BluenoseGames
Member
It's expected today, the 7th, correct?
Mine says the 8th, UK PSN.
It's expected today, the 7th, correct?
Can I buy the game from the US PS store and play it (especially multiplayer)? I live in Saudi Arabia but have a US account. It's less expensive. The game costs 80 dollars here and deals are scarce.
Can I buy the game from the US PS store and play it (especially multiplayer)? I live in Saudi Arabia but have a US account. It's less expensive. The game costs 80 dollars here and deals are scarce.
Isnt the game on ps store 54 dollars in Saudi ArabiaCan I buy the game from the US PS store and play it (especially multiplayer)? I live in Saudi Arabia but have a US account. It's less expensive. The game costs 80 dollars here and deals are scarce.
I'll check that out as I don't know. It's 80 in retail, though.Isnt the game on ps store 54 dollars in Saudi Arabia
Just checked. Its 55usd so you are good to goI'll check that out as I don't know. It's 80 in retail, though.
Graphics for this game fucking floor me every single level. Much like naughty dog made the best looking ps3 game with last of us they've done the same for ps4 with this no doubt.
Anyone in the UK got their copy yet? My Gameseek order included their expedited delivery service but it barely gets updated.
The one thing UC4 has over TO:1886 is consistency in graphics. Each area looks consistently good. IMO I prefer UC4. If ND went full on realistic graphics route, I'd have said UC4 looks better.I'm dark but are they better than the Order 1886's? because that to me at least for now takes some beating graphics wise.
If anyone can it's ND though. Man I really want to watch footage but I must stay strong lol
My Amazon copy got dispatched for delivery on Monday. Sadly it is a duplicate so it'll be sent backAmazon.uk firmly sitting their asses on my copy... luckily it's steelbook so it should hold. Meanwhile I have a standard copy reserved for Monday afternoon, at least something.
Same, mine was supposed to go out today but they've not dispatched it.Amazon.uk firmly sitting their asses on my copy... luckily it's steelbook so it should hold. Meanwhile I have a standard copy reserved for Monday afternoon, at least something.
The one thing UC4 has over TO:1886 is consistency in graphics. Each area looks consistently good. IMO I prefer UC4. If ND went full on realistic graphics route, I'd have said UC4 looks better.
YES, IT LOOKS BETTER!
Okay I finished the game. Some very rushed impressions
Now. I'll start with the negatives.
Overall I think the Last of Us is better. There are some story beats in this game that feel a little rushed and a couple of Force Awakens style moments where characters very conveniently find each other.
I also agree there are slight pacing issues at certain points, with some long stretches of gameplay with little combat. This would be fine, but the story doesn't really push forward in an interesting way. There are a many great moments in these sections, but it does slow the game down a bit too much. To clarify, these slower sections are generally fantastic and really add to the game, but a couple of them dragged on a bit too long.
One puzzle also felt over long.
I really liked the villains, definitely the best in the series but I wish we had more of them.
Too many fucking crates and boost moments. These are similar to the wooden planks and helping Ellie on the pallet moments in TLOU.
I have one other negative that would be considered a spoiler.
With that out of the way, here is what I liked.
Easily my favourite Uncharted game and the definitely the best game on PS4.
I'll start of by saying I really liked Sam. They did a phenomenal job introducing him as a character without him feeling shoe horned in. The banter between him and Nate is fantastic.
In fact, all of the characters are great. Neil and Josh did a fantastic job at maturing these characters while still honouring who they are.
They absolutely nailed the tone. Great balance between fun adventure and serious drama and it all just feels very natural.
The writing in general is great, a huge step up for the franchise. Everything has more weight to it and characters have clear motivations, without sacrificing that adventurous feel that Uncharted is known for. Characters actually talk about things other than how to get to the next objective.
The storytelling is just on another level compared to everything out there at the moment. I would put this side by side with TLOU in that regard. Many cool moments between characters that happen during gameplay.
