PlayStation Meeting announced. September 7th 3PM ET (PS4 Neo Reveal)

Right before the Neo's unveil, how do you feel about the system?


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Like I said before extra power couldn't account for an extra ~1.7KG. An extreme example would be the first gen fat PS3 heatsink that weighed 700g to the third gen fat heatsink at 350g (OG PS4 heatsink is 324g)

So any beefed up cooling system could only account for <400g extra and as Neo is similar to a PS4 in all other spec aspects like BD drive, HDD etc that would add none to little in extra weight then that leaves the bigger case and PSU to account for another ~1.3KG?

Or the Foxconn employee has just overestimated the weight?

As for the talk still of spec bumps I accept Sony could do a Xbox One style ~200MHz late boost without changing anything in the console but that would be it (and a bit pointless!). A lot here point to the PS4 8GB bump but that was publicly announced 9 months before launch and the dev kit for January 2013 already had 8GB. Here we're talking about a timeline of ~June/July to September reveal to produce this boost. 2-3 months!? I just can't see it.

KennyLinder has said just a few days ago that they still haven't got the final kit and the current one has 4.2TF. Games should have been submitted now according to the docs if nothing changed and given the September 7th event I don't think anything has.
 
KennyLinder has said just a few days ago that they still haven't got the final kit and the current one has 4.2TF. Games should have been submitted now according to the docs if nothing changed and given the September 7th event I don't think anything has.

Does Kenny make AAA games or Indies though? Bigger studios likely get them long before the smaller ones.
 
Like I said before extra power couldn't account for an extra ~1.7KG. An extreme example would be the first gen fat PS3 heatsink that weighed 700g to the third gen fat heatsink at 350g (OG PS4 heatsink is 324g)

So any beefed up cooling system could only account for <400g extra and as Neo is similar to a PS4 in all other spec aspects like BD drive, HDD etc that would add none to little in extra weight then that leaves the bigger case and PSU to account for another ~1.3KG?

Or the Foxconn employee has just overestimated the weight?

As for the talk still of spec bumps I accept Sony could do a Xbox One style ~200MHz late boost without changing anything in the console but that would be it (and a bit pointless!). A lot here point to the PS4 8GB bump but that was publicly announced 9 months before launch and the dev kit for January 2013 already had 8GB. Here we're talking about a timeline of ~June/July to September reveal to produce this boost. 2-3 months!? I just can't see it.

KennyLinder has said just a few days ago that they still haven't got the final kit and the current one has 4.2TF. Games should have been submitted now according to the docs if nothing changed and given the September 7th event I don't think anything has.

The weight thing, is an interesting delta, because with some rumours pointing to the fact Sony might go with an external power brick for the first time in over a decade, then the neo spec is interesting..

ultimately the extra weight could just be they've added the power brick internally abd it's added to the overall weight of the device..

roll on the 7th!! :)
 
People are latching onto 5.5 because the 480 is a 5.5 Tflop GPU and Neo's GPU is, allegedly, based on the 480. However this theory fails to take into account what would be required to get 5.5 Tflops out of it and the significant upgrades that would be required to other components to support and/or utilise that processing power.

I would not be surprised to see, say, a 10% boost on the devkits but a 30% boost to 5.5 Tflops is fantasy. IMHO.
480 is not 5.5TF ....
 
I see people use the dev kit specifications as evidence that the released console will be 4.2 Tf. Realize that the dev kit only need to provide the _minimum_ performance of the Neo so companies can ensure it works on that specification.
Provided any possible increased spec is not breaking compatibility with the dev kit, any added performance is just a bonus and does not invalidate the work developers have put into the Neo versions using the current dev kit. Optimize for 4.2, but run better with whatever is released if it´s higher than 4.2.
 
Is it realistic to expect GDDR5X instead of GDDR5?

If I remember correctly the most modest bump of the leaked specs was that of the memory bandwidth (something like 20%), especially when compared to the bump of the GPU (something like >100%). And we all know how important memory bandwidth is.
 
Is it realistic to expect GDDR5X instead of GDDR5?

If I remember correctly the most modest bump of the leaked specs was that of the memory bandwidth (something like 20%), especially when compared to the bump of the GPU (something like >100%). And we all know how important memory bandwidth is.

No. Neo will have less tflops than the rx470 which manages just fine with only GDDR5 at 211 GB/sec.

I think the best we should hope for is a bigger CPU over clock.
 
Does Kenny make AAA games or Indies though? Bigger studios likely get them long before the smaller ones.

Well the docs state that the current dev kit would be available worldwide and in large quantities plus it isn't necessarily the case that big studios get the latest/final dev kits first. I think it more logical that devs (including indies) that have a game coming out at/near launch would require the final kits first especially if there are spec changes.
 
People shouldn't expect more than 4.2 TF we already have a gpu in the market with exact setup 480 and Sony would never clock it very high to manage heat.

4.2TF is plenty powerful to provide huge boost to current PS4 without sacrificing compatibility.


Here's a few reasons why I don't think Sony will go for significantly more powerful specs than those already leaked:

1. It will almost certainly mean a delay to 2017. If they want a balanced system with a strong cpu to go with a better performing gpu, they have no choice but to wait for Zen or something else if such a thing exists. Missing out on the increasingly important holiday sales is going to weigh heavily in their decision making. Also, I'm sure Sony would like as much of a head start over Scorpio (and possibly NX) as possible. Delaying it to Spring 2017 or later would also mean Sony have no 4K console on the market, until then giving Microsoft a strong selling point for their Xbox One S model.

