Halo 5 sales in the UK [Excludes digital sales]

Are those not already included in the 150K, I'm confused.

The discussion is not about the 150k anymore, it's about the day 1 UK revenue figure.

He was using a £41 average unit price to wrongly estimate a day 1 unit sales volume, because the revenue figure given by Microsoft includes EVERYTHING.
 
So now it did 150k DAY 1 (not first week) just so it looks better then 007?

Nah, MS's figure will just include the lot of CE, LE, strategy guides, digital sales and microtransactions too.

EDIT: Also, jesus christ at the amount of Req pack opening videos on YouTube. No surprise MS would be happy.
 
Nah, MS's figure will just include the lot of CE, LE, strategy guides, digital sales and microtransactions too.

EDIT: Also, jesus christ at the amount of Req pack opening videos on YouTube. No surprise MS would be happy.

It might very well be most profitable halo for MS.
 
Nah, MS's figure will just include the lot of CE, LE, strategy guides, digital sales and microtransactions too.

EDIT: Also, jesus christ at the amount of Req pack opening videos on YouTube. No surprise MS would be happy.

MS selling that digital crack.

I watched a couple, quite entertaining I'd never pay anything but watching someone open packs "worth" $100 to $200 for a chance to get what he wants has a morbid sense of entertainment.
 
Was the streamer drunk? Would have got 40,000.

There's one over 100k that lasts over an hour. Sure, he's selling some stuff back as well and the last 15 minutes are him actually playing, but jeeze. I know Ultimate Team does gangbusters, so this is going to be more of the same.
 
MS selling that digital crack.

I watched a couple, quite entertaining I'd never pay anything but watching someone open packs "worth" $100 to $200 for a chance to get what he wants has a morbid sense of entertainment.

Gatcha/lottery is most addicting micro transactions type.
Much much profitable than selling cosmetics.
 
I love this thread.

I've never seen people interpret the exact same data, yet come to such varying conclusions...

My take from all this:

1) in the UK Halo 5's week one sales were good for an exclusive shooter, but
2) the franchise isn't nearly as strong an exclusive as it once was, yet
3) it's still figures to be one of the strongest 1st party franchises on consoles

What still baffles me is:

1) how anyone could have expected H5 to do H3 numbers given how popular Halo was then, compared to now.
2) how anyone could take this to mean Halo is dad. It's quite obvious that MS still will make a lot of money off of this IP
 
To be fair one gaffer was claiming MS had expectations somewhere between H3 or 4 (?), don't remember exactly which, and invited any mod to vet him.

Didn't stick around long enough to know whether he was.
 
To be fair one gaffer was claiming MS had expectations close between H3 or 4 (?) and invited any mod to vet him.

Didn't stick around long enough to know whether he was.

Yeah, that's bullshit... There's no way anyone at MS could think H5 would do h3 numbers.

They can look at preorders and retail orders prior to launch. Or they could look at the relative lack of media coverage. Or they could use common sense...

There's no way, they woke up 5 days later surprised that H5 wasn't as highly anticipated as their biggest game ever...
 
Yeah, that's bullshit... There's no way anyone at MS could think H5 would do h3 numbers.

They can look at preorders and retail orders prior to launch. Or they could look at the relative lack of media coverage. Or they could use common sense...

There's no way, they woke up 5 days later surprised that H5 wasn't as highly anticipated as their biggest game ever...

He isn't banned yet though or didn't get discredited.
 
So, you're going to double down by making a poor estimate of day one sales?

Can I remind you that you started this thread by stating that digital sales of Halo 5 in the UK were greater than tracked physical copies?
I know, but since you clearly didn't read any of my posts later on in the thread, and have jumped on this bandwagon, I retracted that very early on when Chobel quoted the EA financial report.
I was then later grilled for saying I don't personally believe the digital/physical split would be 20/80, I thought it would be larger. I believe it would lower later on in the lifecycle on the game due it simply being cheaper with deals, but in the initial release week, I thought there was no way it was 20/80. The rough numbers, even though they're rough, clearly show it isn't.

