i sincerely doubt they would blow their wad on the footage already shown in the E3 trailer, i'm sure that's one of several monumental set piece moments.
Didn't see this one Gif'd:
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Just really loving the hand to hand animations.
They built an entire city for that set-piece, an entire city that you just drive through, no exploration, just driving, did you see how massive was that area? how detailed it was?
It looks like something that took LOTS of work, I think ND said that they are working on this part for months now, hard to believe they could have many things on such scale.
They built an entire city for that set-piece, an entire city that you just drive through, no exploration, just driving, did you see how massive was that area? how detailed it was?
It looks like something that took LOTS of work, I think ND said that they are working on this part for months now, hard to believe they could have many things on such scale.
No way would they show like the major set piece at an E3 conference so far away from releaseit is
but its also hard to believe they would show their hand in its entirety in a gameplay footage demo a year away from release
i would be literally shocked if there wasnt at least one more moment on that scale, in the game
Many games ?
I can think about 5 games at most that has animation that as good .
Anyway the game is look really good can't wait to get my hands on it .
It absolutely depends on what you're looking for in animation. This trailer makes me curious about how many areas will have driving sections.andherewgo.gif
Seriously tho, I wouldn't say 'many' games do this. Not at all.
It absolutely depends on what you're looking for in animation. This trailer makes me curious about how many areas will have driving sections.
Didn't see this one Gif'd:
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Just really loving the hand to hand animations.
Do what??Oh come on, don't do this.
That's very possible, of course. Not only will the resolution be higher in the SP, but we don't know if they had to dial back AA and AF as well for the MP, so the latter two could be improved in the SP as well.
Fuck guns and bullets, I will melee every single dude in this game.Didn't see this one Gif'd:
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Just really loving the hand to hand animations.
Do what??
the game looks unbelievable
but I don't want to buy a PS4 right now, if a PS4.5 is just around the corner :/
I mean, I dunno what you expect from the melee? The series has always been really simplified melee combat. It's never been complex and they have been always talking about wanting the melee to feel satisfying and simple. I feel like whenever they are talking about how much better it is they're really just referring to the animations and impact, less so that it's actually deep. I didn't get the impression that melee was any deeper than it has been from what that guy was saying.
The thing you dont understand is I think QB looks great to play. I admit it looks blurry etc I think uncharted looks good technically but I can see shimmering and other artifacts that when I read the absolute incredible level of praise I load the videos and think yeh it looks good. THe gifs I see look incredible I just think that from the praise there is a bar you expect to see and then when you notice issues it causes a little bit of a disconnect. I would love to see Nuaghty dog games on PC. I have that chance with QB in a couple of weeks.
I also was not massively impressed by a video called gameplay and it spent the first 2 minutes talking about how amazing the ps4 is, and then I didn't really feel like I learnt much about the gameplay.
Atleast form these marketing videos they are making out that the rope is not a gimic and will be used a lot, climbing will not be linear. Levels will be huge and open and have multiple pathes in all areas to get to the end of the level. This is what I am excited about and I want them to elaborate on, but they don't really talk about it that much.
It absolutely depends on what you're looking for in animation. This trailer makes me curious about how many areas will have driving sections.
The attention to detail isn't surprising after seeing those hairdos at ND.
Didn't see this one Gif'd:
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Just really loving the hand to hand animations.
Not mine.
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They built an entire city for that set-piece, an entire city that you just drive through, no exploration, just driving, did you see how massive was that area? how detailed it was?
It looks like something that took LOTS of work, I think ND said that they are working on this part for months now, hard to believe they could have many things on such scale.
Not mine.
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Not mine.
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Wow!
What are the sparkles? ND Fairy Dust?
Not mine.
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Not this time around, at least. Hey totally did that with Uncharted 3 though. The only significant set pieces they didn't straight up demo were the smaller boats and the horseback caravan, and they still showed snippets of those in trailers.No way would they show like the major set piece at an E3 conference so far away from release
Actually makes me realize how little we've actually seen. Uncharted 3, we saw most of the set pieces in the trailers
Not mine.
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The Last of Us will always be my favorite game of the previous generation, though.
Nothing can ever take that away from it.
It absolutely depends on what you're looking for in animation. This trailer makes me curious about how many areas will have driving sections.
Oh please get out of here with that. I love the rope swing animation, that's impressive as shit, but that contextual animation where an enemy pushes Drake against a wall, that is less impressive to me when it blends with him hitting the guy. Jonathan Cooper worked extensively on this project btw.I mean, they are not UbiSoft, amirite? ;P
I definitely wouldn't say it's rare at all amongst triple A games these days. Ofc it depends on the game and what the studio is trying to do, FFXV for instance.I am looking for fantastic animation and I think it animates better than most games appearing today. I am not quite sure there are a lot of games out there that have animations this good. Def more rare than common imo
See the above about the blend between *struggling while against wall* and *hit the guy in the head.*You have to say it looks perfect I guess. Any flaws you see in the animation shown here or is that mainly on the facial animation side?
I am looking for fantastic animation and I think it animates better than most games appearing today. I am not quite sure there are a lot of games out there that have animations this good. Def more rare than common imo
Oh please get out of here with that. I love the rope swing animation, that's impressive as shit, but that contextual animation where an enemy pushes Drake against a wall, that is less impressive to me when it blends with him hitting the guy. Jonathan Cooper worked extensively on this project btw.
I definitely wouldn't say it's rare at all amongst triple A games these days. Ofc it depends on the game and what the studio is trying to do, FFXV for instance.
See the above about the blend between *struggling while against wall* and *hit the guy in the head.*
Drake > Joel forever
I will miss the guy a lot after UC4![]()
Oh please get out of here with that. I love the rope swing animation, that's impressive as shit, but that contextual animation where an enemy pushes Drake against a wall, that is less impressive to me when it blends with him hitting the guy. Jonathan Cooper worked extensively on this project btw.
I definitely wouldn't say it's rare at all amongst triple A games these days. Ofc it depends on the game and what the studio is trying to do, FFXV for instance.
See the above about the blend between *struggling while against wall* and *hit the guy in the head.*