I think P5 will easily sell over a million and be quite the success for Atlus.
Didn't P4 sell over 1.5 million (I don't remember the number)? If so I expect P5 to sell 2-2.5 million.
I think P5 will easily sell over a million and be quite the success for Atlus.
Looking back at the discussion from previous page, I agree with Dantis that this game will be a tougher sale to western audience than Catherine.
Putting aside the whole anime debate, one of the reasons that I think helped Catherine in the west, was the fact that it focused on adults. Vincent and the whole cast were adults. The kind of problems that each character had, their worries, their relationships, those were things that a lot of us could relate to. The game might have been really weird with the whole climbing rocks as sheeps, but the actual characters and their relationships in the real world felt a lot more grounded compared to what we are seeing in P5.
I think that's part of the reason why Catherine resonated better with a western audience, and that's something that P5 lacks. It's way easier to put yourself in the shoes of a guy who is feeling trapped inside his relationship with his girlfriend than to try and understand the feelings of a teenage Japanese student that has a secret identity as a phantom thief.
Also, let's not forget that Catherine was a puzzle platformer and P5 is a turn-based JRPG. These are two very different titles, and imo, JRPGs (with anime looking art styles) in general are a tougher sale in the west than puzzle platformers.
Didn't P4 sell over 1.5 million? If so I expect P5 to sell 2-2.5 million.
Sources for numbers would be great.
I honestly can't remember, I do remember reading something over 1 mill for P4, I phrased it as question because I can't remember the source or the exact number.
Sources for numbers would be great.
1.5 million WW for Persona 4 sounds like on the high end; I'm not sure if the actual number was ever released. I do know Persona 4 Golden sold about 1 million WW, though.
Doing a quick look up, it looks like P4 sold about .8m, and P4G sold about 1.3m. That's relatively close to what I would expect, but I'm not sure if the site is trustworthy or not.
Now that is a valid point.
I feel like it being on a handheld has some part in that though. I know a lot of people who abhor anime and JRPGs, but who are quite happy to dedicate tens of hours to Pokemon.
I don't. Straight up. I've shown P5 to people. Not a huge amount of people, but more than is probably expected or reasonable. Broadly speaking, the response was not positive. A lot of those same people have either played or are aware of Catherine.
It's entirely anecdotal, but I'm not writing a journalistic piece. Based on what I've seen, and what I do see in Persona 5, I don't think it will have that broad an appeal.
Most of the people I've shown it to are close friends. The type of people I see Marvel films with, if that's what you mean.
If it's Chartz, it's not.
Doing a quick look up, it looks like P4 sold about .8m, and P4G sold about 1.3m. That's relatively close to what I would expect, but I'm not sure if the site is trustworthy or not.
What if it's getting the VR treatment?
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And this is one of the reasons why I think FF15 will underperform. There's fierce competition in the open world market in the West so it's going to be held up to a very high standard. It's up against The Witcher, DA, GTA, Assassin's Creed, and more. Unless it gets top marks, it's going to be a tough hill to climb. "It's like The Witcher but you're a boy band, it's for teenagers, and it's not as good" isn't exactly a great marketing pitch.
This is actually one of the reasons why I think P5 will be a lot more successful than past games in the series. There's no big or even medium budget competition in the area of turn-based JRPGs these days (whereas there were plenty of turn-based RPGs on the PS2). Persona 5 has the market all to itself.
FF argument -snip-
Eh, while I think P5 will do well, let's not get crazy. It's unlikely to do 1 mil in Japan as PS4 install base is low, PS3 sales are dead and generally, look at Japanese console software sales.
IMO, it's unlikely to do 1 mil in the West also (at least not during first few months). When did a Japanese niche JRPG do that well? You are talking anime and high school kids here.
So it will do well and probably sell over 1 mil worldwide in the first say 3 months and more lifetime but expecting 3-5 mil sales is crazy talk.
It sold on Vita lifetime with game going down to $20 and below for a lot of those sales.I think 2.5-3 million WW is a reasonable number. Persona 4 Golden sold over a million on Vita. Of course, these kind of games do better on handhelds, but the brand has only grown over the past few years.
Nonetheless, CoD and GTA are giant outliers, not anywhere near representative of what most games achieve.
Yeah, but a yearly franchise like CoD doesn't usually have long legs on individual entries. Those two months of holiday sales were probably the majority of its LTD. I could be wrong, but absent someone coming to correct me, I'm still skeptical that even a heavy hitter like CoD is routinely going as high as 20M. 10-12 seems more likely.
(I'm only pressing on this because I feel like people don't have a clear understanding of what qualifies a game as a hit outside the AAA space, which P5 is. I don't think Atlus would have to sell even 1M to be ecstatic about its sales, let alone 3.)
As far as CoD goes, IGN has a microsite up for it that lists the sales of each game
http://microsites.ign.com/call-of-duty-a-short-history
Starting with MW2 the series started hitting 20m.
MW2 - 22m
Black Ops - 26m
MW3 - 26m
Black Ops 2 - 24m
Yeah, 3 million sales would be pretty crazy, and I don't see that happening.
