DriftingSpirit
Member
Yeah, gameplay and mechanics.I'm assuming it's the gameplay of MGSV that we are referring to here and not the game as a whole.
Yeah, gameplay and mechanics.I'm assuming it's the gameplay of MGSV that we are referring to here and not the game as a whole.
spoiler
Thats from the E3 gameplay but I do understand since everyone did not watch it.Thanks a lot. I somehow knew you'd be the one to do this.
What's the point in a spoiler free thread again?
Hard to pin down what mechanics exactly we are comparing when bringing up MGSV.
Easy way though: did you play the MP beta? It plays like that but at 30FPS, though still just as responsive and in ways more impressive due to the sheer amount of contextual animations.
I think the only mechanics that can be compared are
Cover mechanics-how it feels moving around, aiming over cover etc. UC4 has it beat there easily as you can't blindfire from cover in MGSV.
Aiming, the feel of aiming a gun and the way the reticule behaves. I'd say they're about even. UC4 has better aiming reticule and hit markers. MGSV has FPS ADS but that's due to the nature of the game.
Shooting. UC4's guns feel better to shoot imo. I like the way the guns behave and the sound effects are amazing. MGSV is great too but the way the bullets spray and the reticule makes it not suited to playing it like that too much.
Movement. Even. MGSV feels godly when just simply moving around. UC4 feels great too although you can't sprint nor dive. UC4 has better animations and looks better in animations.
Melee, UC4 hands down. MGSV CQC is basically a three hit combo or slam. UC4 has beautiful contextual melee so there's lots of different ways to attack.
Hard to pin down what mechanics exactly we are comparing when bringing up MGSV.
Easy way though: did you play the MP beta? It plays like that but at 30FPS, though still just as responsive and in ways more impressive due to the sheer amount of contextual animations.
I'm on Chapter 9 right now. So far it's easily my favorite game i've played. ever.
I cannot take this.I think the only mechanics that can be compared are
Cover mechanics-how it feels moving around, aiming over cover etc. UC4 has it beat there easily as you can't blindfire from cover in MGSV.
Aiming, the feel of aiming a gun and the way the reticule behaves. I'd say they're about even. UC4 has better aiming reticule and hit markers. MGSV has FPS ADS but that's due to the nature of the game.
Shooting. UC4's guns feel better to shoot imo. I like the way the guns behave and the sound effects are amazing. MGSV is great too but the way the bullets spray and the reticule makes it not suited to playing it like that too much.
Movement. Even. MGSV feels godly when just simply moving around. UC4 feels great too although you can't sprint nor dive. UC4 has better animations and looks better in animations.
Melee, UC4 hands down. MGSV CQC is basically a three hit combo or slam. UC4 has beautiful contextual melee so there's lots of different ways to attack.
Nope. The story isn't that captivating compared to the previous Uncharted's.Man it sounds like you're just rushing through the game. Are you even enjoying it?
Yea, I'd agree with all of this. The melee is just the best. It's pretty much TLOU but the contextual animations and the AI helping you... it just blends so well that it could pass off as being scripted.
Is this the power of PS4 ? Whoa move aside Neo.
This isn't game of year this is game of all time.
I'm on Chapter 9 right now. So far it's easily my favorite game i've played. ever.
I think the only mechanics that can be compared are
Cover mechanics-how it feels moving around, aiming over cover etc. UC4 has it beat there easily as you can't blindfire from cover in MGSV.
Aiming, the feel of aiming a gun and the way the reticule behaves. I'd say they're about even. UC4 has better aiming reticule and hit markers. MGSV has FPS ADS but that's due to the nature of the game.
Shooting. UC4's guns feel better to shoot imo. I like the way the guns behave and the sound effects are amazing. MGSV is great too but the way the bullets spray and the reticule makes it not suited to playing it like that too much.
Movement. Even. MGSV feels godly when just simply moving around. UC4 feels great too although you can't sprint nor dive. UC4 has better animations and looks better in animations.
Melee, UC4 hands down. MGSV CQC is basically a three hit combo or slam. UC4 has beautiful contextual melee so there's lots of different ways to attack.
