Nintendo has been making the same games since the 80s

skypunch

Banned
Don't get me wrong, I am a Nintendo fan, though I don't love all of their franchises, but if you think about it Nintendo has been making the same games since the 80s. By that I mean games that are steeped in traditional, arcade design. I'd like to see Nintendo challenge themselves & deliver a few new IPs that have compelling narratives & deep gameplay like in The Witcher 3 or Fallout 4. I think it could really help in bringing variety to their current franchises.

More & more I find myself unable to be grabbed by Nintendo games because most of them lack strong narratives. With Nintendo games, it's pretty much what you see is what you get. Colourful mascot characters collecting bananas & jumping on Goombas just isn't doing it for me anymore. As I'm getting older this stuff gradually appeals to me less & less. I need something that does that little bit more & goes that little bit deeper.

So, what do you think? I think making more games that focus on having strong narratives & a darker or more grounded visual style could really help diversify their offerings. After all, it's said that they make games for everyone, right?
 
I'm 33 and Nintendo's games actually speak to me more now than they did when I was a child. I greatly appreciate their approach to game-making.
 
How are "no" posts supposed to contribute to discussion?

At least respond to his points directly or post something of value. Some of his points are agreeable to an extent.
 
You dont have like everything and no company can cater to everyone. Its not really an issue since there are enough developers out there which focus on narrative drive experiences.
 
Why do you want Nintendo to make the same as everybody?. Its funny that there was a time when Nintendo was "standard" and now people consider it a Niche and wants them to become one of many.
 
Splatoon on the NES was a gem.

Talking seriously, I do think they could benefit from allowing a stronger narrative into select IPs (of course also encouraging new ones), while letting others be more simple affairs.
 
I am glad Nintendo is still making game focused around gameplay. Narrative is cool but I have other sources for that outside of games.
 
The title of the thread and the actual content of the OP don't match.

You'd be better served saying "I want more darker narratives in Nintendo games".
 
Nintendo has been making Super Mario since the 80's

As for their other games, if you don't like it; you should really consider the massive selection of great games out on the market.
 
Why do Nintendo need to do that? Other companies make darker, more narrative games. Nintendo make fun mascot stuff. If this was just about them making new ip's fair enough, I mean splatoon is the best thing they've made in years. But, like, a Nintendo Fallout? Why on earth do you think they'd even be any good at it?

Right now Nintendo fill a hole in the market that triple a seem to only just now be willing to even look at. Forcing themselves out of that zone could produce some interesting stuff, but there's no reason to think it will.
 
I think they could work on developing new IPs more. They hit big with Splatoon but I can't really think of anything else new they did this generation (I'm sure I'm missing some).

In general I think they have overplayed a lot of thier IPs and doing some totally new stuff would be cool
 
"I'd like to see Nintendo challenge themselves & deliver a few new IPs that have compelling narratives & deep gameplay like in The Witcher 3 or Fallout"
Yeah.. No thanks
We have enough of that shit elsewhere
 
I've never heard that opinion before

Also, there are a lot of games that already do that. I appreciate Nintendo games because they are fun and simple (unless, of course, they aren't.). I don't want Zelda to be as tough as Dark Souls. I love Dark Souls but it's also nice to play through a more "relaxing" game.
 
i'd say sega's games were far more connected to the way arcade games were made, even into the 90s. i think it's what separated them from nintendo when the two were more about focusing on game mechanics than narrative-driven video games.

i think it's an oversimplification to say that nintendo's games are all what mario games have to offer. what nintendo tends not to do is overwhelm a game with cinematics, but sometimes they'll indulge in that behavior when it comes to rpgs and zelda games. other times, they tend to leave narrative in the background for the player to figure out for themselves. it's one of the reasons super metroid and metroid prime are highly regarded.
 
Those narrative driven games already exist from other developers, so it's not like you are deprived haha.

Just let developers develop how they like, as there is always another option.
 
>Compelling Narrative
>Fallout 4

u wot m8

Nintendo are doing just fine. While many of their games are arcade gameplay focused games, that doesn't mean they just completely ignore narrative. Two of their biggest franchises, Zelda and Fire Emblem, are not exactly plotless/narrativeless. They could certainly make that stuff better and more of a focus, but it's not like they only make level-focused experiences. Let's also not forget Xenoblade.
 
Fire Emblem and the Mario RPGs have always had a lot of narrative except for maybe the last Paper Mario.
And that's because people complained that Super Paper Mario had too much text.
Edit:
Just checked a playthrough and it takes more than twenty minutes of reading to get to the first stage, dang.
 
If you were someone who enjoys games a lot more when they're not tied down with a narrative you'd be on your hands and knees thanking God that companies like Nintendo still exist.
 
Don't get me wrong, I am a Nintendo fan, though I don't love all of their franchises, but if you think about it Nintendo has been making the same games since the 80s. By that I mean games that are steeped in traditional, arcade design. I'd like to see Nintendo challenge themselves & deliver a few new IPs that have compelling narratives & deep gameplay like in The Witcher 3 or Fallout 4. I think it could really help in bringing variety to their current franchises.

More & more I find myself unable to be grabbed by Nintendo games because most of them lack strong narratives. With Nintendo games, it's pretty much what you see is what you get. Colourful mascot characters collecting bananas & jumping on Goombas just isn't doing it for me anymore. As I'm getting older this stuff gradually appeals to me less & less.

