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SPOILER: Metal Gear Solid V Spoiler Thread | Such a lust for conclusion, T-WHHOOOO

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The plot is bad. People conjure up excuses to defend it in testament to this. If it can't stand on its own merits, it's bad.

I agree that everything counts. The problem is when "everything" doesn't fit. Each component is sterile and separate. Everything either comes out of nowhere, or doesn't come out at all. I'm not ignoring the story. I'm acknowledging every little detail about it. It just so happens that those details are full of shit. A story particularly in video games is the sum of its parts, but each part is independent in this game to the point of seeming like it was thrown together at the last minute. There's nothing cohesive about it.

Gray Fox being captured in MG1 was never an inconsistency. It was a ruse to justify sending in a rookie to die in order to throw off NATO. Maybe Kojima threw in a retcon for that too, either way he wrote a bad story.

"People conjure up excuses to defend it" is a statement rooted in bias. Because there is no depth to your accusation, it is easy to flip it as "People conjure up excuses to attack it" and the state of affairs has not changed. There is nothing to root your side of the conversation in, no backing.

"I'm not ignoring the story" You're dismissing it. Same concept. You do so in the same paragraph you make this statement in, even.

Cohesion of conveying a story is not absolute. This is the same as the codecs, only you don't have to stop to go through them, you can listen to them on your way to an objective. They still carry every bit of weight to them as in previous games. Your statement that they don't fit in together is casting too wide a net. (And even the Truth tapes, one of the few narrative elements that does not take place in the timeline of the current events, has massive relevance to the series as a whole)

Cohesiveness is as important as personal perspective. I feel the tapes were telling your crew's story from their perspective while you were experiencing Snake's story from a first person perspective. This is a parallel narrative element. It is coherent in it's consistent reflection of the two sides of the plot.

Gray Fox shifting allegiances always felt inconsistent. This just adds the depth that his imprisonment in 2, while part of a greater plot, could be seen as his reaction to finding out about Venom Snake. It is new information that informs interpretations of old events in interesting ways, and anything that adds to Grey Fox's (tragically fleeting) narrative is a boon in my book.

Also dude like...try to rely on more word use than constantly saying "bad story" over and over. it makes it difficult to have a deeper reply chain, as I have to take a breather to figure out if there's something worth responding to in the line when I just see repetitive use of buzzwords.
 
Not an exception, it's an also. Retcon isn't inherently a bad thing. Nothing in the story of the entire series is needed except for the barebones elements of "Snake shoots a metal gear then fist fights a guy then escapes." Depth doesn't have to be needed in a story to be essential to it's value. That's what this is.

Big Boss caring for the child soldiers is a gray area element of his mg2 story. it doesn't cast him as a villain. It's not a black and white element. He was saving them from fighting and dying for nothing so that they could bond their lives to an organization that values them. This could likely be why the child soldier subplot in V is there in the first place, and why Kingdom of Flies would have been so valuable to the real boss establishing this ideal for how to save child soldiers. (As Kaz's methods were unsuccessful)

Your dismissal on how Venom Snake's existence can re-inform the narrative of MGS4 displays a lack of respect for what a retcon can offer to a story. It displays a total dismissing of the concept on your part. It is not a universal truth, only a personal bias.

I'm saying it could be venom's grave, with a falsified headstone, to maintain the legend.

Oh and that last line cynicism was kinda pointless. Don't really care as I'm not placing my value of the plot on how much someone does or does not respect my opinion on it. My views are mine and yours are yours. If you want an exchange of views, don't use it as an opportunity to kick dirt on the other person.

The way it's presented in MG2, it absolutely shows him as a villain. There's no real grey area regarding his morality in that game beyond "he's a father to his men".

And the Venom twist does absolutely nothing to enhance the narrative of MGS4. If anything, it makes it even worse when you have Big Boss not bothering to mention that "Oh yeah, that guy you fucked up back in 1995 wasn't me, it was my medic lol".

And that last line was a response to your own condescension.
 
Caring for child soldiers? You must be being disingenuous, because you have a screenshot in-front of you with Big Boss talking about making war orphans and feeding them back into the next war, to make a perpetual battlefield. There is no gray area, he's a villain.

Taking child soldiers out of a meaningless environment and raising them to be soldiers in an army that values them is only villainous in the idea that war is inherently bad. That is both good and bad. It isn't the best case, but it's taking away a worst case. He's not brainwashing them while feeding them gunpowder, he's raising them to be soldiers, not raising them as soldiers. that's the gray area.
 
Real talk, the child soldiers element is another reason as to why I expected more of a build up to Kaz breaking away from Big Boss. Kaz admits in one of the cassette tapes that he has a soft spot for kids and wanted to take proper care of them in order to get back at his own parents for not giving that much of a shit about him. But since Big Boss sees them as useful soldiers in the narrative proposed by MG2, that was a bit of a wasted opportunity to display their indifferences.

Man, I can't believe that the best excuse they have for Kaz breaking away from Diamond Dogs is "how could muh Big Boss play me like a fiddle"

Right.

