Modern Warfare 2 Gameplay Footage. Spoilers within, click accordingly.

Manos: The Hans of Fate said:
The other thing is none of the level titles seem to match this (or at least jump out as matching it to me).
Err, you weren't looking hard enough.

UP+if0M=.jpg
Homecoming 25
Complete 'Of Their Own Accord', 'Second Sun', and 'Whiskey Hotel' on Veteran Difficulty.
 
Ogs said:
The finale was so freaking amazing in CoD4, sat back afterwards and thought "Damn" :D
Yeah, it felt like a movie (and I don't mean that in the watching and not playing sense). Honestly, considering the "cheats" IW and Treyarch both used for the SP (and how easy it is to become aware of it), it says something about how good the storytelling is, that you can't help, but want to replay it.
 
DuckRacer said:
Err, you weren't looking hard enough.
Early on a Monday Morning. :) Second Sun does seem to have a nuclear quality to it and Whiskey Hotel does seem a nice way of saying White House, but not out and out saying it.

Regard the NBC kits, I guess it's possible they simply don't have the time, but I can't imagine a US force being deployed into a hot zone with nothing. Then again maybe I am putting way to much thought into it. :lol But it passes the time lol.

recklessmind said:
No offense but that game is not MW2. By that I mean... it's not a game that sells millions of copies in a single day. It doesn't have the same level of exposure as an Infinity Ward shooter.

Besides that the Duke Nukem Add-On did it years ago :D

One other thing, the deployment of barbed wire is interesting. It seems to indicate that someone had time to prepare enough to deploy it in DC (it's in every DC shot). Then again IW needs to put in those walls somehow. :)
 
Manos: The Hans of Fate said:
Yeah, it felt like a movie (and I don't mean that in the watching and not playing sense). Honestly, considering the "cheats" IW and Treyarch both used for the SP (and how easy it is to become aware of it), it says something about how good the storytelling is, that you can't help, but want to replay it.

Yup, by the end,
seing what happens to the characters you think FUCK NO. When the camera turned to Price all i could think was "Throw me a damn gun", lo and behold :D
. Everything in SP was amazing imo, the story telling, the characters, the music, the locations, the gameplay, everything. Nobody can forget "All Ghillied Up".
 
Manos: The Hans of Fate said:
Yeah, it felt like a movie (and I don't mean that in the watching and not playing sense). Honestly, considering the "cheats" IW and Treyarch both used for the SP (and how easy it is to become aware of it), it says something about how good the storytelling is, that you can't help, but want to replay it.

That last scene was so awesome and only made better by the fact
that I made the most insane shots to end the game... veteran had honed my skills for that exact, triumphant moment of gaming perfection. Could have been a movie scene... in a matter of seconds... put two into his friend and the last bullet right between the guy's eyes. Dropped dead.
I win.

So good.
 
Ogs said:
Yup, by the end,
seing what happens to the characters you think FUCK NO. When the camera turned to Price all i could think was "Throw me a damn gun", lo and behold :D
. Everything in SP was amazing imo, the story telling, the characters, the music, the locations, the gameplay, everything. Nobody can forget "All Ghillied Up".

Yeah, honestly its a weird example of the story being silly, but the story-telling allowing it to overcome the actual plot, but it does.
 
Letters said:
Good stuff that trailer. Did they confirm if this one doesn't have infinite re-spawning enemies? If that annoying mechanic is still there, I'm playing the game in Normal difficulty this time, just to enjoy the visuals and audio of the missions, locations and set pieces. Dealing with infinite enemies in higher difficulties is possible, but just not fun at all for me.
I think they said they put away with infinitely respawning enemies.
 
Dax01 said:
I think they said they put away with infinitely respawning enemies.

What they actually said is that there never were any infinitely respawning enemies... just people thinking there were. But they've made some adjustments anyway, to avoid any further confusion/frustration.
 
recklessmind said:
What they actually said is that there never were any infinitely respawning enemies... just people thinking there were. But they've made some adjustments anyway, to avoid any further confusion/frustration.

Actually they've said they removed for the most part sets of enemies respawning although they also have admitted there are some areas where you can't go and kill everybody like at the military base E3 Level. So there is some middle ground they are going for most likely.

The statement regarding infinitely repawning enemies comes from an engineer who said there weren't infinity respawning enemies and technically there aren't. They respawn in a set number of fixed enemies and if you waited to clear the waves you could clear out an area although they admit for the normal human being this is essentially feels the same as an infinite amount of enemies which is why they worked on it.
 
Stoney Mason said:
Actually they've said they removed for the most part sets of enemies respawning although they also have admitted there are some areas where you can't go and kill everybody like at the military base E3 Level. So there is some middle ground they are going for most likely.

The statement regarding infinitely repawning enemies comes from an engineer who said there weren't infinity respawning enemies and technically there aren't. They respawn in a set number of fixed enemies and if you waited to clear the waves you could clear out an area although they admit for the normal human being this is essentially feels the same as an infinite amount of enemies which is why they worked on it.

