https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/posts/1434252
This month, the developers will be showing off four shaders they've been developing as they work to finalize Bloodstained's visual style. Today's update has the first two; in your regularly scheduled December update, at the end of the month, we'll unveil two more. Your feedback will be used to help determine the final look for the game.
IGA sent us two sets of early screenshots and some brief comments about each one. Let us know what you like, and what you'd like Inti to experiment with in the next update.
Shader #1
Here's IGA's comments about the first set of shaders:
This shader contains lighting, fog, and character brightness effects designed to give it a 2D look. I feel bad about how much I demanded from the development team!
Shader #2
Here's what IGA has to say about Shader #2
For this shader we desaturated the colors, enhanced the shadows, and used hatched lines to fade between light and shadow. I think this one looks especially unique.
IGA and Inti were excited to finally get the chance to show you some of their work and hear from you before they lock this part of the game downwe hope you like it, and we're looking forward to showing you more later this month.
I picked Shader #1 and Miriam is cute~