Final Fantasy 7 Remake: Chunk 1 (CyberConnect2, UE4) Trailer, "PS4 Console Debut"

Because it's not financially viable to spend 6+ years developing a AAA multi-disc game with hundreds of staff and selling it for $60 or less.

Who knows what the console market will look like in 6+ years time.

You have to be careful with this reasoning. You can use it to justify basically any kind of monetization scheme.

Let's be clear, they're already accepting kickbacks from Sony for console exclusivity, they're cutting costs by using UE4, and they're even outsourcing labor costs by using CC2.

This is 100% about money. It might also reasonably allow them to spend more time on each part, but FF7 was never really about exploring some side street of Midgar. These are things they themselves decided to do for whatever reason, mostly because action games tend to play better when they have many "arenas" for the gameplay to take place.

Also, very few games rely on the $60 price point anymore, everything's Digital Deluxe +$10-20 for things that cost them literally nothing, post-launch DLC, Collector's Editions which have huge profit margins, strategy guides, etc, etc. So many sources of revenue.
 
You have to be careful with this reasoning. You can use it to justify basically any kind of monetization scheme.

Let's be clear, they're already accepting kickbacks from Sony for console exclusivity, they're cutting costs by using UE4, and they're even outsourcing labor costs by using CC2.

This is 100% about money. It might also reasonably allow them to spend more time on each part, but FF7 was never really about exploring some side street of Midgar. These are things they themselves decided to do for whatever reason, mostly because action games tend to play better when they have many "arenas" for the gameplay to take place.

All very true.

I don't want any company to make this an excuse about money. Hell Square complained about Tomb Raider not selling enough and it sold 4 million.

If anything they should advertise this idea as getting the game out quicker and being able to appease fans while they continue to work on the rest of the game. Or better yet just make this a episodic game with 3 to 5 parts but the whole game costs $60.

To be honest that might be the better route then to get some crumy rushed game with inferior content.
 
You have to be careful with this reasoning. You can use it to justify basically any kind of monetization scheme.

Let's be clear, they're already accepting kickbacks from Sony for console exclusivity, they're cutting costs by using UE4, and they're even outsourcing labor costs by using CC2.

This is 100% about money. It might also reasonably allow them to spend more time on each part, but FF7 was never really about exploring some side street of Midgar. These are things they themselves decided to do for whatever reason, mostly because action games tend to play better when they have many "arenas" for the gameplay to take place.

Also, very few games rely on the $60 price point anymore, everything's Digital Deluxe +$10-20 for things that cost them literally nothing, post-launch DLC, Collector's Editions which have huge profit margins, strategy guides, etc, etc. So many sources of revenue.

I think I'd rather take Nomura's word over yours, no offense. If he, as Director of this project feels that this model is necessary in order to do justice to FFVII over a single disc release after a few years of development then I'm inclined to believe him and unless there's substantial evidence brought forward to suggest he's bullshitting us then I have no reason to pretend like I know more than he does.

When I first heard of this multi-part model months ago I too was puzzled and somewhat disappointed, but at least for now I'm trusting Nomura will make the game he wants to make.
 
For those interested, Final Fantasy VII will bring new informations during the Jump Fiesta this month. That's also the reason why FFXV will be doing their ATR at Comic Fiesta earlier.
 
For those interested, Final Fantasy VII will bring new informations during the Jump Fiesta this month. That's also the reason why FFXV will be doing their ATR at Comic Fiesta earlier.

There no ATR confirmed just that Tabata and Waz will be there, they could do a small presentation of art like they did a few weeks ago.
 
I can't believe Nomura had to actually tell CC2 to tone down the trailer just based on his love for over the top action and shit, he basically made the soldier class into super humans...

How far did they take it so that Nomura had to tell them it was too much? Something like..

6HFGnrk.gif
 
I can't believe Nomura had to actually tell CC2 to tone down the trailer just based on his love for over the top action and shit, he basically made the soldier class into super humans...

How far did they take it so that Nomura had to tell them it was too much? Something like..

6HFGnrk.gif

Wait, what does he mean by "tone down?" Do all the things we've seen was only made for the trailer and not actually screen captures from a working game?
 
Wait, what does he mean by "tone down?" Do all the things we've seen was only made for the trailer and not actually screen captures from a working game?

What?

All he said was he had to reel them in cause they were going "too far" in one of the interviews. I don't know anything about what you said
 
What?

All he said was he had to reel them in cause they were going "too far" in one of the interviews. I don't know anything about what you said

Hmm. Suppose that a previous version of the trailer contains over the top things that Nomura dislike. If they are captured from the game, then the game itself would also have the same over the top things, right? Why is it fine in the game but not in the trailer?
 
