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Gundam New VS. Series Countdown (Gundam EXTREME Versus)

It's not like Vulcans are worthwhile in the game though, it's at best a filler weapon and kind of sad if you get chip killed by them. Only the main A machineguns are worthwhile, the AC BC Vulcs are awful, except for WZC in Next Plus.
 
I never got around to playing Next so I just hope this is 1 step forward and not any steps back since I will get to play this most likely.
 
yeah, I didn't get Next on the PSP despite playing the first PSP release a lot

as I've been going through the gundam series it has been tempting to just order it already, but I'll try and wait it out.
 
Shouta said:
It's not like Vulcans are worthwhile in the game though, it's at best a filler weapon and kind of sad if you get chip killed by them. Only the main A machineguns are worthwhile, the AC BC Vulcs are awful, except for WZC in Next Plus.

For Noble's sake especially though, again, something may be better than nothing. :lol

But any way, hopefully those loke tests will start up soon. Need to see footage!
 
Yeah Noble would seriously benefit from some sort of ranged or even vulcan, specially if they buff them in this installment. Overall though this is seriously one of the most balanced games I've ever played and it's still super fun. There really aren't that many things that need change. Everything already works so well, specially with the addition of Next Dash in NP. Fuck just give me some new units and online and I will have 2 copies of your game :D
 
"JUST STICK IT TO MY VEINS.gif" :lol

Even as much as I hope for an inevitable PS3 port next year, the thing that really makes my heart hurt is that I'll likely NEVER see this arcade set-up up close and personal. It's so appealing to the eyes. :D
 
TreIII said:
"JUST STICK IT TO MY VEINS.gif" :lol

Even as much as I hope for an inevitable PS3 port next year, the thing that really makes my heart hurt is that I'll likely NEVER see this arcade set-up up close and personal. It's so appealing to the eyes. :D

This will more than likely make it's way to Vancouver, BC. I've played Gundam Vs. Gundam NEXT at a couple arcades up there.
 
That ヅダ ms looks really awesome. I love sniper suits. Ez8 and Ground gundam are godly in GvGNP, hoping this will play kind of similar but differently enough :D
 
distantmantra said:
This will more than likely make it's way to Vancouver, BC. I've played Gundam Vs. Gundam NEXT at a couple arcades up there.

Oh it definitely will, just not in the fancy Noir HD Cabinets.

Although we did get at least one Noir HD Cab for one of our Tekken 6BR setups.
 
distantmantra said:
This will more than likely make it's way to Vancouver, BC. I've played Gundam Vs. Gundam NEXT at a couple arcades up there.

Oh, I know and expected that much.

...Doesn't really do much for a guy who's stuck in Maryland, USA, though, now does it? :lol
 
TreIII said:
"JUST STICK IT TO MY VEINS.gif" :lol

Even as much as I hope for an inevitable PS3 port next year, the thing that really makes my heart hurt is that I'll likely NEVER see this arcade set-up up close and personal. It's so appealing to the eyes. :D

I'll see this quite easily myself!
 
TreIII said:
Oh, I know and expected that much.

...Doesn't really do much for a guy who's stuck in Maryland, USA, though, now does it? :lol

heh yep, does suck for us Maryland people. Closest arcade to us is probably Chinatown fair and I'm pretty sure they won't get it since they never got the GvGN. Can't blame them either since I read on srk rumored price for the arcade setup is in 100,000 range.
 
TreIII said:
Oh, I know and expected that much.

...Doesn't really do much for a guy who's stuck in Maryland, USA, though, now does it? :lol

I feel your pain. Arcades are absolutely dead here in Seattle.

There's always Toronto! I'm sure they'll get it. I mean, it's not worth driving up just to play it, but if you end up there for other reasons it's worth checking out. My wife and I go up to Vancouver once or twice a year, and I made a little side trip to one of the big arcades to try it.
 
distantmantra said:
I feel your pain. Arcades are absolutely dead here in Seattle.

There's always Toronto! I'm sure they'll get it. I mean, it's not worth driving up just to play it, but if you end up there for other reasons it's worth checking out. My wife and I go up to Vancouver once or twice a year, and I made a little side trip to one of the big arcades to try it.

