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Respawn details Titanfall 2 changes due to feedback (Speed, Titan acquisition, more)

They said a billion times they were listening to feedback.

This is a win for people who were giving constructive feed back, not a win for whiners.

It's a win for anyone who wanted the changes tbh. There was tons of constructive feedback and you still have folks telling others to stop whining and to chill. You take the good with the bad and hopefully get something decent in the end.

I also still feel they need to redo rodeo and have something like taking out the energy core permanently removes a Titan's starting shield. A second rodeo then possibly working like how it did in TF1. As it stands, a player is just recycling the grenade throwing action multiple times in a fairly boring fashion.

Basically this. I'd just pull the shield, then continue to jump off, grapple back and repeat that sequence a few times. Got old.
 
I also still feel they need to redo rodeo and have something like taking out the energy core permanently removes a Titan's starting shield. A second rodeo then possibly working like how it did in TF1. As it stands, a player is just recycling the grenade throwing action multiple times in a fairly boring fashion.
 
I never would have imagined that this was something people would be upset about if they removed it...

Not saying I disliked it, but I remember all the controversy around them when the game released.

Same, pretty amusing.

Although I do want them back as well. Not because I liked shooting them or anything, and certainly not for Attrition (honestly amazed people want that mode back, it was garbage)

but because they just added to the atmosphere. It was fun seeing a ton of ai opponents fighting as you flew all over the map. Everything felt so alive.

I mean i'd imagine if it's in one mode it can be in any, just a toggle. Hoping my favorite mode (ctf) retains ai on the map.
 
Rodeos suck now. Plain and simple. They're scripted bullshit. Respawn has lost my faith in them completely. Gonna have to wait and see for the final product but all this disgusting talk about lanes and contradictory bullsht, supposed balance etc. has put me off the game and convinced me that they have no idea what they had in titanfall 1.

And honestly, they really don't deserve blind trust from people. They haven't earned it. We will see with the new test and I mah eat my words but I highly HIGHLY doubt anything of significance will be changed. They act like pilot movement and Titan timers were the only real issue (which how the fuck does that even happen to begin with) when the entire game feels like a third party made it having never played the first game
 
Nah, once they learn about teamwork, randoms will totally bring you a battery.

This system is foolproof.

What's wrong with having teamwork in the game? And did you even play the tech test? Giving a battery to a friendly titan results in a HUGE boost to your titan meter. You are completely incentivized to not waste batteries.

And honestly, they really don't deserve blind trust from people. They haven't earned it. We will see with the new test and I mah eat my words but I highly HIGHLY doubt anything of significance will be changed. They act like pilot movement and Titan timers were the only real issue (which how the fuck does that even happen to begin with) when the entire game feels like a third party made it having never played the first game
Does any developer deserve *blind* trust from consumers? I've at worst "really liked" everything Zampella has helmed going back to Medal of Honor: Allied Assault. So it's as close to a sure bet as I have.
 
It's a win for anyone who wanted the changes tbh. There was tons of constructive feedback and you still have folks telling others to stop whining and to chill. You take the good with the bad and hopefully get something decent in the end.

I don't think that was really the case. There is about three posters that I can name who took the counter point in the other threads along with me.

Certainly there was a snowball effect... One person would have something constructive to say and then it would just devolve into posts about Respawn being morons or cancelling pre orders or calling the game a CoD sell out.... When it hasn't even released. Because people gotta stick to their sides.
 
I'm sure there'd be cascading balance issues, but here's what I'd like:

1) Titans have a regen-shield by default, as in TF1.

2) Batteries power the Titan's special Core Ability weapon. Nicking the battery stops the Core Ability advancement timer, and deactivates the Core Ability if already active. You'd still have a mostly-functional Titan, but without that super-weapon at the ready.

Will be back to try out the second weekend's tech test.
 
For all th shit Microsoft cops for the cloud, it appears as though Titanfall really did need it because as nice as these changes are, it still seems like bots are all but gone from most modes in the game.

Also it seems Attrition really might be gone. Fuck.
 
The New map this weekend will have the largest impact on my excitement. Right now sitting pretty low still but cautiously optimistic.
 
What's wrong with having teamwork in the game? And did you even play the tech test? Giving a battery to a friendly titan results in a HUGE boost to your titan meter. You are completely incentivized to not waste batteries.

I think people who are aware will do this.

I also don't have that much faith in my fellow online gamer that they will.

There's a reason why PTFO has been around for eternity.
 
So good to see respawn responding. They know very well bad buzz will hurt this game, which is already launching between two huge shooters.

As someone who spent a lot of time with Destiny, It's always amusing seeing how quickly some developers can make changes to their game
 
I'll give it a try next weekend, but I'll hold off until reviews/WoM hits before I buy in.

I haven't played that much of the first game, but not being able to eject hundreds of feet into the air in the Tech Test is such a bummer. Between that, the boring big open map, the changes to the rodeo system...good on 'em for listening, I guess, but the changes I'd like to see are a bit too fundamental for numbers tweaks.

