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SPOILER: Metal Gear Solid V Spoiler Thread | Such a lust for conclusion, T-WHHOOOO

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A Chapter 3 where you play as Big Boss and then later Solid Snake as you destroy Phantom Snake. I'd probably pay more than full price for it.

They should've wrapped it up with a remake of the Operation Intrude boss level, but you're playing as Phantom and then have the events of the aforementioned comic take place with Quiet. Would've been a nice bridge.
 
Nah, I'd be happy with just a small mission, an hour or two long. I don't want a MG1 remake. I want a bridge between the two. Not a decade gap and a mirror punch.

Would be nice as a fanservice thing to just randomly skip to a boss fight with Solid that you're forced to lose, but even then I'd want more Boss info.
 
i think the media is lax because this is already a massive, massive game as it is. like, this is the best full priced game i've bought in years content wise. it took me 102 hours to reach the last mission, and i completed the game at 68%. what was cut is just the cream at the top.

It's a great game to play indeed, but the problem is you've got actual cut story content being shown in the form of a Chapter 3 that looks interesting, when one of games points of contention is the story that made the cut in Chapter 2 was fucking bobbins.

I don't see how Kojima gets a pass here and people somehow blame Konami for pulling the rug under him. Look, I ultimately like MGSV for the gameplay but if I was running Konami and popped in to see how the five years of development and $80milliom was being spent at the Start of this year, and this is what he showed me... I'm starting to think I may have got a bit short with Kojima and said 'look, start to wrap this up now'
 
People put too much emphasis on the coherency of the story. Just tell yourself this is all what if scenarios in a post MGS2-age. We're all Raidens now, enjoy the gameplay, don't let the story take that away from you. You have a game giving you dozens or even a hundred hours of gameplay.
 
So is Pequod the progenitor for the Les Enfants Terrible project?


Considering there apparantly are infinite clones. In fact, he gets killed in mission 29 and nobody bats an eye when he reappears at the end of the mission.
 
So is Pequod the progenitor for the Les Enfants Terrible project?


Considering there apparantly are infinite clones. In fact, he gets killed in mission 29 and nobody bats an eye when he reappears at the end of the mission.

Pequod isn't a person, it's a callsign. He used to call himself Morpho.
 
It's silly to think the last episodes were just being added on a whim, it's where the Eli story was heading and most of the voice and mocap was done back in 2012-2013.
Whatever the desicion was it must have happened a long time ago.
 
The latest patch on PC has apparently caused DSR to behave strangely, UI is all pixelated and strange.

I'm also getting random moments of framerate drops all over the place in motherbase, I'm not sure what the deal is.
Going by the patch topic in steam, it sounds like plenty of people have their game stuck running below 30fps now after running at 60 prior, my issue isn't nearly that bad but it is certainly annoying.

Apparently the point of this patch was to fix a Quiet bug and also some borderless windowed issue, the latter not seeming to be fixed at all.
So I'm not sure what they did but since I never had the Quiet save bug, I sure would like to be able to rollback my game.
 
People put too much emphasis on the coherency of the story. Just tell yourself this is all what if scenarios in a post MGS2-age. We're all Raidens now, enjoy the gameplay, don't let the story take that away from you. You have a game giving you dozens or even a hundred hours of gameplay.

I play MGS for the story.
 
Story is one of the primary entertaining factors of MGS games for me. Really interesting stuff for the most part. MGS5 just goes down the shitter something fierce and becomes a colossal waste of time. An absolutely naff follow-up to Peace Walker and I thought that story was shit. I now look at it in more positive light now.

I expected a heck of a lot more. Fortunately the gameplay side of things is sensational but I've never been so underwhelmed by a game's story and events in years.
 
MGSV and Arkham Knight are the most polished triple A games on consoles this year.

TW3 performance sucked ass and it really didn't got adressed by the media. All said there were some dips here and there in their reviews, but it was sub 30fps all time when it rained and was even worse in cities.

Bloodborne is a funny one, it's okay, but they haven't fixed the frame pacing issue. It really is jarring when coming from other games.

