NotSmartEnough
Member
That sounds like an extremely rare scenario.
There's not going to be enough people skipping out on games they're excited for because the Neo mode doesn't deliver.
I don't see how any publisher will have their sales killed when the PS4 and XB1 will be the majority, aka the people who won't be getting upgraded games.
I think it's a different scenario to the Cyberpunk, RDR one: those are unique games without direct competitors. Consumers either buy it or they don't.
If you were to look at games where there is more competition, the presence or absence of a Neo mode could make the difference between a consumer choosing one game or another, rather than your scenario where they either buy it or skip it altogether.
I think in a hypothetical situation where there were two identical driving games, one with a 'proper' Neo mode and one without, vanilla PS4 owners would buy the one with the Neo mode. It will be more feature-complete, get better reviews and have prettier promo materials. The inclusion of Neo mode would increase its perceived value to the consumer.
Of course in reality it wouldn't be cut and dried like that, but reviewers will point out the omission of a feature that is very significant to a sector of the market. That will affect a game's review scores, and will have some knock-on effect on financials.
The effect is worsened when you're competing with a first-party studio that has to support Neo. If you're writing a game that's going toe-to-toe with GT are you going to gamble on omitting a feature you know they are going to include?