Lost Soul Aside | Review Thread

Draugoth

Gold Member

iu

Game Information​

Game Title: Lost Soul Aside

Platforms:

  • PC (Aug 29, 2025)
  • PlayStation 5 (Aug 29, 2025)
Trailer:

Developer: UltiZeroGames

Critic Reviews​


Lost Soul Aside impressively demonstrates what can emerge from the vision of an ambitious developer, even if outside help eventually became necessary. Unfortunately, the title lags behind the competition in many areas, and although it has borrowed well from the giants of the genre in several aspects, the numerous flaws and the generic use of elements in the story and sound overshadow the otherwise solid foundation

Gamersky - 奕剑者柴王 - Chinese - 8 / 10

From the perspective of a traditional action game, Lost Soul Aside is solid. It offers players around thirty hours of pure, exhilarating action, retaining most of the strengths found in classic high-speed action games.

IGN Spain - Rafa Del Río - Spanish - 7 / 10

Lost Soul Aside is an experience with ups and downs, where some elements work brilliantly and others fall short. On the negative side, we have a forgettable story, flat characters that are impossible to connect with, and a world that, in the end, we don't really care about. On the positive side, there's platforming with good and bad moments, lots of madness, and fast-paced combat full of clever mechanics that you'll enjoy more as you progress through the game.

PPE.pl - Wojciech Gruszczyk - Polish - 5 / 10

Lost Soul Aside is a game that can impress with its spectacular combat system and impressive boss battles, but otherwise it is full of simplifications and unfinished elements. The plot often loses its logic, exploration disappoints with its corridor-like structure and technical errors, and the graphics are stuck in the PlayStation 4 era. Advertised and priced as a AAA title, the game is actually closer to a mediocre AA title. It's a game that may satisfy fans of dynamic action, but in a broader context, it's hard not to call it a big disappointment.

PlayStation Universe - John-Paul Jones - 5 / 10

There's no getting around the fact that Lost Soul Aside feels like it belongs in the mid 2010s and honestly that would be fine were it not the fact that the game feels so compromised in so many other aspects of its design that it's difficult to shake the feeling that it just feels outdated, rather than a heartfelt love letter to the past. Though the soundtrack is frequently excellent and the combat reliably exciting, neither are enough to save Lost Soul Aside from tumbling into a deep abyss of rank mediocrity, which is a shame; especially considering the sheer amount of graft that has gone into the game since its inception all those years ago.

Push Square - Robert Ramsey - Unscored

We're torn on Lost Soul Aside. On one hand, it's a very intricately made action game, full of interesting combat dynamics backed by an impressive degree of player expression. But on the other, it's a pseudo RPG with a really poor story, crappy characters, and a forgettable world. Right now, it's looking like a cautious recommendation for action afficionados, but we'll have to see how the rest of the package shakes out.

The Beta Network - Anthony Culinas - 8 / 10

Lost Soul Aside is a game of two halves: a phenomenal action core with enjoyable platforming, wrapped in a bargain-bin story and a sprinkling of half-baked RPG fluff.

 
So far ironically they're not as bad as I'd thought they'd be.
 
Eh.....I won't lie, I kind of expected this result.

I've come to find that, the more hyped a game is, the more disappointing it will inevitably be.
 
Eh.....I won't lie, I kind of expected this result.

I've come to find that, the more hyped a game is, the more disappointing it will inevitably be.
It was hyped? I remember some hype 10 years ago about 3 minutes long demo. After that? No hype at all. Hyped games selling good at least for a day, no matter of their quality, look at wuchang as a recent example. This game has 3k peak on steam, no one cared about it from the get go.
 
GTA 6 will be absolutely crap by that logic.

I saw zero hype for this.
I don't give a damn about GTA, so I can't speak to that.

As for zero hype, I don't know what to tell ya man. It was in development for a decade, and plenty of us were watching closely.
 
Based on the demo I expected this to get somewhere between mid 60's to low 70's reviews.

Seems a bit lower, but I still had fun enough with the demo that I'd pick this up for like $20.

Can the forum stop hyping Chinese games now?

Black Myth was a flash in the pan.

Why? Because this one game isn't great?


Do we also stop hyping up Nintendo games because Drag X Drive has a 61 metascore?
 
Yikes, I thought this looked pretty interesting but reviews tell another story.
I think there is a surprising lack of this specific flavour of japanese/asian action games this gen. Most of them have been more or less souls-inspired. The biggest release would probably be FF16, wierdlly enough.

I hope Tides of Annihilation delivers, it looks more promising than this ever did IMO. Can't think of much else going for this style outside of that.
 

Bright Memory Infinite, also made by a single developer who later got help from publishers team, is sitting at 85% on Steam. And it also had 63% rating on OpenCritic.

This game currently has 57% on Steam, let's see if the dev can fix it up and it gets better reviews couple years from now.

But this game should've been multi platform to begin with. Hopefully the dev makes enough money to retire on.
 
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Bright Memory Infinite, also made by a single developer who later got help from publishers team, is sitting at 85% on Steam. And it also had 63% rating on OpenCritic.

This game currently has 57% on Steam, let's see if the dev can fix it up and it gets better reviews couple years from now.

But this game should've been multi platform to begin with. Hopefully the dev makes enough money to retire on.
What are the chances. I actually just played Bright Memory Infinite for the first time today.

It's only 2 hours long, but for a mostly single dev it was pretty fun.
 
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