Sad thing was, I was up in Toronto with my fam 3 years ago....and well before any of these games stood to come out. :lol

Ah well, like I said, PS3 port or go to hell, Bamco. :D;
 
xero273 said:
heh yep, does suck for us Maryland people. Closest arcade to us is probably Chinatown fair and I'm pretty sure they won't get it since they never got the GvGN. Can't blame them either since I read on srk rumored price for the arcade setup is in 100,000 range.

You can just stuff them in regular candy cabs, my local arcades do this already.
 
lupinko said:
You can just stuff them in regular candy cabs, my local arcades do this already.

Still can't imagine them doing even that much. Gundam's not exactly a brand in high demand down here, and they didn't even try doing such a thing with NEXT (which would have been relatively cheaper).
 
I've never seen a Gundam Vs. game outside of the arcades in Vancouver, BC. I've heard they have them in Toronto thanks to Gamefaqs, but I've never heard of them anywhere else in North America.
 
distantmantra said:
Probably somwhere in Southern California. Places with high Asian-American populations tend to get these types of games.

My arcade is in Austin, TX and yes, it is the only arcade in the United States with Gundam vs Gundam: Next. From what I've seen, our selection is vastly superior to any of the Southern California arcades. http://www.arcadeufo.com/ for more info about that, full list of titles at http://www.arcadeufo.com/arcade.php!

Anyway, I dropped in to post some news about Gundam Extreme VS. Probably the craziest thing I've ever seen . . .

----------------

Pricing:

New Type Campaign Set
MSRP: 10,479,000 yen (Tax Included) (110,867.82 U.S. dollars!!)
Included: Noir HD cabinet x 10, PCB Kit x 10, Live Monitor x 2, Server Box x 1, IC Card x 200

DX Set
MSRP: 4,914,000 yen (Tax Included) (51,990.12 U.S. dollars!)
Included: Noir HD Cabinet x 4, PCB Kit x 4, Live Monitor x 1, Server Box x 1, IC Card x 200

SD Set
MSRP: 3,024,000 yen (Tax Included) (31,993.92 U.S. dollars!)
Included: PCB Kit x 4, Control Panel x 4, Server Box x 1, IC Card x 200


PCB and Release Date:

PCB: Namco System 357 (PS3 based)
Preorder Deadline: 5/14/2010 for New Type Campaign Set, 5/28/2010 for DX/SD Set
Release Date: Late September 2010 for New Type Campaign Set, October 2010 for DX Set, December 2010 for SD Set


More Details:

- An Internet connection to Namco's ALL.net server is required at all times. The game WILL NOT BOOT without an Internet connection.

- Namco will bill each arcade 9 yen (tax not included) per play on EVERY machine. This INCLUDES Free Play / Service credits.

- You must notify Namco to pay any outstanding bills before reselling any units.

----------------

Thoughts:

- If there was any doubt before, there shouldn't be now. This game will NOT get a PS3 console port. Ever. Erase this desire from your thoughts. If you want to play the game, it will have to be in a Japanese arcade, period.

- Again, see: Gundam vs Gundam AND Gundam vs Gundam Next, both based on PS2 hardware, which never got a PS2 release due to the high price for arcades. The last Gundam arcade game to get a true port was Rengou vs Zaft II, which was before both titles in the Gundam vs Gundam series. Extreme VS is also guaranteed to be arcade-exclusive.

- I believe this game makes history as the most expensive non-medal/pachinko/pachislot title for Japanese arcades EVER.

- No other arcade video title charges per play, although I believe other online/networked titles such as Border Break charge a flat monthly fee for network play (correct me if anyone knows otherwise). This will be the first time that a company charges the operator per play in addition to having to pay the full price of the machine/kit.

- This model may change the business model for the future of Japanese arcades, further segregating the smaller mom-and-pop arcades from the larger, corporate arcades (like the Sega, Taito and Namco-owned arcades). This has been a trend since 2008 since titles like Street Fighter 4 and Gundam vs Gundam Next, that a mom-and-pop arcade might purchase, were unexpectedly announced with higher prices than many locations could not afford or make a reasonable return on investment.


What I'm really wondering if Japanese arcades will accept this quietly due to the value of the Gundam IP (and still make a profit) or if instead this will be largely protested to force a change in Namco's announced pricing model.
 
You make a good argument poonage, but how does that argument explain the ports of GvG and GvGN to PSP then? D:

And hello. ;D
 
lupinko said:
You make a good argument poonage, but how does that argument explain the ports of GvG and GvGN to PSP then? D:

And hello. ;D

Hi!

