Jubenhimer
Member
There have been plenty of companies who made Fighting games before. But there are only three developers who remain consistent and synonymous with the genre.
First, there's Capcom. The company who effectively created the modern fighting game as we know it, particularly with the release of Street Fighter II, which became a global phenomenon upon it's release. With several revisions, and a diverse cast of recognizable and memorable characters, Street Fighter II truely brought the fighting game genre to life pioneering concepts and mechanics that are still being used in fighters today.
Capcom kept the train going with other fighting game series, including it's Marvel licensed titles, which eventually evolved into the beloved Marvel Vs. Capcom series, kick-starting the trend of its characters picking fights with other companies. And it's since built on it's SF legacy with other fan favorite series like Rival Schools, Darkstalkers, Power Stone, Star Gladiator, and Red Earth. While Capcom today focuses entirely on Street Fighter, it's legacy titles are still loved by gamers today.
There's also Capcom's biggest rival in the field, SNK. Following the success of Street Fighter II, SNK leveraged the former Capcom staff they hired to make it's own mark on the genre, beginning with Art of Fighting (which led to Capcom parodying their efforts with Street Fighter's Dan Hibiki).
Following other series like Fatal Fury and Samurai Showdown, it culminated into the King of Fighters franchise, which pitted SNK's entire roster of characters against each other in 3v3 battles. SNK's rivalry with Capcom eventually led to the Capcom Vs. SNK games, which melded the gameplay of Street Fighter, with the 3v3 ruleset of KoF. SNK is still active today, having just released a new Fatal Fury game, City of the Wolves in 2025.
But then you have the relative new kid. Arc System Works. After spending much of its earlier history as a relatively obscure developer, 1998's Guilty Gear broke the company into notoriety thanks to it's fast paced, hectic take on the genre.
Since then, Arc has gone on to create the BlazBlue series, has published the Under Night in Birth games from French-Bread, and developed various licensed fighters, including Persona 4 Arena, and Dragon Ball FighterZ. Currently they're hard at work on developing Marvel Tokon: Fighting Souls with Marvel Games and Sony Interactive Entertainment. And all this, on top on continuing to support the Guilty Gear series.
So between these three developers, which has had the better fighting game catalog, both in terms of past releases and current titles?

First, there's Capcom. The company who effectively created the modern fighting game as we know it, particularly with the release of Street Fighter II, which became a global phenomenon upon it's release. With several revisions, and a diverse cast of recognizable and memorable characters, Street Fighter II truely brought the fighting game genre to life pioneering concepts and mechanics that are still being used in fighters today.


Capcom kept the train going with other fighting game series, including it's Marvel licensed titles, which eventually evolved into the beloved Marvel Vs. Capcom series, kick-starting the trend of its characters picking fights with other companies. And it's since built on it's SF legacy with other fan favorite series like Rival Schools, Darkstalkers, Power Stone, Star Gladiator, and Red Earth. While Capcom today focuses entirely on Street Fighter, it's legacy titles are still loved by gamers today.

There's also Capcom's biggest rival in the field, SNK. Following the success of Street Fighter II, SNK leveraged the former Capcom staff they hired to make it's own mark on the genre, beginning with Art of Fighting (which led to Capcom parodying their efforts with Street Fighter's Dan Hibiki).



Following other series like Fatal Fury and Samurai Showdown, it culminated into the King of Fighters franchise, which pitted SNK's entire roster of characters against each other in 3v3 battles. SNK's rivalry with Capcom eventually led to the Capcom Vs. SNK games, which melded the gameplay of Street Fighter, with the 3v3 ruleset of KoF. SNK is still active today, having just released a new Fatal Fury game, City of the Wolves in 2025.

But then you have the relative new kid. Arc System Works. After spending much of its earlier history as a relatively obscure developer, 1998's Guilty Gear broke the company into notoriety thanks to it's fast paced, hectic take on the genre.





Since then, Arc has gone on to create the BlazBlue series, has published the Under Night in Birth games from French-Bread, and developed various licensed fighters, including Persona 4 Arena, and Dragon Ball FighterZ. Currently they're hard at work on developing Marvel Tokon: Fighting Souls with Marvel Games and Sony Interactive Entertainment. And all this, on top on continuing to support the Guilty Gear series.
So between these three developers, which has had the better fighting game catalog, both in terms of past releases and current titles?
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