Well, we knew that the 360 CPU was nothing to right home about even at launch, and the Cell had all the hype and controversy.
But this makes 2 gens and 10 years that all 3 manufacturers put out imbalanced units.
It would be nice to see a good GPU paired with good ram,paired with a good CPU for once.
Luckily, Zen will up the baseline significantly
You know what, it pisses me off when I hear people saying "man, PS3/X360 had so much faster CPUs compared to PS4/XB1... 3.2 GHz
must be faster than 1.6-1.75 GHz, right?"
They don't understand the microarchitecture intricacies (in-order vs OoO, branch prediction etc.), but they're so eager to diss the current-gen consoles, just because they built a shiny new PC with an i5 and a GTX 970.
Don't get me wrong, I'd love to see a console with a Zen CPU (provided it doesn't break BC), but before claiming that a CPU is weak, they should question themselves if a certain game is using the CPU/GPU resources properly. For example, I'm not going to diss consoles just because Just Cause 3 is running like shit. Even (mid-range) PCs cannot run it that well. On the other hand, Uncharted 4 seems to run pretty well, despite all the explosions/destruction, because it uses the CPU/GPU resources in the most efficient manner.
ps: Yeah, the PS3/360 were imbalanced (CPU-centric design, especially the PS3), while the current-gen consoles are GPU-centric. As long as devs are using GPGPU for SIMD code (physics, destruction, pathfinding etc.), they should be doing just fine.