.

I can mash them out just fine for a wakeup ultra, but doing them with precise timing in a combo is just too unreliable.
 
Bison stuff:
Knee Press has different spacing when you are in V-Trigger. You can throw after a blocked Knee Press L in corners.

EX Psycho Blast x EX Head Stomp combos full screen. :-)

Yeah, both spacing and startup is different. The blink frames where you get a couple frames of invuln because you teleport out seem to be added to the startup instead of replacing normal startup frames.

Also, Psycho Inferno startup is faster in V-Trigger as well; you can actually combo into at least light Inferno during V-Trigger.
 
It is in SF4, but I swear the input for Super in SFV is stricter. It seems like they want you to be way more precise with nothing every direction that you're suppose to. Anybody else care to comment on this? It can't just be me, it really does seem a little harder to do a Super in this game then Super/Ultra in SF4.

Really? I was pulling out Ryu's super on the 2nd try I did it. Mind you it was on a pad, which I had to get to use for PS4.
 
Highest damage combo I found with Chun is 539 damage and requires v-trigger.

j.hk st.mp cr.hp (all hits) super.

Also useful tidbit: her V-Trigger does improve her light buttons, gives them more hit stun. She can combo st/cr.lp into back HP, as well as meaty cr.lk into st.mp (from which you are close enough to combo into cr.mk, which you can't do via normal low confirm).
 
can't break 499 damage with Bison. Anyone? Bueler?

Yeah, both spacing and startup is different. The blink frames where you get a couple frames of invuln because you teleport out seem to be added to the startup instead of replacing normal startup frames.

Also, Psycho Inferno startup is faster in V-Trigger as well; you can actually combo into at least light Inferno during V-Trigger.
I think all three Psycho Infernos are the same in V-Trigger. Just tested the damage.
 
Her best overhead combo in vtrigger is OH st.lp cr.mk HK legs.

Or if you wanna get saucy with charge tricks, OH st.mp MK spinning bird kick
 
Chun's low confirm game is really bad so far even with VTrigger. She only gets Cr.lk cr.lk st.mp into Legs. I think she can get cr.lk cr.lp B.Hp in vtrigger though.

I've been working on if I can do SBK after cr.lp st.mp cr.mk for a bit but I don't think there's enough time to do it atm.
 
Chun's low confirm game is really bad so far even with VTrigger. She only gets Cr.lk cr.lk st.mp into Legs. I think she can get cr.lk cr.lp B.Hp in vtrigger though.

I've been working on if I can do SBK after cr.lp st.mp cr.mk for a bit but I don't think there's enough time to do it atm.

Is it possible to link into cr. Hp without v trigger?

Can her v skill combo from anything? A cc?
 
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