Just eyeballing completion times on Youtube playthroughs, it looks to be (game time spoilers), though it has way more challenge missions (50 vs Rising's 20), and the different playable characters look more game altering than any of the unlockable weapons in Rising.a bit shorter than Rising - somewhere around 4-5 hours in length
Good point about the transforming. There's no reason why this shouldn't be Platinum's most cohesive game yet, in terms of the alternate gameplay segments making sense for the playable characters.My thoughts exactly lol. Even stuff like driving sections seem to be integrated well, thematically and mechanically. I mean, Transformers can transform and drive whenever they want. Compare that to playing a human character who fights with melee, then all of a sudden you're flying a jet or something. I think there's a seamlessness here with the different gameplay styles that isn't present in many character action games. It just makes sense.
I will. Thanks!
Well thats footage. Not playing which is a bit different in this circumstance.
They added needless complexity to him. In fact...we all are sort of sitting here puzzled. For him to run you have to hammer the B button, no one else needs that, additionally his timing is well outside the spectrum of the others(I can live with that). In fact I would just say his timing for all things is...off compared to everyone else. To the point the other people though my controller was dying. In tight battles, or tight areas as a whole, it adds complexity so on the hardest difficulty it can make him fairly unfun when you add that to his unique weapon type, Also he has some cool specials but they are only available in one form and not the other, unlike most of the other autobots and its timing is also totally different. Its almost like they got excited and brought in a character from the sequel lol.
Basically the one character that could be about brute force and simplicity still is but with some added complications that absolutely didn't need to be there. Super puzzling additions really when you look at the game as a whole. Not as puzzling as the 2d sections lol
Still doesn't make him unplayable. Just a bit of amaturish design among a great deal of far better stuff.
I guess the only thing I can say is. I was getting S's and A's throughout. Switched to him and C's and a couple B's. That will rise but no other autobot had such an odd changeup.
EDIT: I guess in a way you could compare him to say Wolf in VF. Which was my favorite character in that game but was a brute yet required far more complex interactions than many. Its just...it feels odd in this particular title.
Thanks for the response. I won't lie, everything you typed above just makes it more appealing to me. I reaaaaaaaaaally can't wait to dig into this.
Thanks for the response. I won't lie, everything you typed above just makes it more appealing to me. I reaaaaaaaaaally can't wait to dig into this.
Did you mean to respond to this post?
Really? Controls so unresponsive people thought the controller was dying sounds appealing?
I agree with what he said. Grimlock sounds like a really interesting character and I'm excited to get hands on with him. Being "off" compared to the other characters makes him even more interesting because that's definitely intentional. The director mentioned before that Grimlock is his favorite playable character because they went out of their way to make him feel totally different and unique. Lol.
Really? Controls so unresponsive people thought the controller was dying sounds appealing?
Thanks for the response. I won't lie, everything you typed above just makes it more appealing to me. I reaaaaaaaaaally can't wait to dig into this.
Did you mean to respond to this post?
Really? Controls so unresponsive people thought the controller was dying sounds appealing?
I agree with what he said. Grimlock sounds like a really interesting character and I'm excited to get hands on with him. Being "off" compared to the other characters makes him even more interesting because that's definitely intentional. The director mentioned before that Grimlock is his favorite playable character because they went out of their way to make him feel totally different and unique. Lol.
It's all perspective.![]()
Bad game design is bad game design. Regardless.
Well I wrote it as a warning because I have found that forewarning can help.Ah sorry I guess I should clarify. I just mean Grimlock having different timing appeals to me greatly to me, making him a different character from the others to learn.
It feels like a conscientious design choice and when Karak says 'Controls so unresponsive people thought the controller was dying sounds appealing' that may not be my actual experience when playing it in comparison to his or maybe it will! I'm looking forward to finding out.
I find fun more important.If it's bad I think we'll find out for ourselves. When it comes to playable characters, I find divisive opinions more interesting than if every character was just a little bit different.
I find fun more important.
I don't think you understand what we're saying. If it was poorly implemented, sure it sucks. But just hearing someone complain about how he controls totally differently from anything else in the game and does not feel intuitive, does not automatically make it bad. I'm still very much looking forward to trying him out and learning the quirks. Arguing otherwise seems pointless.
2 more days!
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Let me rephrase my original post then on Grimlock then.
It adds nothing but an extra button to cause the character to move forward faster. Everyone else needs a push on the joystick, for reasons without explanation Grimlock needs you to hammer the b button like an arm wresting game lol. And his timing is lagging and unresponsive compared to every other characters in the game combined.
