That is very nice if true. Xbox already has great games, and they have really pushed for AAA games this generation. will definitely buy Scorpio
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Sony must be busy going back to the drawing board for Neo
That is very nice if true. Xbox already has great games, and they have really pushed for AAA games this generation. will definitely buy Scorpio
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2014? That kind of lines up with the Eurogamer DDR4 reports back in 2014. Shows this has been something in mind for a while at MS.
I would like to look at power draw/bandwidth. Do you have those figures?
If these consoles don't need the super high end bandwidth that HBM2 can provide, why would they use that instead of cheaper/more well known GDDR5X? What exactly would be the power savings?
I would like to look at power draw/bandwidth. Do you have those figures?
If these consoles don't need the super high end bandwidth that HBM2 can provide, why would they use that instead of cheaper/more well known GDDR5X? What exactly would be the power savings?
is that really a problem?
I think it's going to come out this Fall. Not 2017.
No it's not, PS3 was more powerful.
As for the OP, a 6TFlop xbox?, but at what cost to consumers? How much will MS charge for it. If Sony goes for a 4.14 TF unit and MS has 6.0TF console, will MS charge $600 for it against PS4 Neo's at $400?
You know that statement could be interpreted in every way you could possibly want. That's the beauty of PR-speak.
If they were coming out with a 2x power increase, you bet your ass that they would be marketing it as a tremendous leap in performance. A paradigm shift even, a new level, a new generation, a new world full of immersion.
That shit writes itself.
That chip description sounds like something that they would have R&D'd for Azure Datacenters.
6TFLOPs on the Cloud?That chip description sounds like something that they would have R&D'd for Azure Datacenters.
5 years? Hm... Uncharted 1 and Killzone 2 really looked like shit at that time.
Not true, if AMD TFlops. The GTX 1080 shits on this no matter how you turn it.
Next year we're going to have the OC 1080s, maybe 1080ti...
If we are talking 5-6TFlops AMD, then it's somewhere in the ballpark above GTX970, maybe around GTX980.
I consider 980ti, Titan, 1070, 1080 as top GFX right now...in late 2017 this might change.
No way.
Increase die size ===== increase power draw
Wouldn't it be hilarious if that is all this was for SCORPIO?
No way.
yea youd like that wouldnt you
36 CUs would mean it's clocked at ~1.3GHz to reach the 6TF target.
"A 36-Core Research Chip" doesn't sound like a console chip.
36 CUs would mean it's clocked at ~1.3GHz to reach the 6TF target.
The whole context does not indicate an actual console chip but the research could be useful for an api for a chip.
More TF in this case could mean a larger GPU, larger GPUs cost more money to fab, though they might offset this with projecting improved yields in 2017 but Sony can just drop the price as a response. There is also other factors. MS's weaker APU for the Xbox One was significantly more expensive to produce thanks to MS's memory architecture. We don't know how all of this will pan out but we do know that pricing will be in Sony's favour unless they decide to upgrade the Neo.Yes, there is a linear proportionality between power and price and especially price doesn't change over time in electronics.
Ohhh, spicy!
Snoopy sounds so close to Snooping, lol.
36 CUs would mean it's clocked at ~1.3GHz to reach the 6TF target.
So that thing is in development since 2014?
Mainline Halo games are on three year dev cycles.Just realised, Scorpio release likely falls in line with a Halo 6 release. Hell yeah.
Price and cooling would be interesting to know. Sounds great from the raw power but even 599 Dollar is pretty unlikely unless it's heavily subsidised.
I don't think this is gonna be cheap.
Games take too long to make now for short gens. When in order for a game to not be either lacking content or a technical mess it needs ~3 years, a 5 year gen is a joke.
Mainline Halo games are on three year dev cycles.
Next year will be reserved for Perfect Dark's glorious return. Believe.I don't believe.
Mainline Halo games are on three year dev cycles.
Next year will be reserved for Perfect Dark's glorious return. Believe.I don't believe.
Hat damn!
And that's awfully close to this - http://ranker.sisoftware.net/show_r...efdce4dde4d5e5c3b18cbc9aff9aa797b1c2ffc7&l=enJeeprs!!
I think it's going to come out this Fall. Not 2017.
Rare tech outsourced to the Eidos Montreal team (Deus Ex HR) would be the best fit IMO.
Has anyone done the research to know if the 6 vs. 4.14 tflops is actually possible given that both companies are using AMD? It seems odd to me that if two companies are looking at the chips available within a range of time that one would opt for 4.14, when the possibility of 6 is available. Unless the 6 is extremely cost prohibitive, and MSFT is eating the cost as a hail mary to get back into the generation, but that seems like a reach.
"A 36-Core Research Chip" doesn't sound like a console chip.
Has anyone done the research to know if the 6 vs. 4.14 tflops is actually possible given that both companies are using AMD? It seems odd to me that if two companies are looking at the chips available within a range of time that one would opt for 4.14, when the possibility of 6 is available. Unless the 6 is extremely cost prohibitive, and MSFT is eating the cost as a hail mary to get back into the generation, but that seems like a reach.
wow. dang so corect me if I'm wrong:
PS4 >Oculus>> NEo<><NX>Dreamcast><<Xbox1> Scorpion<Wii U>PS4k