Hmm. Suppose that a previous version of the trailer contains over the top things that Nomura dislike. If they are captured from the game, then the game itself would also have the same over the top things, right? Why is it fine in the game but not in the trailer?

We don't know where this footage he had to tell them to shelve came from, that's why its interesting for me to think about.

CC2 is known for going larger than life with basically everything they do, so its weird to see Nomura who's usually so supportive of Cloud and friends flying all over the place shy away from that.

I guess CC2 is just too insane for even Nomura. That's some shit
 
I think I'd rather take Nomura's word over yours, no offense. If he, as Director of this project feels that this model is necessary in order to do justice to FFVII over a single disc release after a few years of development then I'm inclined to believe him and unless there's substantial evidence brought forward to suggest he's bullshitting us then I have no reason to pretend like I know more than he does.

When I first heard of this multi-part model months ago I too was puzzled and somewhat disappointed, but at least for now I'm trusting Nomura will make the game he wants to make.

I mean it's his job to convince us to buy the product, so if you want to trust the shopkeep, that's your prerogative. I haven't actually put forth anything that isn't already a fact. I'm not saying he's bullshitting, but they haven't even made the game yet and we're pre-justifying their business decision. That's "hail corporate" to the extreme.

I forgot to add that they stated there wouldn't be any new composed tracks and they're not bringing back on Nobuo, so re-arrangements are always cheaper to produce. And the script is pre-written, so adapting a script is cheaper than producing a new one.

They've really cut every corner to bring down the costs of this game. I'm not their accountant, but we can easily compare this to their other projects.
 
I think I'd rather take Nomura's word over yours, no offense. If he, as Director of this project feels that this model is necessary in order to do justice to FFVII over a single disc release after a few years of development then I'm inclined to believe him and unless there's substantial evidence brought forward to suggest he's bullshitting us then I have no reason to pretend like I know more than he does.

Should ask Lord Nomura-sama how it went the last time he talked up a major FF title he was directing and how it would need multiple ganes to tell the complete saga. :)
 
Should ask Lord Nomura-sama how it went the last time he talked up a major FF title he was directing and how it would need multiple ganes to tell the complete saga. :)

Lord Nomura-sama will take us to The Promised Land. No more FFXIII to halt his team's work. No more FFXIV to suck up every resource in the company. No more CELL + White Engine/Crystal Tools/Luminous junk.

What's crazy is we've already seen more VII Remake gameplay after 4 months of the announcement than we did of Versus after what, 5 years?
 
I think I'd rather take Nomura's word over yours, no offense. If he, as Director of this project feels that this model is necessary in order to do justice to FFVII over a single disc release after a few years of development then I'm inclined to believe him and unless there's substantial evidence brought forward to suggest he's bullshitting us then I have no reason to pretend like I know more than he does.

When I first heard of this multi-part model months ago I too was puzzled and somewhat disappointed, but at least for now I'm trusting Nomura will make the game he wants to make.

He probably feels it's necessary because the budget and time constraints provided by SE for a single title didn't jive with him. He's a pretty passionate dude so I understand why he'd want to maximize his resources. This model benefits both parties
 
You have to be careful with this reasoning. You can use it to justify basically any kind of monetization scheme.

Just had to say, but that IS used to justify EVERY kind of monetization scheme. The AAA industry does not live a sustainable model, and that's why they turn to so many different ways of making more money off a single game.


I would also mention the huge amounts of assumptions you made in your posts, but I'd rather not discuss FF with a gaf member, so feel free to think whether or not that reason applies here.
 
Should ask Lord Nomura-sama how it went the last time he talked up a major FF title he was directing and how it would need multiple ganes to tell the complete saga. :)

Do you have some secret insider info on this or just taking it at face value? There's no way that ambition was the only problem. If so, why would SE trust him with a multi-part remake of their best selling game?
 
I hope a NX version does happen cuz that means.... there will most likely be Nintendo costumes! Imagine Tifa in a Zero Suit or a Zelda costume! Maybe Cloud can wear a Link outfit!!! That's what I would throw money at in a heartbeat.
 
Do you have some secret insider info on this or just taking it at face value? There's no way that ambition was the only problem. If so, why would SE trust him with a multi-part remake of their best selling game?

That wasn't a knock against ambition. That was a question of how trustworthy S-E is in allowing creators to see their visions through. :)
 
That wasn't a knock against ambition. That was a question of how trustworthy S-E is in allowing creators to see their visions through. :)

Like I said though, nothing really stands in Lord Nomura-sama's way this time. XIII and XIV development and game development on PS3 in general really handicapped S-E last gen. Seems like they're getting their shit together this time under Matsuda.

