Vital Tundra
Member
Why do I have the feeling Windows exclusive games will do poorly when they start coming over from Xbox?
I had a $50 windows store gift card from some random promotion so I could get the windows store version for $4 out of pocket, so that's what I did
My immediate impression of the way they are handling games was pretty negative. The store doesn't ask you where you want to install it, and automatically installs to your C: drive, which didn't have enough space. I realized this quickly, but let it go to see how it would handle it. Rather than telling me, it just installed 8 gigs of the game and then failed. The store itself has no option to change the default download location so a google search led me to the discovery that the option to change the download location was buried in the general windows options, and even then it just lets you decide the drive, not the actual location.
Downloaded the game, it launched fine with no issues. no overlays seem to work with it, which is a bummer (fraps, rivatuner ect). I was able to get the fps counter from shadowplay to work eventually, but I have no idea how. I just kept turning it off and on and eventually it popped up once.
Next, as I tried to add the game to steam as an non steam game, I discovered my major issue I have with this system. The game files themselves seem to be in a folder in the install drive that, even as my own computer's administrator, windows isn't allowing me access to. I haven't put any real time into actually getting in there outside of double clicking and getting a "you don't have permission to do that" error, but I shouldn't have to.
The interesting thing is, and I would love someone else to take a look at this to see if i'm not crazy, my performance seems to be a bit better than those with similar systems are reporting in the main PC performance thread. I'm getting pretty consistent 60fps with some dips into the 50s and high 40s occasionally on a 2gb GTX 680SLI setup, on high with shadows on medium, which is higher than most benchmarks are saying I should be getting. I'm seeing about 80% utilization on my GPUs
The download/installation location issue is enough of a problem for me that I wouldn't recommend going the windows store route unless you have a significant reason to do so (as I did). I would like someone else to check into that performance thing, as I'm going to assume that there is some other factor in play unless someone else comes back noticing the same thing
If you work with people on the windows store team, i'm curious if you have any insight as to why a few decisions were made.
1. how you cannot (outside of which drive) choose the location that the game downloads or installs outside of having to edit the registry
2. how users don't have permission to view the game files without editing permissions
3. Why overlays such as rivatuner or fraps fps counters don't work with the windows store version.
I'm just curious why these decisions were made, because I wasn't particularly thrilled with them
Thanks!
The no folder location is a feature of the new app platform, all apps and games are a single package that can be gracefully removed from your computer without messing with registry or any other stuff. You can even uninstall completely by just right clicking the live tile and uninstalling it.
I can see why it can cause problems with mods, adding to steam and other stuff, though I'm not sure what they are planning to do with that.
It now costs the same as Steam. In regards to limit number of devices, you can install the software to 10 devices without the Steam like restriction of only 1 being able to use it at a time (plus one offline machine)... so it's actually far, far better in that regards, seeing as you can deactivate a device later.
In fact the 10 device stuff is so ridiculously good, that I can see it actually preventing games from hitting the store.
But I've installed Steam on multiple machines. That 10 installed thing doesn't mean 10 people can play simultaneously.
But I've installed Steam on multiple machines. That 10 installed thing doesn't mean 10 people can play simultaneously.
1. Because this is not a Win32 exe, it's an UWP app like any other Windows 10 app. Install locations for apps are system-managed for security and stability purposes. It also prevents things like end-users accidentally installing a software in their documents or desktop and having the uninstaller wipe all their personal data alongside with it (I've seen that happen).
2. That's because a bunch of UWP apps are actually core parts of the system (the start menu, the action center) and this prevents "accidents" like "delete C:\Window".
3. Because overlays work by injecting themselves into other processes' memory (DLL hooking). Since UWP apps are supposed to be secure by design this is not allowed (since that can be used for all sorts of malicious purposes, like keyloggers and hijackers).
In short: UWP apps are meant to be a secure and idiot-proof way of installing, updating and uninstalling applications. With that comes limitations compared to random exe files scattered all over the HDD with broad read and write access to anywhere in the RAM and filesystem, but if you're not okay with that, the Steam version exists.
A UWP game can supports mods (to an extent), but it must be done explicitly: the game would need to allow players to pick a folder where the mod content resides in order to load it. However, it would only work for "content" mods: it wouldn't be possible to perform EXE modifications and DLL injection, for example.
But I've installed Steam on multiple machines. That 10 installed thing doesn't mean 10 people can play simultaneously.
That's exactly what it means. The 10 device thing is like having 10 "Home Xbox" devices. You own it but anyone who is on the device can play it. So yes, in theory, you could give 10 people your login info (high not recommended) and all of them download the game under your account (you still have to authenticate those machines as they should send a 2 auth way of authenticating), they logout of your account, login into theirs, play the game for the FRAY!
I do see this limit getting smaller...but we'll see. I think it was lower before.