I am so happy these are the only ps4 games i have right now.
 
I'm sorry :)

Don't be. Everyone here plays it for the story. No one of past MGS pre-releases were people speculating what would happen with the gameplay. It's always eclipsed because it's about story. Kojima fucked this one up with the body double and poor/no connections to actually make it come full circle.


Story is one of the primary entertaining factors of MGS games for me. Really interesting stuff for the most part. MGS5 just goes down the shitter something fierce and becomes a colossal waste of time. An absolutely naff follow-up to Peace Walker and I thought that story was shit. I now look at it in more positive light now.

I expected a heck of a lot more. Fortunately the gameplay side of things is sensational but I've never been so underwhelmed by a game's story and events in years.

We're on the same boat here.
 
Don't be. Everyone here plays it for the story. No one of past MGS pre-releases were people speculating what would happen with the gameplay. It's always eclipsed because it's about story. Kojima fucked this one up with the body double and poor/no connections to actually make it come full circle.

That's the real biggest issue for me.
 
I really wish this game would feature 2 AI groups engaging each other so you could really sneak through a battlefield like mgs4 attempted.
 
Don't be. Everyone here plays it for the story. No one of past MGS pre-releases were people speculating what would happen with the gameplay. It's always eclipsed because it's about story. Kojima fucked this one up with the body double and poor/no connections to actually make it come full circle.

Nah, I always played for the gameplay. Like MGS2 made me say holy shit a few times, but they're all damn fun to play even if you skipped everything. If it wasn't for Ground Zeroes, I wouldn't have been as hyped for this as I was because it just played amazingly well..
 
It's a great game to play indeed, but the problem is you've got actual cut story content being shown in the form of a Chapter 3 that looks interesting, when one of games points of contention is the story that made the cut in Chapter 2 was fucking bobbins.

I don't see how Kojima gets a pass here and people somehow blame Konami for pulling the rug under him. Look, I ultimately like MGSV for the gameplay but if I was running Konami and popped in to see how the five years of development and $80milliom was being spent at the Start of this year, and this is what he showed me... I'm starting to think I may have got a bit short with Kojima and said 'look, start to wrap this up now'

are you saying you want Kojima to pay?

kojimabrawl38msos.gif
 
Nah, I always played for the gameplay. Like MGS2 made me say holy shit a few times, but they're all damn fun to play even if you skipped everything. If it wasn't for Ground Zeroes, I wouldn't have been as hyped for this as I was because it just played amazingly well..

Gameplay always came 2nd to story for me.

Yeah, where the fuck are the rebels?

I was expecting Mujahideen ambushes on Soviet convoys in the open world.
 
Nah, I always played for the gameplay. Like MGS2 made me say holy shit a few times, but they're all damn fun to play even if you skipped everything. If it wasn't for Ground Zeroes, I wouldn't have been as hyped for this as I was because it just played amazingly well..

If you always played MGS for the gameplay you'd be a Splinter Cell fan first-and-foremost.
 
Everytime I see a stream or screenshot or anything, people never seem to use D-Horse, No one ever seems to max out his bond.

He's easily the most versatile buddy in the game, I expected to use nothing but DD before I had him, but I find that I never really use him except for when I'm replaying a mission to collect soldiers or materials.
He's good for dual takedowns, but really if you can't take down multiple guys by yourself at the same time then you're going to have a rough time, I like his features but his AI just doesn't mesh with how I play.

I had an instance where I was hiding behind a metal thing near the bottom of some stairs, and there was a guy above me, so I thought "I'll knock, lure him down here and take him out, simple"

So I do that, he comes down, gets to the bottom of the stairs "CP there's shit I gotta check out" and when he gets off his radio, I expect him to walk up to where I am so I can grab him from my hiding place, but no, instead he spots DD, waves him away, DD runs straight into him and knocks the guy around, guy turns around and goes back up the stairs. I think "Goddammit DD, I'll try again" *knock* "CP there's shit going on" guy comes down, DD by now has circled around this base area and is back next to me, gets shoo'd away again, knocks guard off balance, guard loses interest. This exact loop happens like 4 times before I say fuck it and have to run out and CQC him before he can finish alerting everyone.