They picked some awesome environments for this game. Great variety and it doesn't have that Uncharted 3 problem where you feel like you are just jumping all over the place. The environments all have a very different feel to them as well.
The opening few hours were fantastic.Did a great job of setting up the characters with some really creative interactive elements to help he storytelling.
The scale of the game is ridiculous. It really feels like you are in a huge world, finding your way through it. It honestly feels bigger than most open world games, even in the more linear sections; it's difficult to explain. It's just you see the distant points of interest, and you have to find your way there. Sorry I couldn't articulate this point better, I'm tired.
Gameplay wise, this is definitely the best playing Naughty dog game to date. The game feels terrific to play in terms of both movement and gunplay. It can't be understated how much of an improvement was made in this area. This is complimented by terrific animation and an improved melee system. AI do a good job a flanking and encouraging movement, as does the desturctible cover. Adding to this, the encounter design is brilliant. The game starts of with some fairly classic Uncharted encounters, but as the games goes on you are thrown into some fucking rad set ups. They allow a lot of freedom to utilize Nate's moveset in fun and interesting ways. Particular shout out to a section involvingIt reminded me of the part in Uncharted 2 where you are hanging on the sign, and have to climb around to take cover. Imagine that, but just at a much larger scale with moving elements and ofc the better game feel. Stealth is also very well implemented, but I do have one criticism about it. I wish there was a way to lure and distract guards. One more thing, there are still some issues with sticky cover.a rising elevator.
As far as modern automated platformers go, Uncharted 4 is now the best. For one thing, the controls are so much more refined; it feels more analogue and less sticky than the previous game. The climbing paths are no longer follow the brightly coloured handholds, everything feels natural and part of the world. There are often various ways you can can climb walls etc. The level design in these sections is honestly fantastic. Some really creative climbing paths that also incorporate buddies plus the new mechanics like sliding and the rope.
Now about the rope, it is fucking fantastic. Best mechanic of 2016. It is seriously versatile and is well incorporating throughout the game. Some might feel it is overused, but honestly I just wanted more of it; it is just that much fun.
The vehicles control well and I do feel they were a good addition. The madagascar jeep exploration section from the previews was kinda ruined for me, as I had watched it like a thousand times before playing the game. However, the use of vehicles later on is awesome and really adds to the sense that you are on an adventure.
Jeep chase set piece is the best in the franchise by far. It may not beat out the plane or the ship in terms of pure spectacle, but the rush you get when playing through it is incredible. The feeling you get when being dragged through the mud, shooting out tires and commandeering vehicles is unlike anything I have ever played.
Spectacle is still a very big part of the game, and there is more of it as the game goes on. Anyone concerned about this shouldn't be.
The ending is perfect. Some might not like it for reasons I will not elaborate on due to spoilers.
I actually almost teared up at a couple of points during the game which is crazy. That didn't happen to me once during the last of us.
Music is great, especially during combat. Gets you seriously hyped.
Finally, yeah the graphics are fucking insane.
A couple of other things I want to say, but they would be considered to spoilery. Overall, the game does a brilliant job at both wrapping up the series and evolving it at the same time. Some messy plot elements and pacing issues prevent it from being at the same level as the Last of Us, but overall the game is fantastic and just better than anything out there atm. (for me)
So here are my rankings
TLOU>UC4>UC2>UC1>UC3
The one thing UC4 has over TO:1886 is consistency in graphics. Each area looks consistently good. IMO I prefer UC4. If ND went full on realistic graphics route, I'd have said UC4 looks better.
YES, IT LOOKS BETTER!
I don't know, I mean, TO was a fucking pretty game. The lighting system is just unreal but I thought areas like the Zeppelin started to falter compared to say the metro bit etc.I don't doubt Uncharted 4 looking better, but TO visuals were quite consistent, tbh.