Actually I think in Windows 8 raised the limit to something insane like 81 (was 5 initially). I imagine they didn't really care at the time, as the store didn't have anything that people would really care to abuse.
I definitely see the limit decreasing for Windows 10 though, or at least a separate tier for Xbox games... because 10 devices is a pretty big deterrent for putting your games on it tbh.
I thought KI would be the first title to release this way. Glad to see it was successfully implemented.
Next on the agenda.
- If you're not going to offer crossbuy atleast offer a discount for people that already digitally purchased it on Xbox One. I'd buy it again.
- If the version exists on Xbox One I want synced saves
Yeah it'd be nice to sync saves between the Xbox and Win10 versions. In that case though why not just do cross buy?
I did.
One major downside of it is that MSI Afterburner/RTSS doesn't seem to work with Windows Apps
And for some reason the 361.75 Nvidia driver is very prone to crashing when running this game >.>
Those Windows Store prices are a fucking joke.
Those Windows Store prices are a fucking joke.
Hey, thanks for the information. I want to know if you know if the game was made with UWP from the beginning or was the game using Project Centennial (bridge for Win32 apps to UWP) for its development. Obviously, that's if you know.
Microsoft would rather use ROTR as an incentive for you to upgrade to Windows 10 instead of actually making the sale on the OS that you already own.
And, yeah ... look! There's a Windows 8 version already waiting for you in the Steam store. I don't think they thought this through.
Why 10? how did they come up with that number?
Did someone just went: "ooh, it's windows 10 so they should have like 10 installations right?"
This is not using Centennial, as far as I know.
Saw a review on the Windows store that you can't play this game without an internet connection. If that's true I can't buy anything off this store no matter how cheap.
Price bug as mentioned before. I can confirm that it's really easy to get your money back from MS if you bought it for the old price.It was $60 on Steam and $80 on the Windows store
Nah fam
Review is incorrect. I just unplugged the ethernet cable from my PC during gameplay and the game didn't stop or crash. Also I could boot the game like normal with the ethernet cable still unplugged.Saw a review on the Windows store that you can't play this game without an internet connection. If that's true I can't buy anything off this store no matter how cheap.
Microsoft would have had to pay SE a far greater sum if they wanted to prevent a Steam release. Because what other incentive would SE have to agree to forgo the bulk of the market for PC games?If that was the case, wouldn't Microsoft have blocked the Steam release entirely? Of course not. The reality is that Microsoft's publishing partnership with Square Enix both gave most PC gamers what they want (a Steam release), and also a version from the Windows 10 Store for those already on Windows 10.
Saw a review on the Windows store that you can't play this game without an internet connection. If that's true I can't buy anything off this store no matter how cheap.
I had a $50 windows store gift card from some random promotion so I could get the windows store version for $4 out of pocket, so that's what I did
My immediate impression of the way they are handling games was pretty negative. The store doesn't ask you where you want to install it, and automatically installs to your C: drive, which didn't have enough space. I realized this quickly, but let it go to see how it would handle it. Rather than telling me, it just installed 8 gigs of the game and then failed. The store itself has no option to change the default download location so a google search led me to the discovery that the option to change the download location was buried in the general windows options, and even then it just lets you decide the drive, not the actual location.
Downloaded the game, it launched fine with no issues. no overlays seem to work with it, which is a bummer (fraps, rivatuner ect). I was able to get the fps counter from shadowplay to work eventually, but I have no idea how. I just kept turning it off and on and eventually it popped up once.
Next, as I tried to add the game to steam as an non steam game, I discovered my major issue I have with this system. The game files themselves seem to be in a folder in the install drive that, even as my own computer's administrator, windows isn't allowing me access to. I haven't put any real time into actually getting in there outside of double clicking and getting a "you don't have permission to do that" error, but I shouldn't have to.
The interesting thing is, and I would love someone else to take a look at this to see if i'm not crazy, my performance seems to be a bit better than those with similar systems are reporting in the main PC performance thread. I'm getting pretty consistent 60fps with some dips into the 50s and high 40s occasionally on a 2gb GTX 680SLI setup, on high with shadows on medium, which is higher than most benchmarks are saying I should be getting. I'm seeing about 80% utilization on my GPUs
The download/installation location issue is enough of a problem for me that I wouldn't recommend going the windows store route unless you have a significant reason to do so (as I did). I would like someone else to check into that performance thing, as I'm going to assume that there is some other factor in play unless someone else comes back noticing the same thing
Reading this as a joke, its got to be a joke right. If you have no internet connection you cant even buy it or download it, therefore cant play it.Saw a review on the Windows store that you can't play this game without an internet connection. If that's true I can't buy anything off this store no matter how cheap.
