Metal Gear Solid V: The Phantom Pain |OT| The Man Who Sold The World

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What's up with the several closed doors with the red light that makes a buzz when you try to enter? Right now there's only like... one door with the blue light over at the medical platform.
 
For chapter
2
do I have to do all the missions to progress? I really don't like the ones where it
forces you into certain play styles.
It kinda goes against everything the game has let you do up to that point.
 
Post Mission 31 spoilers -

...That was the main plot? That was all there was to Skull Face? What a fucking joke.

I just reached that point not long ago myself and felt the same. The cutscene and preview after that mission just made me lament the lack of like any characterization up to this point. You can see these brief glimpses of something more substantial scattered around with the season structure, but so much seems to fall flat.
 
Post 24 spoilers i guess
i got this gross infection in my base involving blisters and shit. Its killing my peeps off quick. Is this auto resolved by playing more and taking the losses or am i overlooking an easy answer.this happened right after that quiet knife scene.
please help!
 
It triggers story events. You need to shower or you get flies buzzing around you and it attracts enemies to your location if one is nearby (you also smell really bad)
Showering makes you "physically and mentally refreshed" as the game states

You get to see your bad ass emblem all over your base. When a DD sees you it raises thier morale.

It's all bullshit reasons to wander around a very empty and boring place, but it does trigger story moments /cut scenes when you go back to the base sometimes.

It is bullshit. If the game wants me to view important cut-scenes there, it should just force me to go there. It's not like I don't have enough load times to sit through, anyway :/

I still don't even have my Combat Ops unit yet :\ The game sure loves to take it's sweet time with this stuff.
 
Post 24 spoilers i guess
i got this gross infection in my base involving blisters and shit. Its killing my peeps off quick. Is this auto resolved by playing more and taking the losses or am i overlooking an easy answer.this happened right after that quiet knife scene.
please help!

it will resolve after a few missions but people can die. check the guys in the quarantine section and see what they have in common
 
Post 24 spoilers i guess
i got this gross infection in my base involving blisters and shit. Its killing my peeps off quick. Is this auto resolved by playing more and taking the losses or am i overlooking an easy answer.this happened right after that quiet knife scene.
please help!
Look the staff in quarantine, and see if there is a connection between them.
I could give you the answer but that won't be funny at all :p But at this point you should focus on main mission to understand how to deal with this infection.
 
Just six episode in.

I have just past the scene where Ocelot
trains the new recruit. The he start passing Big Boss teaching to the new guy. He almost perfectly recite Big Boss's line in MGS3.

Love it.
 
Marking Quiet on extreme is nearly impossible because she can kill you instantly upon seeing you.

The Skulls part is harder said than done, especially second time around. You have to get lucky and spawn them without a spot you'll be alerted in.
I marked her a thousand times without her firing a shot at me....

Just use the binoculars from cover. I swear she will not fire.
 
I have my first female soldier. Now Mother Base isn't a sausage fest anymore.

Edit: OH GOD! I just wanted to attack her to boost morale and she fell to her death!
 
Great, my game is bugged -_-

I was trying to get S rank on the missions, so I was replaying mission 4 and blow up all objectives + the anti-air thingy so I could summon the chopper on the spot. However, as I wanted to replay it ( only got A ) I suddenly get the message that everything has already been blown up and the mission is automatically over. No new ranking, just a - .

Now this means I'm not only unable to get S rank, it also means I won't be able to do all the remaining Tasks for that mission. And last but not least
Mission 33
is the same, which means I can't do that as well :S
 
I have my first female soldier. Now Mother Base isn't a sausage fest anymore.

Edit: OH GOD! I just wanted to attack her to boost morale and she fell to her death!
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I love this game. I really can't see myself tiring from it any time soon. Around 35 hours in, just over 20%. Just unlocked the ability to customise DD and it's fantastic :D

A few questions:

1. How do you only have 10k gmp? I'm swimming in the stuff, though I am not as far as you.

2. 35 hours? The game came out September the 1st, right? How the...?


Edit never mind. Deployment cost.
 
Finally finished mission 16 last night,
by first taking out the skulls with D-walker and then driving the truck out of the area.
Thanks for the tip, whoever you are!