Even a moment of Big Boss being rescued by the child soldiers he previously rescued when nobody else is able to save him; that would convey the unquestioning loyalty of a child soldier in a way that would be suggestive of Big Boss' use of child soldiers in the future. And maybe Big Boss and Miller could disagree about their usefulness on the battlefield.
 
I can definitely see where News Bot and everyone who disliked the twist are coming from, but I find myself agreeing with JackelZXA. I definitely would have preferred to play BB's downfall, and the twist is inherently contrived, but it's not like it doesn't offer anything to the series and it's actually pretty interesting from a conceptual standpoint.

If I were to take issue with the twist, it wouldn't be with the twist itself but rather with the meta "Big Boss is you!" aspect. Venom isn't us, he's his own character with his own personality and history. Even his history isn't blank enough to put the player in his position. He was already a skilled soldier, a combat medic, and a trusted subordinate of Big Boss. His characterization in-game is something I've gone over time and time again in this thread but I really think his differences - and similarities to - Big Boss are fascinating. Him being a psuedo mute and halfway-stand-in for a player avatar did nothing but assassinate his character in his debut game. When he talks, he's a great character and I love his affectionate and poetic personality. He needed to be a full character, and to do that the meta aspect of the twist needed to be removed and replaced with a more fleshed out explanation of his deeds post MGSV and of his character in general. The character creation would need to go as well.
 
Right.

Even a moment of Big Boss being rescued by the child soldiers he previously rescued when nobody else can; that would convey the unquestioning loyalty of a child soldier in a way that would be suggestive of Big Boss' use of child soldiers in the future.

I found it quite funny that boss could tie his birthday party balloons to a grown man and in doing so instantly sever all ties that man had to his old company and comrades and make him a 'Diamond Dog' with unquestioning loyalty.

But the kids? You know, easily influenceable and impressionable children? Nah, the kids see through that shit, say 'fuck you Boss' and steal his nicest toy. Makes me wonder what kind of adults Boss was bringing back to the base.
 
It's not important at all because it's literally irrelevant. It was going to happen no matter what. Big Boss was nearly killed in the hospital too, the entire scheme would've worked even better if Venom Snake, looking like Big Boss, was killed and confirmed dead. Then Big Boss could've done the logical thing and changed his face to assume a new identity like he's supposed to do according to the ending. Venom Snake contributes nothing to the Big Boss name and legend anyway beyond what we see in this game, none of which is relevant to future events. It's a pebble that makes no splash.



I love the cherry-picking needed for these excuses. In the very next line he mentions how The Patriots never managed to turn one person into another even with all their technology. That very thing happens in MGSV and Big Boss is fully aware of it. It's the same with the "but it's S3 beta!" nonsense that people grasp onto just because "Solid Snake Simulation" is the only thing they remember from MGS2's story. The S3 Plan had nothing to do with turning someone into someone else.

Big Boss and Venom do not share dna, so they can only maintain the ruse as long as Venom is alive and an active force in the world. In death, the ruse falls apart. (It's just plastic surgery and hypnosis. A dead person cannot continue a legend) It makes plenty splash.

You're wrong. Cipher turns one person into another using hypnosis and plastic surgery. The Patriots never turn someone into another person using technology. nothing about this statement is contradicted unless you start changing words around.

The S3 plan was about turning someone into the meme of someone else. Recreating legend.

That's the problem. It's all "tell, don't show" with this game. Relegating important plot points to these tapes that most players won't bother with.

Honestly like...I don't care about most players. I care about my experience. I listened to every tape whenever i got a new one. That was my experience and it felt whole to me. If someone opts out of the story, that's on them. Excuses aside, they didn't do their homework. If someone reads a comic and only pays attention to spoken dialog and ignores narration and thought bubbles "on principle of it isn't an active part of the narrative" then that's their own choice. Storytelling is an art of many disciplines. There is no one true way to tell every kind of story. Some people like different things. I liked taking a breather after a big battle to listen to the tapes. That was satisfying to me.
 
I can't think of what the twist offers to the series, to be honest.

Maybe if it were Big Boss' plan, but as it is I just interpret is as a Big Boss weary of being on the battlefield thinking "sure, why not?" to the idea of having a scapegoat so he could create a nation that is a permanent battlefield. It's roundabout on the timeline. It provides no insight to anything.

It's not even like he needed more time to heal and thus had someone perpetuate his legend when he couldn't. Had the real Big Boss been stuck in a coma, and Zero made the call to have the Medic turned into Big Boss so that the world still thought he was alive and active I would understand it more, but it is almost the opposite of that.
 
"People conjure up excuses to defend it" is a statement rooted in bias. Because there is no depth to your accusation, it is easy to flip it as "People conjure up excuses to attack it" and the state of affairs has not changed. There is nothing to root your side of the conversation in, no backing.

"I'm not ignoring the story" You're dismissing it. Same concept. You do so in the same paragraph you make this statement in, even.

Cohesion of conveying a story is not absolute. This is the same as the codecs, only you don't have to stop to go through them, you can listen to them on your way to an objective. They still carry every bit of weight to them as in previous games. Your statement that they don't fit in together is casting too wide a net. (And even the Truth tapes, one of the few narrative elements that does not take place in the timeline of the current events, has massive relevance to the series as a whole)

Cohesiveness is as important as personal perspective. I feel the tapes were telling your crew's story from their perspective while you were experiencing Snake's story from a first person perspective. This is a parallel narrative element. It is coherent in it's consistent reflection of the two sides of the plot.