I get what DD is doing, he's leading the guard away, but that literally does not help you at all when your attempt is to take him out so he's no longer a problem.
 
Haha I just going to mention dd knocking people around. I was hiding under a bed in a 4 man clearing search and DD was constantly getting in their way.
They gave up eventually so he wasn't a problem.
 
I don't know, it's implied Morpho died, the Photo with Big Boss, Kaz, you and the Pilot from 9 years ago makes me think Morpho at least was a person.

Morpho should've been Venom Snake. At the beginning of the Truth mission when they were addressing the third person, I was really hoping it would be revealed that I had been Morpho the whole time. Morpho confirmed as best character.
 
Morpho should've been Venom Snake. At the beginning of the Truth mission when they were addressing the third person, I was really hoping it would be revealed that I had been Morpho the whole time. Morpho confirmed as best character.

That would have been a cool twist honestly.
 
i missed most of this and the first thread, and i'd like to think this has been mentioned. but i think, like MGS2, people are wayyyy too concerned with the particulars of the body double twist in terms of canon without considering the meta-narrative and player agency aspect at play here. that final scene with the tape might as well have been kojima himself talking directly to the player of the video game. shit, Ishmael even looks like joakim mogren. basically kojima guiding the player through a tutorial of how to "be" big boss
 
Im thinking it would have looked bad if Venom helped the mujahideen. Look what happened with how stupid people got when Rashid was revealed on 9/11. A lot of people would have been pissed that Snake is a terrorist.

Would have helped his moral ambiguity, now that you mention it. Allegiances change with the times, and all.
 
Haha I just going to mention dd knocking people around. I was hiding under a bed in a 4 man clearing search and DD was constantly getting in their way.
They gave up eventually so he wasn't a problem.

Honestly I think DD exists as a safety net for those who need it, if you're prone to causing suspicion by accident or aren't really skilled at dealing with multiple enemies by yourself, DD is your best friend and will be a valuable tool.
His abilities all seem to stem from the idea of "I don't know how to deal with these guys effectively, I need help"

But when you know exactly how you want to deal with an enemy or even an entire outpost, he won't be as useful to you.
 
i missed most of this and the first thread, and i'd like to think this has been mentioned. but i think, like MGS2, people are wayyyy too concerned with the particulars of the body double twist in terms of canon without considering the meta-narrative and player agency aspect at play here. that final scene with the tape might as well have been kojima himself talking directly to the player of the video game. shit, Ishmael even looks like joakim mogren. basically kojima guiding the player through a tutorial of how to "be" big boss

The meta narrative is made murky by the acknowledgement of the body-double in the canon.

When I first saw the scene I took it as purely meta; a neat way to wrap up the series. Look, it's a Metal Gear 1 reference, and an MSX, and an impossible mirror. But the fact that the Body Double is acknowledged outside of that mission, with things like the Eli blood test, makes it less meta and more of an actual event that takes place in the game.

It's a bad mix, where something like MGS2 managed to be a lot more subtle and do essentially the same with with a lot more finesse, all while maintaining the canon.
 
Everytime I see a stream or screenshot or anything, people never seem to use D-Horse, No one ever seems to max out his bond.

He's easily the most versatile buddy in the game, I expected to use nothing but DD before I had him, but I find that I never really use him except for when I'm replaying a mission to collect soldiers or materials.
He's good for dual takedowns, but really if you can't take down multiple guys by yourself at the same time then you're going to have a rough time, I like his features but his AI just doesn't mesh with how I play.

