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Oculus Rift available for preorder for $599.99, shipping in March

They said Oculus + an Oculus ready PC (lowest starts at 949) was going to be around 1500$.

Since the Oculus alone is 699€, i don't see how that's even possible.

The Rift-ready PCs they're already advertising on the Oculus site start at $949, and the Rift itself is $599, so he was pretty close.
 
The way this seems to be selling, they probably could have charged even more and it still would sell out. Demand is insane for vr right now.

It's hard to say whether overall consumer demand is insane, or there are just thousands of nerds willing to pay any price immediately. I mean I remember demand feeling "insane" for Samba maracas and the like. :P And I say this as someone who owns the new Samsung VR and has preordered Rift.
 
my ship date is may :( wasn't expecting it to be £530 tbh even though i told myself any price! will definitely be waiting to see what price the vive is priced at, may even cancel and keep my dk2 + stem and wait for gen 2
 
this was from 2 weeks ago
lOlUdnY.jpg

Should be in the OP. Sums it up niceley.
 
Higher than I expected. My ceiling is $400 (for any of the three headsets), so I'll jump on the Rift once the price comes down.



Assuming you're not going to buy a monitor and you're looking to future-proof your machine, you're looking at $1700-$1900:

Oculus at $600
PSU at $85 (CORSAIR, 750W)
RAM at $70 (Crucial, 16GB)
Case at $75 (NZXT)
Motherboard at $170 (AsRock)
CPU at $240 (Intel i5-4690K)
CPU cooling fan at $30 (Cooler Master)
Hard drive at $60 (WD, 1TB)
SSD at $90 (Samsung, 250GB)
Mouse and Keyboard at $30 (Cooler Master, wired)
GPU at $390 (Sapphire R9 390X)

Total: $1,840

Apologies for the lack of links (on very slow mobile), but if you go to Newegg you'll find all of the above. You can always go with cheaper parts, but the above prices are for affordable parts with great reviews.

Was gonna ask this as well...

Whelp... guess i'm just going to wait to see what happens with PSVR now.
 
Do we have a list of games that will be available on launch? I think that will be a big factor in people's decision whether or not to buy. I'm hoping there will be at least 10 compatible, good-looking games.

Yeah a ways back they said you'd be able to get this through BB, Amazon, Gamestop, the works. I'm guessing those plans changed when the price point did.
 
Can someone explain to me why they thought that a top of the line VR system which essentially uses better-than-high-end phone parts would cost less than a high-end phone?

I think they missed that it was now using high end parts. The circa $300-$400 quotes are back when they were using a single off the shelf display, rather than the two custom displays the final version is shipping with. I thought it would be $500, and was obviously off by $100.

The anger in this thread just shows the demand for this thing though. If you're angry it's $600 it's because you can't afford it, and you *want it*.

It was the same with the PS3... and that was far from a flop... and that didn't doom Sony as many predicted.

And people complaining about having to pay shipping costs on a $600 product... erm... what the heck is wrong with you all? You have to pay shipping costs to get stuff shipped no matter how much it costs. Wackos.
 
It's called marketing strategy. Initial price high so they will soon be offering 10% discounts and everyone will rush to buy it at 540$


Edit: seriously never expected more than 350 considering the price of dk1 in kickstarter
 
Yup, because emergent tech really depends solely on initial price point. History proves this point

The first iterations of :

  • TV
    Computer
    Cell phone
    HDTV
    printer
    3D printer
    etc..

were all DOA.

All of those were either already tested or provided a completely obvious practical benefit. VR is very much a novelty at the moment, a great novelty though.
 
So us Europeans have to add customs tax to the final 741€ price tag?
If it is indeed shipped from the US they can't include EU import tax.
It will be shipped from the US. Customs are not included.
If it's shipped from outside of the EU, yes.
Apparently the European price doesn't either. Which means 740 EUR + ~20% import tax (possibly more, depending on where you live), = ~888 EUR, = 950 USD.

What are you guys talking about?

All the international prices are essentially the converted US price+required taxes, customs fees, etc.

https://twitter.com/PalmerLuckey/status/684774549766803456
 
I can wait a couple of years, cause like all other new tech the price will drop and the product will be fixed/upgraded…and have PornHub support…
 
Did the compatibility check, and my USB ports are a no- Asmedia controller.