Gray Fox shifting allegiances always felt inconsistent. This just adds the depth that his imprisonment in 2, while part of a greater plot, could be seen as his reaction to finding out about Venom Snake. It is new information that informs interpretations of old events in interesting ways, and anything that adds to Grey Fox's (tragically fleeting) narrative is a boon in my book.

Also dude like...try to rely on more word use than constantly saying "bad story" over and over. it makes it difficult to have a deeper reply chain, as I have to take a breather to figure out if there's something worth responding to in the line when I just see repetitive use of buzzwords.

Where's the bias? All excuses in this thread have been completely debunked because they don't have any legs to stand on. Don't pretend you have any of that "depth" you mention in your reasoning.

I'm not dismissing it. If you'd read my posts you'd know I've taken in and considered everything, made comparisons, tied to other titles, etc. I didn't just go "it's bad because reasons." I explained why it is bad. That's the opposite of dismissing something.

Venom Snake has no perspective in this game. He's more of a stationary force than a character. His perspective is determined by everything in front of him, just like the player's is. It just so happens that the player's perspective is damaged by this because it's poorly thought out and even more poorly put together.

Gray Fox never shifted allegiances. He was always with Big Boss, who collaborated with Venom Snake in order to throw NATO off Outer Heaven. He did this by asking Gray Fox to be fake-captured so that he could use that as an excuse to send in his rookie clone to die, killing two birds with one stone.

Would you rather I said "atrocious pile of stagnant diarrhea" instead? I don't feel the need to be razzle-dazzle with what I'm discussing, which is a bad story with countless problems that can be observed objectively.

Big Boss and Venom do not share dna, so they can only maintain the ruse as long as Venom is alive and an active force in the world. In death, the ruse falls apart. (It's just plastic surgery and hypnosis. A dead person cannot continue a legend) It makes plenty splash.

You're wrong. Cipher turns one person into another using hypnosis and plastic surgery. The Patriots never turn someone into another person using technology. nothing about this statement is contradicted unless you start changing words around.

The S3 plan was about turning someone into the meme of someone else. Recreating legend.

When did DNA matter? Big Boss was still an active force in the world anyway so Venom was unnecessary. There was no reason Big Boss couldn't take on XOF by himself like Venom Snake does. It makes zero splash, otherwise Venom Snake's antics would be known in later stories. If he didn't exist at all literally not a single thing would change because nothing is affected by his absence.

Cipher as an organization is The Patriots. They're the same.

Not at all what the S3 Plan was about, and you just proved my point about "Solid Snake Simulation" being all some people remember from MGS2. The "Selection for Societal Sanity" was to manipulate information as a means to influence global events. It was all about control, absolutely nothing about reshaping people. The Solid Snake Simulation was a complete lie and there was never any desire to make memetic clones.
 
There's enough to suggest that Kojima was always a really terrible storyteller to begin with. The quality of the stories drops off as soon as he starts writing on his own (MGS4, Peace Walker) or also overseeing the writing of others (MGSV).



Those interactions aren't inconsistent. Big Boss was all of those things. That was the allure of his character, because that's how people actually are. The thing about humans is that we aren't black and white. The series went out of its way to show this before, but suddenly went to straightforward good vs. evil in this game because Kojima became obsessed with role-reversal. Solidus is a perfect example. His end goal of freedom is completely noble but he's a total bastard on the path to it. The same was originally true for Big Boss until this game.

Oh so he mimicked Big Boss perfectly but only for the few hours before he was killed? Come on.

Eh. Snatcher and Metal Gear 2 were good. Policenauts was pretty good for an anime game. He's just gotten worse over the years.
 
You could say it's not something that needed to be remade either. (Remakes are more pointless to the industry than sequels, and less valuable.) Additionally, this doubles over one of the elements of mg1's narrative into something super interesting when the codec frequency for "big boss" changes. It also gives Frank Yaeger a more consistent narrative place as well. Now he's always loyal to big boss, and his encounter with venom snake and capture no longer feel like an inconsistency to MG2.

And again, it makes mgs4's big boss scene make more sense. Big Boss was never a villain, he was just trying to realise The Boss's vision in his own way, unfortunately the karma of his deeds in the role he ultimately play in MG1 become his downfall in MG2. See, now there's character depth added to these old games without having to "replace" them. Isn't that far less wasteful? (Additionally, it adds the question of whether it's Venom Snake in the grave next to The Boss in 4. Not only is that interesting for Solid Snake's narrative, but it's very interesting for Big Boss's, for him to place that much respect for this soldier that sacrificed everything for his sake in his eyes)

plot's not dogshit. it's great. love it. Sorry you don't like it.

Big Boss isn't a villain now? What the fuck kinda revisionism bullshit is this, the guy was a warmonger with a nation built on mercenaries and children he fostered into soldiers in MG1/2. The guy even admitted that he turned into an evil jackass and was wrong at the end of MGS4.

