Portable Ops also showed how Zero got his hands on the Legacy, which is an extremely important event in the series. The plot to this game is vastly better than the two next Big Boss games.
Yeah, she totally sounded like someone who would fuck a ghost to me, tooHer VA always sounded just right to me personally.
Yeah, she totally sounded like someone who would fuck a ghost to me, too
There shouldn't be an OT 3
just close OT 2 a couple posts shy of the 20k mark
an abrupt ending
then nothing
They should not have even attempted to tie this game into Metal Gear 1. Just tell a dope story about Big Boss, cut it off at Mission 31, and leave it at that. Chapter 2 is such a fucking mess.
Yeah, she totally sounded like someone who would fuck a ghost to me, too
I was never really a fan of The Boss' VA. She always sounded stiff to me.
They should not have even attempted to tie this game into Metal Gear 1. Just tell a dope story about Big Boss, cut it off at Mission 31, and leave it at that. Chapter 2 is such a fucking mess.
Just ask Dan AkroydGhost sex is the purest sex
Just ask Dan Akroyd
I like this one.Because it was mine. Lol
lol, it shows us how Zero got his hands on the Legacy...by telling us that Zero got his hands on the Legacy.
Given how Kojima and Konami basically ignore that game, I tend to think it's not really canon. Like Rising, its plot is rooted in Kojima's universe, but Kojima doesn't seem to give a shit.
lol, it shows us how Zero got his hands on the Legacy...by telling us that Zero got his hands on the Legacy.
Given how Kojima and Konami basically ignore that game, I tend to think it's not really canon. Like Rising, its plot is rooted in Kojima's universe, but Kojima doesn't seem to give a shit.
Sorry. Kinda just venting after finishing the game. I really like the twist and I really hate the execution. There's no build-up to the revelation. At a seemingly random point in the story, the game just decides it's done and then you're replaying the prologue. Now it's 1995 or something. What the hell? Where's the rest of this fucking game? (and I can't believe I'm saying that after sixty hours of playtime)If they cut it off at Chapter 1 they wouldn't have told ANY story about Big Boss...
A little off topic, but which game has the most spoiler threads on Neogaf?
The Boss has a personality? I joke I joke.
She's boring to me.
A little off topic, but which game has the most spoiler threads on Neogaf?
This spoiler thread is bigger than the ot
This is the biggest spoiler thread in neogaf history???
Such a lust for Pain!!!
Seems like I'm the only one who thought the story was actually good lol.
This thread is great for finding people you vehemently disagree with.I feel like we've all grown closer through this game. I love you guys.
I neither love nor hate you all, you're just some AIs talking to me, I won't be fooled.
Abso-fucking-lutely. Big step back from outer ops and less variation from PW side ops. Side ops were fun mini games/ puzzles. A great break from the action. Also there was a cutscene tab in PW that's absent in TPP.Getting away from the disappointing story, I'm amazed at how many little things PW did better like "Combat Deployments/Outer Ops." In PW, Outer Ops weren't on some dumb timer they finished once you completed a mission so you could get through them in an efficient manner. But, most importantly they were much more involved affair that required skill alongside a risk-reward system, not some random generator. You understood exactly why you lost an Outer Op and how you could improve your success. If you went into a battle with just some C ranked soldiers against a Tank Unit then you knew you were probably going to lose a lot, but if you back them up with a few tanks or helicopters you risked losing them and they were MUCH harder to replace. You couldn't simply fulton a tank in PW, capturing one was a much more difficult and involved affair so when you lost one it really felt like a lost.
With MGSV we just get a probability generator which makes zero sense as you will almost always lose one squad member no matter how well trained they are. Additionally, you can't choose the supporting equipment you want to back them up. You can't choose to have an entire squad of just tanks and a battle gear. In the end, it's a HUGE step down from PW where I got very involved in those Pokemon like battle. Where you literally screaming at your TV because "Honey Basilisk" missed his goddamn rocket launcher attack against an enemy tank and is an S-Ranked soldier with low health.
Actually, he doesn't give a shit about his "universe" too. (Kojima said that himself in an interview iirc) He just makes stories that suits his themes. Even if it contradicts his old works.lol, it shows us how Zero got his hands on the Legacy...by telling us that Zero got his hands on the Legacy.
Given how Kojima and Konami basically ignore that game, I tend to think it's not really canon. Like Rising, its plot is rooted in Kojima's universe, but Kojima doesn't seem to give a shit.
Actually, he doesn't give a shit about his "universe" too. (Kojima said that himself in an interview iirc) He just makes stories that suits his themes. Even if it contradicts his old works.
The Boss has a personality? I joke I joke.
She's boring to me.
So I didn't see this until now, but there's a cutscene that only occurs when morale is low (from negative GMP, apparently), and it is awesome: https://www.youtube.com/watch?v=ifY5kktFw44
Such a great Venom moment at the end. Too bad you have to mismanage your base to see it, lol.
Seems like I'm the only one who thought the story was actually good lol.
Seems like I'm the only one who thought the story was actually good lol.
Similar. Well, I remembered how it was observed that Ishmael was voiced by Kiefer Sutherland around when MGSV was properly revealed, but how he acted throughout the whole prologue was way more... Snake like to me than it should've been from some random dude. Akin to Plisken too, nevermind the knowledge on setting limbs in a combat situation then not knowing Russian in the first proper mission (I figured the shrapnel causing language loss was just a cheap copout.)This is the one time i've called a twist in a story, but the moment I heard Ishmael speak I went oh that's Big Boss and your some dude.
I suspect that when I see the execution I'll feel similarly. Really, may as well have kept Hayter on board but told him to drop the gravelly voice even if he couldn't do proper old style Snake to do Big Boss proper, maybe that'd make the twist even more obvious but ah well.I actually really like what Kojima was going for story-wise, but I'm disappointed by the reality of what we got.
Seems like I'm the only one who thought the story was actually good lol.
Scenes like this make me wish this game had more of a traditional story so that good players wouldn't miss out.