Kotaku: Sony is working on a ‘PS4.5; briefing devs on plans for a more powerful PS4

Er... people were confused by the 3DS, 2DS, 3DS XL, New 3DS, New 3DS XL and the Wii U. Because consoles aren't mobile phones. A better question to ask is if the original 3DS owners are happy that they can't have SNES emulation? Are the Xbone early adopters happy that they were forced to pay for Kinect when later adopters weren't? Now imagine how happy PS4 owners would be at this prospect. In addition to the console-priced peripheral in October.
That's because nintendo is so nintendo and they either botched the initial marketing of the wii u or were removing features from or releasing new revisions of handhelds that were actually downgrades in some aspects. 99% of successor products from other companies dont take steps back in technicals specs/performance. Nintendo actively chooses to avoid running their business like other tech companies in several ways, they are not a representative case.
 
Consoles used to be an experience when i got my ps2 after ps3 i was proud! When i got ps3 over ps2 i was proud and excited! When i got ps4 it was about the games no visionary ideas to boot like 4k gaming or even full functionality like ps3 even had! Thats what you get if you give a developer, a job of a visionary designer. Just a big ego and a glorified pc!

Even today ps4 still has not got music cd mp3 4 functionality!

Nintendo will alter the scales with Nx just u watch this space!

Yor posts seem well balanced. It must be from having chips on both shoulders.
 
Surprised to see all the impossible talk and alien tech is needed etc for 4k. people are putting 4k some kind of pedestal of $1000s. Thread is littered with it.

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GTX 970 and 980 from 2014 are around 150W average power consumption. They are capable of 4k gaming. Sometimes at full settings, sometimes you need to drop a few settings down and even then the settings can be above console or on par. Of course not all games, AC Unity at 4k is pretty tough but I can do around 30 fps at 3200x1800. Considering many console games dip below 30 often it's really not out of reach.

AMD will need to step up though but PS4 is around 130W. has a APU which roughly looks like a 25-30W Jaguar core and rest is the 7850 ish spec GPU.

Lets not forget that the PS3 launched at around 170w in total. I can see a 150W in total machine doing around 30fps at 4k in existing games. Just have to wait and see how well the 14nm jump will go.

If you want a good example, look at 4870 vs 5870, double the performance at the same power. The recent 28nm jump was a load of rubbish frankly especially the 7000 series from AMD and sadly the PS4 and XO used this family of GPU. Shortly after that Nvidia shown the way with the 750ti at incredibly low power consumption. Knocking a 150W 970/980 down to around a 100-110 is not some quantum leap, it happens all the time and we're only talking about around 50W here.

We don't need aliens to come down and visit, or need 2x 980ti to do 4k or shrink down a $3000 PC into a APU. A 150w GPU from 2014 can do it, Sony MS missed the boat on performance and power.

A shitty AMD cpu can keep a game at 30ish, people posting their 4790k CPUs are not understanding. My shitty i7 930 from 2009 can do 60fps. Many of the crappy A8 A10 and low end FX can keep 30fps on the PC side and all you need is a £240 GPU launched in 2014. Please stop with the silly rig examples.

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Surprised to see all the impossible talk and alien tech is needed etc for 4k. people are putting 4k some kind of pedestal of $1000s. Thread is littered with it.

sfhFEnC.png


jTYrdqS.png


KNG61Xd.png


GTX 970 and 980 from 2014 are around 150W average power consumption. They are capable of 4k gaming. Sometimes at full settings, sometimes you need to drop the a few settings down and even then the settings can be above console or on par. Of course not all games, AC Unity at 4k is pretty tough but I can do around 30 fps at 3200x1800. Considering many console games dip below 30 often it's really not out of reach.

AMD will need to step up though but PS4 is around 130W. has a APU which roughly looks like a 25-30W Jaguar core and rest is the 7850 ish spec GPU.

Lets not forget that the PS3 launched at around 170w in total. I can see a 150W in total machine doing around 30fps at 4k in existing games. Just have to wait and see how well the 14nm jump will go.

If you want to a good example, look at 4870 vs 5870, double the performance at the same power. The recent 28nm jump was a load of rubbish frankly especially the 7000 series from AMD and sadly the PS4 and XO used this family of GPU. Shortly after that Nvidia shown the way with the 750ti at incredibly low power consumption. Knocking a 150W 970/980 down to around a 100-110 is not some quantum leap, it happens all the time and we're only talking about around 50W here.