This whole "Big Boss is just a misunderstood hero and not evil at all, also he didn't even do those bad things" shit is so stupid and unnecessary. Ultimately doing his character a disservice, ruining his arc and pandering to the lowest types of fans that would whine because their hero turned out to be evil.

No offence, but you must have low standards when it comes to storytelling, pacing and story structure if you think what we got in MGSV was great.

Not an exception, it's an also. Retcon isn't inherently a bad thing. Nothing in the story of the entire series is needed except for the barebones elements of "Snake shoots a metal gear then fist fights a guy then escapes." Depth doesn't have to be needed in a story to be essential to it's value. That's what this is.

But retconning and explaining a minor thing like why BB supposedly died in MG1 but still came back in MG2 needs a whole game to explain it was just a wannabe clone? lol

Big Boss caring for the child soldiers is a gray area element of his mg2 story. it doesn't cast him as a villain. It's not a black and white element. He was saving them from fighting and dying for nothing so that they could bond their lives to an organization that values them. This could likely be why the child soldier subplot in V is there in the first place, and why Kingdom of Flies would have been so valuable to the real boss establishing this ideal for how to save child soldiers. (As Kaz's methods were unsuccessful)

What? The guy explicitly says he groomed children that were victims of war only to have them fight new conflicts that would create more parentsless children he could turn into soldiers. How is that not evil, "saving them from fighting and dying for nothing" is the worst excuse I've heard, most of them probably weren't child soldiers when he took them in. The guy also says that war is the only thing that keeps him going and that's what he wanted for Solid Snake too.
 
There's enough to suggest that Kojima was always a really terrible storyteller to begin with. The quality of the stories drops off as soon as he starts writing on his own (MGS4, Peace Walker) or also overseeing the writing of others (MGSV).

On the other hand, he did write Snatcher & Policenauts by himself.

By the way, he did not write MGS4 by himself, but he had a different co-author than he did for MGS1-3. Actually, MGS4's co-author started out as the game's sole writer & director before Kojima stepped in. I wonder how much of the story was already finished by then.

Either way, it'd probably be better if he left the series alone after MGS3. He still has some neat ideas and concepts here and there, but trying to fit them all into the existing Metal Gear lore, no matter the cost, isn't going to work.
 
Kojima just needs a good editor/co writer to keep him in check. I think he lost that when Tomokazu Fukushima left. Of course it could all be coincidence but the writing did take a turn for the worst after 3.
 
I love the cherry-picking needed for these excuses. In the very next line he mentions how The Patriots never managed to turn one person into another even with all their technology. That very thing happens in MGSV and Big Boss is fully aware of it.

It is cherrypicking i'll admit that.

But here's what BB says fully: And Ocelot... In order to fool the system . Used nanomachines and psychotherapy to transplant Liquid's personality onto his own. He used hypnotic suggestion to turn himself into liquid's mental doppleganger.

For all our advances in nano-technology, information and genetic control they've never manged to control people at will. Let alone turn one person totally into another. Under certain conditions, someone can be made to play a specific role...Act like someone else. Cat's do love to play as Snakes.
 
Honestly like...I don't care about most players. I care about my experience. I listened to every tape whenever i got a new one. That was my experience and it felt whole to me. If someone opts out of the story, that's on them. Excuses aside, they didn't do their homework. If someone reads a comic and only pays attention to spoken dialog and ignores narration and thought bubbles "on principle of it isn't an active part of the narrative" then that's their own choice. Storytelling is an art of many disciplines. There is no one true way to tell every kind of story. Some people like different things. I liked taking a breather after a big battle to listen to the tapes. That was satisfying to me.

Good for you. That's a pretty terrible comparison to comics, as videogames are a different beast entirely. When you have cutscenes in the game that are meant to deliver the narrative to the player, maybe use those to deliver important plot points instead of stupid shower scenes with Quiet or Venom staring into space.
 
Those interactions aren't inconsistent. Big Boss was all of those things. That was the allure of his character, because that's how people actually are. The thing about humans is that we aren't black and white. The series went out of its way to show this before, but suddenly went to straightforward good vs. evil in this game because Kojima became obsessed with role-reversal. Solidus is a perfect example. His end goal of freedom is completely noble but he's a total bastard on the path to it. The same was originally true for Big Boss until this game.

That just means Venom in place of BB doesn't invalidate or lessens those characters interactions.The legend of BB is complex enough to be many things. They all thought what they experienced was BB.

Oh so he mimicked Big Boss perfectly but only for the few hours before he was killed? Come on.

Given Point A and Point C, what is Point B? Is all I'm saying. Never said it was hours before. The reveal happened in 1984. N313 was 1995

The timeline of events would be

TPP - VS doubts his identity, personality null
Mission 46 - VS receives Truth
1984-1995 - Acts/Mimics BB
MG1 - receives N313 tape - still acts like BB.
 
Good for you. That's a pretty terrible comparison to comics, as videogames are a different beast entirely. When you have cutscenes in the game that are meant to deliver the narrative to the player, maybe use those to deliver important plot points instead of stupid shower scenes with Quiet or Venom staring into space.

