OverBlood 3
Banned
I miss the PS3 music visualiser
The only reason they had fun with that game was because it was made by their FRIENDS at Harmonix, which overrules their burning hatred of all things Sony.
huh?
Yeah. 3D gaming went through similar growing pains, but it's easier to forget that because some devs knocked it out of the park immediately.FTFY. New medium, new design rules. Rules that are still be ironed out.
Yeah. 3D gaming went through similar growing pains, but it's easier to forget that because some devs knocked it out of the park immediately.
I am at work so replying when I can. Know it was a few pages back now but I am curious to hear what you thought it should do.I thought it should adjust? It looks like it was having problems adjusting well and then it worked? My point was that it seems inconsistent overall.
The last time Giant Bomb played an online game with a VR developer....well
VR needs its Mario 64 definitely.
The only reason they had fun with that game was because it was made by their FRIENDS at Harmonix, which overrules their burning hatred of all things Sony.
I have seen lots of vids of that tank game and none of them performed like that. Have they got this set up right?
I'm not sure if you are joking or not, because they have friends at Sony too.
I've been watching the stream since the start, and at this point I'm starting to think their tracking issues are coming from a combination of bright studio lights and LEDs, and sitting at the maximum distance.
If the camera is trying to track blue LED's and the lights are blowing out the tracking, I think that'd cause the camera to constantly try to focus and cause the waving motion.
I've been watching the stream since the start, and at this point I'm starting to think their tracking issues are coming from a combination of bright studio lights and LEDs, and sitting at the maximum distance.
If the camera is trying to track blue LED's and the lights are blowing out the tracking, I think that'd cause the camera to constantly try to focus and cause the waving motion.
I've been watching the stream since the start, and at this point I'm starting to think their tracking issues are coming from a combination of bright studio lights and LEDs, and sitting at the maximum distance.
If the camera is trying to track blue LED's and the lights are blowing out the tracking, I think that'd cause the camera to constantly try to focus and cause the waving motion.
How much for Battlezone?
Did you miss the part where they said they had similar and in Brads case worse issues at home?
I'm not sure if YOU'RE joking or not...
I've been watching the stream since the start, and at this point I'm starting to think their tracking issues are coming from a combination of bright studio lights and LEDs, and sitting at the maximum distance.
If the camera is trying to track blue LED's and the lights are blowing out the tracking, I think that'd cause the camera to constantly try to focus and cause the waving motion.
Possibly, but they did turn the studio lights off at one point to see if that was the issue and still had problems.I've been watching the stream since the start, and at this point I'm starting to think their tracking issues are coming from a combination of bright studio lights and LEDs, and sitting at the maximum distance.
If the camera is trying to track blue LED's and the lights are blowing out the tracking, I think that'd cause the camera to constantly try to focus and cause the waving motion.
This looks pretty nice. The cockpit reminds me of Elite.
How much for Battlezone?
HahahahaThe only reason they had fun with that game was because it was made by their FRIENDS at Harmonix, which overrules their burning hatred of all things Sony.
Yep.Distance debate settled there then.
I am at work so replying when I can. Know it was a few pages back now but I am curious to hear what you thought it should do.
So first I will say I am not sure if I am following what you thought it should do? Move the belt back so it looked more in line with his actual waist? If so, yeah VR is not there yet, at least not Oculus and PSVR, not sure about VIVE.
this stream is great so far...
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Distance debate settled there then.