This all boils back to the initial sales numbers and the addition to what digital sales would give.
 
He isn't banned yet though or didn't get discredited.

Well I have no way to determine where the nonsense originated, but somewhere along the line, someone made something up OR MS needs some new analysts... There was literally nothing from the moment H5 was announced that would indicate it would garner H3 levels of excitement.

Sure MS would HOPE PRAY and WISH for that level of success, but to EXPECT it? No way.
 
Well I have no way to determine where the nonsense originated, but somewhere along the line, someone made something up OR MS needs some new analysts... There was literally nothing from the moment H5 was announced that would indicate it would garner H3 levels of excitement.

Sure MS would HOPE PRAY and WISH for that level of success, but to EXPECT it? No way.

Gotta agree with this. If they thought they were gonna pull a Halo 3 in 2015... then they're slowly turning into Sega.
 
Well I have no way to determine where the nonsense originated, but somewhere along the line, someone made something up OR MS needs some new analysts... There was literally nothing from the moment H5 was announced that would indicate it would garner H3 levels of excitement.

Sure MS would HOPE for that level of success, but to EXPECT it? No way.

I don't see why anyone can't expect halo 5 to share similar sales at least initially out the gate as other entries in the series.

Not that it's a shock to anyone but this shows a decline
 
Good, not great, especially not unit sales wise when you factor in that some of it is from microtransactions and more expensive editions.
Have we got any other examples of day one revenue? From the sound of this post, it seems your going simply based on what you feel.
 
Have we got any other examples of day one revenue? From the sound of this post, it seems your going simply based on what you feel.

I'm going off that you can estimate the absolute maximum possible unit sales volume from this number, just like you did in your previous post. You simply used that number to draw some false conclusions.

To clarify my previous post, the absolute maximum possible unit sales volume isn't a great opening day sales volume in the UK. Then subtract an unspecified amount of revenue from the mentioned detractors and you get a good unit sales opening, not a great one by Halo standards.
 
I know, but since you clearly didn't read any of my posts later on in the thread, and have jumped on this bandwagon, I retracted that very early on when Chobel quoted the EA financial report.
I was then later grilled for saying I don't personally believe the digital/physical split would be 20/80, I thought it would be larger. I believe it would lower later on in the lifecycle on the game due it simply being cheaper with deals, but in the initial release week, I thought there was no way it was 20/80. The rough numbers, even though they're rough, clearly show it isn't.

This all boils back to the initial sales numbers and the addition to what digital sales would give.

I actually have read this entire thread.

You started with a claim of more digital copies of Halo 5 were sold in the UK than physical copies and now you're suggesting that we "eat crow" because you've used some sketchy estimates in an attempt to prove that digital copies are over 20% of physical copies.

Please correct me if that summary is inaccurate.
 
I don't see why anyone can't expect halo 5 to share similar sales at least initially out the gate as other entries in the series.

Not that it's a shock to anyone but this shows a decline

What?!?!? Do you know how big Halo 3 was? The franchise was a force of nature at the time... The core audience was all over it, as were the casuals...

It's unreasonable to expect core halo fans AND casuals to be as excited about H5 and they were H3. People keep comparing it to other entries... As if they hype around those entries didn't help sales.... And as if a halo 4 didn't benefit tremendously from having a much larger installed base.
 
I actually have read this entire thread.

You started with a claim of more digital copies of Halo 5 were sold in the UK than physical copies and now you're suggesting that we "eat crow" because you've used some sketchy estimates in an attempt to prove that digital copies are over 20% of physical copies.

Please correct me if that summary is inaccurate.

Even if digital sales are over 20% of physical sales, Halo 5's debut would still be low compared to previous titles...
 
I actually have read this entire thread.

You started with a claim of more digital copies of Halo 5 were sold in the UK than physical copies and now you're suggesting that we "eat crow" because you've used some sketchy estimates in an attempt to prove that digital copies are over 20% of physical copies.