Replaying some missions and seeing some cutscenes again, I noticed lots of the cutscenes have Big Boss and/or Miller/Ocelot at one point just quiet and staring out in the horizon lol

It really gets to me that there was potential to have really great moments in the actual game as cutscenes and missions instead of these tapes that you just magically get... at least the codec calls from the other games were in 'realtime' and actually in the narrative with context for the player.
 
That just means Venom in place of BB doesn't invalidate or lessens those characters interactions.The legend of BB is complex enough to be many things. They all thought what they experienced was BB.

Given Point A and Point C, what is Point B? Is all I'm saying. Never said it was hours before. The reveal happened in 1984. N313 was 1995

The timeline of events would be

TPP - VS doubts his identity, personality null
Mission 46 - VS receives Truth
1984-1995 - Acts/Mimics BB
MG1 - receives N313 tape - still acts like BB.

No it doesn't. How on earth did you arrive at that wacky roundabout conclusion? There's nothing complex about the legend. It was always straightforward. The man was more complicated, but that's the way it always is and should be. Schneider was Big Boss' enemy before becoming loyal to him, for instance.

The reveal happened in 1995. Without that, the scene makes no sense. Let's not forget that N312 happened before N313, but Big Boss is supposedly all bloody just because. You can hear gunfire in the Outer Heaven scenes, remember. That's because Solid Snake is in the fortress. The scene takes place hours or probably even minutes before Venom Snake dies.
 
Venom always thought he was BB though. The tape wouldn't suddenly change his personality.

The reason he doesn't talk much in game is so that he can stand in as a player avatar of sorts. It's executed really poorly, though.
 
It's not important at all because it's literally irrelevant. It was going to happen no matter what. Big Boss was nearly killed in the hospital too, the entire scheme would've worked even better if Venom Snake, looking like Big Boss, was killed and confirmed dead. Then Big Boss could've done the logical thing and changed his face to assume a new identity like he's supposed to do according to the ending. Venom Snake contributes nothing to the Big Boss name and legend anyway beyond what we see in this game, none of which is relevant to future events. It's a pebble that makes no splash.

BB is not going to let Venom die, even if it would make the scheme more effective.

So there's two ways it can go. BB tells Venom the truth, takes him back to MB, protects him, continues BBing as normal. Or he let things play out as they do.

He has a hand in events dude, his motivations are of relevance. Why he chooses to do the second thing over the first is the issue.
 
I finished all the tapes today after mission 46.

I love this game and I love the story. The story and plot aren't any more stupid than the ones in previous games - even less stupid in a couple of ways - yet people are going fucking crazy over it.

I thought it was a great ending and really cemented the whole (fairly flawed and heavily retconned) 60 year narrative of the series.

The story doesn't help itself by constantly bringing up how the "whole world" wants Big Boss dead but there's never any indication of such. Who actually does besides Skullface? Governments, PFs and NGOs are perfectly happy enlisting his services. The American and Russian governments were both customers of MSF, so who?

I agree with Clear that this is pedantry. It's clear that they mean Cipher/XOF are out to get him, and that effectively that's the whole world. They'll be safe nowhere. And throw Diamond Dog competitors into the mix...
 
BB is not going to let Venom die, even if it would make the scheme more effective.

So there's two ways it can go. BB tells Venom the truth, takes him back to MB, protects him, continues BBing as normal. Or he let things play out as they do.

He has a hand in events dude, his motivations are of relevance. Why he chooses to do the second thing over the first is the issue.

Big Boss didn't expect Solid Snake to survive. He was a rookie on his first FOXHOUND mission.

Of course he was willing to let Venom Snake die, that was always a risk. Their lives don't involve sitting on a couch all day with the biggest threat to their lives being an extra few hamburgers. They're soldiers. Death is a constant risk.

You're grasping for straws.

I agree with Clear that this is pedantry. It's clear that they mean Cipher/XOF are out to get him, and that effectively that's the whole world. They'll be safe nowhere. And throw Diamond Dog competitors into the mix...

Cipher was still an American intelligence agency and was under the control of Donald Anderson during the events of The Phantom Pain. Skullface had a small rogue faction, that's not the "whole world." Not that Cipher could even be counted as the whole world at that stage, it was still very centralized to America.
 
I want to know how Outer Heaven goes from a massive sea fortress to a few buildings the size of Wal Mart.

Budget cuts, lol.

In all seriousness, I'm just treating V as a non-canon sidestory from now on, because the more I try to rationalize how this fits into the series and BB's arc, the less it makes sense to me.
 
I just realized that this game made Sigint really important in the overall scheme of things, lol
 
I finished all the tapes today after mission 46.

I love this game and I love the story. The story and plot aren't any more stupid than the ones in previous games - even less stupid in a couple of ways - yet people are going fucking crazy over it.

I thought it was a great ending and really cemented the whole (fairly flawed and heavily retconned) 60 year narrative of the series.



I agree with Clear that this is pedantry. It's clear that they mean Cipher/XOF are out to get him, and that effectively that's the whole world. They'll be safe nowhere. And throw Diamond Dog competitors into the mix...