It took DMC4, a game from an already popular series and within a much more popular genre, 8 years to reach the 3mil figure. And that game was on 3 different platforms.
I think at best, P5 could do around 1-1.5 million after a year and close to 2-2.5 millions in its life time.
I guess the argument you could make about the appeal of something like Black Lagoon or Bebop is the age of the characters and the themes they tackle. Dunno what that means for P5 tho.I thought Guardians of the Galaxy was going to be stupid. Glad I was wrong.
I felt that stuff like Black Lagoon would also appeal to the West.
Eh, while I think P5 will do well, let's not get crazy. It's unlikely to do 1 mil in Japan as PS4 install base is low, PS3 sales are dead and generally, look at Japanese console software sales.
IMO, it's unlikely to do 1 mil in the West also (at least not during first few months). When did a Japanese niche JRPG do that well? You are talking anime and high school kids here.
So it will do well and probably sell over 1 mil worldwide in the first say 3 months and more lifetime but expecting 3-5 mil sales is crazy talk.
Yeah, 3 million sales would be pretty crazy, and I don't see that happening.
It took DMC4, a game from an already popular series and within a much more popular genre, 8 years to reach the 3mil figure. And that game was on 3 different platforms.
I think at best, P5 could do around 1-1.5 million after a year and close to 2-2.5 millions in its life time.
That's the thing, though. DMC is pretty popular and 3mil figure is a very healthy one. I think with the ridiculously high amount of sales that some of the bigger western titles like CoD, GTA or recently W3 have had in the recent years, a lot us have forgotten that 2 or 3 million sales are very big and its something that not every title can achieve.Damn I thought DMC was way more popular :O
I think you meant P4G, right? I'm gonna assume that, so correct me if I'm wrong.After a year P4D was at 700k shipped. That was an enhanced PS2 game that was exclusive to the Vita. I might be completely overestimating P5's potential, but I really think it's going to surprise a lot of people by how much it sells in the end.
It sold on Vita lifetime with game going down to $20 and below for a lot of those sales.
Anime is part of pop culture now, I don't see that as a problem. Besides, do we really want P5 to look more western?
Anime is part of pop culture now, I don't see that as a problem. Besides, do we really want P5 to look more western?
You people really believe P5 will sell on par with Bloodborne and Dark Souls (2 - 3m)? As much as I want to join this train, I'm pretty skeptical about that.
1.5m sounds like the most realistic prediction to me, which is around what Ni No Kuni did on PS3. It's still a damn high number for a game like Persona and may ensure future titles have a shot at the figures some of you are suggesting, though I think there's only so much growth a franchise like this can have in the west so I expect it to eventually settle in its niche.
Anime is part of pop culture now, I don't see that as a problem. Besides, do we really want P5 to look more western?
You people really believe P5 will sell on par with Bloodborne and Dark Souls (2 - 3m)? As much as I want to join this train, I'm pretty skeptical about that.
1.5m sounds like the most realistic prediction to me, which is around what Ni No Kuni did on PS3. It's still a damn high number for a game like Persona and may ensure future titles have a shot at the figures some of you are suggesting, though I think there's only so much growth a franchise like this can have in the west so I expect it to eventually settle in its niche.
Anime is part of pop culture now, I don't see that as a problem. Besides, do we really want P5 to look more western?
Looking back at the discussion from previous page, I agree with Dantis that this game will be a tougher sale to western audience than Catherine.
Putting aside the whole anime debate, one of the reasons that I think helped Catherine in the west, was the fact that it focused on adults. Vincent and the whole cast were adults. The kind of problems that each character had, their worries, their relationships, those were things that a lot of us could relate to. The game might have been really weird with the whole climbing rocks as sheeps, but the actual characters and their relationships in the real world felt a lot more grounded compared to what we are seeing in P5.
I think that's part of the reason why Catherine resonated better with a western audience, and that's something that P5 lacks. It's way easier to put yourself in the shoes of a guy who is feeling trapped inside his relationship with his girlfriend than to try and understand the feelings of a teenage Japanese student that has a secret identity as a phantom thief.
Also, let's not forget that Catherine was a puzzle platformer and P5 is a turn-based JRPG. These are two very different titles, and imo, JRPGs (with anime looking art styles) in general are a tougher sale in the west than puzzle platformers.
Every game outside of the tentpole AAA blockbusters has to carve a niche. The question is how much more of the niche can they reach.Where is anyone saying it's a problem or they want it changed?
People are just acknowledging that the game will have its niche because of it. Which is fine.
Anyone doing a re-stream?, is going to be a pain for non premium Nico viewers.
I think you meant P4G, right? I'm gonna assume that, so correct me if I'm wrong.
The situation with that game is a little different. First and foremost, that's on a handheld device and these kind of games sale more on handhelds.
Second, a lot of people like to say that Vita doesn't have many quality titles. Now, I don't own a Vita so I'm not sure how true this statement is but, assuming that there is some truth to it, then it wouldn't be that surprising to see a quality title do exceptionally well on that platform. Since a lot of Vita owners would probably want to try the few quality titles that they get on their platform, which won't be the case with PS4 when P5 comes out.