Idk... the initial ejection might be smaller than TF1 but a small margin... but you can do crazy shit like this with the ejections in TF2!

https://www.youtube.com/watch?v=QB-2mUAurSg
 
I'm excited to try out these new changes. Maybe I'll even put away the grapple and use some other abilities, if movement is greatly approved. Hopefully we get to see some new stuff on Friday as well.
 
I don't think that was really the case. There is about three posters that I can name who took the counter point in the other threads along with me.

Certainly there was a snowball effect... One person would have something constructive to say and then it would just devolve into posts about Respawn being morons or cancelling pre orders or calling the game a CoD sell out.... When it hasn't even released. Because people gotta stick to their sides.

The issue comes in when we have people dismissing the opinions of others because they feel that they weren't playing the original at a high enough level to take issue with some of the changes. People of all skill levels had things they liked about the original that may have been changed in a way they didn't like, and the opinion of the unranked guy soloing in pubs is just as valid as the diamond tier guy squading up with friends nightly.
 
I don't think that was really the case. There is about three posters that I can name who took the counter point in the other threads along with me.

Certainly there was a snowball effect... One person would have something constructive to say and then it would just devolve into posts about Respawn being morons or cancelling pre orders or calling the game a CoD sell out.... When it hasn't even released. Because people gotta stick to their sides.

Some of the posters who took the opposite stance came in telling everyone they were wrong, used made up statistics, or told everyone that they were part of a grand conspiracy to mess up the game launch. Honestly, we know who you're referring to and it was just as obnoxious to be honest.

Bish said it best:

Settle down. There was enough there for the developer to feel it was worth responding to. Not your call.
 
For all th shit Microsoft cops for the cloud, it appears as though Titanfall really did need it because as nice as these changes are, it still seems like bots are all but gone from most modes in the game.

Also it seems Attrition really might be gone. Fuck.

EA can't finance the appropriate server suppprt?
 
I'm sure there'd be cascading balance issues, but here's what I'd like:

1) Titans have a regen-shield by default, as in TF1.

2) Batteries power the Titan's special Core Ability weapon. Nicking the battery stops the Core Ability advancement timer, and deactivates the Core Ability if already active. You'd still have a mostly-functional Titan, but without that super-weapon at the ready.

Will be back to try out the second weekend's tech test.

I would love to see them do something interesting with Batteries and Titans. Having them linked to Core abilities would be interesting, especially if the battery persists. Could be an interesting game type.
 
I didn't have much of a problem with the slower speed and new titan mechanics. The map design is the biggest problem and that's really something they can 'fix' at this point. I know we've only seen two maps so far but the comments about simplifying the maps and creating more defined lanes gives me very little hope for the rest of them
 
For all th shit Microsoft cops for the cloud, it appears as though Titanfall really did need it because as nice as these changes are, it still seems like bots are all but gone from most modes in the game.

Also it seems Attrition really might be gone. Fuck.

Huh? TF2 uses more of the "cloud" than TF1 did.

Through a partnership with UK-based server company Multiplay, Titanfall 2 will use Azure, Google and Amazon cloud services, plus bare metal systems -- physical servers that sit on racks in big data centers.


"Obviously the partnership with Microsoft was fantastic for us, but now as we're expanding out, the more flexibility we have, the better service we can offer the players," he says. "Being on Azure and Google and Amazon, it's just added benefit."
- Zampella

-via the Engadget article/interview from the other month
https://www.engadget.com/2016/06/15/titanfall-2-servers-google-amazon-azure/
 
Huh? TF2 uses more of the "cloud" than TF1 did.




- Zampella

-via the Engadget article/interview from the other month
https://www.engadget.com/2016/06/15/titanfall-2-servers-google-amazon-azure/

Yeah, I read that. They aren't messing around with the servers this time around. If only destiny were like that lol.

I find it funny that most people were complaining about the Grunts being superfluous in TF1, and now most are complaining about them being missing in TF2.

Crazy how people and opinions change over a couple of years.
 
While it's great they're addressing it, the movement (although I felt it was slower) was the least of my issues. All of this:

So, based on these changes (and without seeing them in action), my list of complaints is brought to this:
  • No AI Grunts in any mode other than Bounty Hunt (and even then they are very limited)
  • No Attrition
  • Pared down Titan loadout customization
  • Burn cards are gone
  • Maps aren't conducive to extended chaining (the rest of the maps could prove me wrong, so I'll wait until release to finalize judgement)
  • No Titan auto-shield regen
  • Wallhanging is a perk for some reason
  • Having to choose between a sidearm and an anti-titan weapon
This is a good step, but I'm still not convinced to pick it up at launch, still planning on Redboxing it before I make the decision.
is what kills the game for me and then some.

- No AI grunts makes the game feel less exciting. Titanfall 1 had such a great sense of feeling like a battlefield and a good part of the was due to the bots. Even though they're in Bounty Hunt, they're relegated to certain parts of the map when the bounty is up on them. Hardpoint was just boring without them too. In the first game there was incentive to go out and go for the other Hardpoints as the AI could even get there and help take it. Now, what's the point?