That's not right. Skullface and his XOF crew were the only part of Cipher that wanted BB dead. Zero and the rest of Cipher took care of BB in his coma and tried to cut down Skullface after he poisoned Zero etc.
 
That's not right. Skullface and XOF were the only part of Cipher that wanted BB dead. Zero and the rest of Cipher took care of BB in his coma and tried to cut down Skullface after he poisoned him etc. So no, the world and Cipher wasn't after him.

Sorry - i didn't articulate that well. Obviously it was only Skullface going after BB. We're just told it's Cipher, i should have said "Cipher"/XOF.

Point still stands though. BB wouldnt be safe anywhere in the world as long as XOF is around.

Also i LOVED that XOF is Foxhound's X.O, the "XO of the F unit". Brilliant naming.
 
Replaying the series in anticipation for V made me appreciate how Kojima's stories always tie into the act of playing the game, what videogames are as a genre and including the player directly in some way.

I also care a lot less about the minutiae of the lore, which is clearly always flexible to allow Kojima to explore the themes he wants to at the time and choosing the era where it makes most sense. Fans that are too lore focused lose a lot of the real point, I feel.

V may not fill in the lore as satisfyingly as people want to (and I think a lot of that comes down to fan theories of what would happen based on nothing at all) but as its own piece I enjoyed it greatly.

I prefer a twist that ties into the game's nature as a Big Boss simulator, with "it was you all along" moment and the obvious power fantasties a behind it all: naked lady sniper friend! Cool robot! Dog! Endless toys!

A game that ticked off all the lore boxes would have pleased fans more and the game is weakest when it falls short there, but I'm glad Kojima pursued something more gamey than strictly adhering to the largely irrelevant psuedohistory that's become so cumbersome.
 
There are no bad guys in MGS, remember there are no facts, only interpretations.

raw
 
Sorry - i didn't articulate that well. Obviously it was only Skullface going after BB. We're just told it's Cipher, i should have said "Cipher"/XOF.

Point still stands though. BB wouldnt be safe anywhere in the world as long as XOF is around.

Also i LOVED that XOF is Foxhound's X.O, the "XO of the F unit". Brilliant naming.

Saying the world wants him dead is still really disingenuous considering that BB basically worked with every organization there is lol

But it's such minor thing that it really doesn't matter but still really odd thing of Ocelot to say.
 
Replaying the series in anticipation for V made me appreciate how Kojima's stories always tie into the act of playing the game, what videogames are as a genre and including the play directly in some way.

I also care a lot less about the minutiae of the lore, which is clearly always flexible to allow Kojima to explore the themes he wants to at the time and choosing the era where it makes most sense. Fans that are too lore focused lose a lot of the real point, I feel.

V may not fill in the lore as satisfyingly as people want to (and I think a lot of that comes down to fan theories of what would happen based on nothing at all) but as its own piece I enjoyed it greatly.

I prefer a twist that ties into the game's nature as a Big Boss simulator, with "it was you all along" moment and the obvious power fantasties a behind it all: naked lady sniper friend! Cool robot! Dog! Endless toys!

A game that ticked off all the lore boxes would have pleased fans more and the game is weakest when it falls short there, but I'm glad Kojima pursued something more gamey than strictly adhering to the largely irrelevant psuedohistory that's become so cumbersome.

Exactly. Also the padded out story beats were still great in their own self contained narrative imo.

Also i thought the player-as-character twist was on par with Bioshock's twist, personally. Different side of the same coin.

Also, "No relation."
 
Big Boss didn't expect Solid Snake to survive. He was a rookie on his first FOXHOUND mission.

Of course he was willing to let Venom Snake die, that was always a risk. Their lives don't involve sitting on a couch all day with the biggest threat to their lives being an extra few hamburgers. They're soldiers. Death is a constant risk.

You're grasping for straws.

I'm not grasping at straws, I'm responding to the direction that you've taken our discussion towards. And there's no need for that, this has been amicable, I was enjoying it.

Venom is one of BBs closest soldiers. Venom threw himself in the way of the GZ blast to protect him. I imagine there's some affection there between them.

And there's a difference between the battlefield and leaving someone to die helpless in a hospital bed.

If BB can aid him, he will. And so he does.
 
The way it's presented in MG2, it absolutely shows him as a villain. There's no real grey area regarding his morality in that game beyond "he's a father to his men".

And the Venom twist does absolutely nothing to enhance the narrative of MGS4. If anything, it makes it even worse when you have Big Boss not bothering to mention that "Oh yeah, that guy you fucked up back in 1995 wasn't me, it was my medic lol".

And that last line was a response to your own condescension.

Considering what kind of character big boss is in PW, I feel the gray area of his attitude on the importance of soldiers always having a place in the world is warranted.

I don't feel that omission takes away from the link to 4. Kojima writing is always full of symbolism and metaphor. The retcon fits into that just fine because the lines all still match up to the logic of the game and gain additional character because of it. If someone played V and then 4 they would come away from 4 thinking it was more meaningful than people who said "WTF this 40 minute graveyard scene didn't need to be in it" the times have changed this game, in that sense.

Yeah but I don't really care about that last line. Whatever character judgements you have to remark are irrelevant to me. If you keep them to yourself that's great, if you express them, I have no responsibility to these statements.

