Sierra classics up on Steam

3 runs like ass on 8/10 from my experience. Shame. If anyone knows how to get it running without a problem. please share.

I've played it very recently via LAN in co-op, had a to a do few things to get that working, what is the actual problem with your copy that you're facing?
 
I think Quest for Glory is the best of the bunch. It's kind of an adventure/RPG hybrid. Raising stats can be a bit monotonous but it doesn't really take that long. The atmosphere and storytelling are what really set the series apart. Great stuff.

The Gabriel Knight games are also great, some shitty puzzles aside. Gabriel Knight 2 is one of the few 90's FMV games that wasn't a complete joke.

Those two series don't have any dead ends that I know of. You can die in them though, which seems to turn off people for some reason, so save often.

Some of the older Sierra games can really fuck you over making the game unwinnable because you missed an item you can't go back for.King's Quest 5 was a huge dick about this. But I'd still at least recommend the Space Quest games.

Space Quest 2 is, imo, the worst offender of missing an item.

I'll spoiler it (I doubt it's necessary but hey)
You need to grab a keycard off a body in one of the first few screens. That keycard is necessary to unlock a door in one of the very last areas of the game, which is absurd - there's zero indication of that stupid keycard being present on the body, and it's just so punishing that you have to restart the ENTIRE GAME to finish it.
 
What kill GK3 for me isn't the stupid cat moustache puzzle, but the god awful 3D mechanics. I would have prefer they continued with the FMV or went back to GK1 style graphics with an improved engine. Early 3D point and clicks was horrible.
I dont really mind the mechanic itself and how they implemented. I liked the freedom it gave. But those models... man they were terrible. One of the devs even admited in a post mortem interview that they messed up models proportions but they were in such a time limit to finish the game they had to leave it like that. =/

Sad that we probably won't get any of the Papyrus sims because of all the licensing issues, but if they can make just one happen, make Grand Prix Legends happen. That was the most brutal racing sim of all time but it was a blast.
Yep, GPL with the '69 mod is the most rewarding racing sim ever when you get the hang of it.
 
Sad that we probably won't get any of the Papyrus sims because of all the licensing issues, but if they can make just one happen, make Grand Prix Legends happen. That was the most brutal racing sim of all time but it was a blast.
yeah, doubtful anyone is going to go through the legal minefield to get an of era NASCAR game selling to a niche audience, although Grand Prix Legends would be the most likely game to ever get digital release
 
I want Swat 4 so bad and the kicker is I already had a digital copy of Swat 4. I bought it on Direct2Drive and it was one of the titles I lost access to when IGN sold the service to Gamefly.
 
I don't think there's anything wrong with preferring Sierra over Telltale (although I was never really into them, I preferred Lucasarts over Sierra and I've been done with Telltale for a while now), but this is a weird comparison. Telltale isn't even trying to make games in the same genre anymore, their last classic style adventure game was years ago (and Sam & Max: The Devil's Playhouse had some great puzzles). There's plenty you can criticize Telltale for but the random insults from classic adventure gaming fans towards them when they're not even intending to make games in that genre anymore is getting a bit boring.

Pssst..
It's just a joke.
 
Does anyone know if these versions of Quest for Glory let you carry your character, through saves, from one to the next, like they originally did?

How did the remastered QfG1 allow you to import a character into the now older QfG2?
 
Big, brown, yucky baked potato.

Spoony's let's play, while missing a lot of optional scenes, is still the definitive playthrough for these games. I've owned Phas2 for 4 years on GoG, but it ran like shit. Maybe I'll give it another go.

Fans of Spoony's playthrough, should check out Yahtzee's Let's Drown Out, where he and his friend Gabriel play an hour of it. It's not as good as Spoony's but it's still pretty great. They've also played Police Quest and Space Quest 3, relevantly

Back on topic I've never played much of the Sierras. As a kid they mostly flew me by, and as an adult I haven't had the desire to play them because of their more notorious qualities, partly because I read that one Old Man Murray article ages ago.

Spoony's Lets Play of that was pretty much my first exposure to that genre of video. Outside of SWAT 4, nothing else he did touches it. I only wish his live streams were that good now : (

Nah. FF8 pre-TGWTG, Yor, FMV Hell were all on par with Phantasmagoria.
 
My second Gabriel Knight 3 post in a week! Definitely in my top10 game ever. Getting this now.

I even went and visited the Rennes-Le-Chateau village in France 10 years ago just because of it. It was awesome, the church was exactly like it was in the game, surreal experience!

