Dark Souls III Review Thread

The hype keeps on coming.

The game is an absolute masterpiece and even better than DaS, in my opinion, which was my favorite game until now. This game, this fucking game. It is that good. That mystery, the fear and exhilaration of pushing onward and discovering new areas, just the quality of content that you can even easily overlook. On one playthrough I found a side area in the game's second real zone that led to an amazing, epic moment with an NPC that gave me goosebumps.

The INSANE designs of bosses and enemies. There are minibosses that would be bosses in any other game. The atmosphere. The perfectly honed gameplay.

I seriously don't understand the criticisms of the linear areas and sameness of the maps.

This game is just so great. 10/10, even with the console performance issues. FROM have somehow, against the odds, reset the action RPG bar and raised it even higher.
 
I was watching the IGN videoreview and they spoke about weapon arts. To my knowledge and if my memory doesn't fail me, the first Souls game didn't have those and I am not far enough in 2 yet. Is this something brand new? Those sword moves look siiiiick.
 
The game is an absolute masterpiece and even better than DaS, in my opinion, which was my favorite game until now. This game, this fucking game. It is that good. That mystery, the fear and exhilaration of pushing onward and discovering new areas, just the quality of content that you can even easily overlook. On one playthrough I found a side area in the game's second real zone that led to an amazing, epic moment with an NPC that gave me goosebumps.

The INSANE designs of bosses and enemies. There are minibosses that would be bosses in any other game. The atmosphere. The perfectly honed gameplay.

I seriously don't understand the criticisms of the linear areas and sameness of the maps.

This game is just so great. 10/10, even with the console performance issues. FROM have somehow, against the odds, reset the action RPG bar and raised it even higher.

Pretty much feel the same. The game is incredible. Performance problems and maaaybe balance issues (which will get more pass thrus as the game gets patched), and maaybe the undercooked/not so necessary FP system, I can see as valid complaints on a review. But that's about it.

Personally, I think it's the best Souls game, or at least tied with DS1.
 
The Souls story is never necessary to play previous games, though it will help you understand the lore.

Unfortunately Dark Souls 3 has
an area and boss
that will have the greatest impact if you played Dark Souls 1. Like if you didn't I'm sure it's a
good area
, but if you did it gets to be really cool and the warm fuzzies are there in an awful and tragic way.
 
The IGN review praises the Lore of the game... Do the Dark Souls games really have that interesting of Lore?

I found Demon's Souls a bit memorable, but I don't remember much Lore wise of what I played of Dark Souls 1... unless it only starts to come around by the end.
 
I seriously don't understand the criticisms of the linear areas and sameness of the maps.

I'm totally fine with it, too. It feels like a proper sequel to Demon's Souls in that respect.

The complaint really bothered me when it was leveled against Dark Souls II by the hordes of people who were disappointed by that game and it confused me then, too. I do hope those same people don't give Dark Souls III a pass in that regard just because it was directed by Miyazaki. DSIII is arguably a lot more linear than DSII.

The IGN review praises the Lore of the game... Do the Dark Souls games really have that interesting of Lore?

I found Demon's Souls a bit memorable, but I don't remember much Lore wise of what I played of Dark Souls 1... unless it only starts to come around by the end.

I think they all do. I love the attention to detail, elaborate settings, and sense of mystery that each of the games has. It's really fun talking to NPCs and reading item descriptions, etc. to piece together the story. I can see why a lot of people might not like that, though.
 
I was watching the IGN videoreview and they spoke about weapon arts. To my knowledge and if my memory doesn't fail me, the first Souls game didn't have those and I am not far enough in 2 yet. Is this something brand new? Those sword moves look siiiiick.

Honestly I found weapon arts to be basically pointless for the most part. Some weapons have some cool stuff, but for the most part in PvE enemies are too strong for them to make any difference to the point you'll be wanting to sacrifice an estus flask or put points into attunement vs vigor or endurance.

The only one I've seen that is really useful is that a lot of greatswords have a DMC style Stinger move, but if it doesn't stagger (which I doubt it does) then it's kind of useless as the enemies you'll actually need it for will just no sell then sink half your health bar in a counter string.
 
Quick question, as someone who has only played Bloodborne would this be a good place to start?

I'm purely going by what I've seen on streams and read, but the speed at which combat flows seems more friendly to a BB player than the slower paced Dark Souls 1/2 and Demon's Souls. On the other hand, if you care about lore and characters, I think some stuff that happens in 3 will have more impact on you if you've played Dark Souls 1. Fairly negligible in the grand scheme of things, but perhaps worth consideration if you're the type of player that cares for that.
 
The IGN review praises the Lore of the game... Do the Dark Souls games really have that interesting of Lore?

I found Demon's Souls a bit memorable, but I don't remember much Lore wise of what I played of Dark Souls 1... unless it only starts to come around by the end.

I've never really given it much thought before either, but I've been watching ENB's From The Dark (a let's play series) for the last couple of days and it definitely has a lot of interesting stuff in it.

Haven't done it with the earlier Souls games, but I'm definitely going to be paying attention to everything during my DkS3 playthrough.

e: gonna finally play and finish DeS sometime after DkS3 too and try and pay attention to its story/lore/etc. I'm starting to finally see the appeal.

