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SPOILER: Metal Gear Solid V Spoiler Thread | Such a lust for conclusion, T-WHHOOOO

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She was saving it for Venom. Probably.

Also, strange how only the naked variant of the fatigues has an actual radio earpiece (think the sneaking suit has one as well).

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Why is there normal snake mullet hair here and not the god awful pony tail?
 
I asked someone if the badass leather jacket and motorcycle made it into the game. They said hardly. But then, I see someone post a gameplay pick wit snake wearing that badass jacket. How does one unlock such?
 
"We need a Metal Gear"

"You exiled our top R&D specialist, he was the only one who knew how to make one"

"Shit"

"We can... we can try to hobble one together"

"...do it"

Thus Metal Gear TX-55 was born
 
I asked someone if the badass leather jacket and motorcycle made it into the game. They said hardly. But then, I see someone post a gameplay pick wit snake wearing that badass jacket. How does one unlock such?

You unlock it automatically at some point. Keep playing and don't come back to this thread until you've finished the story unless you want to get spoiled.
 
It still hilarious that Liquid basically hijacked Shadow Moses where a very similar looking Metal Gear made by the son is there. It's yet another bad "connection/coincidence". Rex is just a weaker version of Sahelanthropus (which is way overpowered for a MG made at this part in the timeline).

Sahelanthropus is one of the most stupid things about this game in terms of canon. I'll hypnotize myself into thinking it doesn't exist.
 
You spend the game building a new mother base after the one you made in Peace Walker got destroyed

I feel like the game could have just picked up with MSF after 9 years of service, and been about MSF becoming more ruthless and doing really unethical stuff and at the end of the game being officially branded as outer heaven and having miller leave because he no longer agrees with what they've become.

The new mother base could have just been a new FOB that Big Boss went with miller to set up in the most conflict ridden region as to get more money.
 
Just finished it. Was dreading the ending because of the negative sentiment on Gaf.

But I fucking loved it.

I can see how people who wanted a big chunk of lore filled out would be mad but I'm glad I didn't get what I expected and glad Kojima didn't feel too beholden to his fans to deliver an insane twist.
Uh, what mission did you finish the game with?
 
Just finished it. Was dreading the ending because of the negative sentiment on Gaf.

But I fucking loved it.

I can see how people who wanted a big chunk of lore filled out would be mad but I'm glad I didn't get what I expected and glad Kojima didn't feel too beholden to his fans to deliver an insane twist.

Hmm.
 
I remember I made a post way back when, saying that the game already felt wholly unnecessary by spelling out the MGS chronology, and someone responded to me theorizing that MGSV was Kojima's way of taking Big Boss down the whole Breaking Bad path (and I'm pretty sure Kojima has stated as much in the past since he loves the show). But the reason that "works" in Breaking Bad is because no one in that series ever assumes that Walter White is a good guy, or even justified. He's a diabolic mastermind existing within a facade, and the closest people to him, especially the closest people he works with, are always the most questioning of that while eating themselves away inside at their compliance. MGSV has... none of that, and I almost feel like Kojima is way too attached to Big Boss to call him out. I don't even really want a better conclusion since there's not really much I want explained. I just want a better narrative. The story is the equivalent of a garish and loud party van, aimlessly driving around until someone gets kicked out for not telling the driver that they drank the entire punch bowl, only to immediately resume afterwards.
One consequence of that final twist is that, because Venom Snake is literally a player surrogate, any calling out of Venom would be a direct attack on the player. Kojima wasn't interested in that.
 
Seems like Japanese opinions are pretty divided as well.

http://www.amazon.co.jp/gp/product/B00UA2AFBC/

I wonder if they're focusing on all the same negative points that we do.