Anyone know where I can find some tanks to Fulton?
 
For all the complaints I heard about Mission 16, I didn't have any trouble with it. Got an S rank my first time around.

Followed the tanks to the airport, broke in from a door on the side and could easily get to the truck before it left. Fultoned it out while Reflex Time was on from being caught by the Skulls and then legged it out right away. Galloped away on D Horse out of the mission zone without any real issues.

Would have been harder if I'd tried to take on the Skulls for sure, maybe next time.
 
I have my first female soldier. Now Mother Base isn't a sausage fest anymore.

Edit: OH GOD! I just wanted to attack her to boost morale and she fell to her death!
Deep inside you wanted the sausage fest..wait that's not how I meant that to come out at all..hopefully she returned when you went to checkpoint.
 
For all the complaints I heard about Mission 16, I didn't have any trouble with it. Got an S rank my first time around.

Followed the tanks to the airport, broke in from a door on the side and could easily get to the truck before it left. Fultoned it out while Reflex Time was on from being caught by the Skulls and then legged it out right away. Galloped away on D Horse out of the mission zone without any real issues.

Would have been harder if I'd tried to take on the Skulls for sure, maybe next time.

The mission basically has a massive change from piss easy to really hard based on being able to fulton vehicles.
 
post missions 31 spoilers
LMAO I just began chapter 2 and everytime I go back to MB there is a new cutscene. I just go ACC -> MB and repeat and new cutscene every time.
I just want the shower scene!!!
 
So I'm starting to think that in order to research higher end tech, an FOB is required. Or I will have to find a bunch of S recruits. 100 A and above has me at 37, barely.
 
Just got boned hard by a weird enemy detection bug. Mission 13,
the oil refinery in Africa
, I'm sneaking around, minding my own business, put a dude in a CQC Hold and all of a sudden Reflex Mode triggers and points me towards some random dude a mile away on the other side of the base, on the other side of a building. There's absolutely no way this guy could see me, but somehow it triggered anyway, and obviously I couldn't shoot him back, so on comes the instant alert.

I detonated the first explosive charge I'd set in order to draw some of the heat away, but little did I know
it'd trigger reinforcements to enter the base, so now I have to go and track down the other target with Walker Gears all over the place.
Africa ain't no joke.
 
Is there a way to completely start over a mission? Was doing mission 8 and got spotted gathering some intel. What resulted was a 10 minute firefight with everyone on the hill :p Messy.
 
Just got boned hard by a weird enemy detection bug. Mission 13,
the oil refinery in Africa
, I'm sneaking around, minding my own business, put a dude in a CQC Hold and all of a sudden Reflex Mode triggers and points me towards some random dude a mile away on the other side of the base, on the other side of a building. There's absolutely no way this guy could see me, but somehow it triggered anyway, and obviously I couldn't shoot him back, so on comes the instant alert.

I detonated the first explosive charge I'd set in order to draw some of the heat away, but little did I know
it'd trigger reinforcements to enter the base, so now I have to go and track down the other target with Walker Gears all over the place.
Africa ain't no joke.

I did the same thing as you. Didn't realize how the mission worked. I decided to just start over and did the
turning off the equipment first and then used the C4 second while I was leaving the refinery.
 
Do they have the Danger Zone song in this game?? Since watching Archer, I'm dying to have that as my action song xD

Use spoilers text I suppose.
 
About ~15 hours played. Mission 12 completed. A good bit of the side ops completed. Mostly A-B completions, a few Cs, a couple Ss. 10% total completion. Maybe ~3 of those hours wasted on dicking around in Mother Base and/or restarting missions after getting completely lost or screwing up.

My impressions, from someone who's favorite franchise in gaming is MGS.


This is a phenomenal stealth game. The systems for making your onscreen actions occur is damn near unrivaled. The AI, the environments, the tools and gadgets at your disposal and the incredible control you have over Snake is blended together to make the strongest stealth gameplay I've ever experienced.