So, what do you think? I think making more games that focus on having strong narratives & a darker or more grounded visual style could really help diversify their offerings. After all, it's said that they make games for everyone, right?

To me, it is exact opposite. I love their games more when I get older as I want to have fun when playing games. If I want cinematic experience or deep story, I can go watch a MCU movie or read a book. Of course, Nintendo could make games more narrative-driven to diversify their offerings, but please don't apply this concept to the majority of their games.
 
op, if you want strong narratives, there's enough games in the industry for that. no need to turn what isn't like that into that.

do we want all games to be Call of Duty or The Witcher? no, because we want variety. it's okay if they exist but not all games should be the same.
 
What you're doing is called reductio ad absurdum ("reduction to absurdity") and by that rule absolutely everything can be made to look like the same stuff over and over again if you completely ignore its unique properties. For example:

Capcom has been making the same Street Fighter since the '80s: guys and girls punching each other and throwing fireballs. I'm a fighting game fan, don't get me wrong, but I just can't see myself interested when depleting my opponent's lifebar isn't cutting it for me anymore.
 
Fuck no to the nth.

There are plenty of companies making grimdark games and games that are novels/movies in pseudointeractive form. You think you're growing out of colorful, gameplay-first games, just as we all did at some point in our lives, but it's very likely you'll grow back to appreciate and even prefer them as you grow even older (late 30s / 40s). Especially when you start realizing that 99% of videogame stories are utter shit.
 
Everyone has been making the same games since the 80s, because all the major genres were invented during the arcade days.
 
I don't know why people find it so hard to understand Nintendo care more about mechanics than anything else.

Certain elements in their games have stayed the same because they've enjoyed revisiting or building on successful mechanics.

But this is also true for every game ever.

edit: also, this:
compelling narratives & deep gameplay
Don't understand why these two are brought up together so often when there's no relation between them.
 
This is so wrong i many ways.
Nintendo is one of the most devs which is trying to innovate their games with each sequel. Mario 64 vs mario sunshine vs mario galaxy. Every gen they come up with new ip's. And so on.

Edit: to much going in on the title of thus thread. There are already to many devs creating (to me: boring, not all of them) dark games. Mostly they lack variarity. Bit that's just my imo. Prefer games like castlevania, megaman and so on which arent thay dark. Bit blizzard as well did go more nintendo like visuals instead of going the grey/green/blue colors.
 
I'd argue the narrative in a game like Majora's Mask eclipses anything the writers at Bethesda ever achieved or could ever hope to.
 
What you're doing is called reductio ad absurdum ("reduction to absurdity") and by that rule absolutely everything can be made to look like the same stuff over and over again if you completely ignore its unique properties. For example:

Capcom has been making the same Street Fighter since the '80s: guys and girls punching each other and throwing fireballs. I'm a fighting game fan, don't get me wrong, but I just can't see myself interested when depleting my opponent's lifebar isn't cutting it for me anymore.

Capcom may has well have stopped Street Fighter after Street Fighter 1. Its all been the same ever since. Street Fighter 2 brought nothing to the table.
/s
 
I'd rather they focused on stuff that both my daughter and I can play together, most of the major publishers don't give a toss about supplying a range of games that families can play.

There's thousands of games suitable for adults only being made, the entire AAA industry revolves around making fantastical games that only adults can play, I don't see why Nintendo needs to join in too. What they need to do is encourage third parties to make that stuff and supply the hardware that enables it.

What I'd like more AAA devs to realise is that you can have a deep, open-world adventure game playable by all ages. It doesn't have to be grimdark and soaked in blood with vivid decapitations aimed at young adults to be an rpg or an action game with a good story.
 
I'd argue the narrative in a game like Majora's Mask eclipses anything the writers at Bethesda ever achieved or could ever hope to.

There's just a great level of immersion I'm able to feel when I play something like Fallout 4. It's something I rarely ever feel when playing Nintendo games.
 
As for their other games, if you don't like it; you should really consider the massive selection of great games out on the market.

This. If Nintendo games don't grab you, play something else and Nintendo can do what they're best at as well as hopefully creating new ip.

I do hope to see some darker stuff like metroid and eternal darkness with the nx. Xenoblade had an awesome and detailed story too
 
How are "no" posts supposed to contribute to discussion?

At least respond to his points directly or post something of value. Some of his points are agreeable to an extent.

Sorry but this reads like a normal "Nintendo is doomed" or "let's troll Nintendo" thread. Nintendo makes the most fun and polished games in the industry and innovates with pretty much every new entry in a series.
It just doesn't make any sense.
 
There's just a great level of immersion I'm able to feel when I play something like Fallout 4. It's something I rarely ever feel when playing Nintendo games.

Have you played Metroid Prime? Because I found those games (the first two in particular) to be more immersive than almost any other game I've ever played.
 
There's already been a Nintendo game with darker themes and a narrative to it.
It's called Metroid: Other M.

Might wanna look up how well that one went.
 
fallout 4? deep gameplay? compelling narrative? in the same sentence? am I going blind?

addictive gameplay, maybe...
 
I'd like to see Nintendo challenge themselves & deliver a few new IPs that have compelling narratives & deep gameplay like in The Witcher 3 or Fallout 4.

The Witcher and Fallout both have fairly crappy gameplay. At least compared to Nintendo's first party offerings.
Baffles me to see you post this.
 
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