Google Translate is awesome:

"It did fell in why evil "hero" Bikkubosu "This time of Metal Gear. It plays a role to fill in the last piece of the story of Metal Gear that. "
It had been issued extensively in advertising in the direction of the official of that. Speaking of "Bikkubosu" It is a presence that can not be removed is on to tell the story of Metal Gear. His it should towards the probably most of the Metal Gear fans in a number of heroic drama are engraved deeply in my heart. MGS3, OPS that drew his success, PW, and, myself every time the saga is revealed of "Bikkubosu" had felt the addition of is gradually increasing depth to the Metal Gear story that we have ever played. The presence of "Bikkubosu" that "man" is the so overwhelming. And this time it deviates from the hero road he has been accomplished up to now, the process to become outer Haven chieftain "BIGBOSS" which forms the enemy in the world is drawn. His was honestly disgusting and to know this truth. Hero Of himself, he saved the world. It is scary really to engrave the deployment of such a hero is evil in this eye. But I want to know. What of him, dropped the snake to rock bottom. Knowing it, feelings will be larger than now for the man perspective, that Bikkubosu yourself against the world of Metal Gear. I thought so."
 
The true ending is worth doing that whole prologue thing again, it fits the Metal Gear Solid themes and makes it all ring harmonious even if plotwise it's kinda messy. I mean, how the heck did FOXHOUND got setup with big boss as its leader?! That is indeed messy, but whatever
 
The true ending is worth doing that whole prologue thing again, it fits the Metal Gear Solid themes and makes it all ring harmonious even if plotwise it's kinda messy. I mean, how the heck did FOXHOUND got setup with big boss as its leader?! That is indeed messy, but whatever

I remember back when it was revealed that the organization in this game was going to be referred to as Diamond Dogs.

I sighed at the knowledge that this meant Big Boss had at least two more organizations up his butt that he'd have to jump between, but I guess Kojima's hard-on for Bowie is what drives the plot development here.
 
Guys, can someone replace the model of the dude who Quiet stabs in the mouth with Kojima?

It's the only thing that'll quell my phantom pain.
 
In the middle of this, what do you guys think of their opinions? Agree or disagree?

Eh

I think they give the story too much credit, overall.

I really enjoyed the discussion. The ending is sound but the execution is sloppy.

By robbing his right-hand man of his identity and using him as a pawn to further his own means, Big Boss completes his turn to villainy.

It is the ultimate irony following the events of Snake Eater.

The twist of placing the player in that role, allowing you to become part of the legend yourself, is also a neat idea and the ultimate thank you to fans.

We are part of the lore now - we have become Snake.

Viewed through that context the character's lack of dialogue begins to make more sense.



However, it was marketed as the game that would depict the fall of Big Boss and in that sense it feels incredibly unsatisfying.

The story falls flat throughout with supporting characters thrown to the dogs.

The ending, which links into the original Metal Gear in an interesting way, works nicely - it's the rest of it that drags it down.

In my mind, Kojima decided years ago Big Boss would no longer be the man we met in the original games - he just didn't tell the rest of us and exploited our expectations.
 
The twist itself isn't bad. I'd even argue that Kojima not filling in all the blanks isn't bad either. It's just that it's not really a conclusion to the story in the game, and that the game itself just didn't have many character arcs or stories.

What does Venom learning that he's not Big Boss mean to his character? What does building diamond dogs mean in that universe? What was the reason we did anything? The game ended with a flashback, for all intents and purposes. Sure, there's the scene with Venom listening to the tape but that's a really dumb and pointless scene. It adds nothing.

There's barely any arcs here. Even the ones that are there, like say Quiet and Huey, are poorly executed.

None of that is given any weight and that's my problem. People shrugging it off and saying "oh, it's a great twist so it doesn't matter that it doesn't connect to the other games" are entirely missing the point.
 
We're at the point of essentially writing our own plot and ending using the barebones material given by Kojima.

Yes, it's possible to functionally create fan fiction that makes MGSV some meaningful entry. That doesn't have any actual bearing on the quality (and substantial lack thereof) of the base game.
 
Seems like Japanese opinions are pretty divided as well.

http://www.amazon.co.jp/gp/product/B00UA2AFBC/

I wonder if they're focusing on all the same negative points that we do.

Well, here's what the top review says:

Ryuhan said:
The legendary Cobra Unit returns! Metal Gear is complete!

