dragonyeuw
Member
The way to incentivize publishers is making them profit off the sale in some way. First, the language needs to be specific. No we do not 'own' the licenses so we cannot 'sell' them, but on the flipside we also don't 'own' the digital files that the game key card unlocks for download, you own the box and the worthless bit of plastic that signs into the eshop and grants access to the same game you'd get if you were buying the game straight digitally. So it feels like a half step of 'ownership' that's bestowed upon GKC customers, but stopping sort of allowing the same DRM rights to someone just logging into the eshop and buying it direct off Nintendo's server. Maybe you can 'transfer' your license to another eshop customer and the credit moves from their account to yours but the publisher and Nintendo get a cut, and maybe the game can only be a certain percentage lower than what they're currently advertising it for. Case in point, Octopath Traveller II is currently on sale for $23.99 on eshop, I can list my 'copy'( license) for $20. I get a buyer, $10 credit goes to my account, Nintendo/Square get and split $10. Easy money for them just allowing a transfer license, and I get some credit that will get spent on something else in the eshop. Whatever solution that possibly exists, it will still heavily favor the publishers via conditional terms of 'transfer', but at least the customer will be able to get 'something' back for a game they no longer use.
Also, I think it was mentioned above but the idea of reselling your licenses was something I think Microsoft was trying to do back with the Xbox One reveal? They just fucked up the messaging( par for the course) and were about a decade too early. If a company came out in 2025 offering some kind of license transfer, they'd have the benefit of seeing how the market has adapted to a digital landscape and I think people would be way more accepting, considering it's something being asked for but to this point we've never been able to figure out a way that the publishers would allow it where it makes sense( cents) for them.
Also, I think it was mentioned above but the idea of reselling your licenses was something I think Microsoft was trying to do back with the Xbox One reveal? They just fucked up the messaging( par for the course) and were about a decade too early. If a company came out in 2025 offering some kind of license transfer, they'd have the benefit of seeing how the market has adapted to a digital landscape and I think people would be way more accepting, considering it's something being asked for but to this point we've never been able to figure out a way that the publishers would allow it where it makes sense( cents) for them.
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