Lightning Stars in New Louis Vuitton Fashion Film

I lived through that time period. Me and other 13 year olds were not that tall, lanky or developed. I mean, the waist proportion alone is all wrong for a 'normal' 13 year old too. Waists are rarely that pushed in at that age.

Yo don't bother. The "Japanese people make games and characters for pedophiles because that accursed island is filled with pedophiles and demon people and should be wiped off the face of this beautiful western earth" narrative will never die along with the "as soon as it become 2005, all the veteran Japanese developers who had been making video games for over 20 years just forgot how to make video games because 'the move to HD' was so complicated that of course stupid ass Japanese people couldn't handle making games at a resolution higher than 480i" narrative.

You can't convince other people.

I will never understand where any of this came from nor will I ever understand where my victim complex for a race of people I'm not a part of came from. I'm just so jumpy
 
It's pretty cheesy but fashion wise, there are far worse crimes in Final Fantasy + other square games.

I just wonder if one paid the other for the cross-marketing. I can't picture someone at LV being like "we should really get this kind-of popular video game character..." but I can picture Nomura begging for the opportunity. Probably as a way to get into the career he was made for--making fucked up runway clothes.

Guy could give the runway fashion world a serious belting and make them all zip their lips.
 

Alucrid

Banned
It's pretty cheesy but fashion wise, there are far worse crimes in Final Fantasy + other square games.

I just wonder if one paid the other for the cross-marketing. I can't picture someone at LV being like "we should really get this kind-of popular video game character..." but I can picture Nomura begging for the opportunity. Probably as a way to get into the career he was made for--making fucked up runway clothes.

Guy could give the runway fashion world a serious belting and make them all zip their lips.
No expense is too great for toriyama to spend on lightning
 

HeelPower

Member
Yeah I'll agre this seems like a weird marketing choice. If it were the FFXV characters modeling clothes then yeah, I could see why they would do that. But I guess we can't let Lightning go, can we Square?

I just realized this.

If you wanna market FF15 in such a short commercial,what music would you pick ?

FF15 so far doesn't have as catchy a tune.(at least not that we know of)
 

Dark_castle

Junior Member
Lightning in FF15 please.

LL
 

artsi

Member
I just realized this.

If you wanna market FF15 in such a short commercial,what music would you pick ?

FF15 so far doesn't have as catchy a tune.(at least not that we know of)

> Gratia Mundi starts playing
> Noctis rises out from a limousine with Luna
> Walks the red carpet, cameras flashing
> Close-ups of cool, expensive brand clothes they're wearing
> Full body pose in the end
> Logo of brand X

Yeah, it could work.
 

Golnei

Member
I just realized this.

If you wanna market FF15 in such a short commercial,what music would you pick ?

FF15 so far doesn't have as catchy a tune.(at least not that we know of)

Somnus would work, especially if rearranged. It's stuck with the public image of the project since the Versus XIII days, and even if cut down to a 7-second excerpt, the vocal performance is pretty attention-grabbing.
 

HeelPower

Member
Somnus would work, especially if rearranged. It's stuck with the public image of the project since the Versus XIII days, and even if cut down to a 7-second excerpt, the vocal performance is pretty attention-grabbing.

Yeah how could I forget lol..Its an amazing hook.
> Gratia Mundi starts playing
> Noctis rises out from a limousine with Luna
> Walks the red carpet
> Close-ups of cool, expensive brand clothes they're wearing
> Full body pose in the end
> Logo of brand X

Yeah, it could work.

lol tbh FF15 would be even more appropriate given that its world is realistic.
Gratia Mundi.

That ...too...Gratia..Mun..di...
 

Haunted

Member
I am definitely out of touch. I didn't know wearing shorts and tiara together is a thing now.
Don't worry, it's not. These fashion shows are usually pretty far removed from reality.


Like those open crotch/stripper/hooker outfits for Lightning, so I guess this is a perfect match!
 

Toth

Member
The people making fun of 'crazy fashion', I'll give that to, but the Louis Vuitton outfits are part of their spring 2016 ready to wear.


The huge decline like how Witcher 2 sold 940k and Witcher 3 sold 6 million? The huge decline like how Oblivion sold 3.5 million in 5 years while Skyrim sold that in 2 days? The huge decline like how Resident Evil 5 sold 6.9 million and Resident Evil 6 sold 6.3 million?

External factors are not the reason FF13's sales dropped precipitously. In Japan, Xillia 2 snagged 68% of Xillia's sales, while 13-2 did only 48% of of 13's sales, and then LR did 45% of 13-2.

Neither are JRPGs and I was talking about Japan sales only. Using Xillia in that regard is also a false comparison as FFXIII sold MUCH more than Xillia did so a bigger drop was expected, especially considering the polarizing nature of the title.
 

Falk

that puzzling face
Neither are JRPGs and I was talking about Japan sales only. Using Xillia in that regard is also a false comparison as FFXIII sold MUCH more than Xillia did so a bigger drop was expected, especially considering the polarizing nature of the title.

Backing up a little, I'd argue that Bravely series doesn't really belong in that classification, despite being a direct sequel story-wise. It'd be more along the lines of Xenosaga, with the sequels being a full-game affair. If it's selling less, that's more due to other factors than the ones leading to the drop off of the others being discussed.