This work allows you to experience all of the emotions the Cobra Unit felt on the battlefield.
As you play, the story that makes you want more, the new systems, new characters, new maps, and ability to infiltrate however you like will bring you The Joy.
As you enter chapter 2, something seems amiss. The main ops don't advance the story.
Then when the credits suddenly roll, you think "Huh? Wha? It's over? There must be more, right?" and feel The Fear.
Finally, once the story truly does reach The End, that fear turns to something like a feeling of emptiness or grief -- The Sorrow.
Eventually that sorrow becomes The Fury with Konami and Director Kojima that you can't avoid and can't deny.
"I was waiting to find out the reason why Big Boss fell to evil! Come the fuck on! Finish this thing properly!"
But all that screaming is pointless. You know that Konami and Director Kojima are gone...
Then, you feel The Pain of knowing that this story can never be told again.
The story is lost. Your feelings for this series are lost.
This must be The Phantom Pain that we will suffer from now on.
So, I give it 1 star.

So pretty much, yeah.
 
The twist itself isn't bad. I'd even argue that Kojima not filling in all the blanks isn't bad either. It's just that it's not really a conclusion to the story in the game, and that the game itself just didn't have many character arcs or stories.

What does Venom learning that he's not Big Boss mean to his character? What does building diamond dogs mean in that universe? What was the reason we did anything?

None of that is given any weight and that's my problem. People shrugging it off and saying "oh, it's a great twist so it doesn't matter that it doesn't connect to the other games" are entirely missing the point.

I do agree.

The ending does not communicate a clear message.

When does Venom find out he isn't Big Boss? How does that affect him? Why is the passage of time (that happens in the final scene) not clearly shown? Why does he punch the mirror, anger? What does the operation intrude tape actually say?

If we had seen a older version of Venom looking into the mirror, listening to the tape and realising he will have to sacrifice his life to protect Big Boss' secret before reloading his gun and confronting Snake (not even a fight, just in that scene) - we could all go home happy.

If anyone knows any of the above feel free to correct me/let me know.
 
Ponytail>>>>>>Mullet



Mullet only looks good with the bandana

Solid Snake, the One True Hero of the series, rocked the mullet better than Venom rocks that shitty ponytail, even in his old age. Even Big Boss recognizes how terrible Venom's ponytail is by sticking with the mullet. Ergo, mullet wins.

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PC mods on nexus allow you to swap in Quiet for snake. She may be gone, but I can play as her lol. Then mod her back in as a buddy. I'll have to do a super Quiet playthrough at some point.

It'll be so quiet, the enemy will never hear me coming.
 
Just finished it. Was dreading the ending because of the negative sentiment on Gaf.

But I fucking loved it.

I can see how people who wanted a big chunk of lore filled out would be mad but I'm glad I didn't get what I expected and glad Kojima didn't feel too beholden to his fans to deliver an insane twist.

Yeah, pretty sure you didn't finish it. Final mission is episode 46.
 
Solid Snake, the One True Hero of the series, rocked the mullet better than Venom rocks that shitty ponytail, even in his old age. Even Big Boss recognizes how terrible Venom's ponytail is by sticking with the mullet. Ergo, mullet wins.

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Shorthair Snake is still the best looking.

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He was also the coolest as a character. He was kind of an abrasive dick and it worked.
 
While its totally cool to rewrite Paz into the game why not just just say Quiet's long desert walk cured her and let her be a buddy again. I mean we are already throwing all sense out the window in chapter 2 so why try to even pretend at the point?
 
The only tangible negative to playing the game full on lethal is becoming a demon right? Horns, blood, but it doesn't affect how your buddies etc. interact with you?
 
I asked someone if the badass leather jacket and motorcycle made it into the game. They said hardly. But then, I see someone post a gameplay pick wit snake wearing that badass jacket. How does one unlock such?
It unlocks for development when you get the codename Big Boss key item which is given at the end of episode 46. You just have to develop it, I think for a really low sum of GMP and 0 minutes.

Here's another thing that sucks though, I hate the cop-out that Big Boss at the end isn't shaved, because Ishmael was. That and he hasn't aged at all!
 
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