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Street Fighter V Roster Discussion: P-P-P-P-PATTERN BREAKER

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Yeah, but there's going to be people that'll just shell out money for the new characters.

Later. They're going to drip feed them which is going to kill any interest from single player gamers. Maybe for the best. Maybe it's better than coming out with an ultra version with all the characters a month later.

do we know yet, what you have to do, to get thoses characters?

is it some rediclous stuff, or just beat the game once with the character to use it in multiplayer?
 
alex_street_fighter_iii_strike_by_rhykross-d5l7bma.jpg


if Alex comes back i wonder if they will get rid of his bangs because Ken has bangs now or will they just leave it?

by the way i always felt Alex had the coolest design of all of SF
 
do you guys think Capcom will ever have a SF game were Alex is the main character again

he after all was suppose to be the successor to Ryu

I have always felt they have abandoned the notion of a main character, and things just happen. And ryu is just the face.

The protagonist is whoever you wanna follow
 
The Games pace and Style of offense seems to suit him better , no over dependence on Ultras.

There are different ways to adapt a character, hopefully they do it better this time. When they brought him to SF4, they had to nerf/change a lot of moves and he kinda felt incomplete.
Yah guy felt like a complete after thought in SF4. Characters like Dudley had way more juggle points then he ever did, and hell they let Decapre combo into her air throw but not guy... I played him a bit at SSF4 launch,but I eventually switched from him... Bring back alpha 3 guy....
 
If they are serious about the story, which they have said they are, how could they have a game that brings back Charlie but excludes Guile? His whole mission in life is to avenge or find his buddy Charlie. They have to interact at some point.
DLC. Seems easy enough to me.
 
Not saying he's a bad character, he's just not very interesting compared to his previous iterations. His floaty ass jump was pretty bad in SF4 too because he can't air block.

Yeah i loved playing him in the Alpha games but he never felt right in 4 and I never really picked him up.
 
Not saying he's a bad character, he's just not very interesting compared to his previous iterations. His floaty ass jump was pretty bad in SF4 too because he can't air block.

His elbow allows him to alter his trajectory, so his floaty jump isn't much of a liability like it is with, say, Bison or Chun.

Guys jump all the time in SF4 and get away with it, because it's hard to anti air a character who can change his arc freely.
 
If they are serious about the story, which they have said they are, how could they have a game that brings back Charlie but excludes Guile? His whole mission in life is to avenge or find his buddy Charlie. They have to interact at some point.

There's an actual emphasis on story this time. They can easily just have Guile be a part of Charlie's story. Same for other playable characters who are usually tied to a character who isn't playable, like Alex/Urien with Gill, R. Mika with Zangief, or Karin with Sakura.
 
Not seeing much talk about Rose. She seems like she'd be a pretty solid choice for the initial roster.
She's my fav SF lady so I hope she makes it in soon, but I don't expect her in the initial roster. Her play style is perfectly suited for SFV though, and we can finally get a 3D model of her that matches her design!
 
No but really, what about Oro.....
Ehhhhhh... His whole "jaundiced prune in a trash bag" look has always been incredibly unappealing to me, I wouldn't mind if he never came back. I've always felt that he and Necro (and later Q and Twelve) being relatively out there unfairly overshadowed the rest of the cast and led to the whole "Freak Fighter 3" pejorative.

Give him a decent redesign if he's coming back, please.
 
His elbow allows him to alter his trajectory, so his floaty jump isn't much of a liability like it is with, say, Bison or Chun.

Guys jump all the time in SF4 and get away with it, because it's hard to anti air a character who can change his arc freely.
You can pretty easily react to his elbow drop so it makes him pretty linear and predictable in his approach.

And bison should not be jumping at all with his footsies, and chun also has better footsties than guy and a fireball . So if guy didn't have his elbow drop he'd be deejay tier.
 
You can pretty easily react to his elbow drop so it makes him pretty linear and predictable in his approach.

And bison should not be jumping at all with his footsies, and chun also has better footsties than guy and a fireball . So if guy didn't have his elbow drop he'd be deejay tier.