Where's the bias? All excuses in this thread have been completely debunked because they don't have any legs to stand on. Don't pretend you have any of that "depth" you mention in your reasoning.

I'm not dismissing it. If you'd read my posts you'd know I've taken in and considered everything, made comparisons, tied to other titles, etc. I didn't just go "it's bad because reasons." I explained why it is bad. That's the opposite of dismissing something.

Venom Snake has no perspective in this game. He's more of a stationary force than a character. His perspective is determined by everything in front of him, just like the player's is. It just so happens that the player's perspective is damaged by this because it's poorly thought out and even more poorly put together.

Gray Fox never shifted allegiances. He was always with Big Boss, who collaborated with Venom Snake in order to throw NATO off Outer Heaven. He did this by asking Gray Fox to be fake-captured so that he could use that as an excuse to send in his rookie clone to die, killing two birds with one stone.

Would you rather I said "atrocious pile of stagnant diarrhea" instead? I don't feel the need to be razzle-dazzle with what I'm discussing, which is a bad story with countless problems that can be observed objectively.



When did DNA matter? Big Boss was still an active force in the world anyway so Venom was unnecessary. There was no reason Big Boss couldn't take on XOF by himself like Venom Snake does. It makes zero splash, otherwise Venom Snake's antics would be known in later stories. If he didn't exist at all literally not a single thing would change because nothing is affected by his absence.

Cipher as an organization is The Patriots. They're the same.

Not at all what the S3 Plan was about, and you just proved my point about "Solid Snake Simulation" being all some people remember from MGS2. The "Selection for Societal Sanity" was to manipulate information as a means to influence global events. It was all about control, absolutely nothing about reshaping people. The Solid Snake Simulation was a complete lie and there was never any desire to make memetic clones.

I feel you have an extreme bias from what I've seen of your posts since I beat the game and joined in the thread. It's just what I'm getting from your posts. "Don't pretend you have any of that depth" yeah great let's just be jerks to eachother instead of analyzing replies for discussion. productive.

I've only read as many posts as I've seen since I beat the game, unfortunately the idea of going through all 300 pages is not realistic. I can only respond to what is currently being discussed.

"poorly thought out" is a phrase of bias. it is not an explanation of an idea. It's strictly value judgement. "It's creating this narrative expectation because its bad." offers nothing to the other person than your own emotion. It is not information to reflect on, only preference. I can't make a valuable response to your emotion, because it's not something I can take and analyze objectively. It is purely personal. that's what I was getting at when I said you need to go beyond buzzwords. It's impossible to make a worthwhile reply to that without getting into pissing contests. :(

Shifting allegiances okay so, Grey Fox infiltrates outer heaven and sends out the radio call about Metal Gear. This prompts Big Boss to send Solid Snake in to rescue Gray Fox and destroy Metal Gear. those are his missions. If Big Boss was in total control over Gray Fox's captive status, what purpose is there in asking Solid Snake to rescue Gray Fox? Why would Gray Fox reveal Metal Gear to fox hound if he was a double agent for big boss, who would be behind the whole thing in the first place? This is why this game was always a narrative problem in the canon. It made no sense and felt contrived. The venom angle now allows for Gray Fox sending out the radio frequency about Metal Gear to make sense, as this could be something Big Boss wasn't aware of, something Venom started on his own after assuming command of Big Boss's Outer Heaven. The idea that Venom detained Gray Fox also explains why Big Boss would ask Solid Snake to rescue Gray Fox in the first place. The plot at the time was simple and had no depth, V gives it depth. It gives reason to why characters had motivation at all, rather than just giving them actions to perform.

It's not about razzle dazzle, it's about meaning. Saying it's bad means nothing to someone who thinks it's good. They cancel eachother out like opposite magnets. You need to actually talk objectively to make any progress in the discussion, otherwise it just doesn't move, dude. We can't just repeat ourselves forever and expect it to be worth our time.

Venom being a cover for XOF attempting to assassinate Big Boss would work in the idea that, if Big Boss's cover is intact, he can dispose of Venom's body after his death is confirmed but before the enemy can recover the body. This would be the backup plan. Big Boss and Cipher could cover up Venom's death if it happened in a situation they were in control over.

Uhm dude, Cipher is not the Patriots. Did you miss that tape? The Patriots is a program Sigint created to replace Cipher based on the AI research Strangelove performed in Peace Walker. That's like saying Solid Snake is Big Boss is Liquid, when they're all different people with different actions, personalities, and motivations. The Patriots is Cipher's Successor.

Shaping people was still an aspect of it. Solid Snake recreation was a test case, a byproduct of the end goal. It was STILL a factor in the program. The further explanation of the program doesn't fully eliminate the earlier goals. It was not a complete lie, it was a proof of the theory. The information control system is intended to craft society into an ideal state. Similar to how they attempted to turn Raiden into Snake. The two concepts are the same at their root.

Big Boss isn't a villain now? What the fuck kinda revisionism bullshit is this, the guy was a warmonger with a nation built on mercenaries and children he fostered into soldiers in MG1/2. The guy even admitted that he turned into an evil jackass and was wrong at the end of MGS4.