My argument was against a PS3 port, not PSP ports. They may very well make a PSP port of Extreme VS as well, but I don't think there's any way they would do PS3; both Namco and the operators will want the arcade version heralded as the definitive version, which will still be the case if it's PSP-only (the arcade version will have constantly updated online features, plus the players' stats will all be saved on the arcade version IC cards).

With this pricing structure, it sounds like Namco will potentially be banking a lot more sticking to this than they would with the usual arcade first / console later formula.
 
EDIT: Screw that, thinking on it some, what fubarduck said is bullshit. everyone is right, why WOULDN'T this come to the PS3? Every other game in the series has seen a home port, and there's no reason to them stop now.
 
distantmantra said:
Eh, I bet we'll see a PS3 port in late 2011/early 2012.

It's been a year and two months since GvG Next (two years, two months since GvG vanilla) was released in arcades and no PS2 port has been announced yet despite it running on PS2 hardware. I think it's safe to say now that the game is never getting a console port.

The odds are EVEN LOWER of seeing a VS Extreme PS3 port. You're saying less than 1 year and 3 months after the arcade version, we'll see a perfect PS3 port? It will take most arcades at least one year to make a return on investment, so in a best-case scenario, in late 2012 or early 2013 a console port might happen (but still probably not).

I'm not trying to get your spirits down, but at this point any hopes of a console port are blind optimism.
 
The reason GvG and GvG Next didn't get console ports is because the PS2 has been a DEAD system in Japan for a good 3+ years now.
The combination of PSP being the most popular multiplayer system in Japan for the last 3 years along with GvG just not being graphically impressive enough to sell on PS3/X360 is why both games got PSP ports.

This will be on PS3 by the end of next year. Not even a question. Not porting after they get their initial year of arcade sales just means they lose money. Any major Japanese arcade game gets a home port at this point to take advantage of extra sales.
 
Bebpo said:
The reason GvG and GvG Next didn't get console ports is because the PS2 has been a DEAD system in Japan for a good 3+ years now.
The combination of PSP being the most popular multiplayer system in Japan for the last 3 years along with GvG just not being graphically impressive enough to sell on PS3/X360 is why both games got PSP ports.

This will be on PS3 by the end of next year. Not even a question. Not porting after they get their initial year of arcade sales just means they lose money. Any major Japanese arcade game gets a home port at this point to take advantage of extra sales.

Wanna take a ban bet on that? =p
 
Well regardless of the platform the port would be on, the console/handheld port of this franchise has never been an identical port of its arcade brethren. There was only one exception to this, and that was of the Dreamcast ports of vanilla Federation vs Zeon and Federation vs Zeon DX. The PS2 version of said game was an updated version with more bonus stuff (with online even, actually iirc all the PS2 versions all had online).

The port would probably be Gundam Extreme Versus DX/Plus/whatever.
 
lupinko said:
Well regardless of the platform the port would be on, the console/handheld port of this franchise has never been an identical port of its arcade brethren. There was only one exception to this, and that was of the Dreamcast ports of vanilla Federation vs Zeon and Federation vs Zeon DX. The PS2 version of said game was an updated version with more bonus stuff (with online even, actually iirc all the PS2 versions all had online).

The port would probably be Gundam Extreme Versus DX/Plus/whatever.

That would make the most sense, but I would still consider a DX version legit for the sake of Bepbo/Shouta/Tre III's assertions.

No Extreme VS in any form for PS3 in 2011. 2012 earliest.

If you want more evidence, let's look at Tekken 6's release dates for Arcade and PS3 respectively--

Arcade: November 26, 2007
PS3: October 27th, 2009

If they waited two years for Tekken, what makes you think Gundam Extreme VS (which costs about 6x more than Tekken did) will get an early console release?
 
fubarduck said:
That would make the most sense, but I would still consider a DX version legit for the sake of Bepbo/Shouta/Tre III's assertions.

No Extreme VS in any form for PS3 in 2011. 2012 earliest.