Can I buy the game from the US PS store and play it (especially multiplayer)? I live in Saudi Arabia but have a US account. It's less expensive. The game costs 80 dollars here and deals are scarce.
Isnt the game on ps store 54 dollars in Saudi Arabia
I don't know, I mean, TO was a fucking pretty game. The lighting system is just unreal but I thought areas like the Zeppelin started to falter compared to say the metro bit etc.
I don't know, obviously UC4 is like an open world game compared to TO so things like textures Arendt as good. Overall though, I feel UC4 beats it.
There's literally no jagged edges in game in UC4 AT ALL. I've just finished a 14 hour playthrough and didn't notice any.
See, I thought later areas looked better than the Zeppelin, that much I agree. I feel that the outside area and the walkways just as you enter the Zeppelin don't compare to other areas.Really? The Zepellin was a highight for me. I felt that's when the visuals started to look even better and never looked back.
Ironically, that sounds like the game was inconsistent, but I thought the overall visual presentation was top notch from beginnig to end. That's one thing TO can't be criticized for imo.
See, I thought later areas looked better than the Zeppelin, that much I agree. I feel that the outside area and the walkways just as you enter the Zeppelin don't compare to other areas.
I'm not saying it looked bad, not at all. TO is still one of the best looking games and probably will be for a long time.
Impressions
So...there's a big fucking difference between Crushing and all the other difficulty modes:
1. The AI are fucking aggressive as fuck. They will flush you out by constantly rushing you and throwing more grenades than normal.
2. Weapon pickups give you way less ammo. You're always picking up ammo off the ground, which means being holed up behind a single piece of cover (destructible cover anyway, so it isn't a good idea in the first place) taking potshots isn't gonna get you nowhere, unlike the previous Uncharteds
3. Trying to melee enemies is suicide. Two hits from an enemy kills you.
4. They replace some of the normal enemies with armored ones.
5. Crushing has an exclusive enemy type: the Choker. These guys wear gas masks and will bum rush you and choke you. The only way to get out of their grip is by mashing triangle or a buddy helping you out. You cannot melee these guys at all. So the best thing is to blindfire at them while running away.
You can't go to crushing in your first playthrough. You have to beat the gane first.Sounds like my first disappointment with the game. Unless you can turn off all the marking/highlight stealth stuff without going for Crushing? Anyway, I'll just stick with hard, then.
Sounds like my first disappointment with the game. Unless you can turn off all the marking/highlight stealth stuff without going for Crushing? Anyway, I'll just stick with hard, then.
So where is the screenshot thread, I finally uploaded my pics. Some mind blowing stuff.
My bundle definitely isn't shipping until Monday. Thanks for getting my hopes up for an early delivery with the estimated ship date, Amazon.![]()
So...there's a big fucking difference between Crushing and all the other difficulty modes:
1. The AI are fucking aggressive as fuck. They will flush you out by constantly rushing you and throwing more grenades than normal.
2. Weapon pickups give you way less ammo. You're always picking up ammo off the ground, which means being holed up behind a single piece of cover (destructible cover anyway, so it isn't a good idea in the first place) taking potshots isn't gonna get you nowhere, unlike the previous Uncharteds
3. Trying to melee enemies is suicide. Two hits from an enemy kills you.
4. They replace some of the normal enemies with armored ones.
5. Crushing has an exclusive enemy type: the Choker. These guys wear gas masks and will bum rush you and choke you. The only way to get out of their grip is by mashing triangle or a buddy helping you out. You cannot melee these guys at all. So the best thing is to blindfire at them while running away.
Is is as bad as Brutal? Hopefully not...
"Shipping soon."
😒😒😒
Lol, I knew it was too good to be true.It's closed until the OT goes up
Marcooooooo!!!!
Ok this has been bugging me, but does this game have Nate's theme? If it does, how was it used and how frequently.
How much hard drive space does it take up?
Thanks! Saved 25 dollars off retail.Isnt the game on ps store 54 dollars in Saudi Arabia