You said it better than I did... that engineer's quote is what I was referencing.
 
recklessmind said:
No offense but that game is not MW2. By that I mean... it's not a game that sells millions of copies in a single day. It doesn't have the same level of exposure as an Infinity Ward shooter.

I see your point. Could you explain WHY you "don't think we'll be playing war on the White House lawn"?!

Cant0na said:

What's so funny about that? I just referred to The Conduit to prove that it's possible and we've seen it before.
 
Hazimov said:
I see your point. Could you explain WHY you "don't think we'll be playing war on the White House lawn"?!

I'm not trying to imply that such a level would be controversial or anything... at least not within the gaming public. Or maybe I am... I don't know. Maybe some people would get up in arms over it... maybe IW wouldn't even care if people did.

Just the initial gut feeling I had was that scene would probably be something like the helicopter crash... very limited playability.

Edit: I mean... who would you be fighting? Americans? Even killing dozens of crazy traitorous Americans is kind of grey area for videogames I think...
 
I don't see how a White House setting and/or destruction of Washington is any more controversial than any other apocalyptic/terrorist event that's taken place in several games/movies over the years.

We blew up the White House in Independence Day in 1996 and nobody cared.
 
Apoc29 said:
I don't see how a White House setting and/or destruction of Washington is any more controversial than any other apocalyptic/terrorist event that's taken place in several games/movies over the years.

We blew up the White House in Independence Day in 1996 and nobody cared.

I don't think it's controversial... but I'm not a sensationalist with an agenda...

Again, I would ask though, just for the sake of argument... who would you be fighting in this scenario?
 
Infinitely spawning enemies wouldn't be so bad if they actually had a sense of AI or at least would do something different instead of just going to the exact same location and doing exact same routine. Other games have done respawning enemies and such before and they would at least fan out and do other things. Hopefully this is what they will be doing with MW2.
 
Stoney Mason said:
Actually they've said they removed for the most part sets of enemies respawning although they also have admitted there are some areas where you can't go and kill everybody like at the military base E3 Level. So there is some middle ground they are going for most likely.

The statement regarding infinitely repawning enemies comes from an engineer who said there weren't infinity respawning enemies and technically there aren't. They respawn in a set number of fixed enemies and if you waited to clear the waves you could clear out an area although they admit for the normal human being this is essentially feels the same as an infinite amount of enemies which is why they worked on it.

Or you could immediately stop them from spawning by moving forward into script triggers.
 
recklessmind said:
I don't think it's controversial... but I'm not a sensationalist with an agenda...

Again, I would ask though, just for the sake of argument... who would you be fighting in this scenario?

Tom Clancy Game- Rogue US Gov't Official
COD-Foreigners

:lol

I just showed a guy who doesn't play games that much (but did have COD4) and showed him the DC footage (and pointed out the White House) and he then said he's going to have to get this. :)
 
Manos: The Hans of Fate said:
I think I've figured out how DC works.

http://www.youtube.com/watch?v=kbqHOPTYjIU&feature=player_embedded

Take a look at 9:13. It almost looks like some sort of satellite (or some type of heavy mounted weapon). Maybe a laser weapon fired from space, it would explain the lack of NBC kits on the DC soldiers.

Wow good find. Wouldn't be surprised if they went in that direction. Could also be tied to the rumor of there being a space mission in the campaign.

On an unrelated note, YouTube temporarily took my Modern Warfare Tribute video down due to copyright issues. I argued them down about it, and it seems to be working again...I hope

Modern Warfare: Close Encounters, COD4 Tribute-Montage

:edit Holy shit at my new title :lol That made my day...
 
I'm up for some COD4.

PSN: Kusikia

I'm a good player, down for some games. :) Btw, love the SP in COD4. One of the few games I actually grow to like the characters.
 
LeMaximilian said:
Wow good find. Wouldn't be surprised if they went in that direction. Could also be tied to the rumor of there being a space mission in the campaign.

Yeah, though I'd have to say a space mission as anything but an MP map would be odd.

Still, I have to say something about laser based weapons just reeks of a Clancy game.:lol
 
Manos: The Hans of Fate said:
I think I've figured out how DC works.

http://www.youtube.com/watch?v=kbqHOPTYjIU&feature=player_embedded

Take a look at 9:13. It almost looks like some sort of satellite (or some type of heavy mounted weapon). Maybe a laser weapon fired from space, it would explain the lack of NBC kits on the DC soldiers.
no, that's just a standard Sputnik style satellite pod with the odd designation of "C-27J," which is a cargo plane. so it's either anti-cargo plane stuff, or just a prop to give atmosphere. i'd go with the later...
 
doomed1 said:
no, that's just a standard Sputnik style satellite pod with the odd designation of "C-27J," which is a cargo plane. so it's either anti-cargo plane stuff, or just a prop to give atmosphere. i'd go with the later...

It's possible, but, you have to agree to its agree it's odd that none of the guys have NBC kits. That seems to indicate massive terrorist strike (which if they had time to deploy barb wire seems to make sense), but the title "Second Sun" for one level just seems Sci-Fish, then again maybe IW has avoided the temptation to go Clancy. :lol

Still have any theory on what happened to DC?