We don't need aliens to come down and visit, or need 2x 980ti to do 4k or shrink down a $3000 PC into a APU. A 150w GPU from 2014 can do it, Sony MS missed the boat on performance and power.

A shitty AMD cpu can keep a game at 30ish, people posting their 4790k CPUs are not understanding. My shitty i7 930 from 2009 can do 60fps. Many of the crappy A8 A10 and low end FX can keep 30fps on the PC side and all you need is a £240 GPU launched in 2014. Please stop with the silly rig examples.

Specs for both consoles were finalized in 2011... People need to keep that in mind. Nvidia doesnt have any APU also.
 
Except Iphones are sold with a huge profit margin and that Apple can sell more in a trimester than most consoles lifetime sales.
But sure, Sony should adopt the iphone sales model.


Was it necessary to reply like an asshole? Your first paragraph intelligently countered my suggestion (which wasn't presented as condescending).

The last line wasn't necessary.
 
No I'm speculating until we get the real answers
I suspect that's going to happen around the same time OJ finds the real killer.

This is the whole reason i think sony got it wrong with ps4.
Give a software developer with a huge ego a carte blanche ability to develop a gaming system for 2014. He thinks oh this will be cool and will be easy for other developers to make games quick.... The reality no. Still takes them years to get the best looking and playing games out but the system then is getting old.

Go back to the likes of ps2 and even ps3 and this stands the test of time because it pushes the industry to work out how best to use the advanced chips!

Sorry but as i said when ps4 released. The system is nothing special just the games made for it now and the new add ons. Mark Cerny you suck!

Ken kutagari got kicked up ass by some huge ego person that now has to make aanother ps4 . I wont be buying it.

I only thought ps4 was worth buying this year because of exclusives at long last coming out. When this first released it was like an indie station! Not playstation.
I now know what all the 1st part was working on vr. If that bombs Sony you really are going to fail.
lol get a load of this guy. He's feisty, I like it.
 
I don't care of 4K, give me the same games we have on PS4 and make them running at 60FPS, 1080@60FPS should have been the real current gen IMO.
 
I don't care of 4K, give me the same games we have on PS4 and make them running at 60FPS, 1080@60FPS should have been the real current gen IMO.

Sell 60fps is more of a design decision for the developer. 60fps standard will never happen imo unless we see a massive shift in how games are developed.
 
why would you expect that? that would be crazy, Sony isn't a charity

This. They barely offered a good warranty service on the notoriously defective PS2 lasers (the fat console went through 8 variations until it was perfected, then after that last revision, they went to the slim model) or the PS3 overheating issues/YLOD even though they were design flaws.
 
Sell 60fps is more of a design decision for the developer. 60fps standard will never happen imo unless we see a massive shift in how games are developed.

or when we see a massive shift in how gamers compare games, in the end every game needs to be 5x more advanced then the last 1.

screaming more, more and more and expecting 1080p@60fps is verry taxing.
 
I don't understand why so many people think this should be priced like a console. I think it would be wise for them to position this as a high end version of the current box. Focus on the enthusiast market and deliver the same software at higher resolutions and frame rates. I also think it will be interesting to see whether or not these upgrade cycles are tied to xbox live/psn subscriptions in some way.
 
Was it necessary to reply like an asshole? Your first paragraph intelligently countered my suggestion (which wasn't presented as condescending).

The last line wasn't necessary.
You're being overly sensitive. I don't think being flippant to ridiculous ideas makes you an asshole.
 
This year's E3 is getting more interesting by the day.

Yup I am like crazy excited about it. There is no way these companies can't announce something. I would say ASAP. a lot of major sites are reporting this news. WHo in the rigght mind would buy a ps4 right now, and if i bought one within the last 6 months being pissed would be an understatement.
 
Yup I am like crazy excited about it. There is no way these companies can't announce something. I would say ASAP. a lot of major sites are reporting this news. WHo in the rigght mind would buy a ps4 right now, and if i bought one within the last 6 months being pissed would be an understatement.

