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I love how, from the Halo 5 splash screen to the Xbox One advertisement, it's all one shot. Not cuts, no shaky cam. Just one clean, single shot.
Need to watch it at home, I assume it's very cliche and hollywood movie like? Hope I'm wrong!
Why's "Forerunner Activity" the correct way as opposed to the rest of the screen?
For people like you with great abilities to spot anomalies in pictures.
I mean it's halo.... A couple cyborgs vs evil space aliens... If you're expecting something oozing with originality, you'll be disappointed...
But if you like good action, you've come to the right place...
It's not really Halo though, is it?
It's not really Halo though, is it?
...
Seriously, what happened? Those designs are beautiful. Exactly the kind of stuff I was hoping to see in Halo 4.
...
Show me where Halo doesn't include bombast, big action and ridiculous escapades, and I might agree.
They missed the opportunity to have the intro played as a spartan team sliding down a mountain shooting shit all around on a sunset ? Like journey but with a shotgun
Fantastic. Great little throwback to the Halo 2 trailer in there too.
Good point. I think it's the music that fucks up everything for me. I miss the old theme.
It also looks a hell lot like the opening scene of Avengers 2
It's not really Halo though, is it?
Now to look for the details...?
Based off of the population densities of favelas, that impact would have killed thousands if not tens of thousands.
ALSO WHY DOES THE UNSC HAVE FAVELAS IN THE 26th CENTURY WTF
That's a lore-based reason, not a practical one, and 343 controls the lore. They could have done whatever they wanted with Halo's art direction, and they chose to go with the confused and garish Forerunner aesthetic we see in Halo 4. It's a damn shame.Because all but 2 of those pictures are of Forerunner soldiers rather than Prometheans, they're more like AI constructs than a living being.
I'd forgotten about this movie. Treasure Planet is my jam.[Call-Me-G];177162488 said:This animation movie is for you:
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I noticed the cutscene has some cinematic versions of a couple of the new and sort of lame looking in-game actions like the ground slam and charging through rocks. Which only adds to my suspicion that the campaign is going to have lots of opportunities to use these features shoehorned in. We'll see.Cautiously hyped after that.
As someone who always thought there was a disconnect between the books and games in terms of presenting Spartans as Super Solidiers, this trailer made me smile.
That said, it does raise the question of whether or not 343 can deliver in the gameplay department, and I worry that the cinematic is a bit too OTT and the gameplay does not hit the same bar.
Especially bearing in mind that Guardians campaign is going to live or die by the squad AI (IMO) - this has me a bit torn - if the AI is up to snuff (hopefully Tim Longo's Republic Commando experience helps here), and the mobility gameplay enhancements flow well then Guardians could be something special. If not... could be a clusterfuck!
Some other observations
+ Music - I might be more hyped for Jinnouchi's OST than the game!!
+ Great CG work
+ After a few watches, it's clear that Osiris is NOT simply obliterating a Covenant ground army; this army was already under Orbital attach and dealing with opposing Covenant ground forces (Arbiter?). Osiris is constantly on the move and only engage enemy forces when necessary. So I don't think it's as OTT as the initial watch suggests...
- It does evoke some Avengers vibes
One thing I'm thinking - a lot of people have noted that Locke is a flat emotionless character, with no personality. I'm guessing that he's got a story arc and we will see the character grow, and the Master Chief's state of mind at the end of Halo 4 might have something to play in that arc, just possibly. I hope so anyway!
FWIW the 'monks' are back.
If the entire game is like this bombastic idiotic heroism (which I love) then we have a problem. We shall see. As it is, hypppeeeeee
Why's "Forerunner Activity" the correct way as opposed to the rest of the screen?
what have they done to halo :|
Covenants look so weak on this video...But i dont remember them like that
They were darker, tough enemies...This is not good
Holy shit that got me hyped.
I fucking love Halo campaigns.
I remember seeing a golden elite among the enemies on legendary....then running the hell away.
They really need to make a big budget Halo movie. No need for live action - if cinematics in a computer game look this good, imagine what they could produce in a dedicated CGI Halo movie...
[Call-Me-G];177170834 said:The fact is that John-117 doesn't play in Legendary.
In fact, Spartans are far better than Elites. Especially when Elites are occupied by another opponent. Spartans come to their back, and crush them in a single punch.
Yes, you're right. Also you can spot some bulky Halo 4's Prometheans.For those saying the Covenant felt too easy, isn't this a 3 way fight with Prometheans thrown in also? Looked like the Covenant was fighting the Prometheans and then these 4 Spartans showed up wrecking shit in between.
Really cool but everything looks so weightless. Spartans look like they're floating over the landscape, running on air. Makes it look very silly
Also the spartans are normally way more tactical in the books(only read 4 so far). Cheif/Kurt/Fred always seemed to plan things out a bit more thoroughly before they went jumping into massive fights. I guess that's just not conducive to the medium.
Music 10/10 though.
Really cool but everything looks so weightless. Spartans look like they're floating over the landscape, running on air. Makes it look very silly
Also the spartans are normally way more tactical in the books(only read 4 so far). Cheif/Kurt/Fred always seemed to plan things out a bit more thoroughly before they went jumping into massive fights. I guess that's just not conducive to the medium.
Music 10/10 though.
Really cool but everything looks so weightless. Spartans look like they're floating over the landscape, running on air. Makes it look very silly
Also the spartans are normally way more tactical in the books(only read 4 so far). Cheif/Kurt/Fred always seemed to plan things out a bit more thoroughly before they went jumping into massive fights. I guess that's just not conducive to the medium.
Music 10/10 though.
For those saying the Covenant felt too easy, isn't this a 3 way fight with Prometheans thrown in also? Looked like the Covenant was fighting the Prometheans and then these 4 Spartans showed up wrecking shit in between.
It's not really Halo though, is it?
Whoa this is a bit too much for me. I know the bomb scene in Halo 2 is a bit over the top but this is like 10 times that.
I hope next gen Halo can look like that. Really hope they aim for graphical power for their next console.
for me halo was always that 1 guy against the universe, that sense of being a badass and that everyone knew not the mess with you, also the fact that you were the last spartan alive, it made it even more cool but that magic for me it is lost, will get for MP but what i always enjoyed the most in halo were the campaigns and this seems to take an ever crazier turn than halo 4 did
Fuck book lore. For the purposes of the actual games themselves, it was all about the Chief being a lone wolf legend.He never was the last spartan alive though. He wasn't even the only one on the Pillar of Autumn. Linda was in cryo as well.
Fuck book lore. For the purposes of the actual games themselves, it was all about the Chief being a lone wolf legend.