I feel like SF5 is filled with some brilliant design but also some design that comes across as being out of touch. And not just in terms of teaching players, modes, etc. Some of the core aspects of the characters feel at odds. Cammy, for example is a character where you get in and beat their ass. One problem? You can't get in, and if you can't get in you have less health and less stun than any other character in the game. Bigger characters get more health and more stun when they should get less Stun to be a bit more balanced.
I'm sure others will disagree, but it feels like certain characters got a lot more than they should have and some are on the opposite end as well.