You have no idea what you're talking about. Guy has some of the best mobility in the game and anti-airing his a huge pain in the ass when you have to deal with his cross-ups, elbows, and his Izuna drop. On top of that his pressure and frame trap game is insane. Deejay tier man? Come on.
 
You have no idea what you're talking about. Guy has some of the best mobility in the game and anti-airing his a huge pain in the ass when you have to deal with his cross-ups, elbows, and his Izuna drop. On top of that his pressure and frame trap game is insane. Deejay tier man? Come on.
I don't feel guy is difficult to deal with at all when he's airborne. His cross up attempts are pretty obvious. Blocking cross up dive kicks is hard. Plus Guy was considered deejay tier in some of the initial SSF4 tier lists . Obviously now he isnt close to deejay, becuase he got useful buffs in later versions, but I rarely see him in tournament play beyond like a couple people.
 
Since the debut of Street Fighter 3 I've found that I've grown fonder of the new cast as time passed. I would imagine in some time I will have nostalgic feelings for the newcomers in Street Fighter 4.
 
I always appreciated how R. Mika wasn't very fanservice heavy, from looking at her artworks
latest


latest

She has a very regal and serious vibe from those 2 artwork alone

and in-game art
char_21082.jpg

latest


They play her as the aspiring wrestler which is part of why I overlooked the 'sexy' in her design.

To add I also liked how growly her yells are.
 
I really hope Capcom didn't listen to the majority out there and went with off the wall characters like Birdie.

I think one way they can satisfy both camps is to give returning characters new movesets like they did with Birdie. Then u can have ur newcomer and returning character in one.
 
So, not sure what to think of it but I bumped into a friend of mine I've not seen for a while who's pretty well connected as far as fighting games go and we got chatting. He basically told me that Rainbow Mika is 100% in. He said a bit more than that but that's what it boils down to and that's she's far enough along to be playable. I guess I could've asked more but I didn't want him to think I was only catching up so I could pump him for info so I kinda left it at that :P
I don't have any reason to doubt him as he's always been trustworthy buuuuut... feel free to suspicious of this little bit of hearsay :o

...now I'm just sitting here wishing I'd asked him more @.@

Interesting. So what does your Uncle have to say about the upcoming Nintendo NX?

Not trying to throw shade on you, you might be right and are free to bookmark that post for future reference. But you have to admit that post does sound like a typical "I know a guy who works at _______ and they said..........." post :P
 
I think that the original story was that they got the complains after seeing the (US) arcade version of the game and decided to make this change (woman -> transgender) for the console versions, that were released later.

As I remember in addition to the feminist groups going against it there was Nintendo who didn't like the idea of beating up women. The artwork refering her as newhalf can be from the console version. Nishitani, as designer and co-creator should remember it better than everybody else.
Colour me dubious but it's an interesting theory at least :3

I always appreciated how R. Mika wasn't very fanservice heavy, from looking at her artworks
~mika pics~
She has a very regal and serious vibe from those 2 artwork alone

and in-game art
~RAINBOOOOWWWWWW~

They play her as the aspiring wrestler which is part of why I overlooked the 'sexy' in her design.

To add I also liked how growly her yells are.
These days I just see her as a fun character, but now that you point it out it's interesting that most of the truly suggestive stuff is pretty much all fan art. The closest you get officially is probably her failed shooting peach animation but that always struck me as more humorous than suggestive :o

edit:
Interesting. So what does your Uncle have to say about the upcoming Nintendo NX?

Not trying to throw shade on you, you might be right and are free to bookmark that post for future reference. But you have to admit that post does sound like a typical "I know a guy who works at _______ and they said..........." post :P
Haha, yeah, I figured that when I posted. That's the issue though, you can't really say much when it comes to these things because otherwise you might risk getting someone into trouble :/
I don't usually share stuff I hear like this but with the siliconera rumour already out and about I figured this one wouldn't do much harm. It's not like anyone's going to point to me and say I was the one who 'predicted' her being in when she's revealed after all :D
 
Ehhhhhh... His whole "jaundiced prune in a trash bag" look has always been incredibly unappealing to me, I wouldn't mind if he never came back. I've always felt that he and Necro (and later Q and Twelve) being relatively out there unfairly overshadowed the rest of the cast and led to the whole "Freak Fighter 3" pejorative.

