CrunchyFrog
Member
Screw the haters, I'm pretty stoked about an open world crime game set in my hometown. I really dug the CG trailer, though some solid gameplay would've been nice.
Everyone knows gangs are disorganized. Otherwise they'd market themselves as Mafia's when the bloods and crips started
Never played a Mafia game, does this games have lots of gunplay?
I want lots of gunplay and explosions and gore, blood!!
Then the orignal Mafia is not for you.
Never played a Mafia game, does this games have lots of gunplay?
I want lots of gunplay and explosions and gore, blood!!
All the Mafia titles have had a heavy action-focus. This looks to be the most violent though.
The sequel seems to be fleshing out the mechanics and gameplay. One of the video previews mentioned there's multiple ways to, say, enter a drug den, by a boat, sneaking through the back entrance, or entering through the legitimate club front. There's an interrogation mechanic, a dynamic open-world, you can assign your lieutenants to certain sections of the city as you build an empire (which will change how your crime operation is run), mob retaliation, calling in favors for missions, bribes. It all sounds so cool!
If people didn't complain, it would stay the way it is.Release a CG trailer, people instantly complain about no gameplay reveal.
Release a gameplay reveal, people instantly complain about physics in a game that's still a year off.
Everyone knows gangs are disorganized. Otherwise they'd market themselves as Mafia's when the bloods and crips started
Pls yes.
Although he kind of looks a bit *too* old for Vito since it's only been what, around a decade since the events of 2?
Go watch American GangsterEveryone knows gangs are disorganized. Otherwise they'd market themselves as Mafia's when the bloods and crips started
It's that time again
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In other words... fun to play.
Yeah thats Vito alright. Wish it hadn't jumped so far ahead. Would've like to play as Vito again to follow up Mafia 2. Hopefully its explained.
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As you take over the city you'll be assigning areas to your lieutenants to manage, something Andy describes as "an uneasy alliance". These aren't childhood friends you've grown up with, these are effectively rivals working together to bring down a common enemy. They'll react to how you dish out city districts and power, and not always well. "The narrative will change and adapt as you build friction based on the choices youve made," says Andy.
"The way in which you assign territory, not just at the hideout level but at the whole district level, will start to generate friction amongst those characters and it will play out in a number of different ways" he explains. "So the city you end up with, the characters, the state in which the characters are interacting with you towards the end of the game, can be very different potentially depending on the choices youve made throughout".
Taking down your rivals this time isn't about completing a set of missions, it's about weakening and attacking areas, called districts, to undermine the power of those controlling them. "What we do do is allow you to tackle the districts not just in any order, but to complete objectives within the districts to chip away at them, in any order," explains Andy. "So if you want to go in and take a district from root to branch, and do everything in the open world, 100% and learn everything there is to learn about that district, the character involved, you can. Or you can do bite-sized pieces all over the map. You can start chipping away here and there. You can learn more about the world as a whole, and you can also start building and linking a skill set to the point where youve gone for breadth and assigned a bunch of different weapons and services, and perks that you get by going wide initially instead".
If it was an Italian American protagonist, then I wouldn't give a shit about this. They're going in a direction that's rarely seen in games. Haters who just wanna see another "Goodfellas" knock-off got no imagination.
The shooting looks kinda generic so they'll have to have a strong narrative for this to be good. Trailer seems like it's going in a cool direction
If it was an Italian American protagonist, then I wouldn't give a shit about this. They're going in a direction that's rarely seen in games. Haters who just wanna see another "Goodfellas" knock-off got no imagination.
More details on the gameplay systems from a Games Radar preview. Quite a departure from the linear mission/open map setup of the previous two games. If they can pull off the dynamic narrative, this could be amazing.
I just want them to address the cliffhanger ending to Mafia 2. I loved the storyline in that game and was super disappointed when it ended. If Mafia 3 can give me some closure then I'll be happy.
It wasn't a cliffhanger. The obvious happened.
That ending in a movie, nobody would expect a sequel, they'd take it at face value like it was meant to be.
It wasn't a cliffhanger. The obvious happened.
That ending in a movie, nobody would expect a sequel, they'd take it at face value like it was meant to be.
Never played a Mafia game before but the setting is really interested.
Is this the first game ever to be set in New Orleans? Feels like it is.
Never played a Mafia game before but the setting is really interesting.
Is this the first game ever to be set in New Orleans? Feels like it is.
Parts of Left 4 Dead 2 were also, and a mission in Hitman blood money.