*Rubs hands thinking about the great battle of April's NPD*
 
Putting aside the ps4.5 for a second - I don't particularly want a focus on 4K even with Ps5. It'll probably burn most of the performance increase and just give you the same games in 4K. I would much rather have more happen per pixel than simply more pixels
 
Surprised to see all the impossible talk and alien tech is needed etc for 4k. people are putting 4k some kind of pedestal of $1000s. Thread is littered with it.

sfhFEnC.png


jTYrdqS.png


KNG61Xd.png


GTX 970 and 980 from 2014 are around 150W average power consumption. They are capable of 4k gaming. Sometimes at full settings, sometimes you need to drop a few settings down and even then the settings can be above console or on par. Of course not all games, AC Unity at 4k is pretty tough but I can do around 30 fps at 3200x1800. Considering many console games dip below 30 often it's really not out of reach.

AMD will need to step up though but PS4 is around 130W. has a APU which roughly looks like a 25-30W Jaguar core and rest is the 7850 ish spec GPU.

Lets not forget that the PS3 launched at around 170w in total. I can see a 150W in total machine doing around 30fps at 4k in existing games. Just have to wait and see how well the 14nm jump will go.

If you want a good example, look at 4870 vs 5870, double the performance at the same power. The recent 28nm jump was a load of rubbish frankly especially the 7000 series from AMD and sadly the PS4 and XO used this family of GPU. Shortly after that Nvidia shown the way with the 750ti at incredibly low power consumption. Knocking a 150W 970/980 down to around a 100-110 is not some quantum leap, it happens all the time and we're only talking about around 50W here.

We don't need aliens to come down and visit, or need 2x 980ti to do 4k or shrink down a $3000 PC into a APU. A 150w GPU from 2014 can do it, Sony MS missed the boat on performance and power.

A shitty AMD cpu can keep a game at 30ish, people posting their 4790k CPUs are not understanding. My shitty i7 930 from 2009 can do 60fps. Many of the crappy A8 A10 and low end FX can keep 30fps on the PC side and all you need is a £240 GPU launched in 2014. Please stop with the silly rig examples.

2fAhZaB.gif


+rep
 
Putting aside the ps4.5 for a second - I don't particularly want a focus on 4K even with Ps5. It'll probably burn most of the performance increase and just give you the same games in 4K. I would much rather have more happen per pixel than simply more pixels

Yeah I agree with that. Pushing for 4K is just wasting the hardware resources IMO, especially when the vast majority of TV's are 1080p, and will be for a long time to come.

1080p, 60fps and a big graphics jump is much more useful.

It may be that Sony don't want to be creating 'better games' on the new model. Instead they all play and look exactly the same, with the new model running native 4K, and VR games native 120fps instead of 'reprojected'.

I could understand that reasoning, as it keeps the current PS4 perfectly viable. Otherwise the new model would be a true next gen console.

What Microsoft do will be interesting, I suspect they would be going closer to the 'next gen console' route. Giving that the XB1 is lagging behind, there's more reason for them to focus on graphical improvements.
 
And those cards cost more than a ps4.

I have a big secret to tell you. Nvidia prices its products the same way as Apple. Cards don't cost much to be made.
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Did I shatter your world? :D Even better, look how much individual GPU chips [not the rest of the components] cost. MS and Sony want only those chips [in current case, a single APU].


Also, in console space where Sony/MS purchase million of APUs per month [well, at least Sony is :)], they now deal directly with chip factories, not GPU architecture designers. They task AMD with job of creating chip, pay them for that, and then go to any factory they want and order quantities of that chip. For every working chip they pay a royalty fee to AMD [lets say $10]. This gen, analyst assume MS/Sony paid around ~$80-90 for APU at the console launch.

In the past it was not always this setup. MS fucked up royally when when they tasked nVidia to provide them with a GPU. Nvidia was responsible for everything, and MS found itself in a situation where they paid entire chip price to nvidia... which did not want to lower prices ever.

Yeah I agree with that. Pushing for 4K is just wasting the hardware resources IMO, especially when the vast majority of TV's are 1080p, and will be for a long time to come.

I think that both MS and Sony mostly want their current consoles to be 4K compatible. Meaning, able to be connected to 4K60displays, because currently anyone who purchases 4K TV has to settle with TV upscaling [which may or may not be good]. If they already want to switch from HDMI 1.4 to HDMI 2.X and enable their consoles to playback HDR multimedia, that opens them door to plop a new APU in their motherboard. Thankfully, AMD is very versitile and fast, they are known for being able to create chips quickly by taking advantage from their modular design of components. They can mix and match everything they produce [or even modules from other companies].
 