The exact classification you're probably looking for in terms of 'spin-offs' are direct sequels for franchises where there's a penchant for each numbered mainline iteration to not be related in terms of story. X-2, XIII-2, LR and Xillia 2 hold true in this case, as does TAY, Symphonia DotNW, etc.
 

Setsuna

Member
I like final fantasy 13 and lightning and all of that

But how in the hell does Lightning have this much staying power?
 

Dark_castle

Junior Member
I like final fantasy 13 and lightning and all of that

But how in the hell does Lightning have this much staying power?

Fabricated popularity. SE could have leave Lightning alone in her very first game she made an appearance in, FFXIII and very few people will ask for more of her. Instead, SE decides to milk her dry and here we are now.

Not that I think these fashion collaboration are any big deal. I'm more upset at the fact that Hiroyuki Ito, the game director of FFVI, FFIX, FFXII are being locked in the basement of the company for many years.
 

Garlador

Member
I'm out of clever things to say.

Toriyama, you have a problem. Get help.

This has to be the worst case of Pygmalion Syndrome I've seen in a long while.
 

dramatis

Member
Neither are JRPGs and I was talking about Japan sales only. Using Xillia in that regard is also a false comparison as FFXIII sold MUCH more than Xillia did so a bigger drop was expected, especially considering the polarizing nature of the title.
You're just making excuses and exceptions for 13's situation. This is what you said:
If people keep pointing to declining sales for the FF13 games, you really need to look at the big picture of the huge decline in console game sales since FF13 came out. There is also a strong pattern of every sequel to JRPGs during that time underselling their originals by quite some margins (i.e. Tales of Xillia II, Bravely Second).
Not 'huge decline in console JRPG game sales'. You also use Bravely Second as an example when I can just as arbitrarily exclude it for being a handheld game like you exclude Xillia for being a smaller seller, despite Xillia being the better comparison to 13. (Not to mention you used it for a comparison yourself.) Making excuses is handwaving away data that shows that 13 and Lightning performed significantly worse with each iteration through faults of its own.

13's sales declined very sharply. If you want to argue that there's a steep drop in console game sales, then you have to contend with all these other titles that managed to grow significantly. Resident Evil 5 sold quite a lot, and RE6 managed to achieve 91% of its predecessor's sales. How come 13-2 and LR couldn't do that? Simple, instead of maintaining quality and orienting towards wider appeal, 13-2 was a rush job reusing most of 13's assets and LR turned internally towards the Japanese otaku market.
 

Toth

Member
You're just making excuses and exceptions for 13's situation. This is what you said:

Not 'huge decline in console JRPG game sales'. You also use Bravely Second as an example when I can just as arbitrarily exclude it for being a handheld game like you exclude Xillia for being a smaller seller, despite Xillia being the better comparison to 13. (Not to mention you used it for a comparison yourself.) Making excuses is handwaving away data that shows that 13 and Lightning performed significantly worse with each iteration through faults of its own.

13's sales declined very sharply. If you want to argue that there's a steep drop in console game sales, then you have to contend with all these other titles that managed to grow significantly. Resident Evil 5 sold quite a lot, and RE6 managed to achieve 91% of its predecessor's sales. How come 13-2 and LR couldn't do that? Simple, instead of maintaining quality and orienting towards wider appeal, 13-2 was a rush job reusing most of 13's assets and LR turned internally towards the Japanese otaku market.

Well, Dramatis, you certainly gave the best reply as to why FF13 sales declined than pretty much any post on the subject so I really have nothing else to add. Though I would maybe say that the structure of LR (the time limit, the dress-up system, one on one battles, open world) may have also worked against it in reaching a higher audience. I guess what I am trying to say is that just because the games sold less does not mean that interest in the characters and world were sole reasons. It's a shame that people missed out on some great if not quirky games but everyone is entitled to their preference.
 

Crocodile

Member
LOL

Lightning Returns sold 277k on PS3 in Japan on the opening week(was the no.1 game).It was marketed entirely as lightning game and not even as a proper FF title.

For reference BloodBorne for example launched at 152,567 copies.

To even consider characters like Rosalina or Isabelle to be more influential or have more sales momentum is just...wow.They don't even have games titled to their names.

This is a weird as hell rebuttal. Rosalina and Isabelle are characters have that have had major roles (narrative, cameo, playable) in a wide range of titles (Several Mario games, several Animal Crossing games, Smash Bros, Mario Karts, etc.) that have pretty much all sold on par or outsold the various FFXIII titles. They also have a ton of merch produced for them and probably more on the way and they will likely see more appearances in future games. Like I seriously think you aren't giving those characters their due diligence. They don't need game titles after them - they've just been in more games, better selling games, games held in generally higher esteem than the FFXIII series, are posed to appear in future mainline games and have more broad appeal.
 

ShinMaruku

Member
If she gets cross promotional things like this outside of the usual ff avenues I think she's a fairly successful character.
 

Whompa02

Member
Pretty pointless cameo and tiaras being worn with that costume just looks weird Af...but I guess that's the fashion world in a nutshell, dressing in stuff that nobody in their right mind would wear.
 
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