Furthermore, the options you have your disposal to tackle each mission are incredibly deep and varied. You can use stealth. You can use tranqs. You can use C4. Or mortars. Or a sniper. Or an assault rifle. You can run in on your horse. You can sneak from the back. You hold a guy hostage and outline a gameplan. You can sneak in with a box. You can sneak in a truck. You can get in the bed of a truck. You can wait for a sandstorm. You can go in the front door. The back door. The side door. The roof. The hole in the ground. You can call in support. I feel like I'm doing every single mission poorly - and that's a huge compliment: I know that if I were a better player, I'd often do a much better job of tackling the objective. I suspect a second play through and/or "Lets Play" videos will prove to be very interesting.

I loved the opening - it was that exact MGS craziness I enjoy so much. I understand it's divisive, and I know it's probably very boring for newcomers. But for a veteran, I loved the increasingly ramped-up action and absurdity, along with experiencing that Moby Dick trailer for real.

The graphics - while not jaw dropping like MGS2 or MGS4 was at their release - are still quite good. 60fps at 1080p on PS4 with no drops and no tearing. It's not necessarily a looker - but it has its moments where I'm definitely wow'd. I do enjoy the art direction quite a bit.

***

But holy shit is there a lot of worthless fluff on top of an otherwise great MGS game.

Mother base seems so worthless. It's boring. It's empty. And yet I keep having to go back to shower or forward the story or build morale. It's a looooot of empty space with nothing to do.

Collecting stuff in the open world is relatively easy so far, sure. I can just grab stuff as I move along. But if it's so easy... why have it at all? And if it's going to get harder: I definitely don't look forward to it.

Base management is okay, I guess. But it's just one more thing to distract me, that takes me away from the incredible "real" gameplay. And early on, I was going for a "sneak around the bad guys" style, which just isn't do-able. I then spent ~2 or 3 hours "farming" for soldiers to fulton so I could bump up R&D. Yep, you heard right... I farmed... in a Metal Gear Solid game :-/

But the biggest issue is Afghanistan. It's so incredibly drab. Every road, mountain, tree, building, base, and hill looks the same. There's nothing at all to explore - it's only there to slow you down to get to the next mission. And my goodness, the traversal is awful. Oh look, another mountain I have to go around to get to where I want to be. I mean... I guess... what's the point? You don't "live" in the open world, so it's not there for immersion. It's not exciting. I basically just have to wait for my game to load to give me a minute in a helicopter I can't skip so I can't use my map to ride my horse for four minutes to get to the actual mission. Ugh. And the checkpoint system is kind of wonky. Run into an outpost and screw up... or run into a mission and screw up... you can just run away. Hit a checkpoint. Restart/wait. Return to base, everything is fine.

***

And lastly: The story. Call me crazy, but I love Kojima's over the top cutscenes and absurd dialogue. I swear we've lost most all of that save for the opening and a short scene here or there in between. Yeah, there's the tapes: but even in those, Snake is so damn boring now. It's seriously like playing Link in Zelda sometimes.

***

I don't know - I was explaining to my friend that I like MGS to be very distilled. It's an action stealth game through and through. And while there's plenty of crazy in the characters and cutscenes and chatter; the actual gameplay is very pointed. Get from point A to point B by doing X. Here are your tools. Go! I love that, and it takes so much work to get to that in MGSV.

Now - that's a lot of negatives: but that's mostly because the game is so different; and at least right now, I think a lot of its for the worse. But with that said, I still think this is a phenomenal game. I have no doubt this will end up being one of my all-time favorites when I'm finished, and can't wait to take my time going through all the expected twists and turns of the story. I have so.much.fun when I'm sneaking through a base, knocking out guys one by one. I just wish there wasn't other stuff inhibiting my ability to do that.

MGSV does so many things right. It's a "badass" game that I love sharing stories about. Everyone can have a slightly different - and more exciting - explanation of how they attempted a mission or objective. There's so much depth here, and the presentation is so great, that it's hard to really be "upset" with any of the things bothering me. I just hope they don't wear on me even more as I continue to play.
 
Got the first ending.

Still a fair amount of wtf, but at least it's more apparent kojima intended it not answer anything. Lol.

Still can't go into spoiler threads, smh
 
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