2. I suppose they can just up the gpu power and not do much to improve on the cpu side, making it possible to release it this year albeit at a higher price. But then is it really worth it for us consumers to pay extra for power that is likely to go mostly untapped because of the weak cpu holding it back? I know I'd much rather buy a more affordable, balanced system that is actually capable of delivering on the flops than one that is more expensive and not capable of using the gpu grunt available to it.

3. At the end of the day even if Sony decide to go for the rumored 5.5tflop option, it will still be behind the Scorpio. And remember Microsoft can also go beyond the announced 6tflop if they are releasing end of next year. People who obsess over numbers will still be more inclined to go for Scorpio. By going for the more powerful Neo model, Sony will be giving up a sizeable prize advantage (still cheaper than Scorpio but not as much as it could be) for possibly small returns.
 
Some points.

- The bigger PSU connector (lets assume its a kettle lead like the fat PS3) could simply be down to Sony being able to use a slightly bigger PSU because the console is bigger. It might be slightly cheaper for them to make larger ones, and since since the console is taller (apparently, from the Foxcon sketch), they can use a 'full' PSU instead of the slimmer one in the launch PS4. It doesn't necessarily means it's because its got megaton power.

- Some of the major big developers may have final hardware, especially ones that are releasing new games with updates over the coming months. I work for a reasonably big developer, but it's not like we are showcasing something at the event. Hardware is always constrained near launch so it's usually reserved for devs with games coming out very very soon or showing off abilities.
 
No. Neo will have less tflops than the rx470 which manages just fine with only GDDR5 at 211 GB/sec.

I think the best we should hope for is a bigger CPU over clock.

I see.

But I guess the rx470 doesn't have to share its memory with the CPU. I wonder how much of an impact does the CPU have.
 
4.2 Teraflops, 5.5 Gigawatts.... pifl smiffl.. What I want to know is... HOW MANY BITS IS IT?!

(Genuine question, whatever happened to "bits"?)
 
Is it realistic to expect GDDR5X instead of GDDR5?
I don't think so... I still don't think there's an abundance of the stuff and nvidia's using plenty of it for the GTX 1080's / Titan X's. Plus it must still be fairly more expensive than regular GDDR5 as it doesn't appear on GTX 1070's and below. Radeon 480 doesn't have GDDR5X either.
 
I feel like people are thinking about hardware way too much, and not enough about what we actually want out of this Playstation.

How about a Playstation that will play every single game ever made for any Playstation?

Think about it, anything that you've ever bought from any era of Playstation at your fingertips. i'm talking PSP, Vita, PSN... anything you've ever bought from any system, playable on ONE system.

That's what i want to see from this Playstation.

Obviously it would have to be a beast of a console to do it, and we all already know its gonna be more powerful.
 
#TeamModestUpgrade. I would not be surprised if Sony bumped RAM or clocks, but if they do it will be a very modest change from the rumored specs. GPU spec bump to as much as 4.5TF would be a shocking change, with more likely changes being to the total amount of memory or bandwidth.

I'd also be perfectly happy with the original leaked design. My back-of-envelope math suggests that the leaked APU specs would draw more power than the launch PS4 and therefore require more aggressive cooling designs, which could account for both the grounded power and weight without needing to suppose a huge boost in speed.
 
If anything, MS announcing the Scorpio so early with proposed specs makes it easy for Sony to raise the specs and charge more but we shall see. Consumers always have the cheap slim ps4 to fall back to if they feel it is expensive at 449/499 and wait till the price drops or the ps5 comes out 3 years later
 
Some points.

- The bigger PSU connector (lets assume its a kettle lead like the fat PS3) could simply be down to Sony being able to use a slightly bigger PSU because the console is bigger. It might be slightly cheaper for them to make larger ones, and since since the console is taller (apparently, from the Foxcon sketch), they can use a 'full' PSU instead of the slimmer one in the launch PS4. It doesn't necessarily means it's because its got megaton power.

- Some of the major big developers may have final hardware, especially ones that are releasing new games with updates over the coming months. I work for a reasonably big developer, but it's not like we are showcasing something at the event. Hardware is always constrained near launch so it's usually reserved for devs with games coming out very very soon or showing off abilities.


You probably can't answer this yet but how have things been going so far? is your team having any trouble adjusting to coding for Base mode & Neo mode? also is 1800P a pretty easy goal for Neo? I know some of the PSVR games are already pushing ~ 1400 - 1500P on the PS4 for downsampling but they are also cut back on details.
 
4.2 Teraflops, 5.5 Gigawatts.... pifl smiffl.. What I want to know is... HOW MANY BITS IS IT?!

(Genuine question, whatever happened to "bits"?)

64-bit but I guess you can add all the 64-bit processors together & call it a bigger number (It didn't stop Atari Jaguar )
 
I too hope they send Trinity out to die.

not-like-this.gif



But if they do it's because they have a plan & it will be one where they don't live or die on it's own software.

Remote play , PlayStation Now , PlayStation Vue & so on will probably be it's life line
 
I hope they have neo mode vs non neo mode comparisons at the conference.

They would be incredibly stupid not to. They can't show a more powerful version of their current gen console without giving visual examples of why it's worth paying the extra money. Sony really needs to show why people should invest in this over the OG PS4. I'm in this for the extra power for VR, as I plan to do a ton of gaming in that area, so if I see good graphical improvements over the OG in VR, consider me bought.
 
The weight thing, is an interesting delta, because with some rumours pointing to the fact Sony might go with an external power brick for the first time in over a decade, then the neo spec is interesting..

ultimately the extra weight could just be they've added the power brick internally abd it's added to the overall weight of the device..

roll on the 7th!! :)

Could just be the packaging weight?
 
I could see sony waiting for 2017 after gt sport getting delayed and horizon coming in feb.

I mean with the psvr, slim and neo. thats 3 major launches....gotta spread the love.

#team 5.5TF
 
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