Give him a decent redesign if he's coming back, please.

At least in the original New Generation, Oro and Necro are p great designs, maybe the two best ones (e: with Dudley arguably the other possible "best one") . Oro is maaaybe a little too monochrome, but still. Oro greatly conveys his weird "really powerful character that only lives to fight", maybe even better than Ryu.

Q is okaish but Twelve is just undefensible.
 
Its actually quite surprising Guy was able to maintain his popularity a little , and not drop to the bottom tier of the character popularity list. His design is still quite unique and so is his gameplay. So I guess a lot of people still like him.

His elbow allows him to alter his trajectory, so his floaty jump isn't much of a liability like it is with, say, Bison or Chun.

Guys jump all the time in SF4 and get away with it, because it's hard to anti air a character who can change his arc freely.

You have no idea what you're talking about. Guy has some of the best mobility in the game and anti-airing his a huge pain in the ass when you have to deal with his cross-ups, elbows, and his Izuna drop. On top of that his pressure and frame trap game is insane. Deejay tier man? Come on.

Seems you just aren't familiar with the matchup , every character has a way to deal with it. You cannot use traditional AA methods.
People "think" it has a godlk hitbox , but the reality is the timing and button used needs to be different. Look up high level matches and see how many times Guys jumps in "for free".

Guy is just a character that does well in mid skill level because people aren't familiar with the matchup. In high level he isn't that great.

With that said he isn't anywhere near as bad as Dee Jay or low tier ever since AE ( In the original SSF4 , yea he definetely was low tier), As a character he didn't transition that well into SF4 and he isn't all that fun in SF4 compared to Alpha. Seemed more of a shoehorned character.

Yah guy felt like a complete after thought in SF4. Characters like Dudley had way more juggle points then he ever did, and hell they let Decapre combo into her air throw but not guy... I played him a bit at SSF4 launch,but I eventually switched from him... Bring back alpha 3 guy....

After looking at Birdie or Charlie , I have hope that they will do his play style justice. If he doesn't fit in SF V then make changes to him so that he does.
In SF4 is just felt like they threw Guy in there and nerfed a couple of OP Alpha 3 stuff and called it a day.
 
Wonder if they are going to do thematic seasons.

Like one year is Final Fight year, and the characters through it are Guy/Cody/Haggar/Rolento/Poison/Hugo.
 
Wonder if they are going to do thematic seasons.

Like one year is Final Fight year, and the characters through it are Guy/Cody/Haggar/Rolento/Poison/Hugo.

That would actually be really good , If they are focussing a story mode they should club in a story mode expansion in the pack. To get people to buy the whole thing, instead of just their fav character.

Like a Final Fight pack would have Guy/Cody/Rolento..etc and have the FF storyline in it.
A New Generation pack would have Ibuki,Yun,Elena,Makoto and have their plotline.
Shoto pack would have Akuma,Gouken,Sakura?,Dan? and that respective story.
 
That would actually be really good , If they are focussing a story mode they should club in a story mode expansion in the pack. To get people to buy the whole thing, instead of just their fav character.

Like a Final Fight pack would have Guy/Cody/Rolento..etc and have the FF storyline in it.
A New Generation pack would have Ibuki,Yun,Elena,Makoto and have their plotline.
Shoto pack would have Akuma,Gouken,Sakura?,Dan? and that respective story.
Everyone get hyped for the year of the shoto lol

Isnt Guy said the same as Guy in Naruto. Basically written as Guy but pronounced Gai.
So is Gai pronounced like Gay then?
 
Wonder if they are going to do thematic seasons.

Like one year is Final Fight year, and the characters through it are Guy/Cody/Haggar/Rolento/Poison/Hugo.

