AgentOtaku
Member
The CAR works just fine.
It's USELESS with anything past medium range (which it's kinda supposed to be, to be fair), even if your shooting in control bursts.
R-201s problem is it's damage output in comparison to other weapons.
The CAR works just fine.
Yep. I think too many people are focused on it not being TF1 with more stuff.Not to mention there's ALL SORTS of different routes to take in Homestead that don't place you in the open. Just look around. I'm constantly able to make it to the other side of the map for at the beginning of a Hardpoint match without ever being spotted![]()
After a few games this morning everything just clicked. My only issues now is pilot movement speed, stim pack fix, titan timer. Titan melt infantry, I think titans should have regen shield and when a core is removed it plays as it currently is. Gives you incentive to get your core Back! No core = no regen. That will give titans a much needed survivability boost.
Pilot vs Pilot footage, good God Respawn.I don't think they've shown it yet, but I did hear them refer to it as 'open' in an interview, so ... fingers crossed.
EDIT:
"Forward Base Kodai, which is super cool, a little bit based off of a level in single-player but really nice open environment with a great topside to it - it almost has two layers entirely where you'll see all of these different battles take place"
EDIT 2:
Turns out there is footage of the map.
PilotfallPilot vs Pilot footage, good God Respawn.
Id have to say there is a lot of mechanics that aren't quite represented in other games of the same genre. Give it some more time and don't try to play it like other FPS and adapt to the tools your given. When everything clicks you'll find yourself having fun. I was hesitant about the changes but I'm pretty hooked now.i played like an hour of this, now i didn't play the first Titanfall so i didn't have any expectations coming in. It was allright. The grappling hook is neat, i like that it has physics, momentum plays a role on how far you will able to reach. I enjoyed this beta but i don't see myself buying this game at day one.
It's USELESS with anything past medium range (which it's kinda supposed to be, to be fair), even if your shooting in control bursts.
R-201s problem is it's damage output in comparison to other weapons.
Id have to say there is a lot of mechanics that aren't quite represented in other games of the same genre. Give it some more time and don't try to play it like other FPS and adapt to the tools your given. When everything clicks you'll find yourself having fun. I was hesitant about the changes but I'm pretty hooked now.
Have they bothered to give a reason as to why they got rid of the separate pistol slot and changed it to having to choose between either a pistol or titan weapon in the same slot?
Pilot vs Pilot footage, good God Respawn.
Have they bothered to give a reason as to why they got rid of the separate pistol slot and changed it to having to choose between either a pistol or titan weapon in the same slot?
So much ground based combat in that footage. Eurgh
Sounded so empty too.
OK, the Titan on Titan melee is amazing. I caught a Titan's punch, ripped his arm off, then stuffed my gun into it's pilot area and took him out. That was beautiful.
I'm sure they actually made a point in the training part of TF1 that switching to the pistol rather than reloading your main weapon is a lot quicker in the heat of battle but I guess that's another thing they've forgotten.No. I loved having the sidearm as insurance when I was running low on ammo after a gunfight. Removing it is another baffling design decision.
I don't think they've shown it yet, but I did hear them refer to it as 'open' in an interview, so ... fingers crossed.
EDIT:
"Forward Base Kodai, which is super cool, a little bit based off of a level in single-player but really nice open environment with a great topside to it - it almost has two layers entirely where you'll see all of these different battles take place"
EDIT 2:
Turns out there is footage of the map.
I'm sure they actually made a point in the training part of TF1 that switching to the pistol rather than reloading your main weapon is a lot quicker in the heat of battle but I guess that's another thing they've forgotten.
Lmao I still have issues with the game. I mean I'm addicted to the gameplay loop. Kick some ass>earn titan>call titan>kick even more ass>keep titan alive>repeat...I love mechs what can I say :/
Titanfall...with no titans because why should we do that?
I don't think they've shown it yet, but I did hear them refer to it as 'open' in an interview, so ... fingers crossed.
EDIT:
"Forward Base Kodai, which is super cool, a little bit based off of a level in single-player but really nice open environment with a great topside to it - it almost has two layers entirely where you'll see all of these different battles take place"
EDIT 2:
Turns out there is footage of the map.
If this thread is any indication... Respawn have shot themselves in the foot.
Why are they promoting Pilot V. pilot footage?
I swear some Respawn peeps asked us in the Titanfall OT what we thought.
CoD fans won't stick to TF2 no matter what.
If this thread is any indication... Respawn have shot themselves in the foot.
Why are they promoting Pilot V. pilot footage?
I swear some Respawn peeps asked us in the Titanfall OT what we thought.
CoD fans won't stick to TF2 no matter what.
That much is sure. Battlefield fans certainly won't if COD players won't. That is why its baffling that they aren't targeting their already established fan base and hoping for good word of mouth. Instead, they are targeting...Nobody.
If this thread is any indication... Respawn have shot themselves in the foot.
Why are they promoting Pilot V. pilot footage?
I swear some Respawn peeps asked us in the Titanfall OT what we thought.
CoD fans won't stick to TF2 no matter what.
The CAR works just fine.
Lmao I still have issues with the game. I mean I'm addicted to the gameplay loop. Kick some ass>earn titan>call titan>kick even more ass>keep titan alive>repeat...I love mechs what can I say :/
10Level cap for the test? 20?
Might rush it before the weekend ends
Played a little bit of this. You really can'tt out run gunfire because your guy is too slow now. Part of the fun of titanfall was the speed that allowed you to out run gun fire from humans and Titans. Now the parkour feels like COD where you are sitting duck if seen. And hacking AI was a legit strat in the first game so its bad to see them gone.
In Titanfall 1 you felt like Spiderman with a lust for chaos and blood. In this you feel like a Blops 3 character with a few more movement options.
I don't see this at all at least on Bounty Hunt. I would classify myself as far from amazing and I get like 3 Titans a round which seems plenty sufficient.rare Titans unless you're fucking amazing at the game
Yup, capped as I was posting that lol
it's out of topic but i wanted to share it with you guys. I compared mouse performance on ps4 for this game and here it's the result
https://www.youtube.com/watch?v=M390osocJyQ
https://www.reddit.com/r/titanfall/...s_video_of_respawn_from_two_years_ago/d6qb611
https://www.youtube.com/watch?v=nBNf2CHRQ8E&feature=youtu.be&t=30m8s
Maybe someone that's working on R2 should watch this? :/