SbiZjDD.jpg


tower1.jpg
 
Does the Steam release of Gabriel Knight 3 have the same bug from the GoG release where if you don't actually have an optical drive in your computer it won't let you past a "Please insert CD1" prompt?
Can't you just get a NO-CD patch/executable to bypass that problem, I'm sure if you scour the internet you may just get one. It's the only way I could run Legacy of Kain having patched it non-officially.

In any case, I remember these games fondly (no pun intended), especially phantasmagoria and the Gabriel Knight Games. I wish they would all be bundled up so I can pick all of them them up, so hopefully we get a humble bundle on these games very soon........
 
Space Quest 2 is, imo, the worst offender of missing an item.

I'll spoiler it (I doubt it's necessary but hey)
You need to grab a keycard off a body in one of the first few screens. That keycard is necessary to unlock a door in one of the very last areas of the game, which is absurd - there's zero indication of that stupid keycard being present on the body, and it's just so punishing that you have to restart the ENTIRE GAME to finish it.
More like Two JERKS from Andromeda, am I right?
 
I could write pages and pages about the Gabriel Knight games, but I'll just say they are must plays. Among many reasons what I love is how each game is different in style and execution.

GK1 - 2D, VGA; dark supernatural/gothic feel w/ Voodoo backdrop
GK2 - FMV w/ real-world backgrounds; more romantic and primal
GK3 - full 3D, time block structure; rich, complex conspiracy-centered story

GK1 is the game that made me truly love games. GK2 is one of the best games that used FMV w/ actors. GK3 is grossly under appreciated, partially because it's 3D doesn't look great and turns people off and partially because of that goddamn Old Man Murray article :p. I always thought the 3D looked fine. Facial animations are pretty good. The environments are well detailed. Some character models are goofy (Mosely) but these things don't detract from the gameplay. I didn't think GK3 looked significantly different from most other 3D games at the time (1999).

GK3's interface is fantastic - independent camera movement that allows you to explore each area efficiently. You don't have to wait for the character to walk from point a to point b if the camera faces away from them - Gabriel or Grace will appear right behind the camera. The point-and-click interface is great, too, with various context-sensitive icons. It's possibly the best integration of 3D environments/exploration with classic point-and-click gameplay. Le Serpent Rouge is an amazing puzzle - challenging, multilayered, and hugely integral to advancing the story. Overall the puzzles and variety are very good, mustache aside (which sticks out but isn't THAT terrible).

I've long held GK3 is quite underrated. It's hard to live up to the expectations set by its predecessors but I think it manages to do that. Sometimes I think it's my favorite of the trilogy, but each game is special to me for different reasons.

Lastly, here is a really enjoyable series on the making of the Gabriel Knight games. Each article is an easy read - compact and informative. It's also a nice slice of the way adventure games or even PC gaming overall was changing in the 90s.

Hunting Shadows: The Making of Gabriel Knight
Chapter 1: Enter the Schattenjäger
Chapter 2: The Voodoo Queen
Chapter 3: Gaming Goes Hollywood
Chapter 4: Movie Magic
Chapter 5: Dinosaurs
 
Cool. I own all of these on GoG already but it's good they're available on Steam too.
Nothing but love for Sierra.. everyone needs to play Quest for Glory, Gabriel Knight and Space Quest series at least. Some of the absolute best PC games of all time.

GK3's interface is fantastic - independent camera movement that allows you to explore each area efficiently. You don't have to wait for the character to walk from point a to point b if the camera faces away from them - Gabriel or Grace will appear right behind the camera. The point-and-click interface is great, too, with various context-sensitive icons. It's possibly the best integration of 3D environments/exploration with classic point-and-click gameplay. Le Serpent Rouge is an amazing puzzle - challenging, multilayered, and hugely integral to advancing the story. Overall the puzzles and variety are very good, mustache aside (which sticks out but isn't THAT terrible).

I've long held GK3 is quite underrated. It's hard to live up to the expectations set by its predecessors but I think it manages to do that. Sometimes I think it's my favorite of the trilogy, but each game is special to me for different reasons.

Totally agreed. The low poly graphical style might not have held up as well as the hand painted and scanned VGA graphics of the original, or even the FMV of the second game but it has such an amazing atmosphere, great writing, ingenious interface and some brilliant puzzles. It's such a shame that most people just seems to know the infamous "cat hair moustache" puzzle. The Sins of the Fathers is my personal favourite in the series but the third game is not far at all.
 
I'm familiar with LucasArts adventure games. What Sierra adventure games should I play?