Pretty much, for no reason I'll list stuff:

Federation vs Zeon - Naomi
Federation vs Zeon DX - Naomi
Federation vs Zeon + Federation vs Zeon DX Bundle - Dreamcast
Federation vs Zeon DX - PS2 (There is no difference in name, but this is most definitely an updated version with more features)
AEUG vs Titans - System 246
AEUG vs Titans DX - PS2 (Updated version of AvT)
AEUG vs Titans DX - System 246 (Updated version of updated PS2 AvT)
Gundam vs Z Gundam - PS2 / Gamecube (Updated version of updated Arcade AvT)
Alliance vs Zaft - System 246/256
Alliance vs Zaft Plus - PS2 (Updated AvZ)
Alliance vs Zaft II - System 246/256
Alliance vs Zaft II Plus - PS2 / PSP (Updated AvZII)
Gundam vs Gundam - System 246/256
Gundam vs Gundam - PSP (Updated GvG)
Gundam vs Gundam Next - System 246/256
Gundam vs Gundam Next Plus - PSP (Updated GVGN)

I probably don't have the proper names for the Seed games, but I stopped playing after AEUG vs Titans and only returned in GvG.
 
fubarduck said:
That would make the most sense, but I would still consider a DX version legit for the sake of Bepbo/Shouta/Tre III's assertions.

No Extreme VS in any form for PS3 in 2011. 2012 earliest.

If you want more evidence, let's look at Tekken 6's release dates for Arcade and PS3 respectively--

Arcade: November 26, 2007
PS3: October 27th, 2009

If they waited two years for Tekken, what makes you think Gundam Extreme VS (which costs about 6x more than Tekken did) will get an early console release?

Because Tekken 6 was the biggest disaster in the Japanese port industry this decade? The game sold AWFUL when it was ported because it took so long nobody cared anymore and the game was outdated by the release of the port.

Street Fighter IV was a very expensive arcade unit as well and the home version was out in less than a year and it didn't kill the arcade comp.

I dunno, your post just sounds like "the sky is falling" when the matter of fact is that basically every game in the gundam vs. series has gotten home ports and they were never more than ~a year or so after the arcade release. Just because this one is more expensive (which makes sense since arcade games are getting continually more and more expensive) doesn't mean it's a major factor in the overall porting business.
 
Bebpo said:
Because Tekken 6 was the biggest disaster in the Japanese port industry this decade? The game sold AWFUL when it was ported because it took so long nobody cared anymore and the game was outdated by the release of the port.

http://www.gamespot.com/xbox360/action/tekken6/news.html?sid=6238460

So 2.5 million units shipped is the biggest disaster in the Japanese port industry this decade? :lol

Looks to me like they made their money!
 
It's kind of pointless to speculate about a home port either way at this point when the game isn't out in the arcades yet. Better to just use the thread to discuss the arcade version as more and more details come out.
 
I'm pretty sure game companies make their money when the games ship (correct me if I'm wrong). I thought we were talking about Namco's priorities here, not the retailers?
 
fubarduck said:
I'm pretty sure game companies make their money when the games ship (correct me if I'm wrong). I thought we were talking about Namco's priorities here, not the retailers?

Not in America. They have to buy back unsold stock after a certain point. But I think it's true in Japan.
 
Bebpo said:
Not in America. They have to buy back unsold stock after a certain point. But I think it's true in Japan.

Cool, well maybe there will be a Tekken 6 landfill one day next to the E.T. one.

Anyway, back to Gundam!
 
And if you're talking about Namco's priorities and not the arcade owner's priorities. Well, what do you think is worth more $$$.

The 9yen per play of a year old arcade game since the majority of cabinets have been sold by this point.
or 300k+ copies of a PS3 game at 6800yen each.

I mean I agree with you the game isn't coming to PS3 really soon or anything. Gotta give the arcade unit some time to breathe and make its money first. But I do think it'll show up eventually meaning by the summer/fall of 2011.
 
Not all retailers can return unsold stock, this is something only some retailers may have deals with the distribution. Lot of copies of Tekken 6 is just going to be left to rot in clearance aisles.

fubarduck said:
I'm pretty sure game companies make their money when the games ship (correct me if I'm wrong). I thought we were talking about Namco's priorities here, not the retailers?

They made money, and in the process killed off the Tekken franchise. The game was a massive flop. Retailers will have no confidence and have learned from their mistake. Tekken 7 is not going to sell 2.5 million copies or possibly even get a home port if anything.

The game sold less than half a mil ww it's first month with a 2.5 million shipped and it was nowhere in charts weeks after release?
 
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