But yeah, it's Square-Enix, so you can never be too sure with them these days.
 
Do you have some secret insider info on this or just taking it at face value? There's no way that ambition was the only problem. If so, why would SE trust him with a multi-part remake of their best selling game?

We know that SE fucked up last gen with reallocation of their resources into many places that probably were not all that smart to be investing.

And for about 4 or 5 years, 13 and 14(in its various forms) took precedence over basically everything else at the company.

I just think a lot of hyperbole and blame gets shifted around, sometimes erroneously based on how things went down, its easy to do that kind of thing when the reality is very complicated.

But i think we all know at the very least that its definitely true that Nomura can't be solely blamed for Versus not being done under his watch(if we can say it was his fault at all really) Being a director of a project only matters if you can direct people, or have the staff to do so.
 
I would also mention the huge amounts of assumptions you made in your posts, but I'd rather not discuss FF with a gaf member, so feel free to think whether or not that reason applies here.

I have absolutely no idea what you're talking about. You won't discuss FF with a GAF member? Where do you think you are, brah?

Also there were no assumptions, everything I stated for cost cutting has already been established through interviews and press releases.
 
Angeal was way worse. He had nothing interesting or different about him. You can hate Genesis all you want, but at least he had his gimmick of being obsessed with Loveless. Angeal had nothing.

I haven't played Crisis Core but isn't the only thing Angeal really does is talk about "wear, tear and rust" in regards to Zack's Buster Sword?

(This is second hand information so I could be wrong)
 
I haven't played Crisis Core but isn't the only thing Angeal really does is talk about "wear, tear and rust" in regards to Zack's Buster Sword?

(This is second hand information so I could be wrong)

He has a friendship with genesis and sephiroth as well, and is suffering from a specific disease in the game, while being a mentor to Zack who is personally effected by Angeal's outcome.

I don't really understand where the hate comes from, i thought he was a decent character. But then again, i really enjoyed Crisis core for what it was, and i know not everyone shares that opinion for whatever reasons they may have
 
midgar looks a bit empty. Square really needs invest in some ass creed type dynamic crowd tech

Eww. That type of crowd system has gotten worse as the games have gone on.

I'm perfectly fine with the type of "well stocked" cities that we got in XII. Of course those could be done even better, but you make it too realistic and you end up fighting people's daily routines. You make it too dynamic but not believable it's still annoying and is now this ugly system that you see being run on all the cities characters. It really just needs to be toned down to a light populace.
 
I haven't played Crisis Core but isn't the only thing Angeal really does is talk about "wear, tear and rust" in regards to Zack's Buster Sword?

(This is second hand information so I could be wrong)

He also talks about being a monster. I think that's basically it - he's as one-note as Genesis, but at least he isn't Gackt.
 
I don't really understand where the hate comes from, i thought he was a decent character. But then again, i really enjoyed Crisis core for what it was, and i know not everyone shares that opinion for whatever reasons they may have

I could say that it'd go a long way if Genesis wasn't so obnoxious, designed after Gackt and present in scenes he really shouldn't have been in(Sephiroth's realization). While that's probably true to some extent, perhaps there would have always been a punching bag anyway.

I just hope that what did go wrong with the Compilation isn't forgotten, even if it's decided that some timeline continuity needs to be maintained.
 
I could say that it'd go a long way if Genesis wasn't so obnoxious, designed after Gackt and present in scenes he really shouldn't have been in(Sephiroth's realization). While that's probably true to some extent, perhaps there would have always been a punching bag anyway.

I just hope that what did go wrong with the Compilation isn't forgotten, even if it's decided that some timeline continuity needs to be maintained.

I don't think that they will shy away from timeline continuity, but i still don't know if Genesis will be included just cause of the fact that he really has nothing to do with the events of FF7, he comes around before and after the events have taken place
 
I don't think that they will shy away from timeline continuity, but i still don't know if Genesis will be included just cause of the fact that he really has nothing to do with the events of FF7, he comes around before and after the events have taken place

That's fine by me as long as it's handled with some tact.
 
Please respond, Kenji.

Edit: Thanks Ace

Thanks didn't knew about this list, I'm OK for PE3 since its seems that 3rd birthday was garbage but totally out about a FF X spin off, this is the only main FF mainline title I found terrible...

I want to be optimistic and I guess I'm since a bought a PS4 last sunday even if I don't have games to play yet. Exactly why I got a PS3 the first time.
Since there is no pressure (from Disney in KH serie case for example) this time around, I have some good vibe about this Remake.
 
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