Quest for Glory and Gabriel Knigth for sure.

Well, you should give Leisure Suit Larry 7: love for sail a try if you want something humorous with no deaths, no dead ends, good puzzles and some beautiful artwork and music. It's available on GoG at least.
 
Having the Shivers games available would be amazing. I have only played the first one and loved it.

Quite a lot of Sierra's adventures still aren't availabe even on GoG.. Even some of their most interesting work such as Conquest of Camelot/Longbow, Freddy Pharkas, Castle of Dr Brain, Colonel's Bequest, Dagger of Amon Ra and so on..
 
I could write pages and pages about the Gabriel Knight games, but I'll just say they are must plays. Among many reasons what I love is how each game is different in style and execution.

GK1 - 2D, VGA; dark supernatural/gothic feel w/ Voodoo backdrop
GK2 - FMV w/ real-world backgrounds; more romantic and primal
GK3 - full 3D, time block structure; rich, complex conspiracy-centered story

GK1 is the game that made me truly love games. GK2 is one of the best games that used FMV w/ actors. GK3 is grossly under appreciated, partially because it's 3D doesn't look great and turns people off and partially because of that goddamn Old Man Murray article :p. I always thought the 3D looked fine. Facial animations are pretty good. The environments are well detailed. Some character models are goofy (Mosely) but these things don't detract from the gameplay. I didn't think GK3 looked significantly different from most other 3D games at the time (1999).

GK3's interface is fantastic - independent camera movement that allows you to explore each area efficiently. You don't have to wait for the character to walk from point a to point b if the camera faces away from them - Gabriel or Grace will appear right behind the camera. The point-and-click interface is great, too, with various context-sensitive icons. It's possibly the best integration of 3D environments/exploration with classic point-and-click gameplay. Le Serpent Rouge is an amazing puzzle - challenging, multilayered, and hugely integral to advancing the story. Overall the puzzles and variety are very good, mustache aside (which sticks out but isn't THAT terrible).

I've long held GK3 is quite underrated. It's hard to live up to the expectations set by its predecessors but I think it manages to do that. Sometimes I think it's my favorite of the trilogy, but each game is special to me for different reasons.

Lastly, here is a really enjoyable series on the making of the Gabriel Knight games. Each article is an easy read - compact and informative. It's also a nice slice of the way adventure games or even PC gaming overall was changing in the 90s.

Hunting Shadows: The Making of Gabriel Knight
Chapter 1: Enter the Schattenjäger
Chapter 2: The Voodoo Queen
Chapter 3: Gaming Goes Hollywood
Chapter 4: Movie Magic
Chapter 5: Dinosaurs

I agree, the camera use and way the characters "warp" if the camera is away from them makes exploring the environments really nice in GK3. The only thing that's antiquated I suppose is the actual controls-mapping themselves since people are so used to traditional 1st person or 3rd person camera controls nowadays. I just think this is one of the few games I can recall (feel free to name more) to make a camera unlocked from the character a major part of the gameplay and interface. Hell, even in modern games where you can unlock the camera for screenshot modes and that kind of thing, the movement of the camera remains clunky, so I don't think it's just a GK3-centric thing.

I don't remember GK3 looking bad when I first played it either. Then again, there are certainly expectations that have to be in check for adventure games made at the time and the budgets and team sizes they frequently used.

GK is really one of my favorite series of all time, it's just a shame GK3 ended on such a dour cliff-hanger note (in terms of characters, obviously the game mystery itself was wrapped up).

I've never played Quest for Glory though - was a GK and KQ person when I was a kid - so I should probably finally buy them on GoG or something to try them.
 
My body is ready. Especially for replaying Quest for Glory. It will be good prep until Hero-U comes out, whenever that is. Been so long since I backed that game.
 
I'd be all over these, especially QfG, if I didn't already own what I wanted on GoG already.
I wanted to replay the entire series again recently. Couldn't make myself sit through 2 :(
Did you play the fan remake of QfG2? It's really good, on the level of AM2R and Streets of Rage Remake as far as fan projects go.
 
If y'all want to check out some of the fan remakes, here are a couple of links:

http://www.agdinteractive.com/games/games.html - King's Quest I, II, III, and Quest for Glory II (you can import your characters from the original EGA or VGA QfGI)

http://www.infamous-adventures.com/home/ - Space Quest II and another take on King's Quest III

There have been several start/stopped versions of KQIV over the years but there's never been one that's been brought to fruition (to my knowledge). It would be cool to see that one get new life at some point (along with Space Quest III).
 
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