This whole "Big Boss is just a misunderstood hero and not evil at all, also he didn't even do those bad things" shit is so stupid and unnecessary. Ultimately doing his character a disservice, ruining his arc and pandering to the lowest types of fans that would whine because their hero turned out to be evil.

No offence, but you must have low standards when it comes to storytelling, pacing and story structure if you think what we got in MGSV was great.



But retconning and explaining a minor thing like why BB supposedly died in MG1 but still came back in MG2 needs a whole game to explain it was just a wannabe clone? lol



What? The guy explicitly says he groomed children that were victims of war only to have them fight new conflicts that would create more parentsless children he could turn into soldiers. How is that not evil, "saving them from fighting and dying for nothing" is the worst excuse I've heard, most of them probably weren't child soldiers when he took them in. The guy also says that war is the only thing that keeps him going and that's what he wanted for Solid Snake too.

Again, it comes down to how you feel about his actions in Peace Walker. He was promoting war in that game, but most people still view him as heroic. In Metal Gear 2 he is doing very similar things to what Mother Base was about in both PW and V. (And I feel you're boiling down his graveyard speech a little. He was regretting his interpretation of The Boss's will. It was a gray area because he saw his cause as just and needed in the world.)

Like...if you want to complain about misunderstood hero or whatever, just go back to peace walker. That's where this all comes from. His arc in the series as a whole is not ruined by this. MG1 had logical problems with it, and was the most "evil" big boss ever got. Everything else he does in the series from MG2 and PW and so on could be argued as misguided or delusional, but not evil. It doesn't ruin his arc, it sets the record straight.

Ok thanks for the insult. If it was an objective statement I could respond to it, but all I can do to respond to being shit on without just doing the web-fight is to just get out of the way. (Again, don't really care about insults. Won't respond to them, at most I'll call out how they offer nothing of value to the discussion at hand. I don't place my worth in the judgement of others, I'm only seeking discussion.)

But yeah, I thought the explanation was satisfying and closed some of my long-standing problems with the earlier games. I thought the Truth tapes fixed the biggest narrative black hole in MGS4 and makes the whole series better for it. Zero is a character now. He has a middle to his story. I'm absolutely thrilled this was finally explored. I now have a reason to care about big boss murdering his friend in a graveyard.
 
I'm not grasping at straws, I'm responding to the direction that you've taken our discussion towards. And there's no need for that, this has been amicable, I was enjoying it.

Venom is one of BBs closest soldiers. Venom threw himself in the way of the GZ blast to protect him. I imagine there's some affection there between them.

And there's a difference between the battlefield and leaving someone to die helpless in a hospital bed.

If BB can aid him, he will. And so he does.

Responding with straw-grasping.

Nothing to suggest this anywhere. Venom being "close" to Big Boss was just a forced detail to implement justification, and it fails. Like I said before, nothing related to the twist makes sense because the twist came first and everything else had to accommodate it at any cost.

Your point being? Big Boss still leaves him to face the same threat, and even bigger threats.
 
I'm not grasping at straws, I'm responding to the direction that you've taken our discussion towards. And there's no need for that, this has been amicable, I was enjoying it.

Venom is one of BBs closest soldiers. Venom threw himself in the way of the GZ blast to protect him. I imagine there's some affection there between them.

And there's a difference between the battlefield and leaving someone to die helpless in a hospital bed.

If BB can aid him, he will. And so he does.

As an aside, I started up a new PW playthrough today, and I was thinking how awesome it'd be if there was a form of buddy system to the SNAKE IN system from this game, since doing real multiplayer is harder to do these days. It'd be so great to just have a buddy system style balclava soldier to use SNAKE IN and COOPS features with named VENOM. ;P
 
"You guys

Big Boss is not a bad guy, he saved children from dying in war by putting them in wars that favored him! He's just misunderstood.

The clone boss was probably the evil one anyway..."

Like I said in a previous post in this topic, it's Breaking Bad all over again and people assuming that a protagonist developing into a bad guy means he's still an admirable person.

The only difference is Breaking Bad didn't try to hide that Walter was turning into the biggest shitheel known to man. Everyone knew it. His closest companions knew it, and regularly called him out for it. Meanwhile MGSV pretends as if everything Big Boss does is totally hunky-dory.
 
Cipher was still an American intelligence agency and was under the control of Donald Anderson during the events of The Phantom Pain. Skullface had a small rogue faction, that's not the "whole world." Not that Cipher could even be counted as the whole world at that stage, it was still very centralized to America.

Sorry i responded to the other guy - when I said "Cipher" it was in the context of what you're told throughout the game. Obviously it's only XOF who are out to get BB.

That said, i don't think you can possibly say XOF is small. It obviously started as an offshoot of Fox/Cipher, but by 1984, possibly even the mid 70s, Skullface is clearly managing a massive intelligence network with a substantial military capability. I think it's safe to say if BB poked his head out anywhere in the world, Skullface's network would find out about it and they'd come down on him. They're clearly highly resourceful, capable and hostile. It was a world-wide threat.

This is a minor thread anyway.
 
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