Yeah, they posted it on their Twitter over the week
New Boy Band
https://www.youtube.com/watch?v=nljG9cre6Dg&feature=youtu.be&list=PL4D85f9vYKbmZk3teC617JuaeVhiksbU2
The second song in that link definitely isn't new, right? So...?
Yeah, they posted it on their Twitter over the week
New Boy Band
https://www.youtube.com/watch?v=nljG9cre6Dg&feature=youtu.be&list=PL4D85f9vYKbmZk3teC617JuaeVhiksbU2
1. The clothing ability isn't significantly popularEcholocator doesn't give invincibility, direct kill possibility nor any ink spread. It also doesn't track enemies who were dead when it was activated, and there's a clothing ability that reduces the duration by 75%. Like random25 I think it shouldn't need a nerf.
They actually nerfed tenacity on disadvantaged teams while buffing special charge up? What is this shit?
Oh, I didn't realise they did post them in English. Fair enough. That's even better! Dammit, why can't they do the same with Smash?![]()
Pls.-- you can only progress in S and S+ rank in Ranked Battle (not Squad Battles).
Awww, no full integration of non-GamePad controllers (Wii Remote (Plus) + Nunchuk, Wii U Pro Controller, Wii Classic Controller (Pro)).
Maybe next patch/update? Please...?
When does this go live, or has it already?
After how Tournament Mode went down and how much they're adding to Splatoon's online experience, it's clear which player base the developers like more.
Has Nintendo released such detailed patch notes before? Smash fans must be pissed.
Maybe. While EAD Group 2's not exactly known for patching in controller support, New Super Mario Bros. U got Pro Controller support and so did NES Remix with other controllers too. I'm not saying the GamePad is bad (actually, it's quite good with motion controls on), but I'd prefer playing a shooter like Splatoon with excellent pointer controls alongside a propped-up GamePad map display. If only there are enough voices to reach Nintendo somehow... The implementation shouldn't be too much trouble.You're gonna want to give that dream up sooner than later.
Has Nintendo released such detailed patch notes before? Smash fans must be pissed.
So, when are these changes taking effect?
San Francisco (U.S.A. - California) Wednesday, 5 August 2015, 17:50 → 19:00 PDT UTC-7 hours
New York (U.S.A. - New York) Wednesday, 5 August 2015, 20:50 → 22:00 EDT UTC-4 hours
UTC (GMT) Thursday, 6 August 2015, 00:50 → 02:00
London (United Kingdom - England) Thursday, 6 August 2015, 01:50 → 03:00 BST UTC+1 hour
Paris (France) Thursday, 6 August 2015, 02:50 → 04:00 CEST UTC+2 hours
Tokyo (Japan) Thursday, 6 August 2015, 09:50 → 11:00 JST UTC+9 hours
Sydney (Australia - New South Wales) Thursday, 6 August 2015, 10:50 → 12:00 AEST UTC+10 hours
Maybe. While EAD Group 2's not exactly known for patching in controller support, New Super Mario Bros. U got Pro Controller support and so did NES Remix with other controllers too. I'm not saying the GamePad is bad (actually, it's quite good with motion controls on), but I'd prefer playing a shooter like Splatoon with excellent pointer controls alongside a propped-up GamePad map display. If only there are enough voices to reach Nintendo somehow... The implementation shouldn't be too much trouble.
It's such a pointless waste of time though. The Smash team knows exactly what's changed, there's no reason for them to make the community spend hundreds of man hours figuring it out.But besides that, I am jealous that Splatoon gets incredibly detailed patch notes from the get-go - this is something Nintendo and Bandai-Namco need to be better on. At least the Smash community goes through the patch with great detail however...
Weird, I got mine like 4days after the splatfest, and I didn't even participate in it, just choose a team lolAlso: A lot of people complained that you don't get your Super Sea Snails after a Splatfest if you don't boot the game shortly after its end. It's weird that this update does not fix that (unless it's in Other quality of life updates., but seeing how detailed these patch notes are, I doubt so).
- Other quality of life updates.
Stage updates
- Urchin Underpass: Significantly modified the layout in all modes
I've read the tumblr but I'm not sure I understand this still:
I want to play with one other friend online but want to ensure we're on the same team. What are the options for doing that? Can private match be used for that or is it only through the Squad system?
All for free too, right? Game that keeps on giving.
Developer: How should we change the echolocator, an item that promotes teamwork which is the whole focus of the game?
Boss: Nerf it.
Developer: Ok. What about the Kraken? A power that you can instantly activate which turns you invincible and gives you a one hit kill, meaning you can basically just roam freely and if anyone looks at you funny you can instantly kill them?
Boss: ...Don't you dare fucking touch it.
Developer: How should we change the echolocator, an item that promotes teamwork which is the whole focus of the game?
Boss: Nerf it.
Developer: Ok. What about the Kraken? A power that you can instantly activate which turns you invincible and gives you a one hit kill, meaning you can basically just roam freely and if anyone looks at you funny you can instantly kill them?
Boss: ...Don't you dare fucking touch it.
We need an official OST
Goes live on the 5th
Developer: How should we change the echolocator, an item that promotes teamwork which is the whole focus of the game?
Boss: Nerf it.
Developer: Ok. What about the Kraken? A power that you can instantly activate which turns you invincible and gives you a one hit kill, meaning you can basically just roam freely and if anyone looks at you funny you can instantly kill them?
Boss: ...Don't you dare fucking touch it.
They already Nerfed the Kraken about a month ago.
Kraken was nerfed, and Echo and Ink were way over the top in organized teams.
Not only did they not nerf it (further), but now it's found its way onto about 97% of the available loadouts. Meanwhile, the Disruptor is on, like, 2 loadouts.
The Seeker is crying!
A seeker-roller combo would be my go-to weapon if that happens.
Is it just me, or am I the only one who wishes I had a paint gauge to see how much paint I have left besides the brief glimpse I get of it when refilling? Kinda catches me off gaurd when I run out.
There's a later to be released, Carbon Roller Deco that has not only seekers, but the special is a seeker rush. So you can just spam a whole swarm of seekers like you just set off a whole army of automatic vacuums.
Well I feel dumb.Look at the tank on your back.
That's like saying a bullet to the face now does 5% less damage therefore it's a nerf. The principle problem is the speed of which you can pop it out of nowhere, the length of its duration, invincibility, one hit kills etc. Seriously it is the most broken ass thing I've seen in a game in a long time.
The Seeker is crying!