- The Titans are less personal and still weaker. Can't change their abilities or even voices. With the first game, if you saw an Ogre Titan, that didn't mean you knew what it's abilities were until you started fighting it. Now when you see an Ion Titan, you know exactly what it can do and without auto-shields, your Titan feels too weak.

- I liked Attrition and Burn Cards. Really wish those stayed.

- Their comments on the maps still don't convince me when they also talked about the design around them changing to lanes instead of complex areas. I'll wait and see how more of them look but eh.

- Wallhanging being a perk makes no sense still and I've heard the reasoning. Neither I nor any of my friends got stuck randomly.

- Having to choose between a secondary and an Anti-Titan weapon is just stupid. You can be easily screwed by this one choice.

- Once again, I'll bring up the Presentation as well. The AI goes with this too but going back to Titanfall 1 after this test really showed how much more alive that game felt. There's chatter between the grunts and the soldiers of whatever side you're on in the match. Someone will bring a video feed up updating you on your Titan or something, the AI running around in general and just being active. Even the way you call your Titan and the way it falls from the sky above, with that sound, crashing down and speaking to you with whatever VO you gave it. I felt none of that during the test and that is a big part of what disappointed me so.

I'll try it again this weekend and keep an eye on it until it releases but I'm becoming more and more convinced this isn't going to be the sequel I wanted and might just skip it. At least wait and see what a handful of patches will do but there's so much I'm not a fan of that is part of the overall design of the game that I doubt they can change it all.
 
Still not convicted, game is not on the buy list at all. Even with these things there saying it is a shame they just didn't improve on what titanfall 1 made great but butchered it down and now all of a sudden they will 'add' some stuff but it is not enough. No cards,No AI grunts,weird new system for titans makes it even worse.
 
I find it funny that most people were complaining about the Grunts being superfluous in TF1, and now most are complaining about them being missing in TF2.

The people that were complaining either didn't play or didn't stick with the game. They even made a mode for people that wanted to play without Grunts and only a small percentage of the overall population chose to play it. Respawn chose to listen to them instead of the people that actually played, thus causing the backlash.
 
Get off that high horse of yours. Stop talking like you speak for the community and making up "facts". You have opinions just like anyone else.
And some peoples opinions are more informed than others. Stop pretending that everything is equal. That's not how the world works. Experience matters.
 
Not sure if you guys have seen this

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Not sure it will be back if they are holding it :(
 
It's a start at least. Titan shields and AI need to be added to the game as well though. Without the AI it just doesn't feel like Titanfall that much to me.
 
I told them what I thought about the Tech-Test at Gamescom and they took some minutes to listen and answer some of it.
When I asked about attrition iirc they said "We listen and we know you guys want it"
 
Not sure if you guys have seen this

image.png


Not sure it will be back if they are holding it :(

If it was in the game they would have said so especially considering the rumours of it being removed and it being the most popular game mode. Imagine there was rumours of TDM or Conquest being removed from CoD or BF, they would be like "Don't be silly, of course it's in it"

That sounds like they're gonna re add it but not sure if it will be ready for launch. To me at least, which is good news.
 
If it was in the game they would have said so especially considering the rumours of it being removed and it being the most popular game mode. Imagine there was rumours of TDM or Conquest being removed from CoD or BF, they would be like "Don't be silly, of course it's in it"

That sounds like they're gonna re add it but not sure if it will be ready for launch. To me at least, which is good news.

Yeah this is what it feels like to me as well.
 
If it was in the game they would have said so especially considering the rumours of it being removed and it being the most popular game mode. Imagine there was rumours of TDM or Conquest being removed from CoD or BF, they would be like "Don't be silly, of course it's in it"

That sounds like they're gonna re add it but not sure if it will be ready for launch. To me at least, which is good news.
Exactly

It'll probably be the first major update to the game.
 
If it was in the game they would have said so especially considering the rumours of it being removed and it being the most popular game mode. Imagine there was rumours of TDM or Conquest being removed from CoD or BF, they would be like "Don't be silly, of course it's in it"

That sounds like they're gonna re add it but not sure if it will be ready for launch. To me at least, which is good news.

Those are terrible analogies. COD and BF are long established franchises. And add in the fact that attrition was sort of the introductory mode simply because the game lacked singleplayer, which is no longer the case. There are good arguments for attrition not being added.

They stated bounty hunt is an evolution of attrition. If you want your brainless attrition experience, you can start there. With some tweaking and better maps, I bet people will end up liking it more than attrition.

I think attrition is a terribly boring mode and I won't shed a tear if it isn't returning. It's amazing that some people want the worst of TF to return, attrition and burn cards. At least I haven't seen people moaning for smart pistols.
 
Right, because most people don't actually know what they're talking about. Hence, you bringing up C4 which is equivalent to you suggesting to equip the smart pistol. In the real world of Titanfall play good players refrain from using those things. Understand?

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No True Pilot fallacy.
 
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