Yeah that's the idea i had as well. Final Fight pack, Rival Schools season, Sf3 characters and so on. I think that would be a pretty good way to do the DLC.
 
Its actually quite surprising Guy was able to maintain his popularity a little , and not drop to the bottom tier of the character popularity list. His design is still quite unique and so is his gameplay. So I guess a lot of people still like him.





Seems you just aren't familiar with the matchup , every character has a way to deal with it. You cannot use traditional AA methods.
People "think" it has a godlk hitbox , but the reality is the timing and button used needs to be different. Look up high level matches and see how many times Guys jumps in "for free".

Guy is just a character that does well in mid skill level because people aren't familiar with the matchup. In high level he isn't that great.

With that said he isn't anywhere near as bad as Dee Jay or low tier ever since AE ( In the original SSF4 , yea he definetely was low tier), As a character he didn't transition that well into SF4 and he isn't all that fun in SF4 compared to Alpha. Seemed more of a shoehorned character.



After looking at Birdie or Charlie , I have hope that they will do his play style justice. If he doesn't fit in SF V then make changes to him so that he does.
In SF4 is just felt like they threw Guy in there and nerfed a couple of OP Alpha 3 stuff and called it a day.

A lot of Guy players have done well this year. Marq Teddy, RB, Electribe, Meimomo, etc... have proven that Guy isn't low tier and is viable at the top level. That doesn't mean that he dominates as no one character dominates in Ultra and the players that win tournaments are made up of like 10-13 players.

Last month Electribe and Meimomo won a Japanese 2v2 double elimination tournament and that tournament had players like Nemo, Tokido, Mago, Misse, etc... all in there. We've seen Marq Teddy eliminate Fuudo, as well as RB eliminate Nemo, and seen Kindo get top 8 at a big tournament.

He's a good character in Ultra.



edit: Japanese pronunciation: Vowels are like spanish.

a = ah, e = eh, i = ee, o = like a grunted O sound, u = sort of like due/boo

You always pronounce those letters like that. So Gai = Gah-ee = guy

Mai also sounds like english "my" once you sound it out.
 
A lot of Guy players have done well this year. Marq Teddy, RB, Electribe, Meimomo, etc... have proven that Guy isn't low tier and is viable at the top level. That doesn't mean that he dominates as no one character dominates in Ultra and the players that win tournaments are made up of like 10-13 players.

Last month Electribe and Meimomo won a Japanese 2v2 double elimination tournament and that tournament had players like Nemo, Tokido, Mago, Misse, etc... all in there. We've seen Marq Teddy eliminate Fuudo, as well as RB eliminate Nemo, and seen Kindo get top 8 at a big tournament.

He's a good character in Ultra.

Never said he was Low tier after AE. Only in SSF4. In Ultra every character can do well , the game has really good balance. Nobody dominated in UItra , but you have to admit there is a slightly stronger upper tier and a reaaaaly big mid tier.

With that said the complaint was how his gameplay plays and feels in SF4 , not his Tier strength. SF V seems to have more variety in gameplay styles with V-Trigger,V-Skills and game mechanics in general.
 
I would really love to see guy in this game. The graphics are so beautiful! Now someone buy me a ps4 please

If omega is anything to go by , his V-Trigger might be a teleport like Charlie or a really fast Bushin flip. But I hope they come up with something more interesting than that.

I really really hope they dont pull a cammy and just make one of his existing moves his V-Skill.
 
[QUOTE="God's Beard!";173121131]Or even easier, cutscene background fodder. They don't have to make a whole playable character for every other character to have a story, or they'd have to stick the whole cast in the starting roster.[/QUOTE]

yep. Arc has done this a lot in Blazblue and recently XRD...Johnny even has a model and everything but was not playable until the recent update.
 
[QUOTE="God's Beard!";173138024]Sean will never be in this game because Necalli already has a better basketball-themed move.[/QUOTE]

Nah, the slam dunk feels more like a touchdown throw than basketball. We need Sean, and 2 others to complete the sports ball quadfecta.
 
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