Better late than never.
 
I was watching the IGN videoreview and they spoke about weapon arts. To my knowledge and if my memory doesn't fail me, the first Souls game didn't have those and I am not far enough in 2 yet. Is this something brand new? Those sword moves look siiiiick.

Yeah, they're new. They look cool but I think most players will rightly ignore them most of the time. They mostly seem too risky to use, not powerful enough, and the limited use makes them even less appealing.
 
The IGN review praises the Lore of the game... Do the Dark Souls games really have that interesting of Lore?

I found Demon's Souls a bit memorable, but I don't remember much Lore wise of what I played of Dark Souls 1... unless it only starts to come around by the end.

Hell ya the Souls games have great lore. You just have to dig into it and use contextual clues to piece things together.
 
I guess I will trow myself a little spoiler, but I need to ask, how referenced is Dark Souls 3 in DkS3?

no specifics, only if it is referenced or how much.

EDIT: DAMN, I meant Dank Sauls 2!!!!
 
I guess I will trow myself a little spoiler, but I need to ask, how referenced is Dark Souls 3 in DkS3?

no specifics, only if it is referenced or how much.

All the time! Literally the game's opening title screen is Dark souls 3!
If DS1: a lot

If DS2: sparingly
 
I was watching the IGN videoreview and they spoke about weapon arts. To my knowledge and if my memory doesn't fail me, the first Souls game didn't have those and I am not far enough in 2 yet. Is this something brand new? Those sword moves look siiiiick.

New. Some are useful, some less so. The most useful ones in my experience are the
katana parry
and the
dagger quickstep
 
I guess I will trow myself a little spoiler, but I need to ask, how referenced is Dark Souls 3 in DkS3?

no specifics, only if it is referenced or how much.

This might be a big spoiler and I may get myself banned, but at the end of the game this dialogue happens:

Firekeeper: "You know Unkindled one, we really are Dark Souls III"
 
The IGN review praises the Lore of the game... Do the Dark Souls games really have that interesting of Lore?

I found Demon's Souls a bit memorable, but I don't remember much Lore wise of what I played of Dark Souls 1... unless it only starts to come around by the end.
It's not nearly as interesting as Demon's Souls but it's okay (Dark Souls lore overall). There are usually some cool bits.
 
This might be a big spoiler and I may get myself banned, but at the end of the game this dialogue happens:

Firekeeper: "You know Unkindled one, we really are Dark Souls III"

198qj0pvzn5wqgif.gif
 
I discussed it in my review. I thought the vertically was excellent and the pathing and enemy placement was well done for the most part with one or two issues here and there with some pretty long boss sprints if you died. But overall I liked it a great deal.

Another solid and detailed review. Out of curiosity did you ever review Bloodborne? Can't see it in your console reviews segment. In-fact, noticed there's not a lot of PS4 exclusive reviews in general.
 
All the time! Literally the game's opening title screen is Dark souls 3!
If DS1: a lot

If DS2: sparingly

I assume you mean DS1. The answer is
a lot.

Dark Souls 3 is referenced almost constantly in Dark Souls 3.

Too many references for my taste. that's one of the reasons why I put DS3 PVE below BB.

OMG, what have I done ha ha ha ha.

I meant Dark Souls 2 lol


This might be a big spoiler and I may get myself banned, but at the end of the game this dialogue happens:

Firekeeper: "You know Unkindled one, we really are Dark Souls III"


I totally expected Undead one... Preorder cancelled.
 
My surgery is on Friday so I might not be able t o play the game until after some physical therapy. On the plus side, the surgery is only costing me 360 bucks total >.>
 
New. Some are useful, some less so. The most useful ones in my experience are the
katana parry
and the
dagger quickstep

What bugs me the most about arts is that they totally ditched power stance for this, which is by all accounts a huge downgrade from DS2 =\
 
I guess it's confirmed being the relatively shorter "Souls" for first playthrough, most reviewers claim it takes between 25-30 hours on average.

So that's even slightly shorter than Bloodborne, on average, where Bloodborne also was extended by the random dungeons.
 
Shit man, where is my Dark Souls 1 pre-order code? I pre-ordered Dark Souls 3 yesterday on Xbox One and you should get Dark Souls 1 (bonus). I still have to wait 8 days....I need my souls fix -_-
 
Read the RPS review.

Sadly one of my biggest complaints about DS2 (the bonfires being really close to each other, killing any sort of "oh shit I'm really far in and I don't know when the next bonfire is! What do I do!" feeling is completely missing) remains here in DS3. That puts a damper on my hype since as I was playing DS2 I realized just how important bonfire placement is for the whole experience for me.

Still, I'm playing it on Day 1. All signs point to the game being a lot more competently put together than DS2, which is all I could hope for in a sequel to it. Sadly it doesn't look like it reaches the highs of DS1, but it should be a fun enough game on its own.
 
It's better than Bloodborne so I hope so

Bloodborne also appealed to people who generally didn't like Souls games, so theres that. Plus I not too impressed with what I see so far, clearly a B-team effort with Miyazaki thrown in the mix. But Miyazaki alone cannot save Souls from B-team.
 
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