Is it noticeable yep. Destructive...no. Just there.
I appreciate you talking about the differences, not meaning to sound like I'm having a go!
Ah fuck, I wish it was next week already.
Also best credits ever in a game. Ever. Like for all games.
Ever made.
Agreed, that music is amazing.was super nostalgic tooThe callback to Autobot/Decepticon Battle from the movie
I don't think you understand what we're saying. If it was poorly implemented, sure it sucks. But just hearing someone complain about how he controls totally differently from anything else in the game and does not feel intuitive, does not automatically make it bad. I'm still very much looking forward to trying him out and learning the quirks. Arguing otherwise seems pointless.
Not a problem. I probably shouldn't have tried to even defend it at the start as there isn't really a factual defense for it. So I sort of left it open when I should have posted the clarification as the original post.
But I absolutely meant what I wrote about a warning. I myself have been warned about stuff in games and then played them and felt them far less than the original person.
Back on to subject for a second. I wasn't aware of all the damn backstory for Grimlock. Just checked out the transformers wiki thing. Damn. He is like King Conan lol
2 more days!
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2 more days!
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One shall stand, one shall fall
Got my xbox 360 copy yesterday, forgot that i had pre-ordered it and was going to get if for the XB1 but im really impressed with the 360 version i might just not bother with the XB1 version. Game seems to be really good so far and anyone who is a G1 fan will love it i think. Was going to post a YT video of it but not sure if it will get pulled as its not out yet
Gutted that Sidewipe is in but no Hotrod.....wtf!!!!
Got my xbox 360 copy yesterday, forgot that i had pre-ordered it and was going to get if for the XB1 but im really impressed with the 360 version i might just not bother with the XB1 version. Game seems to be really good so far and anyone who is a G1 fan will love it i think. Was going to post a YT video of it but not sure if it will get pulled as its not out yet
Gutted that Sidewipe is in but no Hotrod.....wtf!!!!
You should also read the story of how High Moon Studios saved Grimlock/the Dinobots, it's a great read(and god bless them)
I beat it on next gen and am now halfway through the 360 version and there is only a couple little differences. Anyone with a past gen isn't missing a ton in the GFX section due to the aim in animation.Got my xbox 360 copy yesterday, forgot that i had pre-ordered it and was going to get if for the XB1 but im really impressed with the 360 version i might just not bother with the XB1 version.
I did when it came out.
I beat it on next gen and am now halfway through the 360 version and there is only a couple little differences. Anyone with a past gen isn't missing a ton in the GFX section due to the aim in animation.
Hopefully it's like Korra where it's 720p/60fps on 360/PS3, and 1080p/60 everywhere else.Any idea what the fps or resolution is on 360?
how many difficulty settings are there?
This is what I've wanted for years. I'm looking at my Masterpiece Megatron figure now, and gun Megatron makes for a poor toy. His spindley legs can barely support his own weight. This would not be an issue if he Transformed into a big meaty tank.
Any idea what the fps or resolution is on 360?
I wants it, I needs it.Decepticon DLC missions would be fucking mint!
I've avoided watching anything other than bits and pieces, but from what I could tell some bosses actually seem to have relatively fully fledged movesets. I wonder if Hasbro cockblocked them as playable characters because Platinum wouldn't have time to rework the story with Autobots and they didn't want to have stuff like Megatron vs Megatron or whatever.
I've avoided watching anything other than bits and pieces, but from what I could tell some bosses actually seem to have relatively fully fledged movesets. I wonder if Hasbro cockblocked them as playable characters because Platinum wouldn't have time to rework the story with Autobots and they didn't want to have stuff like Megatron vs Megatron or whatever.
2 more days!
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It seems like the tap b stuff with Grimlock allows him to do his power charge WAY quicker than the rest of the cast. Literally, just tap b once, while at the start his walk animation, then press x to do his power charge. Way better than having to do a complete U turn while driving away, to break through shields.
Some are completely full movesets also since the AI is good their relentless and handle battle fairly well compared to recent other games with multi-opponent battles going on.I've avoided watching anything other than bits and pieces, but from what I could tell some bosses actually seem to have relatively fully fledged movesets. I wonder if Hasbro cockblocked them as playable characters because Platinum wouldn't have time to rework the story with Autobots and they didn't want to have stuff like Megatron vs Megatron or whatever.
Hmm, Megatron doesn't sound right. Who's voicing him?