Please correct me if that summary is inaccurate.

Funniest thing is no one was even claiming that over 20% was impossible. Most people were saying 30% would be the high end. So who's left to eat crow?

The guy reminds me of game journalists these days. Stubborn as all hell and full of pride. Eager to boast about when they're "right" and always ready to double down when they aren't.
 
I actually have read this entire thread.

You started with a claim of more digital copies of Halo 5 were sold in the UK than physical copies and now you're suggesting that we "eat crow" because you've used some sketchy estimates in an attempt to prove that digital copies are over 20% of physical copies.

Please correct me if that summary is inaccurate.
That's correct.

The only variable which can throw it off is micro transactions. Even if the average price is offset by ~5 each side, then it still proves 20% is false.

If the split was 40/60, then it would place the first week sales at 250k, which is just behind Halo 2.

Funniest thing is no one was even claiming that over 20% was impossible. Most people were saying 30% would be the high end. So who's left to eat crow?

The guy reminds me of game journalists these days. Stubborn as all hell and full of pride. Eager to boast about when they're "right" and always ready to double down when they aren't.
I think it's around the mid 40% mark, rather than 30% being the top-end. This is what I'm saying.

I've changed my views a lot based on evidence which is given to me. No-one else has given evidence since then.
 
Gotta agree with this. If they thought they were gonna pull a Halo 3 in 2015... then they're slowly turning into Sega.

This is revisionist at best. There's no reason to think, prior to these numbers, that Halo 5 couldn't pull above 300k in the first week of UK sales.

Yes, now that we know the numbers, we can put a variety of factors forth which resulted in the decline of the brand overall to result in an over 50% drop in sales.

But that MS shouldn't have higher expectations? I simply disagree. The IP is the face of Xbox and has always put up insane numbers.
 
Based on what evidence?
Nothing, it's just my gut feeling. The only thing I've been able to hold on to is that it isn't 20% due to the maths I did above. What it is, is an unknown, and we'll probably never be able to find out.

To quote myself:
So, if the game made 7.7mil on Day 1, lets say on average the price is £41 overall (80/20 physical/digital, £40/£45 physical/digital), then the game sold 187,804 copies on day 1.

If physical did 150,000 in the first WEEK, then a big chunk of the above 187,804 number, is going to be digital.

If it was an 80/20 split:
Day 1 - 150k physical/37k digital
Day 2-7: 0 physical copies sold

It's a lot higher than 20%....

I'll get the crow ready. How would you like it cooked?
 
Nothing, it's just my gut feeling. The only thing I've been able to hold on to is that it isn't 20% due to the maths I did above. What it is, is an unknown, and we'll probably never be able to find out.

Then you did extremely bad math. Let's walk this through, shall we?

Halo 5 did £7.7 million in revenue on day one. We know that it sold 150K physical copies and each physical copy costs £40. As a result, revenue coming from physical media is £6 million, leaving £1.7 million left.

The rest of that not only includes digital sales, but also microtransactions, REQ points, etc. However, we'll just assume that all of that came from digital sales of just the standard version (remember, there's also the deluxe version). On the Xbox store, a digital copy costs £45, but I'm going to be very generous just for you. Let's say, it costs £40. That means 42.5K digital copies have been sold, bringing the cumulative sales to 192.5K. If you want to know the percentage, it's 22% digital.
 
Then you did extremely bad math. Let's walk this through, shall we?

Halo 5 did £7.7 million in revenue on day one. We know that it sold 150K physical copies and each physical copy costs £40. As a result, revenue coming from physical media is £6 million, leaving £1.7 million left.

The rest of that not only includes digital sales, but also microtransactions, REQ points, etc. However, we'll just assume that all of that came from digital sales of just the standard version (remember, there's also the deluxe version). On the Xbox store, a digital copy costs £45, but I'm going to be very generous just for you. Let's say, it costs £40. That means 42.5K digital copies have been sold, bringing the cumulative sales to 192.5K. If you want to know the percentage, it's 22% digital.