Meh, you're the first to say person to say you aren't enjoying the story. I'd say that's par for the course. You're the same guy who thinks UC3 is better than 2 lol.Nope. The story isn't that captivating compared to the previous Uncharted's.
The gunplay is very fun though.
Sounds great but MGSV CQC has a lot going for it. You can three hit combo. Slam. Choke hold with interrogations, knife slit or getting the enemy to call out for friends. You can then slam from the choke or use the enemy as a human shield. You can also chain cqc slams.
It's not in my hands yet, so I'm tentatively going to rate it a 0/10. This may change when I get the game.
Are there still those awkward pauses like in UC2/3 where when the enemy is about to attack you and you have to sort of press triangle to dodge? Is it smoother?? In videos it's hard to tell since it looks like a script is happening since it transitions so smoothly.
If you can, record a non spoiler clip of you meleeing an enemy from a known location already(PSX demo area would be nice).
Two questions:
1). Are there set-pieces that rival or top the cruise ship and airplane from Uncharted 3?
2). Can someone post an in-game screenshot of that scene from the reveal trailer where Drake wakes up on the beach at night so we can compare that to the finished game?
No pauses like that since there's no counter anymore.
Also, I recommend playing with markers and threat indicators off. Makes the stealth more fun and allows me to engage in stealth and go ham when caught.
Two questions:
1). Are there set-pieces that rival or top the cruise ship and airplane from Uncharted 3?
2). Can someone post an in-game screenshot of that scene from the reveal trailer where Drake wakes up on the beach at night so we can compare that to the finished game?
1. Has been answered. I said yes but really milage will vary.
2. It's set up differently so it's not quite the way it was.
Hmm so enemies just let you pummel them?? I remember in E3 the enemy grabbed drake and pushed him towards the wall, while that's happening the game just lets you mash square I guess?
we're getting closer
Hmm so enemies just let you pummel them?? I remember in E3 the enemy grabbed drake and pushed him towards the wall, while that's happening the game just lets you mash square I guess?
As for 2, I really just want to know if the game actually looks as good as that initial reveal graphically.
I'm on Chapter 9 right now. So far it's easily my favorite game i've played. ever.
we're getting closer
Closer?!
I think Uncharted 4 looks far superior to the likes of Shrek!
Closer?!
I think Uncharted 4 looks far superior to the likes of Shrek!
...
Melee, UC4 hands down. MGSV CQC is basically a three hit combo or slam. UC4 has beautiful contextual melee so there's lots of different ways to attack.
Meh, you're the first to say person to say you aren't enjoying the story. I'd say that's par for the course. You're the same guy who thinks UC3 is better than 2 lol.
MGSV CQC is not just three hit combo or slam and contextual melee sounds fucking awful.
When I think of contextual anything it tells me that it's obtuse and unwieldy. Give me actual buttons or keys to perform separate actions instead of making me have to do what the game tells me to to perform an action I want.
I've some questions:
- Is more open than other Uncharted during shooting? We can expect a lot of "arenas" like the one seen in the first gameplay video, where you can go about everywhere?
- Story is linear or make u visit tons of places like Uncharted 3? (I preferred Uncha 2 anyway)
- We have more options to play, stealth or action (like Last of Us), or is always pretty imprinted on the pure action?
I really don't know why I'm not enjoying the story. I'm not rushing through it either.
Something about the story feels...wrong...or missing that's not really captivating me. I can't put my finger on it.
I was so hyped about it before I got it and now that I'm more than halfway done...
This feels weird to me lol.
I really don't know why I'm not enjoying the story. I'm not rushing through it either.
Something about the story feels...wrong...or missing that's not really captivating me. I can't put my finger on it.
I was so hyped about it before I got it and now that I'm more than halfway done...
This feels weird to me lol.
I really don't know why I'm not enjoying the story. I'm not rushing through it either.
Something about the story feels...wrong...or missing that's not really captivating me. I can't put my finger on it.
I was so hyped about it before I got it and now that I'm more than halfway done...
This feels weird to me lol.
is that scene even in the game? anyway it will look different just for the fact that the new drakes model is different from that one