KidA Seven
Member
http://superdojo.blogspot.com/2015/09/latest-updates-and-potential-opening.html
Watson said Super Arcade is opening up Oct. 14th, and also takes a shot at Alex Valle.
Did he expect Valle to not run an offline WNF again or what?
http://superdojo.blogspot.com/2015/09/latest-updates-and-potential-opening.html
Watson said Super Arcade is opening up Oct. 14th, and also takes a shot at Alex Valle.
Did he expect Valle to not run an offline WNF again or what?
http://superdojo.blogspot.com/2015/09/latest-updates-and-potential-opening.html
Watson said Super Arcade is opening up Oct. 14th, and also takes a shot at Alex Valle.
http://superdojo.blogspot.com/2015/09/latest-updates-and-potential-opening.html
Watson said Super Arcade is opening up Oct. 14th, and also takes a shot at Alex Valle.
Watson on his Suge Knight shit
"To all you players out there, who don't want be in the arcade where the arcade owner...all up in the videos, all up in the interviews, instigatin'...then come to Super Arcade!"
http://superdojo.blogspot.com/2015/09/latest-updates-and-potential-opening.html
Watson said Super Arcade is opening up Oct. 14th, and also takes a shot at Alex Valle.
unnecessary idiocy
ATP Live is up there with Capcom Pro Talk as the best shows in the FGC.
Zato has it easy here.What are the ways people discourage their opponent backdashing on wake-up in xrd to avoid oki?
If you don't have any issues with the Hayabusa/Kuro parts, then you should be fine. The only real issue I have with the HRAP 4 is the same issue I have with most of Hori's sticks -- where they put the Start button is absolutely stupid.
Some games only have ps3 compability, which forces you to switch. I got a Hori FC commander 4 and I have to play KOF 13 on PS3 mode, even on PC.For PS3/PS4 sticks like the HRAP and the TE2, if I'm playing on PS3 is there any reason to use PS3 mode or can I just keep it in PS4 mode then entire time?
I always have a dual shock on hand ready.
I just don't see where the revenue's going to come from.So who wants the start the super arcade deathpool? i call january next year
What are the ways people discourage their opponent backdashing on wake-up in xrd to avoid oki?
.
Zato has it easy here.![]()
Neither of you are helping -_-
Neither of you are helping -_-
What are the ways people discourage their opponent backdashing on wake-up in xrd to avoid oki?
Then there's your Faust-specific option: Let 'em backdash. You're a grown man and neutral god who doesn't need no oki. ;D
I just don't see where the revenue's going to come from.
What are the ways people discourage their opponent backdashing on wake-up in xrd to avoid oki?
Full Screen DP. Goddamn.
Meaty attacks.
Like Ky, Doing Charged Stun Edge before they get up is guaranteed to put them in block stun since they can't do anything else. If they can DP you can just wait for the first hit to connect then follow up before the last 2 hits go through. Even better if you open up with the grinder enhanced version.
The universal option to beat backdashes is supposed to be 6H.
Here's a few fairly universal, non-FB-oki approaches:
Then there's your Faust-specific option: Let 'em backdash. You're a grown man and neutral god who doesn't need no oki. ;D
- Meaty gattling OS timings, where, if the opener whiffs, it recovers fast enough into another timed button that will tag the backdash. A very simple example of this is meatying with Sin's dash 2K-2H link, where, if the sliding 2K whiffs, the 2H will still come out to catch slow backdashes for huge damage. This works because it's already a late-cancel gattling, timed to the recovery of 2K. Another example would be my old go-to OS against Potemkin backdash as I-No: hoverdash S > P+K, which confirms j.S-K on hit, and land > 5P if the j.S whiffs, at a timing that will meaty the backdash's recovery frames.
- Aborting your safejump setups with last-second airdash > big jump-normal opener. You must've seen a Sol chase a backdash with late-airdash j.D and convert into a dustloop by now!
- Meaties w/ YRC OS (25%-49% tension only). Green means go! OS that shit with everything.
I'm looking at this one twitter account. Seems like it's posting Jam's frame data.
https://twitter.com/Simapan11
If this is accurate, 5K's +2 in this lol
There's one thing I just don't get here from a mechanical standpoint. Why not allow you to cancel the parry into anything if you're going to let players FD out of the parry and then do something? It just seems like an execution barrier that's there for reasons. If it's a speed of response issue, they could then enforce some kind of minimum delay on the attack after a parry then.
What are the ways people discourage their opponent backdashing on wake-up in xrd to avoid oki?
ねも ‏@GOOD_NEMO 2m
明日の13時から@Snake_Eyez_ がブラックアイに遊びに来るので対戦します
http://twitch.tv/gostunv
Will have a session with snakeeyez tmrw! Please tune in
For PS3/PS4 sticks like the HRAP and the TE2, if I'm playing on PS3 is there any reason to use PS3 mode or can I just keep it in PS4 mode then entire time?
I always have a dual shock on hand ready.
You're just gonna play Kakyoin anyway
The only kind of footsies you shouldn't learn. I know this from experience lol.
You're just gonna play Kakyoin anyway