I had an instance where I was hiding behind a metal thing near the bottom of some stairs, and there was a guy above me, so I thought "I'll knock, lure him down here and take him out, simple"

So I do that, he comes down, gets to the bottom of the stairs "CP there's shit I gotta check out" and when he gets off his radio, I expect him to walk up to where I am so I can grab him from my hiding place, but no, instead he spots DD, waves him away, DD runs straight into him and knocks the guy around, guy turns around and goes back up the stairs. I think "Goddammit DD, I'll try again" *knock* "CP there's shit going on" guy comes down, DD by now has circled around this base area and is back next to me, gets shoo'd away again, knocks guard off balance, guard loses interest. This exact loop happens like 4 times before I say fuck it and have to run out and CQC him before he can finish alerting everyone.

I get what DD is doing, he's leading the guard away, but that literally does not help you at all when your attempt is to take him out so he's no longer a problem.
I can't imagine that happening often. DD can spot enemies and prisoners immediately, not to mention landmines, so I don't know how D horse is better other than for travel.
 
Yeah, and it would have at least been slightly more of a recognizable character. He'd become something of an inside joke in my group of friends during Ground Zeroes. Who doesn't love an indestructible helicopter pilot?

I am honestly okay with the idea of an MSF Soldier being molded into Big Boss, I think that concept is great, I just wish the soldier in question had slightly more of an identity than a Medic.

Morpho had an identity.
 
Im thinking it would have looked bad if Venom helped the mujahideen. Look what happened with how stupid people got when Rashid was revealed on 9/11. A lot of people would have been pissed that Snake is a terrorist.

It could fit easily with them being mercenaries with no allegiances. Do one mission for the mujaheddin to disrupt the Soviets, the next mission is a contract from the Soviets to disrupt the mujaheddin etc.
 
It could fit easily with them being mercenaries with no allegiances. Do one mission for the mujaheddin to disrupt the Soviets, the next mission is a contract from the Soviets to disrupt the mujaheddin etc.

I really like this idea actually, it fits into Big Boss's wishes for never-ending war as well.
 
I can't imagine that happening often. DD can spot enemies and prisoners immediately, not to mention landmines, so I don't know how D horse is better other than for travel.

Well his spotting is useful, but then again marking isn't something I've ever had an issue with, with D-Horse though, he can distract guards just as DD can, you can even hold up vehicles in mid transit by galloping up to the driver and pointing your gun at them.
With stuff like Tanks, you can slip down one side of D-Horse as you ride up next to one, roll off and then Fulton the tank before it can even respond to your presence.

By being very minimal in functionality and very quick in movement, he becomes an incredibly valuable ally who won't get in your way, but I guess it just depends on how you play.

I've just found that he seems very underrated and my Missions have had the most efficiency and success when just having D-Horse.
 
Since the details of Miller's death aren't explicitly stated I can't say he has a embarassing death. Besides, he's missing an arm and a leg and is maybe going blind. Not exactly embarassing to be killed in that state, whether it's by Ocelot or Liquid or even a squad of Genome Soldiers

Honestly, I have to give Miller major respect. He was missing an arm and leg, possibly blind, yet still managed to train and mentor Solid Snake into becoming a legendary soldier rivaling Big Boss. That's impressive stuff.
 
The meta narrative is made murky by the acknowledgement of the body-double in the canon.

When I first saw the scene I took it as purely meta; a neat way to wrap up the series. Look, it's a Metal Gear 1 reference, and an MSX, and an impossible mirror. But the fact that the Body Double is acknowledged outside of that mission, with things like the Eli blood test, makes it less meta and more of an actual event that takes place in the game.

It's a bad mix, where something like MGS2 managed to be a lot more subtle and do essentially the same with with a lot more finesse, all while maintaining the canon.

MGS2 was such a messy story as canon that it required nearly all of mgs4 to explain it. the meta narrative was the most important aspect of it. same thing here. kojima has already blatantly stated that he shoehorns his ideas into metal gear games because konami wouldn't pay for a new IP. making a game about empowering the player and convincing him that he's a legendary war hero took precedence over the overall canon. eitherway, as i said early, the canon was a mess anyway. getting all those characters into the state they were in during MG1 and all of it making sense was essentially impossible
 
For S ranking missions D-horse cannot be beat, the time he saves just gives you so many points.

For anytime speed is not an issue, D-horse is pretty useless imo.
 
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