Past design has never required it.Man Nintendo has held Zelda back so much that jumping is fucking exciting and revolutionary right now.
Past design has never required it.Man Nintendo has held Zelda back so much that jumping is fucking exciting and revolutionary right now.
I'm behind everyone else, but... SHRINE OF RESURRECTION? That's something. That's quite something.
Who knows. I don't really mind unless they add multiplayer. It doesn't hurt that he's pretty pleasing on the eyes in this game thoughMissed the start, but I'm guessing Link's gonna stay a guy huh?
This is the second game in the series I'll skip entirely (first was that ALTTP sequel).
Last game I played to completion was Twilight Princess (meh game overall), hugely disappointed by the second wii game and the DS ones.
So, no, not over dramatic. Just over... yeah, it's just over for me![]()
Man Nintendo has held Zelda back so much that jumping is fucking exciting and revolutionary right now.
I'm a little torn. Looks great and I'm glad Nintendo is making a departure from their standard Zelda design, but I also hope it's not just a case of them playing catchup with the last 5 years of open world/rpg design.
Yep, completely agree. Some people in this thread are saying it's the best trailer they've ever seen... which leads me to believe that this may have been the only video game trailer they've seen since 2011.
The graphics situation can still be remedied by the NX port. The barren problem cannot. Despite it's second-to-none gameplay, MGSV's open world was also barren and it somewhat spoilt things for me coming off games like Witcher and Skyrim.
Need to see footage of the dungeons and the actual meat and potatoes of the game before I decide to make a purchase.
The huge difference between a world open to the GTA and like The Phantom Pain? The latter cannot be inhabited more than he can be explored. We descend by helicopter to the nearest point of, complete it and start again. Multiple consumables to recover in nature (plants and animals) or in camps (ammunition, weapons plans, etc.) are here to mistaken the eye of an impossible geography to remember. This virtual land policy, a priori frustrating (between two enemy camps or locality, there is nothing to do) rather miraculously maintains the illusion of moving on the vast distances of a world forever hostile and too broa .
Politically loyal to his true humanism, Kojima could only think of the open world in anti-colonialist term. Player, you can not conquer nor Africa or Afghanistan! Your empire is elsewhere.
After putting in hundreds of hours into Witcher 3, this new Zelda does not impress me at all. And im a huge Zelda fan.
I'm getting Xenoblade vibes from the way the world opens up to you. Awesome.
Looks okay. Somehow my hype I had is gone after watching the trailer and I don't know why.
They need the Xenoblade Engine :/
Looks kinda dated..
Okay, I'll watch this later when they upload it to YouTube to avoid choppy impressions.
Maybe just look at the gameplay and ignore the framerate???
No hearts in the game. You have to cook your own food to restore health.
I thought the same. Their art direction goes a long way but you can see the ambition as a victim of its beginnings.They need the Xenoblade Engine :/
Looks kinda dated..