Aragami Slinks onto PS4/PC on October 4th

Loudninja

Member
Hello, everyone!

My name is David Leon, and I’m the studio head of Lince Works, the studio behind Aragami. Today we want to announce our release date. Here it goes… Aragami is coming on October 4! To us, this is a huge deal — we’ve been working on Aragami for over two years, and finally we will be able to share our game with PS4 fans worldwide.
Aragami will give you around 8-10 hours of gameplay, more if you want to find all the collectibles. You will also have the chance to play Aragami with your friend in online co-op. And to all the trophy hunters — yes, there is a Platinum trophy to collect!

Aragami will be available at retail and at PlayStation Store, thanks to our friends at Merge Games Publishing. And there is also a collector’s edition available as well (big thanks to them!).

Thank you for reading and letting us share the news! We are super excited by all of this, and I hope that you guys felt a bit of excitement too. We hope to see you guys in Aragami’s world on October 4! Plus, if you have any comments, feedback, or questions — don’t be shy and let us know what you think below in the comments!
http://blog.us.playstation.com/2016...id=776059273818148864&adbpl=tw&adbpr=10671602
 
will wait for some impressions but the game is high on my list. i wonder if they will support ps4 pro in any fashion (or have to, since its a october release).
 
will wait for some impressions but the game is high on my list. i wonder if they will support ps4 pro in any fashion (or have to, since its a october release).

Unity engine still has no support for PS4 Pro, so we'll probably patch it to support it later this year.
 
Aragami |OT| Rebirth of the Stealth Assassin

Aragmi in October
Dishonored 2 in November

Guess Styx 2 is gonna be delayed to 2017 @o@
 
It reminds me of another stealth game with vampire i think... but i can't remember the name. Which is not a good thing.

I hope this will be good tho.
 
This looks great. I'm looking more towards the CE myself, but for those buying digital on PS4, know that Aragami's release falls just under the wire to count for the 20% off discount (for your entire cart) from this year's PLAY promotion. If reviews come out fast enough you could feasibly read a couple on October 4th and still pick it up by 11:59PM PST that evening, in case pre-ordering isn't for you.
 
I have to admit that I've not come across the game until now, but stealth games always pique my interest - I'll have to try to read up on the game a little. Any decent previews about?


This looks great. I'm looking more towards the CE myself, but for those buying digital on PS4, know that Aragami's release falls just under the wire to count for the 20% off discount (for your entire cart) from this year's PLAY promotion. If reviews come out fast enough you could feasibly read a couple on October 4th and still pick it up by 11:59PM PST that evening, in case pre-ordering isn't for you.
The "collectors" part, aside from being a physical release, just has the addition of the digital soundtrack and artbook, I think?
 
It's happening! And way sooner than I expected. Seems like it'll be fairly cheap too, I expected this to be full price for some reason. Can't wait.
 
will wait for some impressions but the game is high on my list. i wonder if they will support ps4 pro in any fashion (or have to, since its a october release).
Some beta impressions from the other thread
played the beta and I like this game, a lot

first of all, I do not think it really plays like tenchu, Aragami is it's very own thing with a unique feel. Mostly because of the core gameplay ability that lets you teleport to any shadow near you, called shadow leap. you cannot run, you cannot jump, you cannot fight. you need to move in the shadows and teleport from shadow to shadow all the time and strike from the shadows. you need to do that because you are very vulnerable, not only can't you fight but enemies one-hit you. sure you can escape, but usually it's done after you are spotted and you lose a lot of progress. So you need to be 100% aware of your surroundings at all time. I would also like to mention that I actually expected to play this with a pad, but because of the constant precise shadow leaping you need to do I switched to mouse after 30 seconds.

Shadow leap is a very powerful ability, similar to blink in dishonored and we all know how this broke the game. so I thought Aragami might be very easy, but I was wrong. especially in the beginning the game can be quite hard. The first mission after the tutorial took me 6 tries until I gave up, in the beginning you can't move bodies or anything and if other guards find them it's an instant alarm. so I gave up and ghosted through the level, but that's not really that easy either because there are not shadows everywhere. and although you get the ability to create temporary shadows yourself, this costs a lot of energy (which fills up when you are in a shadow) and you can't do it in areas where there are lights.
I really feel this is balanced well, guard placement and level design work and it's fun and challenging.

aragamia5s4t.jpg


The levels are quite big and open and I am very glad exploration is rewarded, because killing guards only gives you points for the score. to actually improve your character you need to find scrolls that are hidden in the level. I really like that decision because I love exploration and otherwise just ghosting the game would be to inviting.
The first ability I unlocked was of course the skill to let bodies disappear. so I could finally play the game how I love to play stealth games, to empty the whole level of enemies.
new enemies are introduced in later levels, the archers who can see into the shadows to spice the gameplay up a bit, which is of course very welcome. the abilities you can unlock look like a lot of fun as well.

If I had to describe the game I'd say it's a mix between thief (because you need to stay in the shadows constantly), dishonored (blink/shadow leap) and tenchu. My three personal favorite stealth games, so I'm pretty sure I'll like this game a lot.

If I may add some suggestions, since this is a beta:
- I'm not sure if it's a good idea to have an ability that tells you where all the scrolls are, although I wanted it immediately I realized that it lets you ignore certain areas of a level immediately if there are no scrolls or objectives in the area and that's not good/motivating for exploration.
- Shadow kill should be really loud and attract a lot of attention, it's a good thing that the more powerful abilities are so limited and shadow kill letting you get power for them is a good idea, but it must come at a price.
- the bell to distract enemies should let you let them lure a bit further away. It might make the game easier but I feel the way it is now you have little possibilities to play around with the AI, and that's something that is a lot of fun in a stealth game in my opinion. I haven't unlocked the decoy, yet so this one might be more powerful.

and a small question, how does the enemy marking with the raven work? I didn't manage to pull it off.

either way, day 1 for me, it's a very good stealth game, and I am picky when it comes to those.
 
Cant wait.... BIRTHDAY SHENANIGANS... ARAGAMI, JETTS PIZZA, HARD CHERRY COLA, STRIPCLUB AND GETTING BAILED OUT OF JAIL....... MORE ARAGAMI LOL
 
It reminds me of another stealth game with vampire i think... but i can't remember the name. Which is not a good thing.

I hope this will be good tho.

I got some DARK vibes too, especially once you leveled up the teleport in it. I loved that game though. Can't wait for this. We need as many third person stealth games as possible. Think they said they would look into putting this on XB if sales were good on PS4, so I've decided to support it on there. If it's as good as it looks, I'll gladly double dip later.
 
damn... its out. For some reason I thought it was coming out next year.

Any impressions yet? It's out now.

Will this scratch that tenchu itch?
 
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