It's going to be a long two weeks. Already wish the game was out now.
Having said that, Dhalsim is a ton of fun. Barrier of entry is relatively high compared to others because of how his grounded normals aren't as snappy as they used to be (which was already known from the get-go) to the point where screwing up once can lead into a very unfavourable situation, but once you adjust he's so... slippery. You can be quite shrewd with his new moveset and I'm no longer worried about his ability to zone people out, fireballs included. Also helps that his pressure game is fairly legit now thanks to all the white health he can accrue on blocked attacks, plus his combo damage is respectable enough. Ample usage of his V-Reversal to shake off rushdown characters also netted me a lot of wins; called it a night after reaching 2500 LP (having gained approximately 800 that day) and his V-Trigger was better served as a situational tool with how I played him anyways... which was admittedly amateuristic. People did struggle with the distance game because of it however, but I'm guessing there was a low number of Dhalsims to practice against in the beta anyways.
Still say his yoga beard should've been on yoga fire for extra intimidation factor. And here's two matches against some European tourney players:
vs will2pac (Nash)
vs Phen0m (Necalli)