I had a $50 windows store gift card from some random promotion so I could get the windows store version for $4 out of pocket, so that's what I did
My immediate impression of the way they are handling games was pretty negative. The store doesn't ask you where you want to install it, and automatically installs to your C: drive, which didn't have enough space. I realized this quickly, but let it go to see how it would handle it. Rather than telling me, it just installed 8 gigs of the game and then failed. The store itself has no option to change the default download location so a google search led me to the discovery that the option to change the download location was buried in the general windows options, and even then it just lets you decide the drive, not the actual location.
Downloaded the game, it launched fine with no issues. no overlays seem to work with it, which is a bummer (fraps, rivatuner ect). I was able to get the fps counter from shadowplay to work eventually, but I have no idea how. I just kept turning it off and on and eventually it popped up once.
Next, as I tried to add the game to steam as an non steam game, I discovered my major issue I have with this system. The game files themselves seem to be in a folder in the install drive that, even as my own computer's administrator, windows isn't allowing me access to. I haven't put any real time into actually getting in there outside of double clicking and getting a "you don't have permission to do that" error, but I shouldn't have to.
The interesting thing is, and I would love someone else to take a look at this to see if i'm not crazy, my performance seems to be a bit better than those with similar systems are reporting in the main PC performance thread. I'm getting pretty consistent 60fps with some dips into the 50s and high 40s occasionally on a 2gb GTX 680SLI setup, on high with shadows on medium, which is higher than most benchmarks are saying I should be getting. I'm seeing about 80% utilization on my GPUs
The download/installation location issue is enough of a problem for me that I wouldn't recommend going the windows store route unless you have a significant reason to do so (as I did). I would like someone else to check into that performance thing, as I'm going to assume that there is some other factor in play unless someone else comes back noticing the same thing
Whelp.
Just got a refund submitted for this.
I wanted to see how this game would work as an "app," but not being able to use overlays, not being able to keep ownership of the folder (I could take ownership, but it wouldn't stay that way when I closed the properties box), not being able to disable Vsync made me not want it anymore. It ran well from what I played of it while I had it, for what it's worth (textures and shadows lowered to "high" and AA on SMAA).
Think I'll go buy the steam version now...
Could you let us know if you notice any performance differences with the Steam version? You may be the only person to actually try both on the same PC.
I'll say what I can notice, but I don't know how informative it'll be. I couldn't get an overlay working with the app and other than pumping up all the settings and the AA when it felt slower all I can really say is that it felt great (compared to the Xbox One version).
One thing I can say now, is from just going by the task manager: The Windows 10 store download was coming in at around and less than 40 Mbps, right now as I'm downloading from steam the task managers indicates that I'm downloading from between 109-120 Mbps.
I'd love to see a DF comparison of the two versions. I mean, I'm really curious if there's an advantage to the game being a Windows 10 app versus the Win32 steam version. I'm sure they have the right video capture tools that could do a proper good comparison.Yea, just if there's anything noticeable would be helpful enough really. It'd be nice to have a proper DF comparison between them to see if the Win10 version incurs any sort of penalty compared to a Win32 application of the same game... but simply knowing if the difference is noticeable or not would be helpful enough in the meantime.
Another thing is that I didn't get that weird SLI water bug (wait one, lemme get a link). Makes me wonder if it was fixed, or if the Windows 10 version doesn't or won't support SLI at all. I'll try it with and without the Nvidia inspector thingy with the steam version.
Dumb? There are people who will re-buy entirely FOR the separate achievement list. It's genius.Amazed that Sony worked out unified trophy lists and Microsoft couldn't do the same for achievements. So dumb.
Does this version have that 360 achievement audio cue?
I reported that I was getting decent utilization in my first post, it turns out my monitor wasn't reporting correctly. I'm not seeing more than 10-15% utilization on the 2nd GPU with the game ready patch on the windows 10 version. Tried the fix from the performance thread and saw no difference. Looks like might not be working correctly
With Microsoft's track record of software support (GFWL and now the dying Windows Phone), why would anyone choose the Windows Store over Steam?
With Microsoft's track record of software support (GFWL and now the dying Windows Phone), why would anyone choose the Windows Store over Steam?
I'll make this shorter:1. Because this is not a Win32 exe, it's an UWP app like any other Windows 10 app. Install locations for apps are system-managed for security and stability purposes. It also prevents things like end-users accidentally installing a software in their documents or desktop and having the uninstaller wipe all their personal data alongside with it (I've seen that happen).
2. That's because a bunch of UWP apps are actually core parts of the system (the start menu, the action center) and this prevents "accidents" like "delete C:\Window".
3. Because overlays work by injecting themselves into other processes' memory (DLL hooking). Since UWP apps are supposed to be secure by design this is not allowed (since that can be used for all sorts of malicious purposes, like keyloggers and hijackers).