Guess I'll wait until the rift is out in the wild, and people start verifying working builds.
 
There will also be 40 million PS4s in the hands of consumers by the time PSVR launches.

And all of them are guaranteed to work with PSVR. No compatibility checks required. You'll also know that all PSVR games will be specifically designed to run on that hardware. You are not going to run into cases like on the PC where specific games could require a higher than minimum spec. If PSVR is priced as expected in the $349-$449 range then it really will be the best bet for most people to try out VR. In a year or so when VR PC prices come down and software library expands, you could get it then if you are still interested.
 
I will wait until nvidia releases new the new pascal cards. Then i will go all-in with the oculus.
Right now my 780 wont be enough.

What is more important than the costs is the software support. Right now i am looking at some games from oculus and some indies. But what abgout AAA titles? Will they get full VR support in the future? If oculus cant reach the masses it wont.
Most PC ports are already in a very bad shape because they sell bad compared to console versions. So why make VR versions of AAA PC-games for an even smaller audience?

I dont know. I have insanely high doubts.
 
It's hard to say whether overall consumer demand is insane, or there are just thousands of nerds willing to pay any price immediately. I mean I remember demand feeling "insane" for Samba maracas and the like. :P And I say this as someone who owns the new Samsung VR and has preordered Rift.

I just mean the number of early adopters is higher than I think most people expected. The people willing to pay almost any price for VR.

Those will be the people showing this off, convincing friends and family to get one, so that in 2-3 years time, it'll start to ramp up, to eventually (possibly) be something that sells as often as game consoles or even maybe HDTVs (if VR applications expand and are well received beyond just gaming).

CYDd7OHWQAEVreS.png:large


The use of "normal people" in this tweet really rubs me the wrong way.

Might as well have said plebs, lol.

I'm sure he would have said it more eloquently without the character limit on twitter, but yeah. Haha.
 
Whilst the price is quite a bit higher than I wanted and expected them to go for, I don't think it's that unreasonable for what it is. I paid £680 for a high end gaming monitor, this is:

- A head mounted display
- With lots of (presumably) good sensors
- With a camera
- With headphones
- With an Xbox One controller
- With two games
- With a remote
- With a (what appears to be) a fairly hefty case

For £180 less than my monitor (without shipping). Not saying they're directly comparable, but either way I'm paying a premium for a high end visual experience.
 
Not surprised... high end always starts with a high entry

$500 was my sweet spot though. Hope amazon has financing :/
 
i7-2600K is not a very powerful processor. It's many generations behind what Oculus requires.

First generation if I am not mistaken.

The thing I am wondering most about is, their recommended specs are for the full experience as they put it. Yet I have seen countless demos and smaller projects that were extremely simplistic in nature. I can't understand why you would need half of the specs shown to play some of these smaller titles.

So I am guessing these specs are so you can play titles like EVE Valkerie at high settings with a good framerate?
 
So, $675 for Rift plus tax/shipping and then throw in couple touch controllers later in the year for another ~$150-$200. Yeah, I think I am bout for this gen.

I can see Vive coming in at around $750 including two controllers since it seems their display tech is a bit cheaper, no Xbone controller and no bundled games. I like their camera idea as well plus location detection.

PSVR I can see at $399 plus camera plus move controllers.

So yeah, gen 2 looks more attractive with potentially foveated rendering/eye detection, updated front cam, and updated display tech. Might go for PSVR depending on software.
 
Let me try it though :/

Then I'll believe

Yeah this needs demo stations that aren't at highly expensive or exclusive conventions. I know Cardboard exists but the OR, Vive and PSVR are in a completely different ball park really.

I'm going to keep my preorder until Vive and PSVR information comes out (it'll be coming soon, right?) and then cancel/keep it.
 
If PSVR base package is 399 (Just the PSVR) and full package 459.99 ( PSVR, Camera, Move) I will be okay with the price and buy the base package.

I don't know if Sony will even bother with any PSVR bundles with move controllers. Maybe just relaunch them as PSVR accessories separately. ds4 is enough on its own and keeps the perceived entry price down. (I have a couple of move controllers in the cupboard so looking forward to dreams etc using those..)
 
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