Glitchesarecool
Member
Welcome back to the real world, Jeff.
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Creepercam.gif
Welcome back to the real world, Jeff.
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This is the entire philosophy behind Giant Bomb. It is literally the reason it was founded.Actually really like how Jeff plays the games. It just seems honest.
More importantly, can they tie music to it? I'd love to sit in a grassy knoll with relaxing ambiance, or the Zelda one with the main theme playing.
Have they played The Lab yet? Just got here.
Have they played The Lab yet? Just got here.
Here's one of those VR covers:
https://vrcover.com/product/htc-vive-pre-vr-cover-waterproof-for-exhibitions-sport/
Beats trying to dry out foam.
Yup, check out the OP for games played!
Tracer Core best new character 2016
Can't watch now, are they having a better time with this compared to the Oculus stuff?
Can't watch now, are they having a better time with this compared to the Oculus stuff?
im awake.
what did I miss
And no one wants to strap in 'cause Jeff likes it tight.Its about to get real personal up in there. Juices will be free flowing in the GB west studio today.
I don't know that traditional "mods" will be able to be used in SteamVR stuff, though.
Nothing but awesomeness.
yes, noticeably so
I don't know why they wouldn't be able to. It'll be different, but if a game supports mods at all it shouldn't matter what source it's coming from.
"I like it tight, because it feels too loose if you're moving."
Nooooooope. What Jeff is saying is false.
About the Oculus being able to do roomscale by the time the Touch comes out? I think it could manage, probably not 15x15 though.
Nooooooope. What Jeff is saying is false.
The "why" of that is somewhat unclear though. While this certainly seems like a more complete product with the motion controls, I think there's likely an element of expectation setting that occurred since doing the Oculus stream and living with the Oculus for a short while. Hard to know exactly what is making it more fun.
No, he was claiming the Touch controller comes with lighthouse-style sensors. They just come with another IR camera. Room scale is "possible" with the Rift, but not in the way it is on Vive.
It will be capable of Room Scale but how capable is up in the air since Oculus has said they won't officially support Room Scale.About the Oculus being able to do roomscale by the time the Touch comes out? I think it could manage, probably not 15x15 though.
Do we know what the difference will be? I remember Oculus saying something about a second camera enabling it. Was that a bit of FUD to counter the Vive?
I think it's time to get rid of my kitchen table. I never even eat on it. This thing looks pretty cool!
Do we know what the difference will be? I remember Oculus saying something about a second camera enabling it. Was that a bit of FUD to counter the Vive?
Actually, I think it is pretty obvious what is making it more fun. Room-scale 360° tracking with fully tracked controllers, and games built around these concepts.Hard to know exactly what is making it more fun.
alright shoemaker show me the SECRET SHOP
*Horn sound*