"But it was self defense!" is the whackest response to this discussion. Murder isn't a question of "is it justified" it's a question of "did you kill someone". Psychologically, once you've murdered your two thousandth dude you should be carrying that weight. PTSD doesn't ask you if the murder you committed was prosecutable.
And of course it's a pulpy thing and murder's gunna be happening. That's fine. I can both accept the game on its own terms while I'm playing it and also say "that was dumb" afterwards.
There's no doubt there's some dissonance there though. When James Bond murders a bunch of people it's understandable because James Bond's whole thing is being good at murdering people. It's cool to watch people be excellent at their jobs. The weird thing is Drake's job isn't murder, it's tomb raiding. At least, his cutscene job is tomb raider; his gameplay job is frequently maniacal sociopath murderer. The other thing with Bond is he's a shit dude in his cutscene life, too. So his action-murder life and his misogyny life make sense together.
And of course it's a pulpy thing and murder's gunna be happening. That's fine. I can both accept the game on its own terms while I'm playing it and also say "that was dumb" afterwards.
There's no doubt there's some dissonance there though. When James Bond murders a bunch of people it's understandable because James Bond's whole thing is being good at murdering people. It's cool to watch people be excellent at their jobs. The weird thing is Drake's job isn't murder, it's tomb raiding. At least, his cutscene job is tomb raider; his gameplay job is frequently maniacal sociopath murderer. The other thing with Bond is he's a shit dude in his cutscene life, too. So his action-murder life and his misogyny life make sense together.