Don't care about 4K, but I really hope we will get new hardware revision every 3 years, with software support for 6 years.

Would love a new PS4 and Xbox One VR capable (or more VR capable fot PS4 which already is)
 
Release a refresh every year, same packaging (slim the hardware if need be). On the fifth iteration, call it the PS5 (or whatever the next PS would be at the time).

Literally copy the Apple model but make sure to offer some kind of trade in or financing setup. Keep your customers moving forward with you.

Ensure the PS4 is the baseline for development, allowing games to reach peak level performance per refresh with patches IF THE DEVELOPER SO CHOOSES.
Yearly refresh is too much. Can't really see tech improving enough to warrant it, either.

3 years is probably the sweet spot.

If it were me I would mandating a baseline target of 2 revisions old. This essentially means a 6 year 'generation'.
 
Yeah more or less. One issue is the die size though. Even a Titan shrunk down would be pretty big (~320mm²) which is significantly bigger than PS4 GPU (~220-230mm²).

I would hope we get a new motherboard with better built in wifi and faster port for those that want to upgrade to a ssd.
 
Yes it does, ever time the fab change to a smaller process they have been able to clock the GPU higher so going from 28nm to 14 or 16nm will also allow them to clock the GPU higher & they are already at 1.18Ghz at 28nm



No, it doesnt. Smaller process doesnt mean you just double the clockspeed.
If that was the case, why Intel CPU didnt came from 3ghz to 6ghz when they did the 32nm to 22nm to 14nm jump ?
There's a limit in which frequency these architectures can reach, regardless of the process node.


By the way, R7 370x base clock is 1ghz. As for the clock shown on your picture, it remains to be seen and it also doesnt mean you can reach 1.6Ghz on the same architecture just with a smaller process node.
 
lmao @ people thinking there's the slightest chance of Sony offering a trade-in discount.

Iterative upgrades have been a part of tech culture since the first iPod release... now that consoles have solidified around a common x86 architecture it only makes sense they'd go down the same path.
 
-you don't have to fork over more money!
-your existing ps4 will still be the base for ps4 games!
-this is not a new gen, they have 30m+ userbase on existing ps4 consoles!
-there are only some issues if you're jealous! :p

If Sony's making a luxury PS4 I hope they stuff a Cell in it and go nuts with BC. It'd be easier to sell my wife on the idea too, since we'd be able to sell or give away one of our PS3s. I still think the base model needs to be supporting PS2 games better, and PS1 games period.

On a side note, it'll be extra hilarious given all the speculation pre-launch if we end up going through a mid-gen hardware revision/upgrade and still don't have stacked memory.
 
If PS4 is at 1.8 tflops (could be higher since they unlocked 7th core in cpu), what would a PS4.5 look like in terms of computational power?

4tflops minimum?
 
So if I have this right:

PS4k, Xbox One +, and Nintendo NX will all be roughly the same in terms of power?

if true then this will be The Last Generation, the final 9, The Last Hokage. It's been fun fellas, I'll see you in the funny papers.
 
No, it doesnt. Smaller process doesnt mean you just double the clockspeed.
If that was the case, why Intel CPU didnt came from 3ghz to 6ghz when they did the 32nm to 22nm to 14nm jump ?
There's a limit in which frequency these architectures can reach, regardless of the process node.

It's not by double the 28nm GPUs are already over 1Ghz & this is not a CPU it's the GPU & they still have room to go up CPUs are becoming more parallel that's why they don't just clock them higher & GPU's are becoming more like CPUs so they benefit from getting higher clocks now.
 
It's not by double the 28nm GPUs are already over 1Ghz & this is not a CPU it's the GPU & they still have room to go up CPUs are becoming more parallel that's why they don't just clock them higher & GPU's are becoming more like CPUs so they benefit from getting higher clocks now.



PS4 GPU is clocked at 800mhz. It's double.
GPUs reference design from AMD are 1Ghz yes. 1.05Ghz for the higher clocked ones. That's my point. We didnt see such a huge upgrade from other process nodes. We wont see it here either. That's why GPU manufacturers and CPU manufacturers are pushing more cores instead of higher clocks.
 
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