The 150k were week 1 sales, not day 1.
 
To be fair one gaffer was claiming MS had expectations somewhere between H3 or 4 (?), don't remember exactly which, and invited any mod to vet him.

Didn't stick around long enough to know whether he was.

Im right here.

Still.

I have almost never seen a thread jump through so many hoops to try to defend a somewhat dissapointing opening.
 
Then you did extremely bad math. Let's walk this through, shall we?

Halo 5 did £7.7 million in revenue on day one. We know that it sold 150K physical copies and each physical copy costs £40. As a result, revenue coming from physical media is £6 million, leaving £1.7 million left.

The rest of that not only includes digital sales, but also microtransactions, REQ points, etc. However, we'll just assume that all of that came from digital sales of just the standard version (remember, there's also the deluxe version). On the Xbox store, a digital copy costs £45, but I'm going to be very generous just for you. Let's say, it costs £40. That means 42.5K digital copies have been sold, bringing the cumulative sales to 192.5K.

Except the 7.7kk£ figure is just day 1, do you presume there wasn't a single physical copy of halo sold the rest of the week, the timespan you derive the 150k figure from.

Depending on the amount of units sold past day 1 the result deviates from your estimation.
 
This is revisionist at best. There's no reason to think, prior to these numbers, that Halo 5 couldn't pull above 300k in the first week of UK sales.

Yes, now that we know the numbers, we can put a variety of factors forth which resulted in the decline of the brand overall to result in an over 50% drop in sales.

But that MS shouldn't have higher expectations? I simply disagree. The IP is the face of Xbox and has always put up insane numbers.

They need to base their expectations on facts, not on how important Halo is to the brand... Interest in halo has been trending downward. You can't just EXPECT that trend to magically reverse because Halo.

The fact is, halo 2 and 3 were entertainment phenomenon. Halo 4 only did comparable numbers because of the installed base.

It's absolutely unreasonable to expect Halo 5 would perform similarly to H3's launch when interest is clearly much lower. It doesn't make any sense.
 
Then you did extremely bad math. Let's walk this through, shall we?

Halo 5 did £7.7 million in revenue on day one. We know that it sold 150K physical copies and each physical copy costs £40. As a result, revenue coming from physical media is £6 million, leaving £1.7 million left.

The rest of that not only includes digital sales, but also microtransactions, REQ points, etc. However, we'll just assume that all of that came from digital sales of just the standard version (remember, there's also the deluxe version). On the Xbox store, a digital copy costs £45, but I'm going to be very generous just for you. Let's say, it costs £40. That means 42.5K digital copies have been sold, bringing the cumulative sales to 192.5K. If you want to know the percentage, it's 22% digital.
Oh right, mine's extremely bad? So, it sold those 150k copies all in the first day and nothing on day 2-7 then since that 150k number is for a week and the revenue is the total for 1 day. Come on.
 
Oh right, mine's extremely bad? So, it sold those 150k copies all in the first day and nothing on day 2-7 then since that 150k number is for a week and the revenue is the total for 1 day.

At least I don't base my estimates on gut feelings.

Also, remember when I told you that the digital version costs £45 while the physical version costs £40? It's pretty logical to assume that after Day 1, the physical copy will sell at a faster rate than the digital version. So the digital percentage likely peaked Day 1 and fell down after that.

The revenue is going to include the much more expensive CE's and console bundle. Those alone will inflate revenue

As well as REQ points and microtransactions.
 
At least I don't base my estimates on gut feelings.
I don't mean to sound too rude or anything, so apologies for that. I know I come across that way.

There's a lot of variables which throw the exact: whether micro transactions were included and with no gauge to how many and what the true average price would be (guess work).

Although there's one thing we do know, it's not 20% and it looks like its quite a chunk higher, it's just being exact with that with the data we've got isn't possible.
 
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