Septimus Prime
Member
But at least you could have Ryu fight a dinosaur and a lion man.He didn't return for Tatsunoko vs Capcom... and I'm pretty sure Capcom Fighting Jam just used all recycled everything.
But at least you could have Ryu fight a dinosaur and a lion man.He didn't return for Tatsunoko vs Capcom... and I'm pretty sure Capcom Fighting Jam just used all recycled everything.
But at least you could have Ryu fight a dinosaur and a lion man.
stop killing charge characters
just put in the few sessions worth of time it takes to get the hang of it people, gosh
The depth of a fighting game should come from knowing when to do moves, not having to learn how to do them. Move complexity has been an unnecessarily part of fighting games for too long, like some sort of initiation right to see who is "worthy" of being allowed to play them.
The depth of a fighting game should come from knowing when to do moves, not having to learn how to do them. Move complexity has been an unnecessarily part of fighting games for too long, like some sort of initiation right to see who is "worthy" of being allowed to play them.
Freedom!
When do we expect the BGS reveal to be?
The depth of a fighting game should come from knowing when to do moves, not having to learn how to do them. Move complexity has been an unnecessarily part of fighting games for too long, like some sort of initiation right to see who is "worthy" of being allowed to play them.
Ingrid's sprite was new in that game right? although her audio could have been recycled from that cancelled all-stars game she was designed for
The depth of a fighting game should come from knowing when to do moves, not having to learn how to do them. Move complexity has been an unnecessarily part of fighting games for too long, like some sort of initiation right to see who is "worthy" of being allowed to play them.
The depth of a fighting game should come from knowing when to do moves, not having to learn how to do them. Move complexity has been an unnecessarily part of fighting games for too long, like some sort of initiation right to see who is "worthy" of being allowed to play them.
Why?This new wave of people considering charge moves complex and/or difficult is baffling me.
Because all you do is hold back and then press forward.Why?
Yes but not everyone understands how to play them. Wouldn't it be better off to explain and help them then be condescending?Because all you do is hold back and then press forward.
Also it's people asking for something that a lot of people like to be changed because it doesn't suit them, even though there are plenty of other characters that do.
Yes but not everyone understands how to play them. Wouldn't it be better off to explain and help them then be condescending?
I'm out. Didn't know you guys would get so aggressive sheesh
Though there is the glaring fact that Ono has never teased a character who was already in SFIV. On top of that, Zangief is just too obvious for the kind of hint that Ono made. Plus the spacing between the spherical bumps is just too far to be Zangief's belt. A good chunk of this thread had the same logic concerning Cody & Dudley, and look how that turned out.I just saw how many new pages we got since that Ono tease, and I immediately assumed Zangief was announced while I was gone. I mean, regardless of whether or not we think Gief is overdone, he is one of the most popular characters in the series, and that really does look like his belt/gauntlet. I don't think Ono's against blatantly teasing him to drum up some hype.
I mean, I'm personally rooting for Alex over Gief, but I can see them bumping Alex to early DLC, and making Zangief a launch character, especially considering that a satellite character of his is on the launch roster. It'd kill my dream of Alex being revealed at NYCC alongside a Jazzy NYC remix, but I'm expecting Zangief this weekend.
EDIT: And for the record, I don't usually find charge moves difficult (I did have trouble with Parasoul in Skullgirls, though), but outside of Guile, they're not my cup of tea.
Charge characters are actually good for beginners lol. Simple inputs + usually good normals.
I'm out. Didn't know you guys would get so aggressive sheesh enjoy the game. Done with this thread
Though there is the glaring fact that Ono has never teased a character who was already in SFIV. On top of that, Zangief is just too obvious for the kind of hint that Ono made. Plus the spacing between the spherical bumps is just too far to be Zangief's belt. A good chunk of this thread had the same logic concerning Cody & Dudley, and look how that turned out.
I just saw how many new pages we got since that Ono tease, and I immediately assumed Zangief was announced while I was gone. I mean, regardless of whether or not we think Gief is overdone, he is one of the most popular characters in the series, and that really does look like his belt/gauntlet. I don't think Ono's against blatantly teasing him to drum up some hype.
『Inaba Resident』;180396160 said:Instead of asking for the moves to be changed, a person should probably try to put in at least a little bit of effort in getting better.
Charge moves aren't hard.
Though there is the glaring fact that Ono has never teased a character who was already in SFIV. On top of that, Zangief is just too obvious for the kind of hint that Ono made. Plus the spacing between the spherical bumps is just too far to be Zangief's belt. A good chunk of this thread had the same logic concerning Cody & Dudley, and look how that turned out.
Annoying. I hate them. They're not hard, I can play a charge character but if I had the option I'd pick regular motions.
Annoying. I hate them. They're not hard, I can play a charge character but if I had the option I'd pick regular motions.
Ono's no Sakurai, there's a clear pattern going on here.You're making an assumption that Ono has to play by the assumed rules that you noticed from past events.
There are no rules that Ono and Capcom have to abide by. If Capcom wanted to put Barack Obama in the game and call him Mike the Boxer to do double copy infringement, they could if they wanted to.
Conversely, I'd prefer to play charge inputs with any character over command.
『Inaba Resident』;180397844 said:Then use a character with regular motions if you prefer regular motions.
『Inaba Resident』;180397844 said:Then use a character with regular motions if you prefer regular motions.
About the teaser, I actually wouldn't be surprised if it turns out to be Zangief. So obvious that you doubt it but that's why. He's done it 3 times now. Okizeme.
Can someone explain the negativity surrounding Vega in the SFV roster? Is it just because he's an SF2 vet who's "overplayed" at this point? Move set?
Can someone explain the negativity surrounding Vega in the SFV roster? Is it just because he's an SF2 vet who's "overplayed" at this point? Move set?
A combination of the timing of his reveal, SF2 vet when people were expecting other characters to fill out the one slot in the roster that was a complete mystery plus SF4 Claw fatigue since he's hella annoying in that.Can someone explain the negativity surrounding Vega in the SFV roster? Is it just because he's an SF2 vet who's "overplayed" at this point? Move set?
Amen to that. Make her pure fan service please.all I want for christmas is for Laura to be a charge character with good normalsand a fat ass