I want wild animals in FH3 if its set in Australia .
New Battletoads? Xav was right again.
FH3 in Australia is not what I was hoping for (wanted Japan), but I'm sure it's going to be a ton of fun anyway.
So the trailer just got release on xbox dashboard.
Just farm that out to Platinum and have Rare work on the true next great Banjo Platformer.
Maybe I'm insane, but I'm kind of assuming a downloadable title here.
Sure if you ignore Nintendos existence![]()
Which most do.
Anyway. I know it's wishful thinking, but I hope they remove rewind from FH3. Takes the challenge out of it and before people claim "don't use it" the tracks are designed with it in mind. You cannot ignore it.
If people need an equaliser, add nitrous.
Also, Horizon 3 it's automatic goty material
Which most do.
Anyway. I know it's wishful thinking, but I hope they remove rewind from FH3. Takes the challenge out of it and before people claim "don't use it" the tracks are designed with it in mind. You cannot ignore it.
If people need an equaliser, add nitrous.
Battletoads has five vehicle stages. Hey remember when Platinum could do games with great vehicle controls like Bayonetta and Korra? I sure don't.
Battletoads has three stages within the game that involves either going down or going up, restricting how much you can punch due to either the reduced traction of the game play space or the fact that falling to the floor = death.
There's only like, one genuine boss battle in the original NES game. And that was dreadful from both a difficulty to design standpoint.
So when people say "lol Platinum should make a Battletoads game!!!!" They have to consider like do you want another Platinum action game with the Battletoads skin? Because both the NES/Genesis releases of the game are more than just punching shit.
Not to mention Platinum's licensed games track record is abysmal. Korra and Turtles were hot garbage and Transformers was decent enough I suppose. I would rather have them work on passion projects than being Sunsoft 2.0.
Battletoads games have variety and Platinum sucks ass at variety.
Which most do.
Anyway. I know it's wishful thinking, but I hope they remove rewind from FH3. Takes the challenge out of it and before people claim "don't use it" the tracks are designed with it in mind. You cannot ignore it.
If people need an equaliser, add nitrous.
Australia in RSC2 was amazing but not sure I'm too enthusiastic about FH being just that. Could be a bit dull and flat but those dust clouds will be something else.
Watch out for those Kangaroos.
If Dead Rising 3 is anything to go by, then they can keep Dead Rising 4.
Just re-release Dead Rising 1 and let me replay the best Dead Rising.
Australia in RSC2 was amazing but not sure I'm too enthusiastic about FH being just that. Could be a bit dull and flat but those dust clouds will be something else.
Watch out for those Kangaroos.
I've recently changed my mind on DR3 since I doubled dipped and got it on PC. It is flat out impressive maxed out at 60FPS. I know that it "appears" to be missing a lot of the humor of the first two, but it's still there. I just fought a morbidly obese lady in a motorized wheelchair while I was wearing a shark cosplay while wielding a gun that fires dildos and a flaming reaper scythe.
Australia is not just one big fucking desert dude.
That Rash model for KI looks a bit too good for IG modeling anyway, was always suspicious to me![]()
I thought i saw someone say that Undead Labs (State of Decay devs) confirmed they wouldnt be at E3.
I'm definitely not an insider. I'm just someone who knows how to find things on XBL that are not accessible for the public.
I obviously can't find new IPs since I don't know what I need to look for. It's just too much source code. I needed like four days just for the stuff listed at the top. I barely scratched the surface, but I also need to do other things you know. Sry
but can you run em over
FWIW, from the OP on reddit:
If Dead Rising 3 is anything to go by, then they can keep Dead Rising 4.
Just re-release Dead Rising 1 and let me replay the best Dead Rising.
Sea of Thieves being like Destiny sounds pretty neat. Forza Horizon 3 being in Australia also works, but I would still prefer Norway. Anyway, I am hoping for something big beyond all of that.
Only read further if you are fine with potential E3 spoilers!!!
if you are fine with potential E3 spoilers!!!
potential E3 spoilers!!!
If Dead Rising 3 is anything to go by, then they can keep Dead Rising 4.
Just re-release Dead Rising 1 and let me replay the best Dead Rising.
Yes, but they could still show a teaser or something.
https://twitter.com/undeadlabs/status/730749105966882818
Which most do.
Anyway. I know it's wishful thinking, but I hope they remove rewind from FH3. Takes the challenge out of it and before people claim "don't use it" the tracks are designed with it in mind. You cannot ignore it.
If people need an equaliser, add nitrous.
Gran Turismo. When I first saw the trailer for it I was so impressed by the graphics that I was convinced it was going to be the greatest racing game of all time. Of course having grown up entirely on a diet of arcades racers I was horrified by the game's handling, and proclaimed it to be utter shite.
I avoided the series after that, skipping over Gran Turismo 2 and 3. Eventually I picked up Sega's F355 Challenge (because AM2 automatically got the benefit of the doubt), and the racing line in that helped me to learn how I should be approaching driving in these sorts of games, and I began to really enjoy it, and eventually no longer required it. I picked up Gran Turismo 4 afterwards and fucking loved it.
EDIT: This was the trailer.
Out of curiosity, how can a track be designed with 'it in mind'? As in, I see the concept but I don't see how it actually affects execution. You can drive any FH2 track/course without using rewind.
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DR3 was great.
Um. That sounds kinda BS.
Um. That sounds kinda BS.