I have to give IW credit, with the limited exception of World In Conflicts (and to an extent CODWAW) trailers and cutscenes, very few games have ever inspired me patriotically in what I'm fighting for.
 
Manos: The Hans of Fate said:
I have to give IW credit, with the limited exception of World In Conflicts (and to an extent CODWAW) trailers and cutscenes, very few games have ever inspired me patriotically in what I'm fighting for.

Wow, well written. My feelings exactly.
 
LeMaximilian said:
Wow, well written. My feelings exactly.

Thanks! There is something about those soldiers charging the White House (which in all possibility maybe empty) and dying for a building. Yeah, you have to clear out buildings all the time, but you can also just level them, but they're not. They know what that building is, what it means, what it stands for, and they will die to get it back intact. I mean to stir something like that, it takes talent.
 
Extremely disappointed with no mp trophies :(
 
Seiken said:
Extremely disappointed with no mp trophies :(

Not me. I'm happy as hell there are no MP achievements. I don't need half my team going after their weapon X achievement/trophy, rather than trying to win the match.
 
Seiken said:
Extremely disappointed with no mp trophies :(

There were none in COD 4. And the reality is a lot of the base that plays MP modes (in other games also) doesn't want them in there. Although of course you are entitled to your opinion.
 
Anticipation dialed down to quietly optimistic. I'm sure the game will be great, I'll just have to ignore the now seemingly silly story.
Manos: The Hans of Fate said:
There is something about those soldiers charging the White House (which in all possibility maybe empty) and dying for a building. Yeah, you have to clear out buildings all the time, but you can also just level them, but they're not. They know what that building is, what it means, what it stands for, and they will die to get it back intact. I mean to stir something like that, it takes talent.

/single-solitary-tear
Oh ffs. :lol
 
Seiken said:
Extremely disappointed with no mp trophies :(

Absolutely disagree. Nearly every game that's done them is full of people playing just to spam their achievements instead of playing the actual game. Team play is no fun when you're down two guys because they're busy knifing and healing each other to grind an achievement.
 
Nobody's taking any additional pre-orders for the Prestige or Hardened editions in my city. Launch night is going to be utterly insane. Here's hoping that both editions aren't actually hyper-limited, and that I can pick one up close to launch anyway.
 
Manos: The Hans of Fate said:
It's possible, but, you have to agree to its agree it's odd that none of the guys have NBC kits. That seems to indicate massive terrorist strike (which if they had time to deploy barb wire seems to make sense), but the title "Second Sun" for one level just seems Sci-Fish, then again maybe IW has avoided the temptation to go Clancy. :lol

Still have any theory on what happened to DC?
second sun is a reference to a nuclear device, as one will likely come into play sooner or later. whether or not it would go off or not remains to be seen. aside from that, i'd guess that IW didn't involve NBC kits (non-biological contaminants, right?) because it probably didn't look as "cool" as it does right now. you wouldn't believe the little things they skipped in CoD4 for whatever reason.
 
The only multiplayer trophies I would be OKAY with would be things like "Win one match of S&D" "Win one match of deathmatch" etc that would get a few people to play different modes instead of just jumping into that single mode they always play and stay at it. It wouldn't take much effort to get them either.
But it would suck for gold users.

I am not okay with "get this k/d ratio" "capture this many lfags" "kill x amount of people with weapon X"
that stuff is stupid, what if someone hates capture the flag.. they would have to either pony up and do it or lose out on the trophy. Or what if they hate using a particular weapon, then they're out of that.

Also having only single player/spec ops trophies gets multiplayer only people to play the campaign. And there are a lot of people who would never touch the campaign without trophies.
 
doomed1 said:
second sun is a reference to a nuclear device, as one will likely come into play sooner or later. whether or not it would go off or not remains to be seen. aside from that, i'd guess that IW didn't involve NBC kits (non-biological contaminants, right?) because it probably didn't look as "cool" as it does right now. you wouldn't believe the little things they skipped in CoD4 for whatever reason.

NBC=Nuclear, Biological, Chemical

I agree it does seem to make sense for a nuclear device, still its seems such a huge flub. Though I can see IW leaving stuff out if it doesn't look cool. I mean unless they want to Zuhkov the troops, it just seems odd to have them running around in regular gear. For me that is why I think it is some sort of massive conventional attack.

Funny thing is during the first scene of the trailer. I swear I see what looks like epi-pens in his jacket (it could be a flare though).
 
LeMaximilian said:
Wow good find. Wouldn't be surprised if they went in that direction. Could also be tied to the rumor of there being a space mission in the campaign.

Space mission? I dunno if I would like something like that.

I dunno about anyone else but to me this trailer has me really second guessing this game. I mean I'm still looking forward to the multiplayer, but before this trailer I was equally excited, if not more excited about the single player.

The trailer seemed a little too Summer Blockbuster Movie. Don't get me wrong I have faith that the game will be awesome, but I am a little scared that MW2 will be like Transformers.

BTW. How many hours do you think this campaign will be?
 
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